Browse Source

Kill pnIniExe.

Darryl Pogue 13 years ago
parent
commit
564c97921f
  1. 1
      Sources/Plasma/NucleusLib/CMakeLists.txt
  2. 20
      Sources/Plasma/NucleusLib/pnIniExe/CMakeLists.txt
  3. 62
      Sources/Plasma/NucleusLib/pnIniExe/Pch.h
  4. 385
      Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp
  5. 218
      Sources/Plasma/NucleusLib/pnIniExe/Private/pnIniSrv.cpp

1
Sources/Plasma/NucleusLib/CMakeLists.txt

@ -11,7 +11,6 @@ add_subdirectory(pnEncryption)
add_subdirectory(pnFactory)
add_subdirectory(pnGameMgr)
add_subdirectory(pnIni)
add_subdirectory(pnIniExe)
add_subdirectory(pnInputCore)
add_subdirectory(pnKeyedObject)
add_subdirectory(pnMessage)

20
Sources/Plasma/NucleusLib/pnIniExe/CMakeLists.txt

@ -1,20 +0,0 @@
include_directories("../../CoreLib")
include_directories("../../NucleusLib")
set(pnIniExe_HEADERS
Pch.h
)
set(pnIniExe_PRIVATE
Private/pnIniSrv.cpp
)
set(pnIniExe_PRIVATE_WIN32
Private/Win32/pnW32IniChange.cpp
)
add_library(pnIniExe STATIC ${pnIniExe_HEADERS} ${pnIniExe_PRIVATE} ${pnIniExe_PRIVATE_WIN32})
source_group("Header Files" FILES ${pnIniExe_HEADERS})
source_group("Private" FILES ${pnIniExe_PRIVATE})
source_group("Private\\Win32" FILES ${pnIniExe_PRIVATE_WIN32})

62
Sources/Plasma/NucleusLib/pnIniExe/Pch.h

@ -1,62 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINIEXE_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINIEXE_PCH_H
#include "pnUtils/pnUtils.h"
#include "pnProduct/pnProduct.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnIni/pnIni.h"
#include "pnIni/Intern.h"
#include <malloc.h>

385
Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp

@ -1,385 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp
*
***/
#include "../../Pch.h"
#pragma hdrstop
#ifdef HS_BUILD_FOR_WIN32
/*****************************************************************************
*
* Private
*
***/
struct IniChangeFile;
struct IniChangeReg {
LINK(IniChangeReg) fLink;
FIniFileChangeCallback fNotify;
uint64_t fLastWriteTime;
wchar_t fFileName[MAX_PATH];
};
static CLock s_lock;
static HANDLE s_event;
static HANDLE s_signal;
static HANDLE s_thread;
static HANDLE s_change;
static bool s_running;
static IniChangeReg * s_dispatch;
static wchar_t s_directory[MAX_PATH];
static LISTDECL(IniChangeReg, fLink) s_callbacks;
/****************************************************************************
*
* Change notification
*
***/
//===========================================================================
static uint64_t GetFileTimestamp (const wchar_t fileName[]) {
HANDLE find;
WIN32_FIND_DATAW fd;
uint64_t lastWriteTime;
if (INVALID_HANDLE_VALUE != (find = FindFirstFileW(fileName, &fd))) {
COMPILER_ASSERT(sizeof(lastWriteTime) == sizeof(fd.ftLastWriteTime));
lastWriteTime = * (const uint64_t *) &fd.ftLastWriteTime;
FindClose(find);
}
else {
lastWriteTime = 1; // any non-zero, non-valid number
}
return lastWriteTime;
}
//===========================================================================
static void ChangeDispatch_WL (IniChangeReg * marker) {
while (nil != (s_dispatch = s_callbacks.Next(marker))) {
// Move the marker to the next location
s_callbacks.Link(marker, kListLinkAfter, s_dispatch);
// If the file record time matches the file data time
// then there's no need to reprocess the callbacks
uint64_t lastWriteTime = GetFileTimestamp(s_dispatch->fFileName);
if (s_dispatch->fLastWriteTime == lastWriteTime)
continue;
s_dispatch->fLastWriteTime = lastWriteTime;
// Leave lock to perform callback
s_lock.LeaveWrite();
s_dispatch->fNotify(s_dispatch->fFileName);
s_lock.EnterWrite();
}
// List traversal complete
SetEvent(s_signal);
}
//===========================================================================
static unsigned THREADCALL IniSrvThreadProc (AsyncThread * thread) {
IniChangeReg marker;
marker.fNotify = nil;
s_lock.EnterWrite();
s_callbacks.Link(&marker, kListHead);
s_lock.LeaveWrite();
HANDLE handles[2];
handles[0] = s_change;
handles[1] = s_event;
unsigned sleepMs = INFINITE;
for (;;) {
// Wait until something happens
unsigned result = WaitForMultipleObjects(
arrsize(handles),
handles,
false,
sleepMs
);
if (!s_running)
break;
// reset the sleep time
sleepMs = INFINITE;
if (result == WAIT_OBJECT_0) {
if (!FindNextChangeNotification(s_change)) {
LogMsg(
kLogError,
"IniSrv: FindNextChangeNotification() failed %#x",
GetLastError()
);
break;
}
// a change notification occurs when a file is created, even
// though it may take a number of seconds before the file data
// has been copied. Wait a few seconds after the last change
// notification so that files have a chance to stabilize.
sleepMs = 5 * 1000;
// When the timeout occurs, reprocess the entire list
s_lock.EnterWrite();
s_callbacks.Link(&marker, kListHead);
s_lock.LeaveWrite();
}
else if ((result == WAIT_OBJECT_0 + 1) || (result == WAIT_TIMEOUT)) {
s_lock.EnterWrite();
ChangeDispatch_WL(&marker);
s_lock.LeaveWrite();
}
else {
LogMsg(
kLogError,
"IniChange: WaitForMultipleObjects failed %#x",
GetLastError()
);
break;
}
}
// Cleanup
s_lock.EnterWrite();
s_callbacks.Unlink(&marker);
s_lock.LeaveWrite();
return 0;
}
/****************************************************************************
*
* Exports
*
***/
//===========================================================================
void IniChangeInitialize (const wchar_t dir[]) {
ASSERT(!s_running);
s_running = true;
const char * function;
for (;;) {
// Create the config directory
PathGetProgramDirectory(s_directory, arrsize(s_directory));
PathAddFilename(s_directory, s_directory, dir, arrsize(s_directory));
if (EPathCreateDirError error = PathCreateDirectory(s_directory, 0))
LogMsg(kLogError, "IniChange: CreateDir failed %u", error);
// Open change notification for directory
s_change = FindFirstChangeNotificationW(
s_directory,
false, // watchSubTree = false
FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_FILE_NAME
);
if (!s_change) {
function = "FindFirstChangeNotification";
break;
}
// create thread event
s_event = CreateEvent(
(LPSECURITY_ATTRIBUTES) 0,
false, // auto-reset
false, // initial state off
(LPCTSTR) 0 // name
);
if (!s_event) {
function = "CreateEvent";
break;
}
// create signal event
s_signal = CreateEvent(
(LPSECURITY_ATTRIBUTES) 0,
true, // manual-reset
false, // initial state off
(LPCTSTR) 0 // name
);
if (!s_signal) {
function = "CreateEvent";
break;
}
// create thread
s_thread = (HANDLE) AsyncThreadCreate(
IniSrvThreadProc,
nil,
L"IniSrvChange"
);
if (!s_thread) {
function = "AsyncThreadCreate";
break;
}
// Success!
return;
}
// Failure!
LogMsg(
kLogError,
"IniChange: %s failed (%#x)",
function,
GetLastError()
);
}
//===========================================================================
void IniChangeDestroy () {
s_running = false;
if (s_thread) {
SetEvent(s_event);
WaitForSingleObject(s_thread, INFINITE);
CloseHandle(s_thread);
s_thread = nil;
}
if (s_event) {
CloseHandle(s_event);
s_event = nil;
}
if (s_signal) {
CloseHandle(s_signal);
s_signal = nil;
}
if (s_change) {
FindCloseChangeNotification(s_change);
s_change = nil;
}
ASSERT(!s_callbacks.Head());
}
//===========================================================================
void IniChangeAdd (
const wchar_t fileName[],
FIniFileChangeCallback callback,
IniChangeReg ** changePtr
) {
ASSERT(fileName);
ASSERT(callback);
ASSERT(changePtr);
ASSERT(s_running);
// Create a callback record
IniChangeReg * change = new IniChangeReg;
change->fNotify = callback;
change->fLastWriteTime = 0;
PathAddFilename(
change->fFileName,
s_directory,
fileName,
arrsize(change->fFileName)
);
PathRemoveExtension(change->fFileName, change->fFileName, arrsize(change->fFileName));
PathAddExtension(change->fFileName, change->fFileName, L".ini", arrsize(change->fFileName));
// Set result before callback to avoid race condition
*changePtr = change;
// Signal change record for immediate callback
// and wait for callback completion
IniChangeSignal(change, true);
}
//===========================================================================
void IniChangeRemove (
IniChangeReg * change,
bool wait
) {
ASSERT(change);
s_lock.EnterWrite();
{
// Wait until the callback is no longer being dispatched
if (wait) {
while (s_dispatch == change) {
s_lock.LeaveWrite();
AsyncSleep(10);
s_lock.EnterWrite();
}
}
// Remove change object from list so that
// it can be deleted outside the lock
change->fLink.Unlink();
}
s_lock.LeaveWrite();
// Delete object outside critical section
delete change;
}
//===========================================================================
void IniChangeSignal (
IniChangeReg * change,
bool wait
) {
ASSERT(change);
s_lock.EnterWrite();
{
s_callbacks.Link(change, kListTail);
change->fLastWriteTime = 0;
ResetEvent(s_signal);
}
s_lock.LeaveWrite();
// Wake up the change thread to process this request
SetEvent(s_event);
// Wait until the request has been processed
if (wait)
WaitForSingleObject(s_signal, INFINITE);
}
#endif // HS_BUILD_FOR_WIN32

218
Sources/Plasma/NucleusLib/pnIniExe/Private/pnIniSrv.cpp

@ -1,218 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Private/pnIniSrv.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
#ifdef SERVER
/*****************************************************************************
*
* Internal
*
***/
const unsigned CLASS_C_SUBNET_MASK = 0xFFFFFF00;
const NetAddressNode LOOPBACK_ADDRESS_NODE = 0x7F000001;
//============================================================================
struct PrivilegedAddressBlock : THashKeyVal<unsigned> {
HASHLINK(PrivilegedAddressBlock) link;
NetAddressNode startAddress;
NetAddressNode endAddress;
EServerRights serverRights;
};
//============================================================================
#define ADDRESS_BLOCK_TABLE HASHTABLEDECL(PrivilegedAddressBlock, THashKeyVal<unsigned>, link)
static CCritSect s_critsect;
static ADDRESS_BLOCK_TABLE s_addressBlocks;
//============================================================================
static void SrvRightsDestroy () {
s_critsect.Enter();
{
s_addressBlocks.Clear();
}
s_critsect.Leave();
}
//============================================================================
AUTO_INIT_FUNC(InitSrvRightsIni) {
atexit(SrvRightsDestroy);
}
//============================================================================
static EServerRights GetServerRightsFromString(const wchar_t string[]) {
if (StrCmpI(string, L"Server") == 0)
return kSrvRightsServer;
else if (StrCmpI(string, L"Basic") == 0)
return kSrvRightsBasic;
else
return kSrvRightsNone;
}
static void IAddAddressBlock(ADDRESS_BLOCK_TABLE & addrList, NetAddressNode startAddr, NetAddressNode endAddr, EServerRights srvRights) {
PrivilegedAddressBlock* addrBlock = new PrivilegedAddressBlock;
addrBlock->startAddress = startAddr;
addrBlock->serverRights = srvRights;
if (endAddr == 0)
addrBlock->endAddress = addrBlock->startAddress;
else
addrBlock->endAddress = endAddr;
if ( (addrBlock->startAddress & CLASS_C_SUBNET_MASK) != (addrBlock->endAddress & CLASS_C_SUBNET_MASK) ) {
LogMsg(kLogDebug, L"IniSrv: Error creating privileged address block - start address and end address aren't from the same subnet.");
delete addrBlock;
}
else {
addrBlock->SetValue(startAddr & CLASS_C_SUBNET_MASK);
addrList.Add(addrBlock);
}
}
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
EServerRights SrvIniGetServerRightsByNode (NetAddressNode addrNode) {
EServerRights retVal = kSrvRightsBasic;
unsigned addrSubNet = (addrNode & CLASS_C_SUBNET_MASK);
s_critsect.Enter();
{
PrivilegedAddressBlock* addrBlock = s_addressBlocks.Find(addrSubNet);
while (addrBlock) {
if (addrBlock->startAddress <= addrNode && addrNode <= addrBlock->endAddress) {
retVal = addrBlock->serverRights;
break;
}
addrBlock = s_addressBlocks.FindNext(addrSubNet, addrBlock);
}
}
s_critsect.Leave();
return retVal;
}
//============================================================================
EServerRights SrvIniGetServerRights (const NetAddress & addr) {
NetAddressNode addrNode = NetAddressGetNode(addr);
return SrvIniGetServerRightsByNode(addrNode);
}
//============================================================================
void SrvIniParseServerRights (Ini * ini) {
unsigned iter;
const IniValue *value;
ADDRESS_BLOCK_TABLE newaddresstable;
ADDRESS_BLOCK_TABLE removeaddresstable;
value = IniGetFirstValue(
ini,
L"Privileged Addresses",
L"Addr",
&iter
);
// add ini file address blocks
while (value) {
wchar_t valStr[20];
NetAddressNode start;
NetAddressNode end;
EServerRights rights;
IniGetString(value, valStr, arrsize(valStr), 0);
start = NetAddressNodeFromString(valStr, nil);
IniGetString(value, valStr, arrsize(valStr), 1);
end = NetAddressNodeFromString(valStr, nil);
IniGetString(value, valStr, arrsize(valStr), 2);
rights = GetServerRightsFromString(valStr);
IAddAddressBlock(newaddresstable, start, end, rights);
value = IniGetNextValue(value, &iter);
}
// Add local addresses and loopback
NetAddressNode nodes[16];
unsigned count = NetAddressGetLocal(arrsize(nodes), nodes);
for (unsigned i = 0; i < count; ++i) {
IAddAddressBlock(newaddresstable, nodes[i], nodes[i], kSrvRightsServer);
}
IAddAddressBlock(newaddresstable, LOOPBACK_ADDRESS_NODE, LOOPBACK_ADDRESS_NODE, kSrvRightsServer);
s_critsect.Enter();
{
while (PrivilegedAddressBlock* addrBlock = s_addressBlocks.Head())
removeaddresstable.Add(addrBlock);
while (PrivilegedAddressBlock* addrBlock = newaddresstable.Head())
s_addressBlocks.Add(addrBlock);
}
s_critsect.Leave();
removeaddresstable.Clear();
}
#endif
Loading…
Cancel
Save