mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 10:52:46 +00:00
Convert custom HeadSpin integer types to standard types from stdint.h
This commit is contained in:
@ -1075,7 +1075,7 @@ hsBool plSimpleRegionSensor::MsgReceive(plMessage *msg)
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}
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// IEVAL
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hsBool plSimpleRegionSensor::IEval(double secs, hsScalar del, UInt32 dirty)
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hsBool plSimpleRegionSensor::IEval(double secs, hsScalar del, uint32_t dirty)
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{
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return false;
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}
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@ -56,7 +56,7 @@ class plEvalMsg;
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class plCollisionDetector : public plDetectorModifier
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{
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protected:
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Int8 fType;
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int8_t fType;
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hsBool fBumped, fTriggered;
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plArmatureMod* IGetAvatarModifier(plKey key);
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@ -81,7 +81,7 @@ public:
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CLASSNAME_REGISTER( plCollisionDetector );
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GETINTERFACE_ANY( plCollisionDetector, plDetectorModifier );
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virtual void SetType(Int8 i) { fType |= i; }
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virtual void SetType(int8_t i) { fType |= i; }
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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@ -130,7 +130,7 @@ public:
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fWaitingForEval=false;fSavedActivatorMsg=nil;
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}
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plObjectInVolumeDetector(Int8 i){fType = i;fWaitingForEval=false;fSavedActivatorMsg=nil;}
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plObjectInVolumeDetector(int8_t i){fType = i;fWaitingForEval=false;fSavedActivatorMsg=nil;}
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virtual ~plObjectInVolumeDetector(){;}
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virtual hsBool MsgReceive(plMessage* msg);
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@ -271,7 +271,7 @@ public:
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virtual void Write(hsStream *stream, hsResMgr *mgr);
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virtual void Read(hsStream *stream, hsResMgr *mgr);
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty);
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virtual hsBool IEval(double secs, hsScalar del, uint32_t dirty);
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protected:
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plMessage *fEnterMsg;
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plMessage *fExitMsg;
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@ -51,7 +51,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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class plDetectorModifier : public plSingleModifier
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{
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protected:
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty){ return true; }
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virtual hsBool IEval(double secs, hsScalar del, uint32_t dirty){ return true; }
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hsTArray<plKey> fReceivers;
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plModifier* fRemoteMod;
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@ -68,7 +68,7 @@ public:
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void AddLogicObj(plKey pKey) { fReceivers.Append(pKey); }
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void SetRemote(plModifier* p) { fRemoteMod = p; }
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plModifier* RemoteMod() { return fRemoteMod; }
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virtual void SetType(Int8 i) {;}
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virtual void SetType(int8_t i) {;}
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int GetNumReceivers() const { return fReceivers.Count(); }
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plKey GetReceiver(int i) const { return fReceivers[i]; }
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void SetProxyKey(const plKey &k) { fProxyKey = k; }
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@ -97,7 +97,7 @@ plKey plPhysicalProxy::IGetNode() const
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return nil;
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}
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plDrawableSpans* plPhysicalProxy::ICreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
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plDrawableSpans* plPhysicalProxy::ICreateProxy(hsGMaterial* mat, hsTArray<uint32_t>& idx, plDrawableSpans* addTo)
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{
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if (fOwner)
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{
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@ -63,7 +63,7 @@ protected:
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plPhysical* fOwner;
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plPXPhysicalControllerCore* fController;
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virtual plDrawableSpans* ICreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo=nil);
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virtual plDrawableSpans* ICreateProxy(hsGMaterial* mat, hsTArray<uint32_t>& idx, plDrawableSpans* addTo=nil);
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virtual plKey IGetNode() const;
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};
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@ -194,7 +194,7 @@ static void IGetVars(plStateDataRecord::SimpleVarsList& vars,
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}
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}
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void plPhysicalSDLModifier::ILogState(const plStateDataRecord* state, bool useDirty, const char* prefix, UInt32 color)
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void plPhysicalSDLModifier::ILogState(const plStateDataRecord* state, bool useDirty, const char* prefix, uint32_t color)
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{
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hsPoint3 pos;
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bool isPosSet;
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@ -66,7 +66,7 @@ public:
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protected:
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static int fLogLevel;
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static plStatusLog* IGetLog();
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void ILogState(const plStateDataRecord* state, bool useDirty, const char* prefix, UInt32 color);
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void ILogState(const plStateDataRecord* state, bool useDirty, const char* prefix, uint32_t color);
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plPhysical* IGetPhysical();
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virtual void IPutCurrentStateIn(plStateDataRecord* dstState);
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@ -61,7 +61,7 @@ plPhysicalSndGroup::plPhysicalSndGroup() : fPlayingSlideSound(false)
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fGroup = kNone;
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}
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plPhysicalSndGroup::plPhysicalSndGroup( UInt32 grp ) : fPlayingSlideSound(false)
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plPhysicalSndGroup::plPhysicalSndGroup( uint32_t grp ) : fPlayingSlideSound(false)
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{
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fGroup = grp;
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}
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@ -70,12 +70,12 @@ plPhysicalSndGroup::~plPhysicalSndGroup()
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{
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}
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bool plPhysicalSndGroup::HasSlideSound(UInt32 against)
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bool plPhysicalSndGroup::HasSlideSound(uint32_t against)
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{
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return against < fSlideSounds.GetCount();
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}
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bool plPhysicalSndGroup::HasImpactSound(UInt32 against)
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bool plPhysicalSndGroup::HasImpactSound(uint32_t against)
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{
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return against < fImpactSounds.GetCount();
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}
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@ -91,7 +91,7 @@ void plPhysicalSndGroup::Read( hsStream *s, hsResMgr *mgr )
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s->ReadLE( &fGroup );
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UInt32 i, count = s->ReadLE32();
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uint32_t i, count = s->ReadLE32();
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fImpactSounds.Reset();
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for( i = 0; i < count; i++ )
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@ -110,7 +110,7 @@ void plPhysicalSndGroup::Write( hsStream *s, hsResMgr *mgr )
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s->WriteLE( fGroup );
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UInt32 i;
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uint32_t i;
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s->WriteLE32( fImpactSounds.GetCount() );
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for( i = 0; i < fImpactSounds.GetCount(); i++ )
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mgr->WriteKey( s, fImpactSounds[ i ] );
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@ -120,7 +120,7 @@ void plPhysicalSndGroup::Write( hsStream *s, hsResMgr *mgr )
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mgr->WriteKey( s, fSlideSounds[ i ] );
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}
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void plPhysicalSndGroup::AddImpactSound( UInt32 against, plKey receiver )
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void plPhysicalSndGroup::AddImpactSound( uint32_t against, plKey receiver )
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{
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if( fImpactSounds.GetCount() <= against )
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{
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@ -131,7 +131,7 @@ void plPhysicalSndGroup::AddImpactSound( UInt32 against, plKey receiver )
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fImpactSounds[ against ] = receiver;
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}
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void plPhysicalSndGroup::AddSlideSound( UInt32 against, plKey receiver )
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void plPhysicalSndGroup::AddSlideSound( uint32_t against, plKey receiver )
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{
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if( fSlideSounds.GetCount() <= against )
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{
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@ -142,7 +142,7 @@ void plPhysicalSndGroup::AddSlideSound( UInt32 against, plKey receiver )
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fSlideSounds[ against ] = receiver;
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}
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void plPhysicalSndGroup::PlaySlideSound(UInt32 against)
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void plPhysicalSndGroup::PlaySlideSound(uint32_t against)
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{
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if(against >= fSlideSounds.Count())
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return;
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@ -152,7 +152,7 @@ void plPhysicalSndGroup::PlaySlideSound(UInt32 against)
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fPlayingSlideSound = true;
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}
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void plPhysicalSndGroup::StopSlideSound(UInt32 against)
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void plPhysicalSndGroup::StopSlideSound(uint32_t against)
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{
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if(against >= fSlideSounds.Count())
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return;
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@ -162,7 +162,7 @@ void plPhysicalSndGroup::StopSlideSound(UInt32 against)
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fPlayingSlideSound = false;
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}
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void plPhysicalSndGroup::PlayImpactSound(UInt32 against)
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void plPhysicalSndGroup::PlayImpactSound(uint32_t against)
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{
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if(against >= fImpactSounds.Count())
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return;
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@ -171,7 +171,7 @@ void plPhysicalSndGroup::PlayImpactSound(UInt32 against)
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animMsg->Send(fImpactSounds[against]);
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}
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void plPhysicalSndGroup::SetSlideSoundVolume(UInt32 against, hsScalar volume)
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void plPhysicalSndGroup::SetSlideSoundVolume(uint32_t against, hsScalar volume)
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{
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if(against >= fSlideSounds.Count())
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return;
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@ -73,7 +73,7 @@ public:
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};
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plPhysicalSndGroup();
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plPhysicalSndGroup( UInt32 grp );
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plPhysicalSndGroup( uint32_t grp );
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virtual ~plPhysicalSndGroup();
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CLASSNAME_REGISTER( plPhysicalSndGroup );
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@ -85,18 +85,18 @@ public:
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virtual void Read( hsStream *s, hsResMgr *mgr );
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virtual void Write( hsStream *s, hsResMgr *mgr );
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void PlaySlideSound(UInt32 against);
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void StopSlideSound(UInt32 against);
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void PlayImpactSound(UInt32 against);
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void SetSlideSoundVolume(UInt32 against, hsScalar volume);
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bool HasSlideSound(UInt32 against);
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bool HasImpactSound(UInt32 against);
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void PlaySlideSound(uint32_t against);
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void StopSlideSound(uint32_t against);
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void PlayImpactSound(uint32_t against);
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void SetSlideSoundVolume(uint32_t against, hsScalar volume);
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bool HasSlideSound(uint32_t against);
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bool HasImpactSound(uint32_t against);
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UInt32 GetGroup( void ) const { return fGroup; }
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uint32_t GetGroup( void ) const { return fGroup; }
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// Export only
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void AddImpactSound( UInt32 against, plKey receiver );
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void AddSlideSound( UInt32 against, plKey receiver );
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void AddImpactSound( uint32_t against, plKey receiver );
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void AddSlideSound( uint32_t against, plKey receiver );
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bool IsSliding() { return fPlayingSlideSound; }
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protected:
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@ -107,7 +107,7 @@ protected:
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kRefSlideSound
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};
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UInt32 fGroup;
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uint32_t fGroup;
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bool fPlayingSlideSound;
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// Sound key arrays for, well, our sounds!
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