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Fix the rest of the plString::Format calls

This commit is contained in:
2014-05-28 18:49:50 -07:00
parent fb8c81b587
commit 5c6b6bbc7c
16 changed files with 64 additions and 59 deletions

View File

@ -903,7 +903,7 @@ void plAvBrainHuman::DumpToDebugDisplay(int &x, int &y, int lineHeight, plDebugT
const char *grounded = fWalkingStrategy->IsOnGround() ? "yes" : "no";
const char *pushing = (fWalkingStrategy->GetPushingPhysical() ? (fWalkingStrategy->GetFacingPushingPhysical() ? "facing" : "behind") : "none");
debugTxt.DrawString(x, y, plString::Format("Ground: %3s, AirTime: %5.2f (Peak: %5.2f), PushingPhys: %6s",
debugTxt.DrawString(x, y, plFormat("Ground: {>3}, AirTime: {5.2f} (Peak: {5.2f}), PushingPhys: {>6}",
grounded, fWalkingStrategy->GetAirTime(), fWalkingStrategy->GetImpactTime(), pushing));
y += lineHeight;