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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -98,7 +98,7 @@ public:
This attaches the animation channels to the channels of
the master modifier and creates all the bookkeeping structures
necessary to undo it later. */
plAGAnimInstance(plAGAnim * anim, plAGMasterMod * master, hsScalar blend, UInt16 blendPriority, hsBool cache, bool useAmplitude);
plAGAnimInstance(plAGAnim * anim, plAGMasterMod * master, hsScalar blend, uint16_t blendPriority, hsBool cache, bool useAmplitude);
/** Destructor. Removes the animation from the scene objects it's attached to. */
virtual ~plAGAnimInstance();
@ -172,7 +172,7 @@ public:
\param goal is the desired blend strength
\param rate is in blend units per second
\type is either kFadeBlend or kFadeAmp */
void Fade(hsScalar goal, hsScalar rate, UInt8 type = kFadeBlend);
void Fade(hsScalar goal, hsScalar rate, uint8_t type = kFadeBlend);
/** Fade the animation and detach it after the fade is complete.
Extremely useful for situations where the controlling logic
@ -222,7 +222,7 @@ public:
void SearchForGlobals(); // Util function to setup SDL channels
protected:
/** Set up bookkeeping for a fade. */
void ISetupFade(hsScalar goal, hsScalar rate, bool detach, UInt8 type);
void ISetupFade(hsScalar goal, hsScalar rate, bool detach, uint8_t type);
void IRegisterDetach(const char *channelName, plAGChannel *channel);
@ -264,7 +264,7 @@ protected:
extern const char *gGlobalAnimName;
extern const char *gGlobalChannelName;
void RegisterAGAlloc(plAGChannel *object, const char *chanName, const char *animName, UInt16 classIndex);
void RegisterAGAlloc(plAGChannel *object, const char *chanName, const char *animName, uint16_t classIndex);
void UnRegisterAGAlloc(plAGChannel *object);
void DumpAGAllocs();