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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
This commit is contained in:
120
Sources/Plasma/Apps/plPlasmaInstaller/plSetPlasmaPath.cpp
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120
Sources/Plasma/Apps/plPlasmaInstaller/plSetPlasmaPath.cpp
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include <windows.h>
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static HKEY GetEnvironKey()
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{
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HKEY hSystemKey = NULL;
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HKEY hControlSetKey = NULL;
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HKEY hControlKey = NULL;
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HKEY hSessionKey = NULL;
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HKEY hEnvironKey = NULL;
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if ((RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SYSTEM", 0, KEY_READ, &hSystemKey) == ERROR_SUCCESS) &&
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(RegOpenKeyEx(hSystemKey, "CurrentControlSet", 0, KEY_READ, &hControlSetKey) == ERROR_SUCCESS) &&
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(RegOpenKeyEx(hControlSetKey, "Control", 0, KEY_READ, &hControlKey) == ERROR_SUCCESS) &&
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(RegOpenKeyEx(hControlKey, "Session Manager", 0, KEY_READ, &hSessionKey) == ERROR_SUCCESS))
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{
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RegOpenKeyEx(hSessionKey, "Environment", 0, KEY_READ | KEY_WRITE, &hEnvironKey);
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}
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if (hSystemKey != NULL)
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RegCloseKey(hSystemKey);
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if (hControlSetKey != NULL)
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RegCloseKey(hControlSetKey);
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if (hControlKey != NULL)
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RegCloseKey(hControlKey);
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if (hSessionKey != NULL)
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RegCloseKey(hSessionKey);
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return hEnvironKey;
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}
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void SetPlasmaPath(const char* plasmaPath)
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{
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bool pathSet = false;
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HKEY hEnvironKey = GetEnvironKey();
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if (hEnvironKey)
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{
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// Make sure the PlasmaGameDir var is in the path
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DWORD size = 0;
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if (ERROR_SUCCESS == RegQueryValueEx(hEnvironKey, "Path", NULL, NULL, NULL, &size))
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{
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char* oldPath = new char[size];
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static const char* kPlasmaVar = "%PlasmaGameDir%";
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if (ERROR_SUCCESS == RegQueryValueEx(hEnvironKey, "Path", NULL, NULL, (BYTE*)oldPath, &size))
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{
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pathSet = (strstr(oldPath, kPlasmaVar) != NULL);
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if (!pathSet)
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{
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char* newPath = new char[size+strlen(kPlasmaVar)+1];
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strcpy(newPath, oldPath);
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strcat(newPath, ";");
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strcat(newPath, kPlasmaVar);
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RegSetValueEx(hEnvironKey, "Path", 0, REG_EXPAND_SZ, (BYTE*)newPath, strlen(newPath)+1);
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delete [] newPath;
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}
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}
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delete [] oldPath;
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}
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// Set the PlasmaGameDir var
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RegSetValueEx(hEnvironKey, "PlasmaGameDir", 0, REG_SZ, (BYTE*)plasmaPath, strlen(plasmaPath)+1);
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// Notify command prompts and stuff that environ changed
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DWORD ret;
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SendMessageTimeout(HWND_BROADCAST,
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WM_SETTINGCHANGE,
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0,
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(LPARAM)"Environment",
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SMTO_ABORTIFHUNG,
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5000,
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&ret);
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}
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}
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