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Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -62,7 +62,7 @@ public:
kTwoSided = 0x2
};
UInt32 fFlags;
uint32_t fFlags;
mutable hsBitVector fClipped; // fClipped[i] => edge(fVerts[i], fVerts[(i+1)%n])
hsTArray<hsPoint3> fVerts;
@ -82,7 +82,7 @@ public:
plCullPoly& Init(const plCullPoly& p) { fClipped.Clear(); fVerts.SetCount(0); fFlags = p.fFlags; fNorm = p.fNorm; fDist = p.fDist; fCenter = p.fCenter; return *this; }
plCullPoly& Flip(const plCullPoly& p);
plCullPoly& InitFromVerts(UInt32 f=kNone);
plCullPoly& InitFromVerts(uint32_t f=kNone);
hsScalar ICalcRadius() const;
plCullPoly& Transform(const hsMatrix44& l2w, const hsMatrix44& w2l, plCullPoly& dst) const;