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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-21 12:49:10 +00:00

Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -158,7 +158,7 @@ inline void plWaveSet7::GraphLen(hsScalar len) const
if( fStatusGraph )
{
hsScalar maxLen = TexState().fMaxLength * kCompositeSize / State().fRippleScale;
Int32 val = Int32(len / maxLen * 100.f);
int32_t val = int32_t(len / maxLen * 100.f);
fStatusGraph->AddData(val);
}
}
@ -196,7 +196,7 @@ inline void plWaveSet7::LogF(const char *format, ...) const
}
}
inline void plWaveSet7::LogF(UInt32 color, const char *format, ...) const
inline void plWaveSet7::LogF(uint32_t color, const char *format, ...) const
{
if( fStatusLog )
{
@ -246,7 +246,7 @@ inline void plWaveSet7::LogF(const char *format, ...) const
{
}
inline void plWaveSet7::LogF(UInt32 color, const char *format, ...) const
inline void plWaveSet7::LogF(uint32_t color, const char *format, ...) const
{
}
@ -1630,12 +1630,12 @@ plMipmap* plWaveSet7::ICreateBiasNoiseMap()
hsScalar x = fRand.RandMinusOneToOne();
hsScalar y = fRand.RandMinusOneToOne();
UInt8 r = UInt8((x * 0.5f + 0.5f) * 255.999f);
UInt8 g = UInt8((y * 0.5f + 0.5f) * 255.999f);
uint8_t r = uint8_t((x * 0.5f + 0.5f) * 255.999f);
uint8_t g = uint8_t((y * 0.5f + 0.5f) * 255.999f);
// r = g = 0xff; // SATURATE
UInt32* val = mipMap->GetAddr32(i, j);
uint32_t* val = mipMap->GetAddr32(i, j);
*val = (0xff << 24)
| (r << 16)
| (g << 8)
@ -1689,11 +1689,11 @@ plMipmap* plWaveSet7::ICreateBumpMipmapPS()
s += 0.5f;
s = hsScalar(pow(s, TexState().fChop));
c *= s;
UInt8 cosDist = UInt8((c * 0.5 + 0.5) * 255.999f);
uint8_t cosDist = uint8_t((c * 0.5 + 0.5) * 255.999f);
int j;
for( j = 0; j < sizeV; j++ )
{
UInt32* val = fCosineLUT->GetAddr32(i, j);
uint32_t* val = fCosineLUT->GetAddr32(i, j);
*val = (0xff << 24)
| (cosDist << 16)
| (cosDist << 8)
@ -2097,7 +2097,7 @@ plDrawableSpans* plWaveSet7::ICreateClearDrawable(plDrawableSpans* drawable, hsG
uvw[3] = uvw[0];
uvw[3].fX += 1.f;
UInt16 idx[6];
uint16_t idx[6];
idx[0] = 1;
idx[1] = 0;
idx[2] = 2;
@ -2148,10 +2148,10 @@ plRenderRequest* plWaveSet7::ICreateRenderRequest(plRenderTarget* rt, plDrawable
plRenderTarget* plWaveSet7::ICreateTransferRenderTarget(const char* name, int size)
{
UInt16 flags = plRenderTarget::kIsTexture | plRenderTarget::kIsOrtho;
UInt8 bitDepth = 32;
UInt8 zDepth = 0;
UInt8 stencilDepth = 0;
uint16_t flags = plRenderTarget::kIsTexture | plRenderTarget::kIsOrtho;
uint8_t bitDepth = 32;
uint8_t zDepth = 0;
uint8_t stencilDepth = 0;
plRenderTarget* rt = TRACKED_NEW plRenderTarget(flags, size, size, bitDepth, zDepth, stencilDepth);
@ -2281,7 +2281,7 @@ void plWaveSet7::ICreateFixedMat(hsGMaterial* mat, const int numUVWs)
if( !fEnvMap )
{
plDynamicEnvMap* env = TRACKED_NEW plDynamicEnvMap((UInt16)fEnvSize, (UInt16)fEnvSize, 32);
plDynamicEnvMap* env = TRACKED_NEW plDynamicEnvMap((uint16_t)fEnvSize, (uint16_t)fEnvSize, 32);
hsgResMgr::ResMgr()->NewKey(GetKey()->GetName(), env, GetKey()->GetUoid().GetLocation());
fEnvMap = env;
env->SetPosition(hsPoint3(0, 0, 50.f));
@ -2425,11 +2425,11 @@ void plWaveSet7::IAddFixedVertexShader(hsGMaterial* mat, const int numUVWs)
}
// type is either plLayRefMsg::kVertexShader or plLayRefMsg::kPixelShader.
void plWaveSet7::IAddShaderToLayers(hsGMaterial* mat, int iFirst, int iLast, UInt8 type, plShader* shader)
void plWaveSet7::IAddShaderToLayers(hsGMaterial* mat, int iFirst, int iLast, uint8_t type, plShader* shader)
{
if( iFirst < 0 )
iFirst = 0;
if( UInt32(iLast) >= mat->GetNumLayers() )
if( uint32_t(iLast) >= mat->GetNumLayers() )
iLast = mat->GetNumLayers()-1;
int i;
for( i = iFirst; i <= iLast; i++ )
@ -2850,7 +2850,7 @@ void plWaveSet7::IUpdateShaders(plPipeline* pipe, const hsMatrix44& l2w, const h
void plWaveSet7::IUpdateBumpPShader(plPipeline* pipe, const hsMatrix44& l2w, const hsMatrix44& w2l)
{
plCONST(Int32) skip(0);
plCONST(int32_t) skip(0);
int i;
for( i = 0; i < kNumBumpShaders; i++ )
{
@ -3660,10 +3660,10 @@ plDrawableSpans* plWaveSet7::ICreateGraphDrawable(plDrawableSpans* drawable, hsG
const int nTris = (nWid-1) * 2;
hsTArray<UInt16> idxArr;
hsTArray<uint16_t> idxArr;
idxArr.SetCount(nTris * 3);
UInt16* idx = idxArr.AcquireArray();
uint16_t* idx = idxArr.AcquireArray();
int iBase = 0;
for( i = 0; i < nTris; i += 2 )
@ -3695,19 +3695,19 @@ plDrawableSpans* plWaveSet7::ICreateGraphDrawable(plDrawableSpans* drawable, hsG
return drawable;
}
plDrawableSpans* plWaveSet7::ICreateEmptyGraphDrawable(const char* name, UInt32 ref, int which)
plDrawableSpans* plWaveSet7::ICreateEmptyGraphDrawable(const char* name, uint32_t ref, int which)
{
plDrawableSpans* drawable = TRACKED_NEW plDrawableSpans;
char buff[256];
sprintf(buff, "%s_%s_%d", GetKey()->GetName(), name, which);
hsgResMgr::ResMgr()->NewKey(buff, drawable, GetKey()->GetUoid().GetLocation());
hsgResMgr::ResMgr()->SendRef(drawable->GetKey(), TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnRequest, which, (Int8)ref), plRefFlags::kActiveRef);
hsgResMgr::ResMgr()->SendRef(drawable->GetKey(), TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnRequest, which, (int8_t)ref), plRefFlags::kActiveRef);
return drawable;
}
hsGMaterial* plWaveSet7::ICreateEmptyMaterial(const char* name, UInt32 ref, int which)
hsGMaterial* plWaveSet7::ICreateEmptyMaterial(const char* name, uint32_t ref, int which)
{
hsGMaterial* mat = TRACKED_NEW hsGMaterial;
@ -3715,7 +3715,7 @@ hsGMaterial* plWaveSet7::ICreateEmptyMaterial(const char* name, UInt32 ref, int
sprintf(buff, "%s_%s_%d", GetKey()->GetName(), name, which);
hsgResMgr::ResMgr()->NewKey(buff, mat, GetKey()->GetUoid().GetLocation());
hsgResMgr::ResMgr()->SendRef(mat->GetKey(), TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnRequest, which, (Int8)ref), plRefFlags::kActiveRef);
hsgResMgr::ResMgr()->SendRef(mat->GetKey(), TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnRequest, which, (int8_t)ref), plRefFlags::kActiveRef);
return mat;
}
@ -3730,7 +3730,7 @@ plLayer* plWaveSet7::ICreateBlankLayer(const char* name, int suff)
return lay;
}
plMipmap* plWaveSet7::ICreateBlankTex(const char* name, int width, int height, UInt32 ref)
plMipmap* plWaveSet7::ICreateBlankTex(const char* name, int width, int height, uint32_t ref)
{
plMipmap* mipMap = TRACKED_NEW plMipmap(
width, height,
@ -3743,7 +3743,7 @@ plMipmap* plWaveSet7::ICreateBlankTex(const char* name, int width, int height, U
sprintf(buff, "%s_%s", GetKey()->GetName(), name);
hsgResMgr::ResMgr()->NewKey(buff, mipMap, GetKey()->GetUoid().GetLocation());
hsgResMgr::ResMgr()->SendRef(mipMap->GetKey(), TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnRequest, 0, (Int8)ref), plRefFlags::kActiveRef);
hsgResMgr::ResMgr()->SendRef(mipMap->GetKey(), TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnRequest, 0, (int8_t)ref), plRefFlags::kActiveRef);
return mipMap;
}
@ -3771,7 +3771,7 @@ plMipmap* plWaveSet7::ICreateGraphShoreTex(int width, int height)
int j;
for( j = 0; j < height; j++ )
{
UInt32 alpha = 255;
uint32_t alpha = 255;
plConst(int) kRampStart(4);
if( j <= kRampStart )
{
@ -3786,7 +3786,7 @@ plMipmap* plWaveSet7::ICreateGraphShoreTex(int width, int height)
{
alpha = 0;
}
UInt32 color = (alpha << 24)
uint32_t color = (alpha << 24)
| (0xff << 16)
| (0xff << 8)
| 0xff;
@ -3794,7 +3794,7 @@ plMipmap* plWaveSet7::ICreateGraphShoreTex(int width, int height)
int i;
for( i = 0; i < width; i++ )
{
UInt32* val = mipMap->GetAddr32(i, j);
uint32_t* val = mipMap->GetAddr32(i, j);
*val = color;
}
}
@ -3812,7 +3812,7 @@ void plWaveSet7::IRefillBubbleShoreTex()
const int height = mipMap->GetHeight();
// Initialize to white opaque.
memset(mipMap->GetAddr32(0,0), 0xff, width*height*sizeof(UInt32));
memset(mipMap->GetAddr32(0,0), 0xff, width*height*sizeof(uint32_t));
plConst(int) kMinNumBub(1024);
plConst(int) kMaxNumBub(6000);
@ -3857,9 +3857,9 @@ void plWaveSet7::IRefillBubbleShoreTex()
f *= (kMaxAlpha - kMinAlpha);
f += kMinAlpha;
UInt32* val = mipMap->GetAddr32(ii, jj);
UInt32 alpha = (*val) >> 24;
alpha = UInt32(hsScalar(alpha) * f);
uint32_t* val = mipMap->GetAddr32(ii, jj);
uint32_t alpha = (*val) >> 24;
alpha = uint32_t(hsScalar(alpha) * f);
*val &= 0x00ffffff;
*val |= (alpha << 24);
}
@ -3874,7 +3874,7 @@ void plWaveSet7::IRefillBubbleShoreTex()
int i;
for( i = 0; i < width; i++ )
{
UInt32* val = mipMap->GetAddr32(i, j);
uint32_t* val = mipMap->GetAddr32(i, j);
hsColorRGBA col;
col.FromARGB32(*val);
hsScalar alpha = col.a;
@ -3932,7 +3932,7 @@ void plWaveSet7::IRefillEdgeShoreTex()
int j;
for( j = 0; j < height; j++ )
{
UInt32 alpha = 0;
uint32_t alpha = 0;
if( (j > bot)&&(j < top) )
{
#if 0 // like x^2
@ -3956,13 +3956,13 @@ void plWaveSet7::IRefillEdgeShoreTex()
a *= 0.5f;
#endif
alpha = UInt32(a * maxAlpha);
alpha = uint32_t(a * maxAlpha);
}
int i;
for( i = 0; i < width; i++ )
{
UInt32* val = mipMap->GetAddr32(i, j);
uint32_t* val = mipMap->GetAddr32(i, j);
*val = (alpha << 24)
| (alpha << 16)
| (alpha << 8)