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Convert custom HeadSpin integer types to standard types from stdint.h

This commit is contained in:
2012-01-19 21:19:26 -05:00
parent a0d54e2644
commit 5027b5a4ac
1301 changed files with 14497 additions and 14532 deletions

View File

@ -169,10 +169,10 @@ enum {
//============================================================================
struct GameMsgHeader {
dword messageId;
dword transId;
dword recvGameId; // 0 --> GameMgr, non-zero --> GameSrv
dword messageBytes;
uint32_t messageId;
uint32_t transId;
uint32_t recvGameId; // 0 --> GameMgr, non-zero --> GameSrv
uint32_t messageBytes;
};
//========================================================================
@ -182,35 +182,35 @@ enum {
// Cli2Srv
struct Cli2Srv_GameMgr_CreateGame : GameMsgHeader {
Uuid gameTypeId;
dword createOptions;
dword createDataBytes;
byte createData[1]; // [createDataBytes]
uint32_t createOptions;
uint32_t createDataBytes;
uint8_t createData[1]; // [createDataBytes]
};
struct Cli2Srv_GameMgr_JoinGame : GameMsgHeader {
// Field ordering here is vitally important, see pfGameMgr::JoinGame for explanation
dword newGameId;
dword createOptions;
uint32_t newGameId;
uint32_t createOptions;
Uuid gameTypeId;
dword createDataBytes;
byte createData[1]; // [createDataBytes]
uint32_t createDataBytes;
uint8_t createData[1]; // [createDataBytes]
};
// Srv2Cli
struct Srv2Cli_GameMgr_GameInstance : GameMsgHeader {
EGameJoinError result;
dword ownerId;
uint32_t ownerId;
Uuid gameTypeId;
dword newGameId;
uint32_t newGameId;
};
struct Srv2Cli_GameMgr_InviteReceived : GameMsgHeader {
dword inviterId;
uint32_t inviterId;
Uuid gameTypeId;
dword newGameId;
uint32_t newGameId;
};
struct Srv2Cli_GameMgr_InviteRevoked : GameMsgHeader {
dword inviterId;
uint32_t inviterId;
Uuid gameTypeId;
dword newGameId;
uint32_t newGameId;
};
@ -222,26 +222,26 @@ enum {
struct Cli2Srv_Game_LeaveGame : GameMsgHeader {
};
struct Cli2Srv_Game_Invite : GameMsgHeader {
dword playerId;
uint32_t playerId;
};
struct Cli2Srv_Game_Uninvite : GameMsgHeader {
dword playerId;
uint32_t playerId;
};
// Srv2Cli
struct Srv2Cli_Game_PlayerJoined : GameMsgHeader {
dword playerId;
uint32_t playerId;
};
struct Srv2Cli_Game_PlayerLeft : GameMsgHeader {
dword playerId;
uint32_t playerId;
};
struct Srv2Cli_Game_InviteFailed : GameMsgHeader {
dword inviteeId;
dword operationId;
uint32_t inviteeId;
uint32_t operationId;
EGameInviteError error;
};
struct Srv2Cli_Game_OwnerChange : GameMsgHeader {
dword ownerId;
uint32_t ownerId;
};