2
3
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

Update1 for MSVC10

Capitalize the ref macro in hsTypes.h due to a name collision.
This commit is contained in:
Skoader
2012-04-22 12:22:32 +10:00
parent 9db1361535
commit 626da5ae70
42 changed files with 234 additions and 234 deletions

View File

@ -151,7 +151,7 @@ void IClimbingWall::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlockersChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -160,7 +160,7 @@ void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlocke
//============================================================================
void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -169,7 +169,7 @@ void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * pa
//============================================================================
void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChanged & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -178,7 +178,7 @@ void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChan
//============================================================================
void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -187,7 +187,7 @@ void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered
//============================================================================
void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachineLocked & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -196,7 +196,7 @@ void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachin
//============================================================================
void IClimbingWall::RecvGameOver (const Srv2Cli_ClimbingWall_GameOver & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);