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Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -82,7 +82,7 @@ class plParticleCore
{
public:
hsPoint3 fPos;
UInt32 fColor; // Particle opacity goes into the color's alpha.
uint32_t fColor; // Particle opacity goes into the color's alpha.
hsPoint3 fOrientation; // fMiscFlags determines how this should be used.
hsVector3 fNormal;
hsScalar fHSize, fVSize; // distance from the heart of the particle to the borders of its poly.
@ -101,13 +101,13 @@ public:
hsScalar fStartLife;
hsScalar fScale;
hsScalar fRadsPerSec;
//UInt32 fOrigColor;
//uint32_t fOrigColor;
enum // Miscellaneous flags for particles
{
kImmortal = 0x00000001,
};
UInt32 fMiscFlags; // I know... 32 bits for a single flag...
uint32_t fMiscFlags; // I know... 32 bits for a single flag...
// Feel free to change this if you've got something to pack it against.
};