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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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229
Sources/Plasma/FeatureLib/pfPython/pyGrassShaderGlue.cpp
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229
Sources/Plasma/FeatureLib/pfPython/pyGrassShaderGlue.cpp
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyGrassShader.h"
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#include <python.h>
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// glue functions
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PYTHON_CLASS_DEFINITION(ptGrassShader, pyGrassShader);
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PYTHON_DEFAULT_NEW_DEFINITION(ptGrassShader, pyGrassShader)
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGrassShader)
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PYTHON_INIT_DEFINITION(ptGrassShader, args, keywords)
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{
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PyObject *keyObject = NULL;
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if (!PyArg_ParseTuple(args, "O", &keyObject))
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{
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PyErr_SetString(PyExc_TypeError, "init expects a ptKey");
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PYTHON_RETURN_INIT_ERROR;
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}
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if (!pyKey::Check(keyObject))
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{
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PyErr_SetString(PyExc_TypeError, "init expects a ptKey");
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PYTHON_RETURN_INIT_ERROR;
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}
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pyKey *key = pyKey::ConvertFrom(keyObject);
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self->fThis->SetKey(key->getKey());
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PYTHON_RETURN_INIT_OK;
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}
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PYTHON_METHOD_DEFINITION(ptGrassShader, setWaveDistortion, args)
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{
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int waveNum;
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PyObject *tupleObject = NULL;
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if (!PyArg_ParseTuple(args, "iO", &waveNum, &tupleObject))
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{
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PyErr_SetString(PyExc_TypeError, "setWaveDistortion expects a integer and tuple of floats");
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PYTHON_RETURN_ERROR;
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}
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if (!PyTuple_Check(tupleObject))
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{
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PyErr_SetString(PyExc_TypeError, "setWaveDistortion expects a integer and tuple of floats");
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PYTHON_RETURN_ERROR;
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}
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int len = PyTuple_Size(tupleObject);
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std::vector<hsScalar> vecArgs;
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for (int curArg = 0; curArg < len; curArg++)
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{
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PyObject *arg = PyTuple_GetItem(tupleObject, curArg);
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if (!PyFloat_Check(arg))
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{
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PyErr_SetString(PyExc_TypeError, "setWaveDistortion expects a integer and tuple of floats");
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PYTHON_RETURN_ERROR;
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}
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vecArgs.push_back((hsScalar)PyFloat_AsDouble(arg));
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}
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self->fThis->SetWaveDistortion(waveNum, vecArgs);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION(ptGrassShader, setWaveDirection, args)
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{
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int waveNum;
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PyObject *tupleObject = NULL;
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if (!PyArg_ParseTuple(args, "iO", &waveNum, &tupleObject))
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{
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PyErr_SetString(PyExc_TypeError, "setWaveDirection expects a integer and tuple of floats");
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PYTHON_RETURN_ERROR;
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}
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if (!PyTuple_Check(tupleObject))
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{
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PyErr_SetString(PyExc_TypeError, "setWaveDirection expects a integer and tuple of floats");
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PYTHON_RETURN_ERROR;
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}
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int len = PyTuple_Size(tupleObject);
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std::vector<hsScalar> vecArgs;
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for (int curArg = 0; curArg < len; curArg++)
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{
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PyObject *arg = PyTuple_GetItem(tupleObject, curArg);
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if (!PyFloat_Check(arg))
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{
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PyErr_SetString(PyExc_TypeError, "setWaveDirection expects a integer and tuple of floats");
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PYTHON_RETURN_ERROR;
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}
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vecArgs.push_back((hsScalar)PyFloat_AsDouble(arg));
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}
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self->fThis->SetWaveDirection(waveNum, vecArgs);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION(ptGrassShader, setWaveSpeed, args)
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{
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int waveNum;
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float speed;
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if (!PyArg_ParseTuple(args, "if", &waveNum, &speed))
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{
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PyErr_SetString(PyExc_TypeError, "setWaveSpeed expects an integer and a float");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->SetWaveSpeed(waveNum, speed);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION(ptGrassShader, getWaveDistortion, args)
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{
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int waveNum;
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if (!PyArg_ParseTuple(args, "i", &waveNum))
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{
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PyErr_SetString(PyExc_TypeError, "getWaveDistortion expects an integer");
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PYTHON_RETURN_ERROR;
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}
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std::vector<hsScalar> vecArgs = self->fThis->GetWaveDistortion(waveNum);
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PyObject *retVal = PyTuple_New(vecArgs.size());
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for (int curArg = 0; curArg < vecArgs.size(); curArg++)
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PyTuple_SetItem(retVal, curArg, PyFloat_FromDouble((double)vecArgs[curArg]));
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return retVal;
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}
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PYTHON_METHOD_DEFINITION(ptGrassShader, getWaveDirection, args)
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{
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int waveNum;
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if (!PyArg_ParseTuple(args, "i", &waveNum))
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{
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PyErr_SetString(PyExc_TypeError, "getWaveDirection expects an integer");
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PYTHON_RETURN_ERROR;
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}
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std::vector<hsScalar> vecArgs = self->fThis->GetWaveDirection(waveNum);
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PyObject *retVal = PyTuple_New(vecArgs.size());
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for (int curArg = 0; curArg < vecArgs.size(); curArg++)
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PyTuple_SetItem(retVal, curArg, PyFloat_FromDouble((double)vecArgs[curArg]));
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return retVal;
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}
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PYTHON_METHOD_DEFINITION(ptGrassShader, getWaveSpeed, args)
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{
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int waveNum;
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if (!PyArg_ParseTuple(args, "i", &waveNum))
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{
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PyErr_SetString(PyExc_TypeError, "getWaveDirection expects an integer");
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PYTHON_RETURN_ERROR;
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}
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return PyFloat_FromDouble((double)self->fThis->GetWaveSpeed(waveNum));
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}
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PYTHON_BASIC_METHOD_DEFINITION(ptGrassShader, resetWaves, ResetWaves)
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PYTHON_START_METHODS_TABLE(ptGrassShader)
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PYTHON_METHOD(ptGrassShader, setWaveDistortion, "Params: waveNum, distortion\nSets the wave waveNum's distortion as a tuple of x,y,z. waveNum must be between 0 and plGrassShaderMod::kNumWaves-1 (currently 3) inclusive"),
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PYTHON_METHOD(ptGrassShader, setWaveDirection, "Params: waveNum, direction\nSets the wave waveNum's direction as a tuple of x,y. waveNum must be between 0 and plGrassShaderMod::kNumWaves-1 (currently 3) inclusive"),
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PYTHON_METHOD(ptGrassShader, setWaveSpeed, "Params: waveNum, speed\nSets the wave waveNum's speed as a float. waveNum must be between 0 and plGrassShaderMod::kNumWaves-1 (currently 3) inclusive"),
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PYTHON_METHOD(ptGrassShader, getWaveDistortion, "Params: waveNum\nGets the wave waveNum's distortion as a tuple of x,y,z. waveNum must be between 0 and plGrassShaderMod::kNumWaves-1 (currently 3) inclusive"),
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PYTHON_METHOD(ptGrassShader, getWaveDirection, "Params: waveNum\nGets the wave waveNum's direction as a tuple of x,y. waveNum must be between 0 and plGrassShaderMod::kNumWaves-1 (currently 3) inclusive"),
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PYTHON_METHOD(ptGrassShader, getWaveSpeed, "Params: waveNum\nGets the wave waveNum's speed as a float. waveNum must be between 0 and plGrassShaderMod::kNumWaves-1 (currently 3) inclusive"),
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PYTHON_BASIC_METHOD(ptGrassShader, resetWaves, "Resets wave data to 0"),
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PYTHON_END_METHODS_TABLE;
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// Type structure definition
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PLASMA_DEFAULT_TYPE(ptGrassShader, "Params: key\nPlasma Grass Shader class");
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// required functions for PyObject interoperability
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PyObject *pyGrassShader::New(plKey key)
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{
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ptGrassShader *newObj = (ptGrassShader*)ptGrassShader_type.tp_new(&ptGrassShader_type, NULL, NULL);
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newObj->fThis->SetKey(key);
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return (PyObject*)newObj;
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}
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PYTHON_CLASS_CHECK_IMPL(ptGrassShader, pyGrassShader)
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PYTHON_CLASS_CONVERT_FROM_IMPL(ptGrassShader, pyGrassShader)
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///////////////////////////////////////////////////////////////////////////
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//
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// AddPlasmaClasses - the python module definitions
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//
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void pyGrassShader::AddPlasmaClasses(PyObject *m)
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{
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PYTHON_CLASS_IMPORT_START(m);
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PYTHON_CLASS_IMPORT(m, ptGrassShader);
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PYTHON_CLASS_IMPORT_END(m);
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}
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