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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

Update1 for MSVC10

Capitalize the ref macro in hsTypes.h due to a name collision.
This commit is contained in:
Skoader
2012-04-22 12:22:32 +10:00
parent 9db1361535
commit 626da5ae70
42 changed files with 234 additions and 234 deletions

View File

@ -175,7 +175,7 @@ void IMarker::RecvTeamAssigned (const Srv2Cli_Marker_TeamAssigned & msg, void *
//============================================================================
void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -184,7 +184,7 @@ void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
//============================================================================
void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -193,7 +193,7 @@ void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * pa
//============================================================================
void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -202,7 +202,7 @@ void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * para
//============================================================================
void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -211,7 +211,7 @@ void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param)
//============================================================================
void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -220,7 +220,7 @@ void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
//============================================================================
void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -229,7 +229,7 @@ void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, v
//============================================================================
void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -238,7 +238,7 @@ void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg,
//============================================================================
void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -250,7 +250,7 @@ void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * pa
//============================================================================
void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -259,7 +259,7 @@ void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * pa
//============================================================================
void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -268,7 +268,7 @@ void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void
//============================================================================
void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -277,7 +277,7 @@ void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & ms
//============================================================================
void IMarker::RecvMarkerCaptured (const Srv2Cli_Marker_MarkerCaptured & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);