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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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First effort to port HUru MKV/WEBM Movie Player to Minkata
Type restructuring for C++98 and build configuration updates. This version compiles successfully, but without webm libraries yet linked in.
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@ -1,5 +1,5 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AllClient", "AllClient.vcxproj", "{23DA297E-0E5A-5BA8-006F-7C7F5AF694C0}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CoreLib", "..\..\CoreLib\CoreLib.vcxproj", "{83A96477-BAEF-4DB7-8134-AEADF4B2E63F}"
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@ -222,6 +222,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "plPythonPack", "..\plPython
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{797721D5-0EFE-4912-8F4F-953A71A69B04} = {797721D5-0EFE-4912-8F4F-953A71A69B04}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pfMoviePlayer", "..\..\FeatureLib\pfMoviePlayer\pfMoviePlayer.vcxproj", "{90045C91-576B-4639-8C2F-A6B5B70EC6A1}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug_Internal|Win32 = Debug_Internal|Win32
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@ -1022,6 +1024,14 @@ Global
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{84868043-5563-435A-A176-76A059653D5C}.Release_Internal|Win32.Build.0 = Release_Internal|Win32
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{84868043-5563-435A-A176-76A059653D5C}.Release|Win32.ActiveCfg = Release|Win32
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{84868043-5563-435A-A176-76A059653D5C}.Release|Win32.Build.0 = Release|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Debug_Internal|Win32.ActiveCfg = Debug|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Debug_Internal|Win32.Build.0 = Debug|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Debug|Win32.ActiveCfg = Debug|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Debug|Win32.Build.0 = Debug|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Release_Internal|Win32.ActiveCfg = Release_Internal|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Release_Internal|Win32.Build.0 = Release_Internal|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Release|Win32.ActiveCfg = Release|Win32
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{90045C91-576B-4639-8C2F-A6B5B70EC6A1}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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