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First pass over plMessage headers.

This reduces the amount of redundant #includes in the plMessage headers.
Still need to check over the actual source files and do some work to
remove pnUtils (ugh) from one message.
This commit is contained in:
2014-01-23 22:08:24 -05:00
parent fc06d95858
commit 51c594a3b3
20 changed files with 108 additions and 272 deletions

View File

@ -55,6 +55,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsResMgr.h"
// other
#include "plInterp/plAnimEaseTypes.h"
#include "plMessage/plAnimCmdMsg.h"
/////////////////////////////////////////////////////////////////////////////////////////

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@ -55,6 +55,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plgDispatch.h"
// other
#include "plInterp/plAnimEaseTypes.h"
#include "plMessage/plAnimCmdMsg.h"
#include "pnMessage/plSDLModifierMsg.h"
#include "pnMessage/plSDLNotificationMsg.h"