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Convert custom HeadSpin integer types to standard types from stdint.h
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@ -98,10 +98,10 @@ public:
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virtual int GetGroup() const = 0;
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// Flags in plSimDefs::plLOSDB
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virtual void AddLOSDB(UInt16 flag) = 0;
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virtual void RemoveLOSDB(UInt16 flag) = 0;
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virtual UInt16 GetAllLOSDBs() = 0;
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virtual hsBool IsInLOSDB(UInt16 flag) = 0;
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virtual void AddLOSDB(uint16_t flag) = 0;
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virtual void RemoveLOSDB(uint16_t flag) = 0;
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virtual uint16_t GetAllLOSDBs() = 0;
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virtual hsBool IsInLOSDB(uint16_t flag) = 0;
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// Return the key of our subworld. May be a nil key.
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virtual plKey GetWorldKey() const = 0;
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@ -126,7 +126,7 @@ public:
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// going to be for now.
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virtual void ExcludeRegionHack(hsBool cleared) = 0;
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virtual plDrawableSpans* CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo) = 0;
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virtual plDrawableSpans* CreateProxy(hsGMaterial* mat, hsTArray<uint32_t>& idx, plDrawableSpans* addTo) = 0;
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};
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#endif // plPhysical_inc
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