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Hoikas' subworld fixes including PhysX support
1) Allow plSubWorldMsg to be sent over the network https://github.com/H-uru/Plasma/pull/107 2) Cleanup VolumeSensorConditionalObject https://github.com/H-uru/Plasma/pull/537 3) Add two new compiler feature tests - HeadSpin.h changes ONLY, as prerequisite for VolumeSensorConditionalObject45be91c0e3
4) Fix a crash and a silly identified by Coverity - changes for VolumeSensorConditionalObject ONLYa702cb9d3f
5) PXSubworld (Havok/CC subworld physics support ported to PhysX/MOULa) https://github.com/H-uru/Plasma/pull/555
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@ -447,6 +447,15 @@ PF_CONSOLE_BASE_CMD( SampleCmd3, "int, ...", "Sample command #3" )
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}
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}
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PF_CONSOLE_CMD(Logic,
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DelayArbitration,
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"int millis",
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"Simulates network delay for LogicMod arbitration")
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{
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int ms = params[0];
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plLogicModBase::SetArbitrationDelay(ms);
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}
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#endif // LIMIT_CONSOLE_COMMANDS
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@ -457,11 +457,3 @@ PF_CONSOLE_CMD( Game, SetLocalClientAsAdmin, "bool enable", "Makes chat messages
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plgDispatch::MsgSend( msg );
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}
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#endif
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#include "../pfConditional/plObjectInBoxConditionalObject.h"
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PF_CONSOLE_CMD( Game, BreakVolumeSensors, "bool break", "reverts to old broken volume sensor logic" )
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{
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bool b = params[ 0 ];
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plVolumeSensorConditionalObject::makeBriceHappyVar = !b;
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}
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