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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 19:29:09 +00:00
Implement Co-op animations via Python
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@ -356,6 +356,69 @@ void cyAvatar::RunBehaviorAndReply(pyKey& behKey, pyKey& replyKey, bool netForce
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/////////////////////////////////////////////////////////////////////////////
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//
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// Function : RunCoopAnim
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// PARAMETERS : targetKey - target avatar pyKey
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// activeAvatarAnim - animation name
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// targetAvatarAnim - animation name
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// range - how far away are we allowed to be? (default in glue: 6)
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// dist - how close shall the avatar move? (default in glue: 3)
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// move - shall he move at all? (default in glue: true)
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//
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// PURPOSE : Seek near another avatar and run animations on both
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//
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bool cyAvatar::RunCoopAnim(pyKey& targetKey, plString activeAvatarAnim, plString targetAvatarAnim, float range, float dist, bool move)
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{
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if (fRecvr.Count() > 0 && fRecvr[0]) {
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// get the participating avatars
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plArmatureMod* activeAv = plAvatarMgr::FindAvatar(fRecvr[0]);
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plArmatureMod* targetAv = plAvatarMgr::FindAvatar(targetKey.getKey());
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activeAvatarAnim = activeAv->MakeAnimationName(activeAvatarAnim);
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targetAvatarAnim = targetAv->MakeAnimationName(targetAvatarAnim);
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if (activeAv && targetAv) {
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// set seek position and rotation of the avatars
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hsPoint3 avPos, targetPos;
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activeAv->GetPositionAndRotationSim(&avPos, nullptr);
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targetAv->GetPositionAndRotationSim(&targetPos, nullptr);
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hsVector3 av2target(&targetPos, &avPos); //targetPos - avPos
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if (av2target.Magnitude() > range)
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return false;
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av2target.Normalize();
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if (move)
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avPos = targetPos - dist * av2target;
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// create the messages and let one task queue the next
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const int bcastToNetMods = plMessage::kNetPropagate | plMessage::kNetForce | plMessage::kPropagateToModifiers;
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plAvOneShotMsg *avAnim = new plAvOneShotMsg(nullptr, fRecvr[0], fRecvr[0], 0.f, true, activeAvatarAnim, false, false);
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avAnim->SetBCastFlag(bcastToNetMods);
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plAvOneShotMsg *targetAnim = new plAvOneShotMsg(nullptr, targetKey.getKey(), targetKey.getKey(), 0.f, true, targetAvatarAnim, false, false);
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targetAnim->SetBCastFlag(bcastToNetMods);
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targetAnim->fFinishMsg = avAnim;
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plAvSeekMsg *targetSeek = new plAvSeekMsg(nullptr, targetKey.getKey(), nullptr, 0.f, true);
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targetSeek->SetBCastFlag(bcastToNetMods);
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targetSeek->fTargetPos = targetPos;
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targetSeek->fTargetLookAt = avPos;
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targetSeek->fFinishMsg = targetAnim;
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plAvSeekMsg *avSeek = new plAvSeekMsg(nullptr, fRecvr[0], nullptr, 0.f, true);
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avSeek->SetBCastFlag(bcastToNetMods);
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avSeek->fTargetPos = avPos;
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avSeek->fTargetLookAt = targetPos;
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avSeek->fFinishMsg = targetSeek;
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// start the circus, messages are processed "backwards"
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avSeek->Send();
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return true;
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}
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}
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return false;
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}
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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//
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//
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// Function : NextStage
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// Function : NextStage
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@ -105,6 +105,7 @@ public:
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// oneShot Avatar
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// oneShot Avatar
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virtual void RunBehavior(pyKey &behKey, bool netForce, bool netProp);
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virtual void RunBehavior(pyKey &behKey, bool netForce, bool netProp);
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virtual void RunBehaviorAndReply(pyKey& behKey, pyKey& replyKey, bool netForce, bool netProp);
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virtual void RunBehaviorAndReply(pyKey& behKey, pyKey& replyKey, bool netForce, bool netProp);
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virtual bool RunCoopAnim(pyKey& targetKey, plString activeAvatarAnim, plString targetAvatarAnim, float range, float dist, bool move);
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// for the multistage behaviors
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// for the multistage behaviors
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virtual void NextStage(pyKey &behKey, float transTime, bool setTime, float newTime,
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virtual void NextStage(pyKey &behKey, float transTime, bool setTime, float newTime,
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@ -139,6 +139,27 @@ PYTHON_METHOD_DEFINITION(ptAvatar, runBehaviorSetNotify, args)
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PYTHON_RETURN_NONE;
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PYTHON_RETURN_NONE;
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}
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}
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PYTHON_METHOD_DEFINITION(ptAvatar, runCoopAnim, args)
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{
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PyObject* keyObj;
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PyObject* animAv1;
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PyObject* animAv2;
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float range = 6;
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float dist = 3;
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bool move = true;
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if (!PyArg_ParseTuple(args, "OOO|ffb", &keyObj, &animAv1, &animAv2, &range, &dist, &move) || !pyKey::Check(keyObj) ||
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!PyString_CheckEx(animAv1) || !PyString_CheckEx(animAv2))
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{
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PyErr_SetString(PyExc_TypeError, "runCoopAnim expects a ptkey and two strings and an optional float and boolean");
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PYTHON_RETURN_ERROR;
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}
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pyKey* key = pyKey::ConvertFrom(keyObj);
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const plString& animName1 = PyString_AsStringEx(animAv1);
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const plString& animName2 = PyString_AsStringEx(animAv2);
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PYTHON_RETURN_BOOL(self->fThis->RunCoopAnim(*key, animName1, animName2, range, dist, move));
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}
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PYTHON_METHOD_DEFINITION(ptAvatar, nextStage, args)
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PYTHON_METHOD_DEFINITION(ptAvatar, nextStage, args)
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{
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{
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PyObject* keyObj = NULL;
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PyObject* keyObj = NULL;
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@ -629,6 +650,7 @@ PYTHON_START_METHODS_TABLE(ptAvatar)
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PYTHON_METHOD(ptAvatar, oneShot, "Params: seekKey,duration,usePhysicsFlag,animationName,drivableFlag,reversibleFlag\nPlays a one-shot animation on the avatar"),
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PYTHON_METHOD(ptAvatar, oneShot, "Params: seekKey,duration,usePhysicsFlag,animationName,drivableFlag,reversibleFlag\nPlays a one-shot animation on the avatar"),
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PYTHON_METHOD(ptAvatar, runBehavior, "Params: behaviorKey,netForceFlag\nRuns a behavior on the avatar. Can be a single or multi-stage behavior."),
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PYTHON_METHOD(ptAvatar, runBehavior, "Params: behaviorKey,netForceFlag\nRuns a behavior on the avatar. Can be a single or multi-stage behavior."),
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PYTHON_METHOD(ptAvatar, runBehaviorSetNotify, "Params: behaviorKey,replyKey,netForceFlag\nSame as runBehavior, except send notifications to specified keyed object"),
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PYTHON_METHOD(ptAvatar, runBehaviorSetNotify, "Params: behaviorKey,replyKey,netForceFlag\nSame as runBehavior, except send notifications to specified keyed object"),
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PYTHON_METHOD(ptAvatar, runCoopAnim, "Params: targetKey,activeAvatarAnim,targetAvatarAnim,dist,move\nSeek near another avatar and run animations on both."),
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PYTHON_METHOD(ptAvatar, nextStage, "Params: behaviorKey,transitionTime,setTimeFlag,newTime,SetDirectionFlag,isForward,netForce\nTells a multistage behavior to go to the next stage (Why does Matt like so many parameters?)"),
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PYTHON_METHOD(ptAvatar, nextStage, "Params: behaviorKey,transitionTime,setTimeFlag,newTime,SetDirectionFlag,isForward,netForce\nTells a multistage behavior to go to the next stage (Why does Matt like so many parameters?)"),
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PYTHON_METHOD(ptAvatar, previousStage, "Params: behaviorKey,transitionTime,setTimeFlag,newTime,SetDirectionFlag,isForward,netForce\nTells a multistage behavior to go to the previous stage"),
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PYTHON_METHOD(ptAvatar, previousStage, "Params: behaviorKey,transitionTime,setTimeFlag,newTime,SetDirectionFlag,isForward,netForce\nTells a multistage behavior to go to the previous stage"),
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PYTHON_METHOD(ptAvatar, gotoStage, "Params: behaviorKey,stage,transitionTime,setTimeFlag,newTime,SetDirectionFlag,isForward,netForce\nTells a multistage behavior to go to a particular stage"),
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PYTHON_METHOD(ptAvatar, gotoStage, "Params: behaviorKey,stage,transitionTime,setTimeFlag,newTime,SetDirectionFlag,isForward,netForce\nTells a multistage behavior to go to a particular stage"),
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