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Convert custom HeadSpin integer types to standard types from stdint.h
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@ -58,7 +58,7 @@ struct pfGameScore : AtomicRef
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{
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unsigned scoreId;
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unsigned ownerId;
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UInt32 createdTime;
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uint32_t createdTime;
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char gameName[kMaxGameScoreNameLength];
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unsigned gameType;
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int value;
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@ -69,7 +69,7 @@ struct pfGameScore : AtomicRef
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void Init(
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unsigned sid,
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unsigned oid,
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UInt32 createTime,
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uint32_t createTime,
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const char gname[],
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unsigned gType,
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int val
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