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Convert custom HeadSpin integer types to standard types from stdint.h
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@ -157,12 +157,12 @@ hsBool plArmatureEffectsMgr::MsgReceive(plMessage* msg)
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return hsKeyedObject::MsgReceive(msg);
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}
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UInt32 plArmatureEffectsMgr::GetNumEffects()
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uint32_t plArmatureEffectsMgr::GetNumEffects()
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{
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return fEffects.GetCount();
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}
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plArmatureEffect *plArmatureEffectsMgr::GetEffect(UInt32 num)
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plArmatureEffect *plArmatureEffectsMgr::GetEffect(uint32_t num)
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{
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return fEffects[num];
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}
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@ -214,9 +214,9 @@ void plArmatureEffectFootSound::Read(hsStream* s, hsResMgr* mgr)
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}
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}
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UInt32 plArmatureEffectFootSound::IFindSurfaceByTrigger(plKey trigger)
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uint32_t plArmatureEffectFootSound::IFindSurfaceByTrigger(plKey trigger)
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{
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UInt32 i;
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uint32_t i;
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// Skip index 0. It's the special "NoSurface" that should always be at the stack bottom
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for (i = 1; i < fSurfaces.GetCount(); i++)
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@ -265,7 +265,7 @@ hsBool plArmatureEffectFootSound::HandleTrigger(plMessage* msg)
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plArmatureEffectMsg *eMsg = plArmatureEffectMsg::ConvertNoRef(msg);
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if (eMsg)
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{
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UInt32 curSurfaceIndex = fSurfaces[fSurfaces.GetCount() - 1]->fID;
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uint32_t curSurfaceIndex = fSurfaces[fSurfaces.GetCount() - 1]->fID;
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if (curSurfaceIndex < plArmatureEffectsMgr::kMaxSurface && fMods[curSurfaceIndex] != nil)
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{
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@ -302,7 +302,7 @@ hsBool plArmatureEffectFootSound::HandleTrigger(plMessage* msg)
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}
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else
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{
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UInt32 index = IFindSurfaceByTrigger(sMsg->GetSender());
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uint32_t index = IFindSurfaceByTrigger(sMsg->GetSender());
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if (index != -1)
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{
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if (index == fSurfaces.GetCount() - 1) // It's the top on the stack
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@ -324,7 +324,7 @@ void plArmatureEffectFootSound::Reset()
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delete fSurfaces.Pop();
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}
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void plArmatureEffectFootSound::SetFootType(UInt8 type)
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void plArmatureEffectFootSound::SetFootType(uint8_t type)
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{
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if (type == kFootTypeBare)
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{
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