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Syntax fixes for PubUtilLib.
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@ -164,11 +164,11 @@ protected:
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/** Handle an incoming clone message; do any necessary post-processing
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on the avatar. */
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void plAvatarMgr::IFinishLoadingAvatar(plLoadAvatarMsg *cloneMsg);
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void IFinishLoadingAvatar(plLoadAvatarMsg *cloneMsg);
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/** Handle an incoming clone message which holds an unload request.
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*/
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void plAvatarMgr::IFinishUnloadingAvatar(plLoadAvatarMsg *cloneMsg);
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void IFinishUnloadingAvatar(plLoadAvatarMsg *cloneMsg);
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/** When an armature modifier attached to the given scene object is loaded,
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send it the given message.
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@ -177,10 +177,10 @@ protected:
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We'll get that notification via the AddAvatar call later. In this function
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we're going to squirrel away an initialization message to pass to the armature
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modifier when it arrives. */
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void plAvatarMgr::IDeferInit(plKey playerSOKey, plMessage *initMsg);
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void IDeferInit(plKey playerSOKey, plMessage *initMsg);
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/** See if we have an avatar type message saved for the given avatar and send them. */
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void plAvatarMgr::ISendDeferredInit(plKey playerSOKey);
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void ISendDeferredInit(plKey playerSOKey);
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static plAvatarMgr* fInstance; // the single instance of the avatar manager
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