From 62d1213853277da00263daef7ca4b60d8f8e6e56 Mon Sep 17 00:00:00 2001 From: Darryl Pogue Date: Sun, 19 Feb 2012 12:27:50 -0800 Subject: [PATCH] Remove a bunch of unused pnUtils stuff. --- .../Plasma/NucleusLib/pnUtils/CMakeLists.txt | 8 - .../NucleusLib/pnUtils/Win32/pnUtW32Dll.cpp | 56 ------ .../Plasma/NucleusLib/pnUtils/pnUtBase64.cpp | 182 ----------------- .../Plasma/NucleusLib/pnUtils/pnUtBase64.h | 85 -------- Sources/Plasma/NucleusLib/pnUtils/pnUtHash.h | 10 +- .../Plasma/NucleusLib/pnUtils/pnUtMath.cpp | 63 ------ Sources/Plasma/NucleusLib/pnUtils/pnUtMath.h | 102 ---------- .../Plasma/NucleusLib/pnUtils/pnUtRand.cpp | 184 ------------------ Sources/Plasma/NucleusLib/pnUtils/pnUtRand.h | 67 ------- .../NucleusLib/pnUtils/pnUtSpareList.cpp | 163 ---------------- .../Plasma/NucleusLib/pnUtils/pnUtSpareList.h | 148 -------------- 11 files changed, 8 insertions(+), 1060 deletions(-) delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/Win32/pnUtW32Dll.cpp delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.cpp delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.h delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtMath.cpp delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtMath.h delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtRand.cpp delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtRand.h delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.cpp delete mode 100644 Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.h diff --git a/Sources/Plasma/NucleusLib/pnUtils/CMakeLists.txt b/Sources/Plasma/NucleusLib/pnUtils/CMakeLists.txt index 2774f622..ddcc21ab 100644 --- a/Sources/Plasma/NucleusLib/pnUtils/CMakeLists.txt +++ b/Sources/Plasma/NucleusLib/pnUtils/CMakeLists.txt @@ -8,21 +8,17 @@ set(pnUtils_HEADERS pnUtAddr.h pnUtAllIncludes.h pnUtArray.h - pnUtBase64.h pnUtBigNum.h pnUtCmd.h pnUtCrypt.h pnUtHash.h pnUtList.h - pnUtMath.h pnUtMisc.h pnUtPath.h pnUtPragma.h pnUtPriQ.h - pnUtRand.h pnUtRef.h pnUtSort.h - pnUtSpareList.h pnUtStr.h pnUtSync.h pnUtTime.h @@ -33,16 +29,12 @@ set(pnUtils_HEADERS set(pnUtils_SOURCES pnUtAddr.cpp pnUtArray.cpp - pnUtBase64.cpp pnUtBigNum.cpp pnUtCmd.cpp pnUtHash.cpp pnUtList.cpp - pnUtMath.cpp pnUtMisc.cpp pnUtPath.cpp - pnUtRand.cpp - pnUtSpareList.cpp pnUtStr.cpp pnUtTime.cpp pnUtUuid.cpp diff --git a/Sources/Plasma/NucleusLib/pnUtils/Win32/pnUtW32Dll.cpp b/Sources/Plasma/NucleusLib/pnUtils/Win32/pnUtW32Dll.cpp deleted file mode 100644 index 9c32e117..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/Win32/pnUtW32Dll.cpp +++ /dev/null @@ -1,56 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Dll.cpp -* -***/ - -#include "../pnUtils.h" - - -/***************************************************************************** -* -* Private -* -***/ - diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.cpp b/Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.cpp deleted file mode 100644 index 09f10687..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.cpp +++ /dev/null @@ -1,182 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtBase64.cpp -* -***/ - -#include "pnUtBase64.h" - - -/***************************************************************************** -* -* Private -* -***/ - -static const char kEncode64[] = { -// 0000000000111111111122222222223333333333444444444455555555556666 -// 0123456789012345678901234567890123456789012345678901234567890123 - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" -}; - -// Note that the decode table contains one special entry: -// The '-' character (0x2d) maps to 63 just like '/' (0x2f) -// so that URLs will work with Base64Decode when we implement them. -#define kTerminator 127 -#define xx kTerminator -static const char kDecode64[] = { -// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,62,xx,63,xx,63, - 52,53,54,55,56,57,58,59,60,61,xx,xx,xx,xx,xx,xx, - xx, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14, - 15,16,17,18,19,20,21,22,23,24,25,xx,xx,xx,xx,xx, - xx,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40, - 41,42,43,44,45,46,47,48,49,50,51,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, - xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx,xx, -}; -#undef xx - -static const char kFillchar = '='; - - -/***************************************************************************** -* -* Exports -* -***/ - -//============================================================================ -unsigned Base64Encode ( - unsigned srcChars, - const uint8_t srcData[], - unsigned dstChars, - char * dstData -) { - ASSERT(srcData); - ASSERT(dstChars >= Base64EncodeSize(srcChars)); - ASSERT(dstData); - - const char * dstBase = dstData; - const uint8_t * srcTerm = srcData + srcChars; - for (;;) switch (srcTerm - srcData) { - case 0: - *dstData++ = 0; - return dstData - dstBase; - - case 1: - *dstData++ = kEncode64[ ((srcData[0] >> 2) & 0x3f) ]; - *dstData++ = kEncode64[ ((srcData[0] << 4) & 0x30) ]; - *dstData++ = kFillchar; - *dstData++ = kFillchar; - *dstData++ = 0; - return dstData - dstBase; - - case 2: - *dstData++ = kEncode64[ ((srcData[0] >> 2) & 0x3f) ]; - *dstData++ = kEncode64[ ((srcData[0] << 4) & 0x30) + ((srcData[1] >> 4) & 0x0f) ]; - *dstData++ = kEncode64[ ((srcData[1] << 2) & 0x3c) ]; - *dstData++ = kFillchar; - *dstData++ = 0; - return dstData - dstBase; - - default: - *dstData++ = kEncode64[ ((srcData[0] >> 2) & 0x3f) ]; - *dstData++ = kEncode64[ ((srcData[0] << 4) & 0x30) + ((srcData[1] >> 4) & 0x0f) ]; - *dstData++ = kEncode64[ ((srcData[1] << 2) & 0x3c) + ((srcData[2] >> 6) & 0x03) ]; - *dstData++ = kEncode64[ (srcData[2] & 0x3f) ]; - srcData += 3; - break; - } -} - -//============================================================================ -unsigned Base64Decode ( - unsigned srcChars, - const char srcData[], - unsigned dstChars, - uint8_t * dstData -) { - ASSERT(srcData); - ASSERT(dstChars >= Base64DecodeSize(srcChars, srcData)); - ASSERT(dstData); - - const uint8_t * dstBase = dstData; - const char * srcTerm = srcData + srcChars; - while (srcTerm - srcData >= 4) { - - *dstData++ = (uint8_t) ( - (kDecode64[srcData[0]] << 2 & 0xfc) - +(kDecode64[srcData[1]] >> 4 & 0x03) - ); - - if (kDecode64[srcData[2]] == kTerminator) - break; - - *dstData++ = (uint8_t) ( - (kDecode64[srcData[1]] << 4 & 0xf0) - +(kDecode64[srcData[2]] >> 2 & 0x0f) - ); - - if (kDecode64[srcData[3]] == kTerminator) - break; - - *dstData++ = (uint8_t) ( - (kDecode64[srcData[2]] << 6 & 0xc0) - +(kDecode64[srcData[3]]) - ); - - srcData += 4; - } - - return dstData - dstBase; -} diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.h b/Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.h deleted file mode 100644 index f6635ebe..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtBase64.h +++ /dev/null @@ -1,85 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtBase64.h -* -***/ - -#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTBASE64_H -#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTBASE64_H - -#include "Pch.h" - - -/***************************************************************************** -* -* Base64 Codec API -* -***/ - -const unsigned kBase64EncodeBlock = 4; -const unsigned kBase64EncodeMultiple = 3; - -inline unsigned Base64EncodeSize (unsigned srcChars) { - return (srcChars + kBase64EncodeMultiple - 1) / kBase64EncodeMultiple - * kBase64EncodeBlock; -} -unsigned Base64Encode ( - unsigned srcChars, - const uint8_t srcData[], - unsigned dstChars, - char * dstData -); - -inline unsigned Base64DecodeSize (unsigned srcChars, const char srcData[]) { - return srcChars * kBase64EncodeMultiple / kBase64EncodeBlock - - ((srcChars >= 1 && srcData[srcChars - 1] == '=') ? 1 : 0) - - ((srcChars >= 2 && srcData[srcChars - 2] == '=') ? 1 : 0); -} -unsigned Base64Decode ( - unsigned srcChars, - const char srcData[], - unsigned dstChars, - uint8_t * dstData -); -#endif diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtHash.h b/Sources/Plasma/NucleusLib/pnUtils/pnUtHash.h index 6e6f12b2..638a0bb1 100644 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtHash.h +++ b/Sources/Plasma/NucleusLib/pnUtils/pnUtHash.h @@ -437,8 +437,14 @@ void TBaseHashTable::SetLinkOffset (int linkOffset, unsigned maxSize) { m_linkOffset = linkOffset; m_fullList.SetLinkOffset(m_linkOffset + offsetof(THashLink, m_linkToFull)); - if (!m_slotMask) - SetSlotCount(max(kSlotMinCount, MathNextPow2(maxSize))); + if (!m_slotMask) { + // http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2 + uint32_t v = maxSize - 1; + v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; + v++; + + SetSlotCount(max(kSlotMinCount, v)); + } } //=========================================================================== diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtMath.cpp b/Sources/Plasma/NucleusLib/pnUtils/pnUtMath.cpp deleted file mode 100644 index 431ea740..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtMath.cpp +++ /dev/null @@ -1,63 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtMath.cpp -* -***/ - -#include "pnUtMath.h" - - -/***************************************************************************** -* -* Exported bit manipulation functions -* -***/ - -//=========================================================================== - -unsigned MathHighBitPos (uint32_t val) { - ASSERT(val); - double f = (double)val; - return (*((uint32_t *)&f + 1) >> 20) - 1023; -} diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtMath.h b/Sources/Plasma/NucleusLib/pnUtils/pnUtMath.h deleted file mode 100644 index 7080bb83..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtMath.h +++ /dev/null @@ -1,102 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtMath.h -* -***/ - -#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTMATH_H -#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTMATH_H - -#include "Pch.h" - -/***************************************************************************** -* -* Bit manipulation functions -* -***/ - -unsigned MathHighBitPos (uint32_t val); - -//=========================================================================== -inline unsigned MathBitCount (uint32_t val) { - val = val - ((val >> 1) & 033333333333) - ((val >> 2) & 011111111111); - val = ((val + (val >> 3)) & 030707070707); - val = val + (val >> 6); - val = (val + (val >> 12) + (val >> 24)) & 077; - return val; -} - -//=========================================================================== -inline unsigned MathBitMaskCreate (unsigned count) { - ASSERT(count <= 8 * sizeof(unsigned)); - return count ? ((2 << (count - 1)) - 1) : 0; -} - -//=========================================================================== -inline uint32_t MathHighBitValue (uint32_t val) { - return val ? 1 << MathHighBitPos(val) : 0; -} - -//=========================================================================== -inline bool MathIsPow2 (unsigned val) { - return !(val & (val - 1)); -} - -//=========================================================================== -inline unsigned MathLowBitValue (unsigned val) { - return val & ~(val - 1); -} - -//=========================================================================== -inline unsigned MathNextMultiplePow2 (unsigned val, unsigned multiple) { - ASSERT(multiple); - ASSERT(MathIsPow2(multiple)); - return (val + (multiple - 1)) & ~(multiple - 1); -} - -//=========================================================================== -inline uint32_t MathNextPow2 (uint32_t val) { - return MathIsPow2(val) ? val : 1 << (MathHighBitPos(val) + 1); -} -#endif diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtRand.cpp b/Sources/Plasma/NucleusLib/pnUtils/pnUtRand.cpp deleted file mode 100644 index 4d30e7fe..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtRand.cpp +++ /dev/null @@ -1,184 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtRand.cpp -* -***/ - -#include "pnUtRand.h" - - -/***************************************************************************** -* -* Private -* -***/ - -class RandomContext { - uint32_t m_seed; - uint32_t m_value; - - void UpdateValue (); - -public: - RandomContext (); - - void Reset (); - void SetSeed (unsigned seed); - float GetFloat (); - float GetFloat (float minVal, float maxVal); - unsigned GetUnsigned (); - unsigned GetUnsigned (unsigned minVal, unsigned maxVal); -}; - - -/***************************************************************************** -* -* Private data -* -***/ - -static const uint32_t kDefaultRandomSeed = 0x075bd924; - -static RandomContext s_random; - - -/***************************************************************************** -* -* RandomContext -* -***/ - -//============================================================================ -RandomContext::RandomContext () -: m_seed(kDefaultRandomSeed) -{ - Reset(); -} - -//============================================================================ -void RandomContext::UpdateValue () { - const uint32_t A = 0xbc8f; - const uint32_t Q = 0xadc8; - const uint32_t R = 0x0d47; - - uint32_t div = m_value / Q; - m_value = A * (m_value - Q * div) - R * div; - if (m_value > kRandomMax) - m_value -= kRandomMax + 1; - if (!m_value) - m_value = kDefaultRandomSeed; -} - -//============================================================================ -void RandomContext::Reset () { - m_value = m_seed; -} - -//============================================================================ -void RandomContext::SetSeed (unsigned seed) { - // Never allow a seed of zero - m_seed = seed ? seed : kDefaultRandomSeed; - Reset(); -} - -//============================================================================ -float RandomContext::GetFloat () { - UpdateValue(); - return m_value * (1.0f / kRandomMax); -} - -//============================================================================ -float RandomContext::GetFloat (float minVal, float maxVal) { - float value = GetFloat(); - return minVal + value * (maxVal - minVal); -} - -//============================================================================ -unsigned RandomContext::GetUnsigned () { - UpdateValue(); - return (unsigned)m_value; -} - -//============================================================================ -unsigned RandomContext::GetUnsigned (unsigned minVal, unsigned maxVal) { - unsigned value = GetUnsigned(); - return minVal + value % (maxVal - minVal + 1); -} - - -/***************************************************************************** -* -* Exports -* -***/ - -//============================================================================ -void RandReset () { - s_random.Reset(); -} - -//============================================================================ -void RandSetSeed (unsigned seed) { - s_random.SetSeed(seed); -} - -//============================================================================ -float RandFloat () { - return s_random.GetFloat(); -} - -//============================================================================ -float RandFloat (float minVal, float maxVal) { - return s_random.GetFloat(minVal, maxVal); -} - -//============================================================================ -unsigned RandUnsigned () { - return s_random.GetUnsigned(); -} - -//============================================================================ -unsigned RandUnsigned (unsigned minVal, unsigned maxVal) { - return s_random.GetUnsigned(minVal, maxVal); -} diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtRand.h b/Sources/Plasma/NucleusLib/pnUtils/pnUtRand.h deleted file mode 100644 index 5383d49d..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtRand.h +++ /dev/null @@ -1,67 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtRand.h -* -***/ - -#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTRAND_H -#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTRAND_H - -#include "Pch.h" - -/***************************************************************************** -* -* Psuedo-random number generator -* -***/ - -const uint32_t kRandomMax = 0x7fffffff; - -void RandReset (); -void RandSetSeed (unsigned seed); -float RandFloat (); -float RandFloat (float minVal, float maxVal); -unsigned RandUnsigned (); -unsigned RandUnsigned (unsigned minVal, unsigned maxVal); -#endif diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.cpp b/Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.cpp deleted file mode 100644 index 8bc75878..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.cpp +++ /dev/null @@ -1,163 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtSpareList.cpp -* -***/ - -#include "pnUtSpareList.h" - - -/**************************************************************************** -* -* Exported functions -* -***/ - -//=========================================================================== -CBaseSpareList::CBaseSpareList () -: m_allocHead(nil), - m_spareHead(nil), - m_chunkSize(0) -{ - #ifdef SPARELIST_TRACK_MEMORY - m_unfreedObjects = 0; - #endif -} - -//=========================================================================== -void * CBaseSpareList::Alloc (unsigned objectSize, const char typeName[]) { - // if there aren't any spare nodes available then make more - if (!m_spareHead) - GrowSpareList(objectSize, typeName); - - // dequeue the head of the spare list - void * const object = m_spareHead; - m_spareHead = m_spareHead->spareNext; - #ifdef SPARELIST_TRACK_MEMORY - m_unfreedObjects++; - #endif - - // initialize memory to a freaky value in debug mode - #ifdef HS_DEBUGGING - memset(object, (uint8_t) ((unsigned) object >> 4), objectSize); - #endif - - return object; -} - -//=========================================================================== -void CBaseSpareList::Free (void * object, unsigned objectSize) { - // initialize memory to a freaky value in debug mode - #ifdef HS_DEBUGGING - memset(object, (uint8_t) ((unsigned) object >> 4), objectSize); - #endif - - // link memory block onto head of spare list - ((SpareNode *) object)->spareNext = m_spareHead; - m_spareHead = (SpareNode *) object; - #ifdef SPARELIST_TRACK_MEMORY - m_unfreedObjects--; - #endif -} - -//=========================================================================== -void CBaseSpareList::GrowSpareList (unsigned objectSize, const char typeName[]) { - // Grow the allocation by a substantial amount each time - // to reduce the time spent in memory managament - m_chunkSize *= 2; - const unsigned MIN_ALLOC = max(1, 256/objectSize); - const unsigned MAX_ALLOC = max(512, 32*1024/objectSize); - if (m_chunkSize < MIN_ALLOC) - m_chunkSize = MIN_ALLOC; - else if (m_chunkSize > MAX_ALLOC) - m_chunkSize = MAX_ALLOC; - - // allocate a block of memory to hold a bunch - // of T-objects, but allocate them as "raw" memory - AllocNode * allocNode = (AllocNode *) malloc( - sizeof(AllocNode) + objectSize * m_chunkSize - ); - - // link allocation onto head of allocation list - allocNode->allocNext = m_allocHead; - m_allocHead = allocNode; - - // chain newly created raw memory units together onto the spare list - SpareNode * spareCurr = (SpareNode *) (allocNode + 1); - SpareNode * spareEnd = (SpareNode *) ((uint8_t *) spareCurr + objectSize * m_chunkSize); - do { - spareCurr->spareNext = m_spareHead; - m_spareHead = spareCurr; - spareCurr = (SpareNode *) ((uint8_t *) spareCurr + objectSize); - } while (spareCurr < spareEnd); -} - -//=========================================================================== -void CBaseSpareList::CleanUp (const char typeName[]) { - // warn of resource leaks - #ifdef SPARELIST_TRACK_MEMORY - if (m_unfreedObjects) { - #ifdef CLIENT - { - char buffer[256]; - snprintf(buffer, arrsize(buffer), "Memory leak: %s", typeName); - FATAL(buffer); - } - #else - { - DEBUG_MSG("Memory leak: %s", typeName); - } - #endif - } - #endif - - // walk chain of AllocNodes and free each of them - while (m_allocHead) { - AllocNode * allocNext = m_allocHead->allocNext; - free(m_allocHead); - m_allocHead = allocNext; - } - - m_spareHead = nil; -} diff --git a/Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.h b/Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.h deleted file mode 100644 index ba660284..00000000 --- a/Sources/Plasma/NucleusLib/pnUtils/pnUtSpareList.h +++ /dev/null @@ -1,148 +0,0 @@ -/*==LICENSE==* - -CyanWorlds.com Engine - MMOG client, server and tools -Copyright (C) 2011 Cyan Worlds, Inc. - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . - -Additional permissions under GNU GPL version 3 section 7 - -If you modify this Program, or any covered work, by linking or -combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, -NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent -JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK -(or a modified version of those libraries), -containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, -PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG -JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the -licensors of this Program grant you additional -permission to convey the resulting work. Corresponding Source for a -non-source form of such a combination shall include the source code for -the parts of OpenSSL and IJG JPEG Library used as well as that of the covered -work. - -You can contact Cyan Worlds, Inc. by email legal@cyan.com - or by snail mail at: - Cyan Worlds, Inc. - 14617 N Newport Hwy - Mead, WA 99021 - -*==LICENSE==*/ -/***************************************************************************** -* -* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtSpareList.h -* -***/ - -#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTSPARELIST_H -#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTSPARELIST_H - -#include "Pch.h" -#include - - -#ifdef HS_DEBUGGING -#define SPARELIST_TRACK_MEMORY -#endif - - -/**************************************************************************** -* -* CBaseSpareList -* -***/ - -class CBaseSpareList { -public: - CBaseSpareList (); - -protected: - struct SpareNode { - SpareNode * spareNext; - }; - SpareNode * m_spareHead; - - void * Alloc (unsigned objectSize, const char typeName[]); - void CleanUp (const char typeName[]); - void Free (void * object, unsigned objectSize); - -private: - union AllocNode { - AllocNode * allocNext; - uint64_t align; - }; - AllocNode * m_allocHead; - unsigned m_chunkSize; - - #ifdef SPARELIST_TRACK_MEMORY - unsigned m_unfreedObjects; - #endif - - void GrowSpareList (unsigned objectSize, const char typeName[]); -}; - - -/**************************************************************************** -* -* TSpareList -* -***/ - -template -class TSpareList : public CBaseSpareList { -private: - enum { OBJECT_SIZE = MAX(sizeof(T), sizeof(SpareNode)) }; - -public: - ~TSpareList () { CleanUp(); } - - void * Alloc (); - void CleanUp (); - void Delete (T * node); - void Free (T * node); - T * New (); -}; - - -//=========================================================================== -template -void * TSpareList::Alloc () { - return CBaseSpareList::Alloc(OBJECT_SIZE, typeid(T).name()); -} - -//=========================================================================== -template -void TSpareList::CleanUp () { - CBaseSpareList::CleanUp(typeid(T).name()); -} - -//=========================================================================== -template -void TSpareList::Delete (T * node) { - node->~T(); - CBaseSpareList::Free(node, OBJECT_SIZE); -} - -//=========================================================================== -template -void TSpareList::Free (T * node) { - CBaseSpareList::Free(node, OBJECT_SIZE); -} - -//=========================================================================== -template -T * TSpareList::New () { - return new(CBaseSpareList::Alloc(OBJECT_SIZE, typeid(T).name())) T; -} -#endif