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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
Syntax fixes for PubUtilLib.
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@ -179,4 +179,4 @@ protected:
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};
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#endif PLAGCHANNEL_H
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#endif //PLAGCHANNEL_H
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@ -188,7 +188,7 @@ public:
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virtual void AddTarget(plSceneObject * object);
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virtual void RemoveTarget(plSceneObject * object);
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hsBool plAGMasterMod::MsgReceive(plMessage* msg);
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hsBool MsgReceive(plMessage* msg);
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virtual void Write(hsStream *stream, hsResMgr *mgr);
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virtual void Read(hsStream * stream, hsResMgr *mgr);
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@ -281,7 +281,7 @@ public:
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kSwim,
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};
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const char *plArmatureMod::GetAnimRootName(const char *name);
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const char *GetAnimRootName(const char *name);
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Int8 AnimNameToIndex(const char *name);
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void SetBodyType(int type) { fBodyType = type; }
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int GetBodyType(int type) { return fBodyType; }
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@ -466,4 +466,4 @@ protected:
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#define TWO_PI (hsScalarPI * 2)
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#endif plArmatureMod_inc
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#endif //plArmatureMod_inc
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@ -88,8 +88,8 @@ public:
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virtual void LoadFromSDL(const plStateDataRecord *sdl);
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void DumpToDebugDisplay(int &x, int &y, int lineHeight, char *strBuf, plDebugText &debugTxt);
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const char * plAvBrainClimb::WorldDirStr(plClimbMsg::Direction dir);
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const char *plAvBrainClimb::ModeStr(Mode mode);
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const char * WorldDirStr(plClimbMsg::Direction dir);
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const char *ModeStr(Mode mode);
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// plasma protocol
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virtual hsBool MsgReceive(plMessage *msg);
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@ -240,7 +240,7 @@ public:
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virtual void DumpToDebugDisplay(int &x, int &y, int lineHeight, char *strBuf, plDebugText &debugTxt);
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// plasma protocol
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hsBool plAvBrainGeneric::MsgReceive(plMessage *msg);
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hsBool MsgReceive(plMessage *msg);
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CLASSNAME_REGISTER( plAvBrainGeneric );
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GETINTERFACE_ANY( plAvBrainGeneric, plArmatureBrain );
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@ -105,4 +105,4 @@ protected:
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};
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};
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#endif PL_AV_BRAIN_SWIM_H
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#endif //PL_AV_BRAIN_SWIM_H
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@ -164,11 +164,11 @@ protected:
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/** Handle an incoming clone message; do any necessary post-processing
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on the avatar. */
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void plAvatarMgr::IFinishLoadingAvatar(plLoadAvatarMsg *cloneMsg);
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void IFinishLoadingAvatar(plLoadAvatarMsg *cloneMsg);
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/** Handle an incoming clone message which holds an unload request.
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*/
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void plAvatarMgr::IFinishUnloadingAvatar(plLoadAvatarMsg *cloneMsg);
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void IFinishUnloadingAvatar(plLoadAvatarMsg *cloneMsg);
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/** When an armature modifier attached to the given scene object is loaded,
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send it the given message.
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@ -177,10 +177,10 @@ protected:
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We'll get that notification via the AddAvatar call later. In this function
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we're going to squirrel away an initialization message to pass to the armature
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modifier when it arrives. */
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void plAvatarMgr::IDeferInit(plKey playerSOKey, plMessage *initMsg);
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void IDeferInit(plKey playerSOKey, plMessage *initMsg);
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/** See if we have an avatar type message saved for the given avatar and send them. */
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void plAvatarMgr::ISendDeferredInit(plKey playerSOKey);
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void ISendDeferredInit(plKey playerSOKey);
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static plAvatarMgr* fInstance; // the single instance of the avatar manager
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@ -174,7 +174,7 @@ public:
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\param brain The brain to attach the task to.
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*/
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plAvOneShotTask (plAvOneShotMsg *msg, plArmatureMod *avatar, plArmatureBrain *brain);
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virtual plAvOneShotTask::~plAvOneShotTask();
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virtual ~plAvOneShotTask();
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// task protocol
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virtual hsBool Start(plArmatureMod *avatar, plArmatureBrain *brain, double time, hsScalar elapsed);
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@ -154,7 +154,7 @@ public:
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plMatrixBlend(plMatrixChannel * channelA, plMatrixChannel * channelB, plScalarChannel * channelBias, int priority);
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virtual ~plMatrixBlend();
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virtual plAGChannel * plMatrixBlend::MakeBlend(plAGChannel *newChannel, plScalarChannel *channelBias, int blendPriority);
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virtual plAGChannel * MakeBlend(plAGChannel *newChannel, plScalarChannel *channelBias, int blendPriority);
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// you cannot blend on top of a channel that has higher priority than you do.
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virtual UInt16 GetPriority();
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@ -182,7 +182,7 @@ public:
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virtual plAGChannel * Detach(plAGChannel * channel);
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virtual void Dump(int indent, bool optimized, double time);
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plAGChannel *plMatrixBlend::Optimize(double time);
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plAGChannel* Optimize(double time);
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// PLASMA PROTOCOL
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CLASSNAME_REGISTER( plMatrixBlend );
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@ -192,7 +192,7 @@ public:
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virtual const hsScalar & Value(double time, hsBool peek = false);
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virtual const hsScalar & Value(double time, hsBool peek, plControllerCacheInfo *cache);
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virtual plAGChannel *plScalarControllerChannel::MakeCacheChannel(plAnimTimeConvert *atc);
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virtual plAGChannel *MakeCacheChannel(plAnimTimeConvert *atc);
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// PLASMA PROTOCOL
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// rtti
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