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Convert custom HeadSpin integer types to standard types from stdint.h
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@ -108,8 +108,8 @@ public:
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// then take the snapshot if you are going to be performing more modifications.
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// In ALL MODIFICATION CASES, if the modified data is paged out, and the original paged back in, you will
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// need to perform your operation again - your modifications aren't saved anywhere.
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void OpenRO(plDrawable* drawable, UInt32 spanIdx, plAccessSpan& acc, hsBool useSnapShot=true) const;
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void OpenRW(plDrawable* drawable, UInt32 spanIdx, plAccessSpan& acc, hsBool idxToo=false) const;
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void OpenRO(plDrawable* drawable, uint32_t spanIdx, plAccessSpan& acc, hsBool useSnapShot=true) const;
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void OpenRW(plDrawable* drawable, uint32_t spanIdx, plAccessSpan& acc, hsBool idxToo=false) const;
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// What do we need to close up here?
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void Close(plAccessSpan& acc) const;
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@ -147,12 +147,12 @@ public:
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// the state when the snapshot was taken. Note that channels not SnapShotted might have been modified
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// via OpenRW.
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//
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void TakeSnapShot(plDrawable* drawable, UInt32 spanIdx, UInt32 channels) const;
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void RestoreSnapShot(plDrawable* drawable, UInt32 spanIdx, UInt32 channels) const;
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void ReleaseSnapShot(plDrawable* drawable, UInt32 spanIdx) const;
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void TakeSnapShot(plDrawable* drawable, uint32_t spanIdx, uint32_t channels) const;
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void RestoreSnapShot(plDrawable* drawable, uint32_t spanIdx, uint32_t channels) const;
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void ReleaseSnapShot(plDrawable* drawable, uint32_t spanIdx) const;
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void TakeSnapShot(const plDrawInterface* di, UInt32 channels) const;
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void RestoreSnapShot(const plDrawInterface* di, UInt32 channels) const;
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void TakeSnapShot(const plDrawInterface* di, uint32_t channels) const;
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void RestoreSnapShot(const plDrawInterface* di, uint32_t channels) const;
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void ReleaseSnapShot(const plDrawInterface* di) const;
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// We often have geometry spans just sitting around devoid of any DI's, drawables or sceneobjects.
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@ -169,7 +169,7 @@ protected:
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void IAccessSpanFromParticle(plAccessSpan& dst, plDrawableSpans* drawable, const plParticleSpan* span, hsBool readOnly) const;
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void IAccessSpanFromSnap(plAccessSpan& dst, plDrawableSpans* drawable, const plSpan* src) const;
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void IOpen(plDrawable* d, UInt32 spanIdx, plAccessSpan& acc, hsBool useSnap, hsBool readOnly, hsBool idxToo=true) const;
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void IOpen(plDrawable* d, uint32_t spanIdx, plAccessSpan& acc, hsBool useSnap, hsBool readOnly, hsBool idxToo=true) const;
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};
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#endif // plAccessGeometry_inc
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