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Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -103,14 +103,14 @@ class plNetLinkingMgr
kLinkDeferred,
};
UInt8 IPreProcessLink( void );
uint8_t IPreProcessLink( void );
void IPostProcessLink( void );
bool IProcessLinkingMgrMsg( plLinkingMgrMsg * msg );
bool IProcessLinkToAgeMsg( plLinkToAgeMsg * msg );
void IDoLink(plLinkToAgeMsg* link);
bool IProcessVaultNotifyMsg(plVaultNotifyMsg* msg);
bool IDispatchMsg( plMessage * msg, UInt32 playerID );
bool IDispatchMsg( plMessage * msg, uint32_t playerID );
public:
@ -125,26 +125,26 @@ public:
bool Linking () const { return !fLinkedIn && !fLinkingEnabled; }
// Link to an age.
void LinkToAge( plAgeLinkStruct * link, UInt32 playerID=kInvalidPlayerID );
void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, UInt32 playerID=kInvalidPlayerID );
void LinkToAge( plAgeLinkStruct * link, uint32_t playerID=kInvalidPlayerID );
void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, uint32_t playerID=kInvalidPlayerID );
// Link to my last age.
void LinkToPrevAge( UInt32 playerID=kInvalidPlayerID );
void LinkToPrevAge( uint32_t playerID=kInvalidPlayerID );
// Link to my Personal Age
void LinkToMyPersonalAge( UInt32 playerID=kInvalidPlayerID );
void LinkToMyPersonalAge( uint32_t playerID=kInvalidPlayerID );
// Link to my Neighborhood Age
void LinkToMyNeighborhoodAge( UInt32 playerID=kInvalidPlayerID );
void LinkToMyNeighborhoodAge( uint32_t playerID=kInvalidPlayerID );
// Link a player here.
void LinkPlayerHere( UInt32 playerID );
void LinkPlayerHere( uint32_t playerID );
// Link player to specified age
void LinkPlayerToAge( plAgeLinkStruct * link, UInt32 playerID );
void LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID );
// Link player back to his last age
void LinkPlayerToPrevAge( UInt32 playerID );
void LinkPlayerToPrevAge( uint32_t playerID );
// Link us to a players age.
void LinkToPlayersAge( UInt32 playerID );
void LinkToPlayersAge( uint32_t playerID );
// Offer a link to player.
void OfferLinkToPlayer( const plAgeLinkStruct * info, UInt32 playerID, plKey replyKey );
void OfferLinkToPlayer( const plAgeInfoStruct * info, UInt32 playerID );
void OfferLinkToPlayer( const plAgeLinkStruct * info, UInt32 playerID );
void OfferLinkToPlayer( const plAgeLinkStruct * info, uint32_t playerID, plKey replyKey );
void OfferLinkToPlayer( const plAgeInfoStruct * info, uint32_t playerID );
void OfferLinkToPlayer( const plAgeLinkStruct * info, uint32_t playerID );
// Leave the current age
void LeaveAge (bool quitting);