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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-17 10:52:46 +00:00

Get rid of NEW(), TRACKED_NEW, and ZERO().

This commit is contained in:
Darryl Pogue
2012-01-21 01:09:48 -08:00
committed by Adam Johnson
parent 30430d3024
commit 5013a978eb
423 changed files with 2500 additions and 2503 deletions

View File

@ -170,7 +170,7 @@ hsBool plListener::IEval(double secs, float del, uint32_t dirty)
}
// Got the params, now construct and send out the message, as well as update the audio system
plListenerMsg* msg = TRACKED_NEW plListenerMsg;
plListenerMsg* msg = new plListenerMsg;
msg->SetDirection( dir );
msg->SetUp( up );
msg->SetPosition( position );
@ -207,7 +207,7 @@ hsBool plListener::IEval(double secs, float del, uint32_t dirty)
void plListener::ISetRef( const plKey &ref, hsBool binding, int type )
{
if( binding )
hsgResMgr::ResMgr()->AddViaNotify( ref, TRACKED_NEW plGenRefMsg( GetKey(), plGenRefMsg::kOnReplace, -1, type ), plRefFlags::kPassiveRef );
hsgResMgr::ResMgr()->AddViaNotify( ref, new plGenRefMsg( GetKey(), plGenRefMsg::kOnReplace, -1, type ), plRefFlags::kPassiveRef );
else
GetKey()->Release( ref );
}
@ -293,9 +293,9 @@ hsBool plListener::MsgReceive(plMessage* msg)
if( fInitMe )
{
// By default, position and orientation are camera based
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
plSetListenerMsg *set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
set->Send();
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true );
set = new plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true );
set->Send();
fInitMe = false;

View File

@ -66,7 +66,7 @@ void plRandomSoundModGroup::Read(hsStream *s)
{
fNumSounds = s->ReadLE16();
fGroupedIdx = s->ReadLE16();
fIndices = TRACKED_NEW uint16_t[fNumSounds];
fIndices = new uint16_t[fNumSounds];
int i;
for (i = 0; i < fNumSounds; i++)
@ -119,7 +119,7 @@ void plRandomSoundMod::IStop()
if( fGroups != nil && fGroups[ fCurrentGroup ].fGroupedIdx != -1 )
{
plSoundMsg *msg = TRACKED_NEW plSoundMsg();
plSoundMsg *msg = new plSoundMsg();
msg->SetCmd(plSoundMsg::kStop);
msg->fIndex = fGroups[ fCurrentGroup ].fIndices[ fCurrent ];
plgDispatch::MsgSend(msg);
@ -128,7 +128,7 @@ void plRandomSoundMod::IStop()
{
if(fCurrent == -1) return;
uint16_t currentSndIdx = ( fGroups != nil ) ? fGroups[fCurrentGroup].fIndices[fCurrent] : fActiveList[fCurrent];
plSoundMsg* snd = TRACKED_NEW plSoundMsg(GetKey(), GetTarget()->GetKey(), nil);
plSoundMsg* snd = new plSoundMsg(GetKey(), GetTarget()->GetKey(), nil);
snd->SetCmd(plSoundMsg::kStop);
snd->fIndex = currentSndIdx;
plgDispatch::MsgSend(snd);
@ -188,7 +188,7 @@ void plRandomSoundMod::IPlayNext()
float delay = IGetDelay(0);
double t = hsTimer::GetSysSeconds() + delay;
plAnimCmdMsg* anim = TRACKED_NEW plAnimCmdMsg(GetKey(), GetKey(), &t);
plAnimCmdMsg* anim = new plAnimCmdMsg(GetKey(), GetKey(), &t);
anim->SetCmd(plAnimCmdMsg::kContinue);
plgDispatch::MsgSend(anim);
return;
@ -217,13 +217,13 @@ void plRandomSoundMod::IPlayNext()
sound->SetLocalOnly(true);
// Send msg to the grouped sound to switch sounds
plSoundMsg *snd = TRACKED_NEW plSoundMsg();
plSoundMsg *snd = new plSoundMsg();
snd->SetCmd( plSoundMsg::kSelectFromGroup );
snd->fIndex = currentSndIdx;
snd->Send( sound->GetKey() );
// Now tell the audio interface to play the sound (probably should change this....)
snd = TRACKED_NEW plSoundMsg(GetKey(), GetTarget()->GetKey(), nil);
snd = new plSoundMsg(GetKey(), GetTarget()->GetKey(), nil);
snd->SetCmd(plSoundMsg::kGoToTime);
snd->fTime = (0);
snd->SetCmd(plSoundMsg::kStop);
@ -266,7 +266,7 @@ void plRandomSoundMod::IPlayNext()
double t = hsTimer::GetSysSeconds() + delay;
plAnimCmdMsg* anim = TRACKED_NEW plAnimCmdMsg(GetKey(), GetKey(), &t);
plAnimCmdMsg* anim = new plAnimCmdMsg(GetKey(), GetKey(), &t);
anim->SetCmd(plAnimCmdMsg::kContinue);
plgDispatch::MsgSend(anim);
}
@ -297,7 +297,7 @@ void plRandomSoundMod::Read(hsStream *s, hsResMgr *mgr)
fNumGroups = s->ReadLE16();
if (fNumGroups > 0)
{
fGroups = TRACKED_NEW plRandomSoundModGroup[fNumGroups];
fGroups = new plRandomSoundModGroup[fNumGroups];
int i;
for (i = 0; i < fNumGroups; i++)
fGroups[i].Read(s);
@ -428,4 +428,4 @@ plSound *plRandomSoundMod::IGetSoundPtr()
pSound = ai->GetSound( currentSndIdx );
return pSound;
}
}