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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -184,7 +184,7 @@ void plArmatureModBase::RemoveTarget(plSceneObject* so)
plAGMasterMod::RemoveTarget(so);
}
hsBool plArmatureModBase::IEval(double time, hsScalar elapsed, UInt32 dirty)
hsBool plArmatureModBase::IEval(double time, hsScalar elapsed, uint32_t dirty)
{
if (IsFinal())
{
@ -507,12 +507,12 @@ int plArmatureModBase::AppendBoneVec(plKeyVector *boneVec)
return fUnusedBones.size() - 1;
}
UInt8 plArmatureModBase::GetNumLOD() const
uint8_t plArmatureModBase::GetNumLOD() const
{
return fMeshKeys.size();
}
void plArmatureModBase::EnablePhysics(hsBool status, UInt16 reason /* = kDisableReasonUnknown */)
void plArmatureModBase::EnablePhysics(hsBool status, uint16_t reason /* = kDisableReasonUnknown */)
{
if (status)
fDisabledPhysics &= ~reason;
@ -538,7 +538,7 @@ void plArmatureModBase::EnablePhysicsKinematic(hsBool status)
fController->Kinematic(status);
}
void plArmatureModBase::EnableDrawing(hsBool status, UInt16 reason /* = kDisableReasonUnknown */)
void plArmatureModBase::EnableDrawing(hsBool status, uint16_t reason /* = kDisableReasonUnknown */)
{
hsBool oldStatus = !fDisabledDraw;
if (status)
@ -758,7 +758,7 @@ const plSceneObject *plArmatureMod::FindBone(const char * name) const
return result;
}
const plSceneObject *plArmatureMod::FindBone(UInt32 id) const
const plSceneObject *plArmatureMod::FindBone(uint32_t id) const
{
if(fBoneMap)
return fBoneMap->FindBone(id);
@ -766,7 +766,7 @@ const plSceneObject *plArmatureMod::FindBone(UInt32 id) const
return nil;
}
void plArmatureMod::AddBoneMapping(UInt32 id, const plSceneObject *bone)
void plArmatureMod::AddBoneMapping(uint32_t id, const plSceneObject *bone)
{
if(!fBoneMap)
fBoneMap = TRACKED_NEW plAvBoneMap();
@ -932,7 +932,7 @@ void plArmatureMod::UnRegisterForBehaviorNotify(plKey key)
fNotifyKeys.RemoveItem(key);
}
void plArmatureMod::IFireBehaviorNotify(UInt32 type, hsBool behaviorStart)
void plArmatureMod::IFireBehaviorNotify(uint32_t type, hsBool behaviorStart)
{
if (fNotifyKeys.GetCount() > 0)
{
@ -1495,7 +1495,7 @@ hsBool plArmatureMod::IHandleControlMsg(plControlEventMsg* pMsg)
void plArmatureMod::IHandleInputStateMsg(plAvatarInputStateMsg *msg)
{
int i;
UInt32 curBit;
uint32_t curBit;
for (i = 0, curBit = 0x1; i < plAvatarInputStateMsg::fMapSize; i++, curBit <<= 1)
{
SetInputFlag(msg->fCodeMap[i], msg->fState & curBit);
@ -1503,14 +1503,14 @@ void plArmatureMod::IHandleInputStateMsg(plAvatarInputStateMsg *msg)
}
void plArmatureMod::SynchInputState(UInt32 rcvID /* = kInvalidPlayerID */)
void plArmatureMod::SynchInputState(uint32_t rcvID /* = kInvalidPlayerID */)
{
if (plAvatarMgr::GetInstance()->GetLocalAvatar() != this)
return;
plAvatarInputStateMsg *msg = TRACKED_NEW plAvatarInputStateMsg();
int i;
UInt32 curBit;
uint32_t curBit;
for (i = 0, curBit = 0x1; i < plAvatarInputStateMsg::fMapSize; i++, curBit <<= 1)
{
if (GetInputFlag(msg->fCodeMap[i]))
@ -1548,7 +1548,7 @@ void plArmatureMod::ILinkToPersonalAge()
pMsg->Send();
}
hsBool plArmatureMod::IEval(double time, hsScalar elapsed, UInt32 dirty)
hsBool plArmatureMod::IEval(double time, hsScalar elapsed, uint32_t dirty)
{
if (IsFinal())
{
@ -1843,7 +1843,7 @@ void plArmatureMod::Read(hsStream * stream, hsResMgr *mgr)
plgDispatch::Dispatch()->RegisterForExactType(plAvatarStealthModeMsg::Index(), GetKey());
}
hsBool plArmatureMod::DirtySynchState(const char* SDLStateName, UInt32 synchFlags)
hsBool plArmatureMod::DirtySynchState(const char* SDLStateName, uint32_t synchFlags)
{
// skip requests to synch non-avatar state
if (SDLStateName && stricmp(SDLStateName, kSDLAvatar))
@ -1862,7 +1862,7 @@ hsBool plArmatureMod::DirtySynchState(const char* SDLStateName, UInt32 synchFlag
return false;
}
hsBool plArmatureMod::DirtyPhysicalSynchState(UInt32 synchFlags)
hsBool plArmatureMod::DirtyPhysicalSynchState(uint32_t synchFlags)
{
synchFlags |= plSynchedObject::kForceFullSend; // TEMP
synchFlags |= plSynchedObject::kBCastToClients;
@ -1931,7 +1931,7 @@ void plArmatureMod::ICustomizeApplicator()
}
}
const plSceneObject *plArmatureMod::GetClothingSO(UInt8 lod) const
const plSceneObject *plArmatureMod::GetClothingSO(uint8_t lod) const
{
if (fClothToSOMap.GetCount() <= lod)
return nil;
@ -1947,7 +1947,7 @@ void plArmatureMod::NetworkSynch(double timeNow, int force)
{
// make sure state change gets sent out over the network
// avatar state should use relevance region filtering
UInt32 flags = kBCastToClients | kUseRelevanceRegions;
uint32_t flags = kBCastToClients | kUseRelevanceRegions;
if (force)
flags |= kForceFullSend;
DirtyPhysicalSynchState(flags);
@ -2094,7 +2094,7 @@ int plArmatureMod::GetBrainCount()
return fBrains.size();
}
plArmatureBrain * plArmatureMod::FindBrainByClass(UInt32 classID) const
plArmatureBrain * plArmatureMod::FindBrainByClass(uint32_t classID) const
{
int n = fBrains.size();
@ -2474,10 +2474,10 @@ const char *plArmatureMod::GetAnimRootName(const char *name)
return name + fAnimationPrefix.length();
}
Int8 plArmatureMod::AnimNameToIndex(const char *name)
int8_t plArmatureMod::AnimNameToIndex(const char *name)
{
const char *rootName = GetAnimRootName(name);
Int8 result = -1;
int8_t result = -1;
if (!strcmp(rootName, "Walk") || !strcmp(rootName, "WalkBack") ||
!strcmp(rootName, "LadderDown") || !strcmp(rootName, "LadderDownOn") ||
@ -2655,7 +2655,7 @@ int plArmatureMod::RefreshDebugDisplay()
plDebugText &debugTxt = plDebugText::Instance();
char strBuf[ 2048 ];
int lineHeight = debugTxt.GetFontSize() + 4;
UInt32 scrnWidth, scrnHeight;
uint32_t scrnWidth, scrnHeight;
debugTxt.GetScreenSize( &scrnWidth, &scrnHeight );
int y = 10;
@ -2784,7 +2784,7 @@ void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, char *str
class plAvBoneMap::BoneMapImp
{
public:
typedef std::map<UInt32, const plSceneObject *> id2SceneObjectMap;
typedef std::map<uint32_t, const plSceneObject *> id2SceneObjectMap;
id2SceneObjectMap fMap;
};
@ -2798,7 +2798,7 @@ plAvBoneMap::~plAvBoneMap()
delete fImp;
}
const plSceneObject * plAvBoneMap::FindBone(UInt32 boneID)
const plSceneObject * plAvBoneMap::FindBone(uint32_t boneID)
{
BoneMapImp::id2SceneObjectMap::iterator i = fImp->fMap.find(boneID);
const plSceneObject *result = nil;
@ -2810,7 +2810,7 @@ const plSceneObject * plAvBoneMap::FindBone(UInt32 boneID)
return result;
}
void plAvBoneMap::AddBoneMapping(UInt32 boneID, const plSceneObject *SO)
void plAvBoneMap::AddBoneMapping(uint32_t boneID, const plSceneObject *SO)
{
(fImp->fMap)[boneID] = SO;
}