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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

Update1 for MSVC10

Capitalize the ref macro in hsTypes.h due to a name collision.
This commit is contained in:
Skoader
2012-04-22 12:22:32 +10:00
parent 9db1361535
commit 626da5ae70
42 changed files with 234 additions and 234 deletions

View File

@ -153,7 +153,7 @@ void ITicTacToe::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * param) {
ref(param);
REF(param);
// player that goes first is shown as X's.
if (msg.yourTurn) {
@ -172,7 +172,7 @@ void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * pa
//============================================================================
void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -183,7 +183,7 @@ void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
//============================================================================
void ITicTacToe::RecvMoveMade (const Srv2Cli_TTT_MoveMade & msg, void * param) {
ref(param);
REF(param);
// Update the board with the appropriate piece
if (msg.playerId == NetCommGetPlayer()->playerInt)