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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Get rid of NEW(), TRACKED_NEW, and ZERO().

This commit is contained in:
Darryl Pogue
2012-01-21 01:09:48 -08:00
committed by Adam Johnson
parent 30430d3024
commit 5013a978eb
423 changed files with 2500 additions and 2503 deletions

View File

@ -90,36 +90,36 @@ public:
static void GetElements(hsTArray<plClothingElement *> &out)
{
/*
out.Append(TRACKED_NEW plClothingElement("shirt-chest", 768, 0, 256, 512));
out.Append(TRACKED_NEW plClothingElement("shirt-sleeve", 512, 192, 256, 128));
out.Append(TRACKED_NEW plClothingElement("face", 0, 0, 512, 512));
out.Append(TRACKED_NEW plClothingElement("eyeball", 64, 512, 64, 64));
out.Append(TRACKED_NEW plClothingElement("shoe-top", 0, 832, 128, 128));
out.Append(TRACKED_NEW plClothingElement("shoe-bottom", 0, 768, 128, 64));
out.Append(TRACKED_NEW plClothingElement("pants", 512, 512, 512, 512));
out.Append(TRACKED_NEW plClothingElement("hand-LOD", 64, 576, 64, 64));
out.Append(TRACKED_NEW plClothingElement("hand-square", 128, 512, 128, 128));
out.Append(TRACKED_NEW plClothingElement("hand-wide", 0, 640, 256, 128));
out.Append(TRACKED_NEW plClothingElement("playerbook", 512, 0, 256, 128));
out.Append(TRACKED_NEW plClothingElement("backpack", 512, 256, 256, 256));
out.Append(TRACKED_NEW plClothingElement("glasses-front", 256, 512, 256, 64));
out.Append(TRACKED_NEW plClothingElement("glasses-side", 256, 576, 256, 32));
out.Append(TRACKED_NEW plClothingElement("KI", 256, 640, 256, 128));
out.Append(new plClothingElement("shirt-chest", 768, 0, 256, 512));
out.Append(new plClothingElement("shirt-sleeve", 512, 192, 256, 128));
out.Append(new plClothingElement("face", 0, 0, 512, 512));
out.Append(new plClothingElement("eyeball", 64, 512, 64, 64));
out.Append(new plClothingElement("shoe-top", 0, 832, 128, 128));
out.Append(new plClothingElement("shoe-bottom", 0, 768, 128, 64));
out.Append(new plClothingElement("pants", 512, 512, 512, 512));
out.Append(new plClothingElement("hand-LOD", 64, 576, 64, 64));
out.Append(new plClothingElement("hand-square", 128, 512, 128, 128));
out.Append(new plClothingElement("hand-wide", 0, 640, 256, 128));
out.Append(new plClothingElement("playerbook", 512, 0, 256, 128));
out.Append(new plClothingElement("backpack", 512, 256, 256, 256));
out.Append(new plClothingElement("glasses-front", 256, 512, 256, 64));
out.Append(new plClothingElement("glasses-side", 256, 576, 256, 32));
out.Append(new plClothingElement("KI", 256, 640, 256, 128));
*/
out.Append(TRACKED_NEW plClothingElement("Chest", 768, 0, 256, 512));
out.Append(TRACKED_NEW plClothingElement("Arm", 512, 192, 256, 128));
out.Append(TRACKED_NEW plClothingElement("Face", 0, 256, 512, 256));
out.Append(TRACKED_NEW plClothingElement("Eye", 64, 704, 64, 64));
out.Append(TRACKED_NEW plClothingElement("Extra Hair", 256, 0, 256, 256));
out.Append(TRACKED_NEW plClothingElement("Hat", 0, 0, 256, 256));
out.Append(TRACKED_NEW plClothingElement("Foot", 0, 768, 256, 256));
out.Append(TRACKED_NEW plClothingElement("Legs", 512, 512, 512, 512));
out.Append(TRACKED_NEW plClothingElement("LOD", 64, 640, 64, 64));
out.Append(TRACKED_NEW plClothingElement("Finger", 128, 640, 128, 128));
out.Append(TRACKED_NEW plClothingElement("Palm", 0, 512, 256, 128));
out.Append(TRACKED_NEW plClothingElement("Player Book", 256, 512, 256, 128));
out.Append(TRACKED_NEW plClothingElement("Glasses", 384, 640, 128, 128));
out.Append(TRACKED_NEW plClothingElement("KI", 256, 640, 128, 128));
out.Append(new plClothingElement("Chest", 768, 0, 256, 512));
out.Append(new plClothingElement("Arm", 512, 192, 256, 128));
out.Append(new plClothingElement("Face", 0, 256, 512, 256));
out.Append(new plClothingElement("Eye", 64, 704, 64, 64));
out.Append(new plClothingElement("Extra Hair", 256, 0, 256, 256));
out.Append(new plClothingElement("Hat", 0, 0, 256, 256));
out.Append(new plClothingElement("Foot", 0, 768, 256, 256));
out.Append(new plClothingElement("Legs", 512, 512, 512, 512));
out.Append(new plClothingElement("LOD", 64, 640, 64, 64));
out.Append(new plClothingElement("Finger", 128, 640, 128, 128));
out.Append(new plClothingElement("Palm", 0, 512, 256, 128));
out.Append(new plClothingElement("Player Book", 256, 512, 256, 128));
out.Append(new plClothingElement("Glasses", 384, 640, 128, 128));
out.Append(new plClothingElement("KI", 256, 640, 128, 128));
}
};