mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
Build 918
This commit is contained in:
@ -54,7 +54,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
#include "../pfAudio/pfAudioCreatable.h"
|
||||
#include "../pfPython/pfPythonCreatable.h"
|
||||
#include "../pfGameGUIMgr/pfGameGUIMgrCreatable.h"
|
||||
#ifdef PLASMA_CCR_RELEASE
|
||||
#include "../pfCCR/plCCRCreatable.h"
|
||||
#endif // PLASMA_CCR_RELEASE
|
||||
#include "../pfJournalBook/pfJournalBookCreatable.h"
|
||||
#include "../pfGameMgr/pfGameMgrCreatables.h"
|
||||
#include "../pfSecurePreloader/pfSecurePreloaderCreatable.h"
|
||||
|
@ -57,7 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
|
||||
#include "../plAvatar/plAvatarMgr.h"
|
||||
#include "../plAvatar/plArmatureMod.h"
|
||||
#include "../plAvatar/plAvCallbackAction.h"
|
||||
#include "../plAvatar/plPhysicalControllerCore.h"
|
||||
|
||||
hsBool plListener::fPrintDbgInfo = false;
|
||||
|
||||
|
@ -1,48 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plCCRCreatable_inc
|
||||
#define plCCRCreatable_inc
|
||||
|
||||
#include "plCCRMgr.h"
|
||||
|
||||
|
||||
#endif // plCCRCreatable_inc
|
@ -1,47 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "plCCRMgrBase.h"
|
||||
#include "plCCRMgr.h"
|
||||
|
||||
// static
|
||||
plCCRMgrBase* plCCRMgrBase::fBaseInstance=nil;
|
||||
|
@ -1,72 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plCCRMgr_h
|
||||
#define plCCRMgr_h
|
||||
|
||||
//
|
||||
// Implementation for CCR commands
|
||||
//
|
||||
|
||||
#include "hsTypes.h"
|
||||
|
||||
// Error constants and conversion are outside of the CCR_RELEASE define,
|
||||
// So that non-CCR code can report CCR errors, and the plCCRMgr can
|
||||
// share this code.
|
||||
namespace plCCRError
|
||||
{
|
||||
enum Errors
|
||||
{
|
||||
kError = hsFail,
|
||||
kNotAuthorized = -2,
|
||||
kNilLocalAvatar = -3,
|
||||
kCCRAlreadyAllocated = -4,
|
||||
kNetworkingIsDisabled = -5,
|
||||
kCantFindPlayer = -6,
|
||||
kInvalidLevel = -7,
|
||||
kPlayerNotInAge = -8,
|
||||
kVaultTimedOut = -9,
|
||||
kVaultFetchFailed = -10,
|
||||
kAuthTimedOut = -11
|
||||
};
|
||||
}
|
||||
|
||||
#endif // plCCRMgr_h
|
@ -1,41 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
@ -1,46 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plCCRVault_h
|
||||
#define plCCRVault_h
|
||||
|
||||
|
||||
#endif // plCCRVault_h
|
@ -238,7 +238,7 @@ public:
|
||||
plCameraBrain1_Drive(plCameraModifier1* pMod);
|
||||
~plCameraBrain1_Drive();
|
||||
|
||||
static SetSensitivity(hsScalar f) { fTurnRate = f; }
|
||||
static void SetSensitivity(hsScalar f) { fTurnRate = f; }
|
||||
|
||||
CLASSNAME_REGISTER( plCameraBrain1_Drive );
|
||||
GETINTERFACE_ANY( plCameraBrain1_Drive, plCameraBrain1 );
|
||||
|
@ -63,7 +63,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
#include "../pnSceneObject/plSimulationInterface.h"
|
||||
#include "../plAvatar/plAvatarMgr.h"
|
||||
#include "../plAvatar/plArmatureMod.h"
|
||||
#include "../plAvatar/plAvCallbackAction.h"
|
||||
#include "../plAvatar/plPhysicalControllerCore.h"
|
||||
|
||||
// new stuff
|
||||
|
||||
|
@ -1,76 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// CCR Console Commands and Groups //
|
||||
// These console commands are meant for use by customer care reps. //
|
||||
// Eventually the functionality defined here will be accessed through a GUI//
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//
|
||||
// Only calls to the CCRMgr interface are allowed here
|
||||
// See me if you need to include any other files...
|
||||
//
|
||||
#include "pfConsoleCmd.h"
|
||||
#include "pfConsole.h"
|
||||
#include "../pfCCR/plCCRMgr.h"
|
||||
#include "../plNetClient/plNetClientMgr.h"
|
||||
|
||||
//// This is here so Microsoft VC won't decide to "optimize" this file out
|
||||
// YOU ALSO NEED TO CALL THIS FXN
|
||||
void pfConsoleCmdGroup::DummyCCR( void )
|
||||
{
|
||||
}
|
||||
|
||||
void PrintStringF(void pfun(const char *),const char * fmt, ...);
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Please see pfConsoleCommands.cpp for detailed instructions on
|
||||
// how to add console commands.
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
#define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } }
|
@ -752,7 +752,7 @@ public:
|
||||
|
||||
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
|
||||
{
|
||||
fprintf(fFile, "<P><I>%s </I><BR>%s </P>\n",c->GetSignature(),
|
||||
fprintf(fFile, "<p><em>%s </em><br />%s </p>\n",c->GetSignature(),
|
||||
c->GetHelp());
|
||||
}
|
||||
}
|
||||
@ -760,10 +760,11 @@ public:
|
||||
{
|
||||
// if(g->GetFirstCommand() != nil)
|
||||
{
|
||||
fprintf(fFile, "<P><B><H%s>Command %sGroup %s </B></H2></P>\n",
|
||||
fprintf(fFile, "<p><strong><h%s>Command %sGroup %s </strong></h%s></p>\n",
|
||||
(depth > 0) ? "3" : "2",
|
||||
(depth > 0) ? "Sub" :"" ,
|
||||
g->GetName());
|
||||
g->GetName(),
|
||||
(depth > 0) ? "3" : "2");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -781,7 +782,7 @@ public:
|
||||
|
||||
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
|
||||
{
|
||||
fprintf(fFile, "<I>%s.%s </I> - %s <BR>\n",fGrpName,c->GetSignature(),
|
||||
fprintf(fFile, "<em>%s.%s </em> - %s <br />\n",fGrpName,c->GetSignature(),
|
||||
c->GetHelp());
|
||||
}
|
||||
}
|
||||
@ -789,11 +790,14 @@ public:
|
||||
{
|
||||
// if(g->GetFirstCommand() != nil)
|
||||
{
|
||||
fprintf(fFile, "<BR>\n");
|
||||
fprintf(fFile, "<br />\n");
|
||||
if(depth <1)
|
||||
strcpy(fGrpName, g->GetName());
|
||||
else
|
||||
{
|
||||
pfConsoleCmdGroup *parentGrp;
|
||||
parentGrp = g->GetParent();
|
||||
strcpy(fGrpName, parentGrp->GetName());
|
||||
strcat(fGrpName,".");
|
||||
strcat(fGrpName,g->GetName());
|
||||
}
|
||||
@ -822,7 +826,7 @@ PF_CONSOLE_CMD( Console, CreateDocumentation, "string fileName",
|
||||
}
|
||||
|
||||
|
||||
fprintf(f, "<CENTER> <H2> Console Commands for Plasma 2.0 Client </H2> <I>Built %s on %s.</I></CENTER><BR>",
|
||||
fprintf(f, "<h2 style=\"text-align: center;\"> Console Commands for Plasma 2.0 Client </h2> <em style=\"display: block; text-align: center;\">Built %s on %s.</em><br />",
|
||||
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
|
||||
|
||||
DocGenIterator iter(f);
|
||||
@ -852,7 +856,7 @@ PF_CONSOLE_CMD( Console, CreateBriefDocumentation, "string fileName",
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(f, "<CENTER> <H3> Console Commands for Plasma 2.0 Client </H3> <I>Built %s on %s.</I></CENTER><BR>",
|
||||
fprintf(f, "<h2 style=\"text-align: center;\"> Console Commands for Plasma 2.0 Client </h2> <em style=\"display: block; text-align: center;\">Built %s on %s.</em><br />",
|
||||
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
|
||||
BriefDocGenIterator iter(f);
|
||||
group = pfConsoleCmdGroup::GetBaseGroup();
|
||||
@ -6997,38 +7001,6 @@ PF_CONSOLE_CMD( KI, // Group name
|
||||
|
||||
PF_CONSOLE_GROUP( Python ) // Defines a main command group
|
||||
|
||||
PF_CONSOLE_CMD( Python, // Group name
|
||||
RunFile, // Function name
|
||||
"string filename", // Params
|
||||
"Run the specified Python file program" ) // Help string
|
||||
{
|
||||
// now evaluate this mess they made
|
||||
PyObject* mymod = PythonInterface::FindModule("__main__");
|
||||
// make sure the filename doesn't have the .py extension (import doesn't need it)
|
||||
char importname[200];
|
||||
int i;
|
||||
for (i=0; i<199; i++ )
|
||||
{
|
||||
char ch = ((const char*)params[0])[i];
|
||||
// if we are at the end of the string or at a dot, truncate here
|
||||
if ( ch == '.' || ch == 0 )
|
||||
break;
|
||||
else
|
||||
importname[i] = ((const char*)params[0])[i];
|
||||
}
|
||||
importname[i] = 0;
|
||||
|
||||
// create the line to execute the file
|
||||
char runline[256];
|
||||
sprintf(runline,"import %s", importname);
|
||||
PythonInterface::RunString(runline,mymod);
|
||||
std::string output;
|
||||
// get the messages
|
||||
PythonInterface::getOutputAndReset(&output);
|
||||
PrintString(output.c_str());
|
||||
}
|
||||
|
||||
|
||||
#include "../pfPython/cyMisc.h"
|
||||
|
||||
PF_CONSOLE_CMD( Python, // Group name
|
||||
@ -7070,16 +7042,18 @@ PF_CONSOLE_CMD( Python,
|
||||
"string functions, ...", // Params
|
||||
"Run a cheat command" )
|
||||
{
|
||||
const char* extraParms = "";
|
||||
std::string extraParms;
|
||||
if (numParams > 1)
|
||||
extraParms = params[1];
|
||||
// now evaluate this mess they made
|
||||
PyObject* mymod = PythonInterface::FindModule("__main__");
|
||||
{
|
||||
extraParms = "(";
|
||||
extraParms.append(params[1]);
|
||||
extraParms.append(",)");
|
||||
}
|
||||
else
|
||||
extraParms = "()";
|
||||
|
||||
PythonInterface::RunFunctionSafe("xCheat", params[0], extraParms.c_str());
|
||||
|
||||
// create the line to execute the file
|
||||
char runline[256];
|
||||
sprintf(runline,"import xCheat;xCheat.%s('%s')", (const char*)params[0],extraParms);
|
||||
PythonInterface::RunString(runline,mymod);
|
||||
std::string output;
|
||||
// get the messages
|
||||
PythonInterface::getOutputAndReset(&output);
|
||||
|
@ -68,10 +68,10 @@ public:
|
||||
virtual ~pfGUIMultiLineEditProc() {}
|
||||
|
||||
// we've hit the end of the control list (by moving the cursor)
|
||||
virtual OnEndOfControlList(Int32 cursorPos) {}
|
||||
virtual void OnEndOfControlList(Int32 cursorPos) {}
|
||||
|
||||
// we've hit the beginning of the control ist (by moving the cursor)
|
||||
virtual OnBeginningOfControlList(Int32 cursorPos) {}
|
||||
virtual void OnBeginningOfControlList(Int32 cursorPos) {}
|
||||
};
|
||||
|
||||
class pfGUIMultiLineEditCtrl : public pfGUIControlMod
|
||||
|
@ -150,7 +150,7 @@ void IBlueSpiral::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||||
|
||||
//============================================================================
|
||||
void IBlueSpiral::RecvClothOrder (const Srv2Cli_BlueSpiral_ClothOrder & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -159,7 +159,7 @@ void IBlueSpiral::RecvClothOrder (const Srv2Cli_BlueSpiral_ClothOrder & msg, voi
|
||||
|
||||
//============================================================================
|
||||
void IBlueSpiral::RecvSuccessfulHit (const Srv2Cli_BlueSpiral_SuccessfulHit & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -168,7 +168,7 @@ void IBlueSpiral::RecvSuccessfulHit (const Srv2Cli_BlueSpiral_SuccessfulHit & ms
|
||||
|
||||
//============================================================================
|
||||
void IBlueSpiral::RecvGameWon (const Srv2Cli_BlueSpiral_GameWon & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -177,7 +177,7 @@ void IBlueSpiral::RecvGameWon (const Srv2Cli_BlueSpiral_GameWon & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void IBlueSpiral::RecvGameOver (const Srv2Cli_BlueSpiral_GameOver & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -186,7 +186,7 @@ void IBlueSpiral::RecvGameOver (const Srv2Cli_BlueSpiral_GameOver & msg, void *
|
||||
|
||||
//============================================================================
|
||||
void IBlueSpiral::RecvGameStarted (const Srv2Cli_BlueSpiral_GameStarted & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
|
@ -151,7 +151,7 @@ void IClimbingWall::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||||
|
||||
//============================================================================
|
||||
void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlockersChanged & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -160,7 +160,7 @@ void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlocke
|
||||
|
||||
//============================================================================
|
||||
void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -169,7 +169,7 @@ void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChanged & msg, void * param) {
|
||||
ref (param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -178,7 +178,7 @@ void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChan
|
||||
|
||||
//============================================================================
|
||||
void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered & msg, void * param) {
|
||||
ref (param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -187,7 +187,7 @@ void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered
|
||||
|
||||
//============================================================================
|
||||
void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachineLocked & msg, void * param) {
|
||||
ref (param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -196,7 +196,7 @@ void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachin
|
||||
|
||||
//============================================================================
|
||||
void IClimbingWall::RecvGameOver (const Srv2Cli_ClimbingWall_GameOver & msg, void * param) {
|
||||
ref (param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
|
@ -151,7 +151,7 @@ void IHeek::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvPlayGame (const Srv2Cli_Heek_PlayGame & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -159,7 +159,7 @@ void IHeek::RecvPlayGame (const Srv2Cli_Heek_PlayGame & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvGoodbye (const Srv2Cli_Heek_Goodbye & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -167,7 +167,7 @@ void IHeek::RecvGoodbye (const Srv2Cli_Heek_Goodbye & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvWelcome (const Srv2Cli_Heek_Welcome & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -175,7 +175,7 @@ void IHeek::RecvWelcome (const Srv2Cli_Heek_Welcome & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvDrop (const Srv2Cli_Heek_Drop & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -183,7 +183,7 @@ void IHeek::RecvDrop (const Srv2Cli_Heek_Drop & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvSetup (const Srv2Cli_Heek_Setup & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -191,7 +191,7 @@ void IHeek::RecvSetup (const Srv2Cli_Heek_Setup & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvLightState (const Srv2Cli_Heek_LightState & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -199,7 +199,7 @@ void IHeek::RecvLightState (const Srv2Cli_Heek_LightState & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvInterfaceState (const Srv2Cli_Heek_InterfaceState & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -207,7 +207,7 @@ void IHeek::RecvInterfaceState (const Srv2Cli_Heek_InterfaceState & msg, void *
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvCountdownState (const Srv2Cli_Heek_CountdownState & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -215,7 +215,7 @@ void IHeek::RecvCountdownState (const Srv2Cli_Heek_CountdownState & msg, void *
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvWinLose (const Srv2Cli_Heek_WinLose & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -223,7 +223,7 @@ void IHeek::RecvWinLose (const Srv2Cli_Heek_WinLose & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvGameWin (const Srv2Cli_Heek_GameWin & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -231,7 +231,7 @@ void IHeek::RecvGameWin (const Srv2Cli_Heek_GameWin & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IHeek::RecvPointUpdate (const Srv2Cli_Heek_PointUpdate & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
|
@ -175,7 +175,7 @@ void IMarker::RecvTeamAssigned (const Srv2Cli_Marker_TeamAssigned & msg, void *
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -184,7 +184,7 @@ void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -193,7 +193,7 @@ void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -202,7 +202,7 @@ void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * para
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -211,7 +211,7 @@ void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param)
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -220,7 +220,7 @@ void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -229,7 +229,7 @@ void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, v
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -238,7 +238,7 @@ void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg,
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -250,7 +250,7 @@ void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -259,7 +259,7 @@ void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -268,7 +268,7 @@ void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -277,7 +277,7 @@ void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & ms
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerCaptured (const Srv2Cli_Marker_MarkerCaptured & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
|
@ -153,7 +153,7 @@ void ITicTacToe::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||||
|
||||
//============================================================================
|
||||
void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
// player that goes first is shown as X's.
|
||||
if (msg.yourTurn) {
|
||||
@ -172,7 +172,7 @@ void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -183,7 +183,7 @@ void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void ITicTacToe::RecvMoveMade (const Srv2Cli_TTT_MoveMade & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
// Update the board with the appropriate piece
|
||||
if (msg.playerId == NetCommGetPlayer()->playerInt)
|
||||
|
@ -150,7 +150,7 @@ void IVarSync::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvStringVarChanged (const Srv2Cli_VarSync_StringVarChanged & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -159,7 +159,7 @@ void IVarSync::RecvStringVarChanged (const Srv2Cli_VarSync_StringVarChanged & ms
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvNumericVarChanged (const Srv2Cli_VarSync_NumericVarChanged & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -168,7 +168,7 @@ void IVarSync::RecvNumericVarChanged (const Srv2Cli_VarSync_NumericVarChanged &
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvAllVarsSent (const Srv2Cli_VarSync_AllVarsSent & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -177,7 +177,7 @@ void IVarSync::RecvAllVarsSent (const Srv2Cli_VarSync_AllVarsSent & msg, void *
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvStringVarCreated (const Srv2Cli_VarSync_StringVarCreated & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
@ -186,7 +186,7 @@ void IVarSync::RecvStringVarCreated (const Srv2Cli_VarSync_StringVarCreated & ms
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvNumericVarCreated (const Srv2Cli_VarSync_NumericVarCreated & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
|
@ -64,7 +64,7 @@ struct Factory : THashKeyVal<Uuid> {
|
||||
const GameTypeReg & reg;
|
||||
|
||||
Factory (const GameTypeReg & reg);
|
||||
operator= (const Factory &); // not impl
|
||||
Factory& operator= (const Factory &); // not impl
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
@ -205,7 +205,7 @@ void IGameMgr::RecvGameInstance (const Srv2Cli_GameMgr_GameInstance & msg, void
|
||||
|
||||
//============================================================================
|
||||
void IGameMgr::RecvInviteReceived (const Srv2Cli_GameMgr_InviteReceived & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameMgrMsg * gameMgrMsg = NEWZERO(pfGameMgrMsg);
|
||||
gameMgrMsg->Set(msg);
|
||||
@ -216,7 +216,7 @@ void IGameMgr::RecvInviteReceived (const Srv2Cli_GameMgr_InviteReceived & msg, v
|
||||
|
||||
//============================================================================
|
||||
void IGameMgr::RecvInviteRevoked (const Srv2Cli_GameMgr_InviteRevoked & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
pfGameMgrMsg * gameMgrMsg = NEWZERO(pfGameMgrMsg);
|
||||
gameMgrMsg->Set(msg);
|
||||
@ -587,7 +587,7 @@ void IGameCli::Recv (GameMsgHeader * msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
++playerCount;
|
||||
gameCli->OnPlayerJoined(msg);
|
||||
@ -595,7 +595,7 @@ void IGameCli::RecvPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg, void * p
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
--playerCount;
|
||||
gameCli->OnPlayerLeft(msg);
|
||||
@ -603,14 +603,14 @@ void IGameCli::RecvPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg, void * param
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvInviteFailed (const Srv2Cli_Game_InviteFailed & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
gameCli->OnInviteFailed(msg);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvOwnerChange (const Srv2Cli_Game_OwnerChange & msg, void * param) {
|
||||
ref(param);
|
||||
REF(param);
|
||||
|
||||
gameCli->OnOwnerChange(msg);
|
||||
}
|
||||
|
@ -78,7 +78,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
#include "../plSurface/plLayer.h"
|
||||
#include "../plSurface/hsGMaterial.h"
|
||||
#include "../plAgeLoader/plAgeLoader.h"
|
||||
#ifdef USE_BINK_SDK
|
||||
#include "../pfSurface/plLayerBink.h"
|
||||
#endif
|
||||
|
||||
// So we can do image searches in our local age
|
||||
#include "../plNetClient/plNetClientMgr.h"
|
||||
@ -438,8 +440,8 @@ public:
|
||||
pfBookMultiLineEditProc(pfBookData *owner) { bookData = owner; }
|
||||
virtual ~pfBookMultiLineEditProc() {}
|
||||
|
||||
virtual OnEndOfControlList(Int32 cursorPos) { bookData->HitEndOfControlList(cursorPos); }
|
||||
virtual OnBeginningOfControlList(Int32 cursorPos) { bookData->HitBeginningOfControlList(cursorPos); }
|
||||
virtual void OnEndOfControlList(Int32 cursorPos) { bookData->HitEndOfControlList(cursorPos); }
|
||||
virtual void OnBeginningOfControlList(Int32 cursorPos) { bookData->HitBeginningOfControlList(cursorPos); }
|
||||
};
|
||||
|
||||
//// Book data class /////////////////////////////////////////////////////////
|
||||
@ -1000,8 +1002,10 @@ void pfBookData::IFinishTriggeredFlip(hsBool wasBackwards)
|
||||
if (fCurrBook)
|
||||
{
|
||||
fCurrBook->IRenderPage(fCurrBook->fCurrentPage, pfJournalDlgProc::kTagLeftDTMap);
|
||||
#ifdef USE_BINK_SDK
|
||||
// move the videos over
|
||||
fCurrBook->IMoveMovies(PageMaterial(kTurnFrontPage),PageMaterial(kRightPage));
|
||||
#endif // USE_BINK_SDK
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -1022,8 +1026,10 @@ void pfBookData::IFinishTriggeredFlip(hsBool wasBackwards)
|
||||
if (fCurrBook)
|
||||
{
|
||||
fCurrBook->IRenderPage(fCurrBook->fCurrentPage + 1, pfJournalDlgProc::kTagRightDTMap);
|
||||
#ifdef USE_BINK_SDK
|
||||
// move the videos over
|
||||
fCurrBook->IMoveMovies(PageMaterial(kTurnBackPage),PageMaterial(kLeftPage));
|
||||
#endif // USE_BINK_SDK
|
||||
}
|
||||
}
|
||||
|
||||
@ -1324,6 +1330,7 @@ void pfJournalBook::Show( hsBool startOpened /*= false */)
|
||||
if (decal != nil)
|
||||
layers.Append(IMakeDecalLayer(fCoverDecals[i],decal,mip));
|
||||
}
|
||||
#ifdef USE_BINK_SDK
|
||||
else
|
||||
{
|
||||
// it's a cover movie, not a decal, so we make a layer, thinking it's at 0,0 and a left map (which gives us the results we want)
|
||||
@ -1335,6 +1342,7 @@ void pfJournalBook::Show( hsBool startOpened /*= false */)
|
||||
layers.Append(plLayerInterface::ConvertNoRef(movieLayer));
|
||||
fVisibleLinks.Reset(); // remove any links that the make movie layer might have added, since a cover movie can't link
|
||||
}
|
||||
#endif
|
||||
}
|
||||
ISetDecalLayers(cover,layers);
|
||||
}
|
||||
@ -1394,6 +1402,7 @@ void pfJournalBook::Hide( void )
|
||||
// purge the dynaTextMaps, we're done with them for now
|
||||
IPurgeDynaTextMaps();
|
||||
// nuke the movies so they don't stay in memory (they're big!)
|
||||
#ifdef USE_BINK_SDK
|
||||
int i;
|
||||
for( i = 0; i < fLoadedMovies.GetCount(); i++ )
|
||||
{
|
||||
@ -1402,6 +1411,7 @@ void pfJournalBook::Hide( void )
|
||||
delete fLoadedMovies[ i ];
|
||||
}
|
||||
fLoadedMovies.Reset();
|
||||
#endif // USE_BINK_SDK
|
||||
}
|
||||
}
|
||||
|
||||
@ -1548,8 +1558,10 @@ void pfJournalBook::NextPage( void )
|
||||
if( turnFront->GetDeviceRef() != nil )
|
||||
turnFront->GetDeviceRef()->SetDirty( true );
|
||||
}
|
||||
#ifdef USE_BINK_SDK
|
||||
// copy the videos over
|
||||
IMoveMovies( fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kRightPage), fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kTurnFrontPage) );
|
||||
#endif // USE_BINK_SDK
|
||||
IRenderPage( fCurrentPage, pfJournalDlgProc::kTagTurnBackDTMap );
|
||||
|
||||
// This will fire a callback when it's done that'll let us continue the setup
|
||||
@ -1616,8 +1628,10 @@ void pfJournalBook::PreviousPage( void )
|
||||
if( turnBack->GetDeviceRef() != nil )
|
||||
turnBack->GetDeviceRef()->SetDirty( true );
|
||||
}
|
||||
#ifdef USE_BINK_SDK
|
||||
// copy the videos over
|
||||
IMoveMovies( fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kLeftPage), fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kTurnBackPage) );
|
||||
#endif // USE_BINK_SDK
|
||||
IRenderPage( fCurrentPage + 1, pfJournalDlgProc::kTagTurnFrontDTMap );
|
||||
|
||||
// This will fire a callback when it's done that'll let us continue the setup
|
||||
@ -2475,6 +2489,7 @@ void pfJournalBook::IFreeSource( void )
|
||||
delete fCoverDecals[ i ];
|
||||
fCoverDecals.Reset();
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
for( i = 0; i < fLoadedMovies.GetCount(); i++ )
|
||||
{
|
||||
plLayerBink *movie = fLoadedMovies[ i ]->movieLayer;
|
||||
@ -2482,6 +2497,7 @@ void pfJournalBook::IFreeSource( void )
|
||||
delete fLoadedMovies[ i ];
|
||||
}
|
||||
fLoadedMovies.Reset();
|
||||
#endif // USE_BINK_SDK
|
||||
}
|
||||
|
||||
//// IGetMipmapKey ///////////////////////////////////////////////////////////
|
||||
@ -2584,6 +2600,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
|
||||
else if (whichDTMap == pfJournalDlgProc::kTagTurnBackDTMap)
|
||||
material = fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kTurnBackPage);
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
if (material)
|
||||
{
|
||||
// clear any exiting layers (movies) from the material
|
||||
@ -2599,6 +2616,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // USE_BINK_SDK
|
||||
|
||||
hsAssert(page < fPageStarts.GetCount() || page > fLastPage, "UnInitialized page start!");
|
||||
if( page <= fLastPage
|
||||
@ -2786,6 +2804,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
|
||||
break;
|
||||
|
||||
case pfEsHTMLChunk::kMovie:
|
||||
#ifdef USE_BINK_SDK
|
||||
movieAlreadyLoaded = (IMovieAlreadyLoaded(chunk) != nil); // have we already cached it?
|
||||
plLayerBink *movieLayer = IMakeMovieLayer(chunk, x, y, (plMipmap*)dtMap, whichDTMap, suppressRendering);
|
||||
if (movieLayer)
|
||||
@ -2826,6 +2845,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
|
||||
if (material && !suppressRendering)
|
||||
material->AddLayerViaNotify(movieLayer);
|
||||
}
|
||||
#endif // USE_BINK_SDK
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -2850,6 +2870,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
|
||||
|
||||
//// IMoveMovies /////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
void pfJournalBook::IMoveMovies( hsGMaterial *source, hsGMaterial *dest )
|
||||
{
|
||||
hsTArray<plLayerBink*> moviesOnPage;
|
||||
@ -2886,6 +2907,7 @@ void pfJournalBook::IMoveMovies( hsGMaterial *source, hsGMaterial *dest )
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // USE_BINK_SDK
|
||||
|
||||
//// IDrawMipmap /////////////////////////////////////////////////////////////
|
||||
|
||||
@ -2983,6 +3005,7 @@ void pfJournalBook::IDrawMipmap( pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMip
|
||||
delete copy;
|
||||
}
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
pfJournalBook::loadedMovie *pfJournalBook::IMovieAlreadyLoaded(pfEsHTMLChunk *chunk)
|
||||
{
|
||||
int i;
|
||||
@ -2993,15 +3016,19 @@ pfJournalBook::loadedMovie *pfJournalBook::IMovieAlreadyLoaded(pfEsHTMLChunk *ch
|
||||
}
|
||||
return nil;
|
||||
}
|
||||
#endif // USE_BINK_SDK
|
||||
|
||||
plKey pfJournalBook::GetMovie(UInt8 index)
|
||||
{
|
||||
#ifdef USE_BINK_SDK
|
||||
loadedMovie *movie = IGetMovieByIndex(index);
|
||||
if (movie)
|
||||
return movie->movieLayer->GetKey();
|
||||
#endif // USE_BINK_SDK
|
||||
return plKey(nil);
|
||||
}
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
pfJournalBook::loadedMovie *pfJournalBook::IGetMovieByIndex(UInt8 index)
|
||||
{
|
||||
int i;
|
||||
@ -3012,7 +3039,9 @@ pfJournalBook::loadedMovie *pfJournalBook::IGetMovieByIndex(UInt8 index)
|
||||
}
|
||||
return nil;
|
||||
}
|
||||
#endif // USE_BINK_SDK
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
plLayerBink *pfJournalBook::IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *baseMipmap, UInt32 whichDTMap, hsBool dontRender)
|
||||
{
|
||||
// see if it's already loaded
|
||||
@ -3175,6 +3204,7 @@ plLayerBink *pfJournalBook::IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt
|
||||
|
||||
return movieLayer;
|
||||
}
|
||||
#endif // USE_BINK_SDK
|
||||
|
||||
plLayerInterface *pfJournalBook::IMakeBaseLayer(plMipmap *image)
|
||||
{
|
||||
|
@ -528,8 +528,10 @@ class pfJournalBook : public hsKeyedObject
|
||||
// Renders one (1) page into the given DTMap
|
||||
void IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppressRendering = false );
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
// moves the movie layers from one material onto another
|
||||
void IMoveMovies( hsGMaterial *source, hsGMaterial *dest);
|
||||
#endif
|
||||
|
||||
// Starting at the given chunk, works backwards to determine the full set of current
|
||||
// font properties at that point, or assigns defaults if none were specified
|
||||
@ -570,9 +572,11 @@ class pfJournalBook : public hsKeyedObject
|
||||
void IDrawMipmap( pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *mip, plDynamicTextMap *dtMap, UInt32 whichDTMap, hsBool dontRender );
|
||||
|
||||
// Movie functions
|
||||
#ifdef USE_BINK_SDK
|
||||
loadedMovie *IMovieAlreadyLoaded(pfEsHTMLChunk *chunk);
|
||||
loadedMovie *IGetMovieByIndex(UInt8 index);
|
||||
plLayerBink *IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *baseMipmap, UInt32 whichDTMap, hsBool dontRender);
|
||||
#endif
|
||||
|
||||
// Cover functions
|
||||
plLayerInterface *IMakeBaseLayer(plMipmap *image);
|
||||
|
@ -1718,6 +1718,20 @@ void PythonInterface::WriteToStdErr(const char* text)
|
||||
}
|
||||
}
|
||||
|
||||
PyObject* PythonInterface::ImportModule(const char* module)
|
||||
{
|
||||
PyObject* result = nil;
|
||||
PyObject* name = PyString_FromString(module);
|
||||
|
||||
if (name != nil)
|
||||
{
|
||||
result = PyImport_Import(name);
|
||||
Py_DECREF(name);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Function : FindModule
|
||||
@ -2061,6 +2075,78 @@ hsBool PythonInterface::RunPYC(PyObject* code, PyObject* module)
|
||||
return true;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Function : RunFunction
|
||||
// PARAMETERS : module - module name to run 'name' in
|
||||
// : name - name of function
|
||||
// : args - tuple with arguments
|
||||
//
|
||||
//
|
||||
PyObject* PythonInterface::RunFunction(PyObject* module, const char* name, PyObject* args)
|
||||
{
|
||||
if (module == NULL)
|
||||
return NULL;
|
||||
|
||||
PyObject* function = PyObject_GetAttrString(module, const_cast<char*>(name));
|
||||
|
||||
PyObject* result = NULL;
|
||||
if (function != nil)
|
||||
{
|
||||
result = PyObject_Call(function, args, NULL);
|
||||
Py_DECREF(function);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
PyObject* PythonInterface::ParseArgs(const char* args)
|
||||
{
|
||||
PyObject* result = NULL;
|
||||
PyObject* scope = PyDict_New();
|
||||
if (scope)
|
||||
{
|
||||
//- Py_eval_input makes this function accept only single expresion (not statement)
|
||||
//- When using empty scope, functions and classes like 'file' or '__import__' are not visible
|
||||
result = PyRun_String(args, Py_eval_input, scope, NULL);
|
||||
Py_DECREF(scope);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool PythonInterface::RunFunctionSafe(const char* module, const char* function, const char* args)
|
||||
{
|
||||
PyObject* moduleObj = ImportModule(module);
|
||||
bool result = false;
|
||||
if (moduleObj)
|
||||
{
|
||||
PyObject* argsObj = ParseArgs(args);
|
||||
if (argsObj)
|
||||
{
|
||||
PyObject* callResult = RunFunction(moduleObj, function, argsObj);
|
||||
if (callResult)
|
||||
{
|
||||
result = true;
|
||||
Py_DECREF(callResult);
|
||||
}
|
||||
|
||||
Py_DECREF(argsObj);
|
||||
}
|
||||
Py_DECREF(moduleObj);
|
||||
}
|
||||
|
||||
if (!result)
|
||||
{
|
||||
PyErr_Print();
|
||||
|
||||
if (Py_FlushLine())
|
||||
PyErr_Clear();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Function : GetpyKeyFromPython
|
||||
@ -2073,4 +2159,4 @@ pyKey* PythonInterface::GetpyKeyFromPython(PyObject* pkey)
|
||||
if (!pyKey::Check(pkey))
|
||||
return nil;
|
||||
return pyKey::ConvertFrom(pkey);
|
||||
}
|
||||
}
|
||||
|
@ -138,6 +138,8 @@ public:
|
||||
// Writes 'text' to stderr specified in the python interface
|
||||
static void WriteToStdErr(const char* text);
|
||||
|
||||
static PyObject* ImportModule(const char* module);
|
||||
|
||||
// Find module. If it doesn't exist then don't create, return nil.
|
||||
static PyObject* FindModule(char* module);
|
||||
|
||||
@ -219,6 +221,12 @@ public:
|
||||
//
|
||||
static hsBool RunPYC(PyObject* code, PyObject* module);
|
||||
|
||||
static PyObject* RunFunction(PyObject* module, const char* name, PyObject* args);
|
||||
|
||||
static PyObject* ParseArgs(const char* args);
|
||||
|
||||
static bool RunFunctionSafe(const char* module, const char* function, const char* args);
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Function : GetpyKeyFromPython
|
||||
|
@ -1,49 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// pyCCRMgr - a wrapper class to provide interface to the pfCCR stuff
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#include "../pfCCR/plCCRMgr.h"
|
@ -1,56 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef pyCCRMgr_h_inc
|
||||
#define pyCCRMgr_h_inc
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// pyCCRMgr - a wrapper class to provide interface to the pfCCR stuff
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "hsStlUtils.h"
|
||||
#include "../pfCCR/plCCRMgr.h"
|
||||
|
||||
|
||||
#endif // pyCCRMgr_h_inc
|
@ -1,45 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyCCRMgr.h"
|
||||
#include "pyAgeLinkStruct.h"
|
||||
|
||||
#include <python.h>
|
@ -1,44 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyCCRMgr.h"
|
||||
|
||||
#include <python.h>
|
@ -176,6 +176,13 @@ void pyImage::SaveAsJPEG(const wchar* fileName, UInt8 quality)
|
||||
plJPEG::Instance().WriteToFile( fileName, this->GetImage() );
|
||||
}
|
||||
|
||||
#include "../plGImage/plPNG.h"
|
||||
void pyImage::SaveAsPNG(const wchar* fileName)
|
||||
{
|
||||
|
||||
plPNG::Instance().WriteToFile( fileName, this->GetImage() );
|
||||
}
|
||||
|
||||
#include "hsResMgr.h"
|
||||
#include "../pnKeyedObject/plUoid.h"
|
||||
PyObject* pyImage::LoadJPEGFromDisk(const wchar* filename, UInt16 width, UInt16 height)
|
||||
|
@ -166,6 +166,7 @@ public:
|
||||
UInt32 GetWidth(); // returns the width of the image
|
||||
UInt32 GetHeight(); // returns the height of the image
|
||||
void SaveAsJPEG(const wchar* fileName, UInt8 quality = 75);
|
||||
void SaveAsPNG(const wchar* fileName);
|
||||
static PyObject* LoadJPEGFromDisk(const wchar* filename, UInt16 width, UInt16 height); // returns pyImage
|
||||
#endif
|
||||
};
|
||||
|
@ -174,6 +174,41 @@ PYTHON_METHOD_DEFINITION(ptImage, saveAsJPEG, args)
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptImage, saveAsPNG, args)
|
||||
{
|
||||
PyObject* filenameObj;
|
||||
if (!PyArg_ParseTuple(args, "O", &filenameObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "saveAsPNG expects a string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
if (PyUnicode_Check(filenameObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(filenameObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)filenameObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
self->fThis->SaveAsPNG(text);
|
||||
delete [] text;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else if (PyString_Check(filenameObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(filenameObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
self->fThis->SaveAsPNG(wText);
|
||||
delete [] wText;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "saveAsPNG expects a string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
#endif // BUILDING_PYPLASMA
|
||||
|
||||
PYTHON_START_METHODS_TABLE(ptImage)
|
||||
@ -183,6 +218,7 @@ PYTHON_START_METHODS_TABLE(ptImage)
|
||||
PYTHON_METHOD_NOARGS(ptImage, getWidth, "Returns the width of the image"),
|
||||
PYTHON_METHOD_NOARGS(ptImage, getHeight, "Returns the height of the image"),
|
||||
PYTHON_METHOD(ptImage, saveAsJPEG, "Params: filename,quality=75\nSaves this image to disk as a JPEG file"),
|
||||
PYTHON_METHOD(ptImage, saveAsPNG, "Params: filename\nSaves this image to disk as a PNG file"),
|
||||
#endif
|
||||
PYTHON_END_METHODS_TABLE;
|
||||
|
||||
|
@ -545,7 +545,7 @@ hsBool pySceneObject::IsAvatar()
|
||||
return false;
|
||||
}
|
||||
|
||||
#include "../plAvatar/plAvCallbackAction.h"
|
||||
#include "../plAvatar/plPhysicalControllerCore.h"
|
||||
|
||||
PyObject* pySceneObject::GetAvatarVelocity()
|
||||
{
|
||||
|
@ -171,6 +171,8 @@ PyObject* pyVaultImageNode::Image_GetImage( void )
|
||||
else
|
||||
fMipmapKey->RefObject();
|
||||
}
|
||||
else
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
return pyImage::New(fMipmap);
|
||||
|
@ -49,9 +49,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
|
||||
REGISTER_NONCREATABLE( plLayerMovie );
|
||||
|
||||
#ifdef USE_BINK_SDK
|
||||
#include "plLayerBink.h"
|
||||
|
||||
REGISTER_CREATABLE( plLayerBink );
|
||||
#endif
|
||||
|
||||
#include "plLayerAVI.h"
|
||||
|
||||
|
Reference in New Issue
Block a user