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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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101
Sources/Plasma/CoreLib/plGeneric.h
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101
Sources/Plasma/CoreLib/plGeneric.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef __PLGENERIC_H__
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#define __PLGENERIC_H__
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#include "hsStream.h"
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#include "hsStlUtils.h"
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class plGeneric
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{
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public:
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enum GenericType
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{
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kNull,
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kBool,
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kInt,
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kFloat,
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kString
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};
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private:
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GenericType fType;
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bool fBoolVal;
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int fIntVal;
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double fFloatVal;
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std::wstring fStringVal;
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void IReset();
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public:
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plGeneric();
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plGeneric(const bool& val);
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plGeneric(const int& val);
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plGeneric(const double& val);
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plGeneric(const char* val);
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plGeneric(const std::string& val);
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plGeneric(const wchar_t* val);
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plGeneric(const std::wstring& val);
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void SetToNull() {IReset();}
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plGeneric& operator=(const bool& val);
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plGeneric& operator=(const int& val);
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plGeneric& operator=(const double& val);
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plGeneric& operator=(const char* val);
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plGeneric& operator=(const std::string& val);
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plGeneric& operator=(const wchar_t* val);
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plGeneric& operator=(const std::wstring& val);
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// the cast functions will NOT cast from one type to another, use
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// GetType() to determine the type of parameter, then cast it to that type
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GenericType GetType() const {return fType;}
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operator const bool() const {return fBoolVal;}
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operator const int() const {return fIntVal;}
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operator const double() const {return fFloatVal;}
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operator const wchar_t*() const {return fStringVal.c_str();}
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operator const std::wstring() const {return fStringVal;}
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int Write(hsStream* stream);
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int Read(hsStream* stream);
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};
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#endif // __PLGENERIC_H__
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