mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 11:19:10 +00:00
Convert custom HeadSpin integer types to standard types from stdint.h
This commit is contained in:
@ -67,7 +67,7 @@ protected:
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};
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// Volatile flag, whether we're setup yet or not.
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UInt8 fSetup;
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uint8_t fSetup;
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enum {
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kNearTrans,
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@ -84,7 +84,7 @@ protected:
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hsTArray<plFadeOpacityLay*> fFadeLays;
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// We only act in response to messages.
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) { return false; }
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virtual hsBool IEval(double secs, hsScalar del, uint32_t dirty) { return false; }
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hsScalar ICalcOpacity(const hsPoint3& targPos, const hsPoint3& refPos) const;
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void ISetOpacity();
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@ -55,9 +55,9 @@ plFadeOpacityLay::~plFadeOpacityLay()
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{
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}
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UInt32 plFadeOpacityLay::Eval(double secs, UInt32 frame, UInt32 ignore)
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uint32_t plFadeOpacityLay::Eval(double secs, uint32_t frame, uint32_t ignore)
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{
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UInt32 ret = plLayerInterface::Eval(secs, frame, ignore);
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uint32_t ret = plLayerInterface::Eval(secs, frame, ignore);
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if( fUnderLay )
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{
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@ -59,7 +59,7 @@ public:
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CLASSNAME_REGISTER( plFadeOpacityLay );
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GETINTERFACE_ANY( plFadeOpacityLay, plLayerInterface );
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virtual UInt32 Eval(double secs, UInt32 frame, UInt32 ignore);
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virtual uint32_t Eval(double secs, uint32_t frame, uint32_t ignore);
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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@ -80,7 +80,7 @@ protected:
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double fStart;
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FadeState fFade;
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UInt8 fSetup;
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uint8_t fSetup;
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hsPoint3 fLastEye;
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@ -101,7 +101,7 @@ protected:
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void ISetup(plSceneObject* so);
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// We only act in response to messages.
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) { return false; }
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virtual hsBool IEval(double secs, hsScalar del, uint32_t dirty) { return false; }
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public:
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plFadeOpacityMod();
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@ -87,7 +87,7 @@ void plGrabCubeRenderRequest::Render(plPipeline* pipe, plPageTreeMgr* pageMgr)
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}
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void plGrabCubeMap::GrabCube(plPipeline* pipe, plSceneObject* obj, const char* pref, const hsColorRGBA& clearColor, UInt8 q)
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void plGrabCubeMap::GrabCube(plPipeline* pipe, plSceneObject* obj, const char* pref, const hsColorRGBA& clearColor, uint8_t q)
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{
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hsPoint3 center;
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if( obj && !(obj->GetLocalToWorld().fFlags & hsMatrix44::kIsIdent) )
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@ -105,18 +105,18 @@ void plGrabCubeMap::GrabCube(plPipeline* pipe, plSceneObject* obj, const char* p
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ISetupRenderRequests(pipe, center, pref, clearColor, q);
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}
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void plGrabCubeMap::GrabCube(plPipeline* pipe, const hsPoint3& center, const char* pref, const hsColorRGBA& clearColor, UInt8 q)
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void plGrabCubeMap::GrabCube(plPipeline* pipe, const hsPoint3& center, const char* pref, const hsColorRGBA& clearColor, uint8_t q)
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{
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ISetupRenderRequests(pipe, center, pref, clearColor, q);
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}
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void plGrabCubeMap::ISetupRenderRequests(plPipeline* pipe, const hsPoint3& center, const char* pref, const hsColorRGBA& clearColor, UInt8 q) const
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void plGrabCubeMap::ISetupRenderRequests(plPipeline* pipe, const hsPoint3& center, const char* pref, const hsColorRGBA& clearColor, uint8_t q) const
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{
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hsMatrix44 worldToCameras[6];
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hsMatrix44 cameraToWorlds[6];
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hsMatrix44::MakeEnvMapMatrices(center, worldToCameras, cameraToWorlds);
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UInt32 renderState
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uint32_t renderState
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= plPipeline::kRenderNormal
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| plPipeline::kRenderClearColor
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| plPipeline::kRenderClearDepth;
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@ -59,7 +59,7 @@ public:
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plGrabCubeRenderRequest();
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char fFileName[256];
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UInt8 fQuality;
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uint8_t fQuality;
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// This function is called after the render request is processed by the client
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virtual void Render(plPipeline* pipe, plPageTreeMgr* pageMgr);
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@ -68,12 +68,12 @@ public:
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class plGrabCubeMap
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{
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protected:
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void ISetupRenderRequests(plPipeline* pipe, const hsPoint3& center, const char* pref, const hsColorRGBA& clearColor, UInt8 q) const;
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void ISetupRenderRequests(plPipeline* pipe, const hsPoint3& center, const char* pref, const hsColorRGBA& clearColor, uint8_t q) const;
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public:
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plGrabCubeMap() {}
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void GrabCube(plPipeline* pipe, plSceneObject* obj, const char* pref, const hsColorRGBA& clearColor, UInt8 q=75);
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void GrabCube(plPipeline* pipe, const hsPoint3& pos, const char* pref, const hsColorRGBA& clearColor, UInt8 q=75);
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void GrabCube(plPipeline* pipe, plSceneObject* obj, const char* pref, const hsColorRGBA& clearColor, uint8_t q=75);
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void GrabCube(plPipeline* pipe, const hsPoint3& pos, const char* pref, const hsColorRGBA& clearColor, uint8_t q=75);
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};
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@ -114,7 +114,7 @@ hsBool plLayerAVI::IInit()
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return ISetFault("Can't get first frame");
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ISetSize(bmi->bmiHeader.biWidth, bmi->bmiHeader.biHeight);
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Int32 endFrame = fAVIInfo->fAVIStreamInfo.dwLength-1;
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int32_t endFrame = fAVIInfo->fAVIStreamInfo.dwLength-1;
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hsScalar length = float(endFrame) * float(fAVIInfo->fAVIStreamInfo.dwScale)
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/ float(fAVIInfo->fAVIStreamInfo.dwRate);
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ISetLength(length);
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@ -123,14 +123,14 @@ hsBool plLayerAVI::IInit()
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return false;
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}
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Int32 plLayerAVI::ISecsToFrame(hsScalar secs)
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int32_t plLayerAVI::ISecsToFrame(hsScalar secs)
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{
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#if HS_BUILD_FOR_WIN32
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float timeScale = float(fAVIInfo->fAVIStreamInfo.dwRate) / float(fAVIInfo->fAVIStreamInfo.dwScale);
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#else
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float timeScale = 1.0f;
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#endif
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return Int32(secs * timeScale + 0.5f);
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return int32_t(secs * timeScale + 0.5f);
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}
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hsBool plLayerAVI::IGetCurrentFrame()
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@ -165,9 +165,9 @@ static hsBool ICopySourceToTexture16(BITMAPINFO* bmi, plMipmap* b)
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{
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hsAssert( b != nil, "nil mipmap passed to ICopySourceToTexture16()" );
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UInt16* pSrc = (UInt16*)( bmi->bmiHeader.biSize + (BYTE*)bmi );
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uint16_t* pSrc = (uint16_t*)( bmi->bmiHeader.biSize + (BYTE*)bmi );
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UInt32* pix = (UInt32*)b->GetImage();
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uint32_t* pix = (uint32_t*)b->GetImage();
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pix += b->GetWidth() * b->GetHeight();
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int width = bmi->bmiHeader.biWidth;
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@ -178,11 +178,11 @@ static hsBool ICopySourceToTexture16(BITMAPINFO* bmi, plMipmap* b)
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int i;
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for( i = 0; i < useHeight; i++ )
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{
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UInt16* src = pSrc;
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uint16_t* src = pSrc;
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pSrc += width;
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pix -= b->GetWidth();
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UInt32* tPix = pix;
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uint32_t* tPix = pix;
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int j;
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for( j = 0; j < useWidth; j++ )
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{
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@ -55,7 +55,7 @@ protected:
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hsBool ICloseMovie();
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virtual Int32 ISecsToFrame(hsScalar secs);
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virtual int32_t ISecsToFrame(hsScalar secs);
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virtual hsBool IInit();
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virtual hsBool IGetCurrentFrame();
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virtual hsBool IRelease();
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@ -143,7 +143,7 @@ hsBool plLayerMovie::IMovieIsIdle()
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hsBool plLayerMovie::ICurrentFrameDirty(double wSecs)
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{
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hsScalar secs = fTimeConvert.WorldToAnimTime(wSecs);
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UInt32 frame = ISecsToFrame(secs);
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uint32_t frame = ISecsToFrame(secs);
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if( frame == fCurrentFrame )
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return false;
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fCurrentFrame = frame;
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@ -151,9 +151,9 @@ hsBool plLayerMovie::ICurrentFrameDirty(double wSecs)
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return true;
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}
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UInt32 plLayerMovie::Eval(double wSecs, UInt32 frame, UInt32 ignore)
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uint32_t plLayerMovie::Eval(double wSecs, uint32_t frame, uint32_t ignore)
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{
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UInt32 dirty = plLayerAnimation::Eval(wSecs, frame, ignore);
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uint32_t dirty = plLayerAnimation::Eval(wSecs, frame, ignore);
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if( !IGetFault() && !(ignore & kTexture) )
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{
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@ -57,11 +57,11 @@ protected:
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// plAnimTimeConvert fTimeConvert;
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Int32 fCurrentFrame;
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int32_t fCurrentFrame;
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hsScalar fLength;
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UInt32 fWidth, fHeight;
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uint32_t fWidth, fHeight;
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virtual Int32 ISecsToFrame(hsScalar secs) = 0;
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virtual int32_t ISecsToFrame(hsScalar secs) = 0;
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hsBool IGetFault() const { return !(fMovieName && *fMovieName); }
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hsBool ISetFault(const char* errStr);
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@ -82,7 +82,7 @@ public:
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CLASSNAME_REGISTER( plLayerMovie );
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GETINTERFACE_ANY( plLayerMovie, plLayerAnimation );
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virtual UInt32 Eval(double secs, UInt32 frame, UInt32 ignore);
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virtual uint32_t Eval(double secs, uint32_t frame, uint32_t ignore);
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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