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Convert custom HeadSpin integer types to standard types from stdint.h
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@ -55,8 +55,8 @@ class plSpacePrepNode
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public:
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hsBounds3Ext fWorldBounds;
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Int16 fIndex;
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Int16 fDataIndex;
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int16_t fIndex;
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int16_t fDataIndex;
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plSpacePrepNode* fChildren[2];
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};
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@ -71,7 +71,7 @@ protected:
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hsBitVector fDisabled;
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plSpacePrepNode* fPrepTree;
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Int16 fTreeSize;
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int16_t fTreeSize;
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plSpacePrepNode* INewSubRoot(const hsBounds3Ext& bnd);
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void IFindBigList(hsTArray<plSpacePrepNode*>& nodes, hsScalar length, const hsVector3& axis, hsTArray<plSpacePrepNode*>& giants, hsTArray<plSpacePrepNode*>& strimp);
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@ -98,7 +98,7 @@ public:
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void Cleanup();
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void Reset();
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Int32 AddLeaf(const hsBounds3Ext& worldBnd, hsBool disable=false);
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int32_t AddLeaf(const hsBounds3Ext& worldBnd, hsBool disable=false);
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plSpaceTree* MakeTree();
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void TestTree(); // development only - NUKE ME mf horse
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