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synced 2025-07-21 12:49:10 +00:00
Convert custom HeadSpin integer types to standard types from stdint.h
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@ -119,7 +119,7 @@ void plRelevanceMgr::SetRegionVectors(const hsPoint3 &pos, hsBitVector ®ionsI
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}
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}
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UInt32 plRelevanceMgr::GetNumRegions() const
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uint32_t plRelevanceMgr::GetNumRegions() const
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{
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int i;
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@ -149,7 +149,7 @@ hsBool plRelevanceMgr::MsgReceive(plMessage* msg)
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return hsKeyedObject::MsgReceive(msg);
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}
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UInt32 plRelevanceMgr::GetIndex(char *regionName)
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uint32_t plRelevanceMgr::GetIndex(char *regionName)
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{
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int i;
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for (i = 0; i < fRegions.GetCount(); i++)
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@ -161,9 +161,9 @@ UInt32 plRelevanceMgr::GetIndex(char *regionName)
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return -1;
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}
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void plRelevanceMgr::MarkRegion(UInt32 localIdx, UInt32 remoteIdx, hsBool doICare)
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void plRelevanceMgr::MarkRegion(uint32_t localIdx, uint32_t remoteIdx, hsBool doICare)
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{
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if (localIdx == (UInt32)-1 || remoteIdx == (UInt32)-1)
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if (localIdx == (uint32_t)-1 || remoteIdx == (uint32_t)-1)
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return;
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if (localIdx - 1 >= fRegions.GetCount() || remoteIdx - 1 >= fRegions.GetCount() || fRegions[localIdx - 1] == nil)
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