diff --git a/Sources/Plasma/FeatureLib/pfGameGUIMgr/pfGUIListElement.cpp b/Sources/Plasma/FeatureLib/pfGameGUIMgr/pfGUIListElement.cpp index 031fab5c..bbb6e1d8 100644 --- a/Sources/Plasma/FeatureLib/pfGameGUIMgr/pfGUIListElement.cpp +++ b/Sources/Plasma/FeatureLib/pfGameGUIMgr/pfGUIListElement.cpp @@ -216,16 +216,17 @@ pfGUIListPicture::pfGUIListPicture( plKey mipKey, hsBool respectAlpha ) : pfGUIL fMipmapKey = mipKey; fRespectAlpha = respectAlpha; - plMipmap *mip = plMipmap::ConvertNoRef( fMipmapKey->ObjectIsLoaded() ); - if( mip != nil && mip->IsCompressed() ) + plMipmap* mip = plMipmap::ConvertNoRef(fMipmapKey->ObjectIsLoaded()); + if (mip != nil && mip->IsCompressed()) { // Gotta make and grab an uncompressed one - plMipmap *uncompBuffer = hsCodecManager::Instance().CreateUncompressedMipmap( mip, hsCodecManager::k32BitDepth ); + plMipmap* uncompBuffer = hsCodecManager::Instance().CreateUncompressedMipmap(mip, hsCodecManager::k32BitDepth); char str[ 512 ]; sprintf( str, "%s_uncomp", mip->GetKeyName() ); - fMipmapKey = hsgResMgr::ResMgr()->NewKey( str, uncompBuffer, fMipmapKey->GetUoid().GetLocation() ); - fMipmapKey->RefObject(); + fMipmapKey = hsgResMgr::ResMgr()->NewKey(str, uncompBuffer, fMipmapKey->GetUoid().GetLocation()); } + + fMipmapKey->RefObject(); } pfGUIListPicture::~pfGUIListPicture()