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Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -52,8 +52,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
class plVertDelta
{
public:
UInt16 fIdx;
UInt16 fPadding;
uint16_t fIdx;
uint16_t fPadding;
hsVector3 fPos;
hsVector3 fNorm;
};
@ -66,7 +66,7 @@ public:
hsTArray<plVertDelta> fDeltas;
UInt16 fNumUVWChans;
uint16_t fNumUVWChans;
hsPoint3* fUVWs; // Length is fUVWChans*fDeltas.GetCount() (*sizeof(hsPoint3) in bytes).
};
@ -94,7 +94,7 @@ public:
void ComputeDeltas(const hsTArray<plAccessSpan>& base, const hsTArray<plAccessSpan>& moved);
void ComputeDeltas(const hsTArray<plGeometrySpan*>& base, const hsTArray<plGeometrySpan*>& moved, const hsMatrix44& d2b, const hsMatrix44& d2bTInv);
UInt32 GetNumSpans() const { return fSpans.GetCount(); }
uint32_t GetNumSpans() const { return fSpans.GetCount(); }
void SetNumSpans(int n);
void SetDeltas(int iSpan, const hsTArray<plVertDelta>& deltas, int numUVWChans, const hsPoint3* uvws); // len uvws is deltas.GetCount() * numUVWChans