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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-21 12:49:10 +00:00

Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -52,13 +52,13 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
class EdgeBin
{
public:
UInt16 fVtx;
UInt16 fCount;
uint16_t fVtx;
uint16_t fCount;
EdgeBin() : fVtx(0), fCount(0) {}
};
void plAccMeshSmooth::FindEdges(UInt32 maxVtxIdx, UInt32 nTris, UInt16* idxList, hsTArray<UInt16>& edgeVerts)
void plAccMeshSmooth::FindEdges(uint32_t maxVtxIdx, uint32_t nTris, uint16_t* idxList, hsTArray<uint16_t>& edgeVerts)
{
hsTArray<EdgeBin>* bins = TRACKED_NEW hsTArray<EdgeBin>[maxVtxIdx+1];
@ -138,7 +138,7 @@ void plAccMeshSmooth::FindEdges(UInt32 maxVtxIdx, UInt32 nTris, UInt16* idxList,
delete [] bins;
}
void plAccMeshSmooth::FindEdges(hsTArray<plGeometrySpan*>& spans, hsTArray<UInt16>* edgeVerts)
void plAccMeshSmooth::FindEdges(hsTArray<plGeometrySpan*>& spans, hsTArray<uint16_t>* edgeVerts)
{
fSpans.SetCount(spans.GetCount());
@ -151,9 +151,9 @@ void plAccMeshSmooth::FindEdges(hsTArray<plGeometrySpan*>& spans, hsTArray<UInt1
plAccessTriSpan& triSpan = fSpans[i].AccessTri();
UInt32 nTris = triSpan.TriCount();
UInt16* idxList = triSpan.fTris;
UInt32 maxVertIdx = triSpan.VertCount()-1;
uint32_t nTris = triSpan.TriCount();
uint16_t* idxList = triSpan.fTris;
uint32_t maxVertIdx = triSpan.VertCount()-1;
FindEdges(maxVertIdx, nTris, idxList, edgeVerts[i]);
}
@ -161,8 +161,8 @@ void plAccMeshSmooth::FindEdges(hsTArray<plGeometrySpan*>& spans, hsTArray<UInt1
void plAccMeshSmooth::Smooth(hsTArray<plGeometrySpan*>& spans)
{
hsTArray<UInt16>* shareVtx = TRACKED_NEW hsTArray<UInt16>[spans.GetCount()];
hsTArray<UInt16>* edgeVerts = TRACKED_NEW hsTArray<UInt16>[spans.GetCount()];
hsTArray<uint16_t>* shareVtx = TRACKED_NEW hsTArray<uint16_t>[spans.GetCount()];
hsTArray<uint16_t>* edgeVerts = TRACKED_NEW hsTArray<uint16_t>[spans.GetCount()];
FindEdges(spans, edgeVerts);
int i;
@ -278,7 +278,7 @@ hsVector3 plAccMeshSmooth::INormalToLocal(plAccessSpan& span, const hsVector3& w
return ret;
}
void plAccMeshSmooth::FindSharedVerts(plAccessSpan& span, int numEdgeVerts, hsTArray<UInt16>& edgeVerts, hsTArray<UInt16>& shareVtx, VtxAccum& accum)
void plAccMeshSmooth::FindSharedVerts(plAccessSpan& span, int numEdgeVerts, hsTArray<uint16_t>& edgeVerts, hsTArray<uint16_t>& shareVtx, VtxAccum& accum)
{
plAccessTriSpan& triSpan = span.AccessTri();
int i;
@ -311,7 +311,7 @@ void plAccMeshSmooth::FindSharedVerts(plAccessSpan& span, int numEdgeVerts, hsTA
}
}
void plAccMeshSmooth::SetPositions(plAccessSpan& span, hsTArray<UInt16>& shareVtx, const hsPoint3& pos) const
void plAccMeshSmooth::SetPositions(plAccessSpan& span, hsTArray<uint16_t>& shareVtx, const hsPoint3& pos) const
{
plAccessTriSpan& triSpan = span.AccessTri();
int i;
@ -319,7 +319,7 @@ void plAccMeshSmooth::SetPositions(plAccessSpan& span, hsTArray<UInt16>& shareVt
triSpan.Position(shareVtx[i]) = IPositionToLocal(span, pos);
}
void plAccMeshSmooth::SetNormals(plAccessSpan& span, hsTArray<UInt16>& shareVtx, const hsVector3& norm) const
void plAccMeshSmooth::SetNormals(plAccessSpan& span, hsTArray<uint16_t>& shareVtx, const hsVector3& norm) const
{
plAccessTriSpan& triSpan = span.AccessTri();
int i;
@ -327,7 +327,7 @@ void plAccMeshSmooth::SetNormals(plAccessSpan& span, hsTArray<UInt16>& shareVtx,
triSpan.Normal(shareVtx[i]) = INormalToLocal(span, norm);
}
void plAccMeshSmooth::SetDiffuse(plAccessSpan& span, hsTArray<UInt16>& shareVtx, const hsColorRGBA& diff) const
void plAccMeshSmooth::SetDiffuse(plAccessSpan& span, hsTArray<uint16_t>& shareVtx, const hsColorRGBA& diff) const
{
plAccessTriSpan& triSpan = span.AccessTri();
hsAssert(triSpan.HasDiffuse(), "Calling SetColors on data with no color");