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Syntax fixes for PubUtilLib.

This commit is contained in:
Darryl Pogue
2011-07-24 15:26:58 -07:00
parent e6a625674f
commit 46c4a457e0
39 changed files with 59 additions and 60 deletions

View File

@ -164,11 +164,11 @@ protected:
/** Handle an incoming clone message; do any necessary post-processing
on the avatar. */
void plAvatarMgr::IFinishLoadingAvatar(plLoadAvatarMsg *cloneMsg);
void IFinishLoadingAvatar(plLoadAvatarMsg *cloneMsg);
/** Handle an incoming clone message which holds an unload request.
*/
void plAvatarMgr::IFinishUnloadingAvatar(plLoadAvatarMsg *cloneMsg);
void IFinishUnloadingAvatar(plLoadAvatarMsg *cloneMsg);
/** When an armature modifier attached to the given scene object is loaded,
send it the given message.
@ -177,10 +177,10 @@ protected:
We'll get that notification via the AddAvatar call later. In this function
we're going to squirrel away an initialization message to pass to the armature
modifier when it arrives. */
void plAvatarMgr::IDeferInit(plKey playerSOKey, plMessage *initMsg);
void IDeferInit(plKey playerSOKey, plMessage *initMsg);
/** See if we have an avatar type message saved for the given avatar and send them. */
void plAvatarMgr::ISendDeferredInit(plKey playerSOKey);
void ISendDeferredInit(plKey playerSOKey);
static plAvatarMgr* fInstance; // the single instance of the avatar manager