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Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -66,7 +66,7 @@ public:
plOccPlane fPlane;
hsTArray<hsPoint3> fVerts;
hsTArray<UInt8> fEdgeFlags; // flag[i] => edge(fVerts[i], fVerts[(i+1)%n])
hsTArray<uint8_t> fEdgeFlags; // flag[i] => edge(fVerts[i], fVerts[(i+1)%n])
};
class plOccNode
@ -82,7 +82,7 @@ protected:
kSplit = 0x2
};
UInt32 fFlags;
uint32_t fFlags;
plOccPlane fPolyPlane; // Plane of the poly we came from
plOccPlane fViewPlane; // Plane perp to view dir.
@ -106,7 +106,7 @@ protected:
kNeedsBuild = 0x1
};
UInt8 fFlags;
uint8_t fFlags;
// Temp pools for building our trees each frame.
hsTArray<plOccPoly> fPolyPool;