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Convert custom HeadSpin integer types to standard types from stdint.h
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@ -173,7 +173,7 @@ public:
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virtual plAGChannel * MakeBlend(plAGChannel *newChannel, plScalarChannel *channelBias, int blendPriority);
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// you cannot blend on top of a channel that has higher priority than you do.
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virtual UInt16 GetPriority();
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virtual uint16_t GetPriority();
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// SPECIFICS
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const plMatrixChannel * GetChannelA() const { return fChannelA; }
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