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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-21 04:39:45 +00:00
Convert custom HeadSpin integer types to standard types from stdint.h
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@ -124,10 +124,10 @@ enum {
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// Message parameters
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//========================================================================
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struct Marker_CreateParam {
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byte gameType; // member of EMarkerGameType
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wchar gameName[256];
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dword timeLimit;
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wchar templateID[80]; // empty if creating a new game, guid if a quest game and we need to grab the data from the state server
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uint8_t gameType; // member of EMarkerGameType
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wchar_t gameName[256];
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uint32_t timeLimit;
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wchar_t templateID[80]; // empty if creating a new game, guid if a quest game and we need to grab the data from the state server
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};
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//========================================================================
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@ -145,10 +145,10 @@ enum {
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// nothing
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};
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struct Cli2Srv_Marker_ChangeGameName : GameMsgHeader {
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wchar gameName[256];
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wchar_t gameName[256];
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};
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struct Cli2Srv_Marker_ChangeTimeLimit : GameMsgHeader {
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dword timeLimit;
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uint32_t timeLimit;
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};
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struct Cli2Srv_Marker_DeleteGame : GameMsgHeader {
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// nothing
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@ -157,35 +157,35 @@ enum {
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double x;
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double y;
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double z;
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wchar name[256];
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wchar age[80];
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wchar_t name[256];
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wchar_t age[80];
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};
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struct Cli2Srv_Marker_DeleteMarker : GameMsgHeader {
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dword markerID;
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uint32_t markerID;
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};
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struct Cli2Srv_Marker_ChangeMarkerName : GameMsgHeader {
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dword markerID;
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wchar markerName[256];
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uint32_t markerID;
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wchar_t markerName[256];
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};
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struct Cli2Srv_Marker_CaptureMarker : GameMsgHeader {
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dword markerID;
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uint32_t markerID;
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};
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// Srv2Cli
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struct Srv2Cli_Marker_TemplateCreated : GameMsgHeader {
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wchar templateID[80];
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wchar_t templateID[80];
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};
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struct Srv2Cli_Marker_TeamAssigned : GameMsgHeader {
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byte teamNumber; // 1 or 2
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uint8_t teamNumber; // 1 or 2
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};
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struct Srv2Cli_Marker_GameType : GameMsgHeader {
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byte gameType; // member of EMarkerGameType
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uint8_t gameType; // member of EMarkerGameType
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};
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struct Srv2Cli_Marker_GameStarted : GameMsgHeader {
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// nothing
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};
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struct Srv2Cli_Marker_GamePaused : GameMsgHeader {
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dword timeLeft; // 0 if quest game, since they don't have a timer
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uint32_t timeLeft; // 0 if quest game, since they don't have a timer
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};
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struct Srv2Cli_Marker_GameReset : GameMsgHeader {
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// nothing
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@ -194,10 +194,10 @@ enum {
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// nothing
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};
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struct Srv2Cli_Marker_GameNameChanged : GameMsgHeader {
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wchar newName[256];
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wchar_t newName[256];
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};
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struct Srv2Cli_Marker_TimeLimitChanged : GameMsgHeader {
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dword newTimeLimit;
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uint32_t newTimeLimit;
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};
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struct Srv2Cli_Marker_GameDeleted : GameMsgHeader {
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bool failed; // did the delete fail?
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@ -206,20 +206,20 @@ enum {
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double x;
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double y;
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double z;
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dword markerID;
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wchar name[256];
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wchar age[80];
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uint32_t markerID;
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wchar_t name[256];
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wchar_t age[80];
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};
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struct Srv2Cli_Marker_MarkerDeleted : GameMsgHeader {
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dword markerID;
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uint32_t markerID;
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};
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struct Srv2Cli_Marker_MarkerNameChanged : GameMsgHeader {
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dword markerID;
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wchar newName[256];
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uint32_t markerID;
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wchar_t newName[256];
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};
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struct Srv2Cli_Marker_MarkerCaptured : GameMsgHeader {
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dword markerID;
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byte team; // 0 for no team, or for quest games
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uint32_t markerID;
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uint8_t team; // 0 for no team, or for quest games
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};
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