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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Build 918

This commit is contained in:
CyanWorlds
2013-07-05 15:28:19 -07:00
parent 68ba122afe
commit 46a0cf6206
808 changed files with 148802 additions and 77916 deletions

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SOURCE_DIR = .
BINARY_DIR = .
.PHONY: all clean
all: $(BINARY_DIR)/resource.dat
$(BINARY_DIR)/resource.dat: $(SOURCE_DIR)/makeres.py $(SOURCE_DIR)/render_svg.py $(SOURCE_DIR)/create_resource_dat.py $(SOURCE_DIR)/Cursor_Base.svg $(SOURCE_DIR)/Linking_Book.svg $(SOURCE_DIR)/Loading_Text_rasterfont.svg $(SOURCE_DIR)/Voice_Chat.svg
python $(SOURCE_DIR)/makeres.py --optimize --render --package -i $(SOURCE_DIR) -o $(BINARY_DIR)
clean:
rm -rf $(BINARY_DIR)/render
rm -fv $(BINARY_DIR)/resource.dat

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#!/usr/bin/env python
from __future__ import print_function
from __future__ import with_statement
import os
import sys
import glob
import struct
from optparse import OptionParser
version = 1
def create_resource_dat(resfilepath, inrespath):
datHeader = 0xCBBCF00D
datVersion = 0x00000001
## Get list of files to archive
resourceList = glob.glob(os.path.join(inrespath, "*"))
resourceList.sort()
if len(resourceList) == 0:
print("No files found in '{0}'. Quitting.\n".format(inrespath))
return False
print("{0} resources found in '{1}'.".format(len(resourceList), inrespath, ))
## Write each resource into the output file
with open(resfilepath, "wb") as datFile:
datFile.write(struct.pack("<I",datHeader))
datFile.write(struct.pack("<I",datVersion))
datFile.write(struct.pack("<I",len(resourceList)))
for res in resourceList:
with open(res, "rb") as resFile:
name = os.path.basename(res)
datFile.write(struct.pack("<I", len(name)))
datFile.write(name)
datFile.write(struct.pack("<I", os.path.getsize(res)))
datFile.write(resFile.read())
print("{0} resources written to '{1}'.\n".format(len(resourceList), resfilepath))
return True
if __name__ == '__main__':
parser = OptionParser(usage="usage: %prog [options]", version="%prog {0}".format(version))
parser.add_option("-q", "--quiet", dest="verbose", default=True, action="store_false", help="Don't print status messages")
parser.add_option("-o", "--outfile", dest="outfile", default="resource.dat", help="Sets name for output file")
parser.add_option("-i", "--inpath", dest="inpath", default=".", help="Sets input path for files to add to resource file")
(options, args) = parser.parse_args()
## Send output to OS's null if unwanted
if not options.verbose:
sys.stdout = open(os.devnull,"w")
sys.stderr = open(os.devnull,"w")
## Compute Paths
outfile = os.path.expanduser(options.outfile)
inpath = os.path.expanduser(options.inpath)
## Do the work!
print("Creating {0}...".format(outfile))
create_resource_dat(outfile, inpath)

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#!/usr/bin/env python
import os
import sys
import glob
import subprocess
from optparse import OptionParser
if __name__ == '__main__':
parser = OptionParser(usage="usage: %prog [options]")
parser.add_option("-q", "--quiet", dest="verbose", default=True, action="store_false", help="Don't print status messages")
parser.add_option("-r", "--render", dest="render", default=False, action="store_true", help="Perform SVG Render to images")
parser.add_option("-p", "--package", dest="package", default=False, action="store_true", help="Perform packaging into resource container")
parser.add_option("-z", "--optimize", dest="optimize", default=False, action="store_true", help="Perform PNGCrush optimization on PNG resources")
parser.add_option("-o", "--outpath", dest="outpath", default=".", help="Sets output path for resource container")
parser.add_option("-i", "--inpath", dest="inpath", default=".", help="Sets input path for files to add to resource file")
(options, args) = parser.parse_args()
## Send output to OS's null if unwanted
if not options.verbose:
sys.stdout = open(os.devnull,"w")
sys.stderr = open(os.devnull,"w")
## Compute Paths
outpath = os.path.expanduser(options.outpath)
inpath = os.path.expanduser(options.inpath)
## Do the work!
if options.render:
ret = subprocess.call(["python", os.path.join(inpath, "render_svg.py"), "-i", inpath, "-o", os.path.join(outpath, "render")], stdout=sys.stdout, stderr=sys.stderr)
if ret != 0:
print("An error has occurred. Aborting.")
exit(1)
if options.optimize:
print("Optimizing PNGs with pngcrush...")
for png in glob.glob(os.path.join("render", "*.png")):
#print("pngcrushing - {0}".format(png))
ret = subprocess.call(["pngcrush", "-q", "-l 9", "-brute", png, "temp.png"], stdout=sys.stdout, stderr=sys.stderr)
if ret != 0:
print("An error has occurred. Aborting.")
exit(1)
os.remove(png)
os.rename("temp.png", png)
if options.package:
ret = subprocess.call(["python", os.path.join(inpath, "create_resource_dat.py"), "-i", os.path.join(outpath, "render"), "-o", "resource.dat"], stdout=sys.stdout, stderr=sys.stderr)
if ret != 0:
print("An error has occurred. Aborting.")
exit(1)

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#!/usr/bin/env python
from __future__ import print_function
from __future__ import with_statement
import os
import math
from xml.dom.minidom import parse
from optparse import OptionParser
import scalergba
try:
import rsvg
import cairo
except ImportError as e:
print("Rendering SVG resources requires PyGTK. Exiting...")
exit(1)
cursorList = {
"cursor_up": ["circleOuter"],
"cursor_poised": ["circleOuter", "circleInnerOpen"],
"cursor_clicked": ["circleOuter", "circleInnerClosed"],
"cursor_disabled": ["cross"],
"cursor_open": ["circleOuter", "arrowTranslucentUpper", "arrowTranslucentLower"],
"cursor_grab": ["circleOuter", "circleInnerOpen", "arrowTranslucentUpper", "arrowTranslucentLower"],
"cursor_updown_open": ["circleOuter", "circleInnerOpen", "arrowTranslucentUpper", "arrowTranslucentLower"],
"cursor_updown_closed": ["circleOuter", "circleInnerClosed", "arrowOpaqueUpper", "arrowOpaqueLower"],
"cursor_leftright_open": ["circleOuter", "circleInnerOpen", "arrowTranslucentLeft", "arrowTranslucentRight"],
"cursor_leftright_closed": ["circleOuter", "circleInnerClosed", "arrowOpaqueLeft", "arrowOpaqueRight"],
"cursor_4way_open": ["circleOuter", "circleInnerOpen", "arrowTranslucentUpper", "arrowTranslucentRight", "arrowTranslucentLower", "arrowTranslucentLeft"],
"cursor_4way_closed": ["circleOuter", "circleInnerClosed", "arrowOpaqueUpper", "arrowOpaqueRight", "arrowOpaqueLower", "arrowOpaqueLeft"],
"cursor_upward": ["circleOuter", "arrowOpaqueUpper"],
"cursor_right": ["circleOuter", "arrowOpaqueRight"],
"cursor_down": ["circleOuter", "arrowOpaqueLower"],
"cursor_left": ["circleOuter", "arrowOpaqueLeft"],
"cursor_book": ["circleOuter", "book"],
"cursor_book_poised": ["circleOuter", "circleInnerOpen", "book"],
"cursor_book_clicked": ["circleOuter", "circleInnerClosed", "book"],
}
cursorOffsetList = {
"cursor_book": [7, 7],
"cursor_book_poised": [7, 7],
"cursor_book_clicked": [7, 7]
}
textList = {
"xLoading_Linking_Text": ["background", "circles", "textLinking"],
"xLoading_Updating_Text": ["background", "circles", "textUpdating"]
}
voiceList = {
"ui_speaker": ["speakerGrille", "speakerIndicator", "speakerOuterRing"],
"ui_microphone": ["microphoneGrille", "microphoneIndicator", "microphoneOuterRing"]
}
def enable_only_layers(layerlist, layers):
for layer in layers:
if layer in layerlist:
layers[layer].setAttribute("style","")
else:
layers[layer].setAttribute("style","display:none")
# sanity check
for layer in layerlist:
if layer not in layers:
print("warning: unknown layer", layer)
def shift_all_layers(layers, shiftx, shifty):
# note: this assumes that all layers start out with no transform of their own
for layer in layers:
layers[layer].setAttribute("transform", "translate(%g,%g)" % (shiftx, shifty))
def get_layers_from_svg(svgData):
inkscapeNS = "http://www.inkscape.org/namespaces/inkscape"
layers = {}
groups = svgData.getElementsByTagName("g")
for group in groups:
if group.getAttributeNS(inkscapeNS,"groupmode") == "layer":
layers[group.getAttribute("id")] = group
return layers
def render_cursors(inpath, outpath):
scalefactor = 4
with open(os.path.join(inpath,"Cursor_Base.svg"), "r") as svgFile:
cursorSVG = parse(svgFile)
layers = get_layers_from_svg(cursorSVG)
svgwidth = float(cursorSVG.documentElement.getAttribute("width"))
svgheight = float(cursorSVG.documentElement.getAttribute("height"))
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, int(math.ceil(scalefactor*svgwidth)), int(math.ceil(scalefactor*svgheight)))
for cursor in cursorList:
ctx = cairo.Context(surface)
ctx.save()
ctx.set_operator(cairo.OPERATOR_CLEAR)
ctx.paint()
ctx.restore()
enabledlayers = cursorList[cursor]
enabledlayers = enabledlayers + [l + "Shadow" for l in enabledlayers]
enable_only_layers(enabledlayers, layers)
shift_all_layers(layers, *cursorOffsetList.get(cursor, [0, 0]))
svg = rsvg.Handle(data=cursorSVG.toxml())
ctx.scale(scalefactor, scalefactor)
svg.render_cairo(ctx)
outfile = os.path.join(outpath, cursor + ".png")
surface.write_to_png(outfile)
scalergba.scale(outfile, outfile, scalefactor)
def render_loading_books(inpath, outpath):
resSize = {"width":256, "height":256}
with open(os.path.join(inpath,"Linking_Book.svg"), "r") as svgFile:
bookSVG = parse(svgFile)
layers = get_layers_from_svg(bookSVG)
ratioW = resSize["width"] / float(bookSVG.documentElement.getAttribute("width"))
ratioH = resSize["height"] / float(bookSVG.documentElement.getAttribute("height"))
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, resSize["width"], resSize["height"])
for angle in range(0, 18):
ctx = cairo.Context(surface)
# Draw Book and Black Background
enable_only_layers(["background", "book"],layers)
svg = rsvg.Handle(data=bookSVG.toxml())
ctx.save()
ctx.scale(ratioW, ratioH)
svg.render_cairo(ctx)
ctx.restore()
# Draw Circles at appropriate angle
enable_only_layers(["circles"],layers)
svg = rsvg.Handle(data=bookSVG.toxml())
ctx.translate(resSize["height"] / 2, resSize["width"] / 2)
ctx.rotate(math.radians(angle*(5)))
ctx.translate(-resSize["width"] / 2, -resSize["height"] / 2)
ctx.scale(ratioW, ratioH)
svg.render_cairo(ctx)
surface.write_to_png(os.path.join(outpath, "xLoading_Linking.{0:02}.png".format(angle)))
def render_loading_text(inpath, outpath):
resSize = {"width":192, "height":41}
with open(os.path.join(inpath,"Loading_Text_rasterfont.svg"), "r") as svgFile:
textSVG = parse(svgFile)
layers = get_layers_from_svg(textSVG)
ratioW = resSize["width"] / float(textSVG.documentElement.getAttribute("width"))
ratioH = resSize["height"] / float(textSVG.documentElement.getAttribute("height"))
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, resSize["width"], resSize["height"])
for textEntry in textList:
ctx = cairo.Context(surface)
ctx.save()
ctx.set_operator(cairo.OPERATOR_CLEAR)
ctx.paint()
ctx.restore()
enable_only_layers(textList[textEntry], layers)
svg = rsvg.Handle(data=textSVG.toxml())
ctx.scale(ratioW, ratioH)
svg.render_cairo(ctx)
surface.write_to_png(os.path.join(outpath, textEntry + ".png"))
def render_voice_icons(inpath, outpath):
resSize = {"width":32, "height":32}
with open(os.path.join(inpath,"Voice_Chat.svg"), "r") as svgFile:
uiSVG = parse(svgFile)
layers = get_layers_from_svg(uiSVG)
ratioW = resSize["width"] / float(uiSVG.documentElement.getAttribute("width"))
ratioH = resSize["height"] / float(uiSVG.documentElement.getAttribute("height"))
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, resSize["width"], resSize["height"])
for voiceUI in voiceList:
ctx = cairo.Context(surface)
ctx.save()
ctx.set_operator(cairo.OPERATOR_CLEAR)
ctx.paint()
ctx.restore()
enable_only_layers(voiceList[voiceUI], layers)
svg = rsvg.Handle(data=uiSVG.toxml())
ctx.scale(ratioW, ratioH)
svg.render_cairo(ctx)
surface.write_to_png(os.path.join(outpath, voiceUI + ".png"))
if __name__ == '__main__':
parser = OptionParser(usage="usage: %prog [options]")
parser.add_option("-q", "--quiet", dest="verbose", default=True, action="store_false", help="Don't print status messages")
parser.add_option("-o", "--outpath", dest="outpath", default="./out", help="Sets output path for rendered images")
parser.add_option("-i", "--inpath", dest="inpath", default=".", help="Sets input path for SVG files")
(options, args) = parser.parse_args()
## Send output to OS's null if unwanted
if not options.verbose:
sys.stdout = open(os.devnull,"w")
sys.stderr = open(os.devnull,"w")
## Compute Paths
outpath = os.path.expanduser(options.outpath)
inpath = os.path.expanduser(options.inpath)
if not os.path.exists(outpath):
os.mkdir(outpath)
## Do the work!
print("Rendering SVGs...")
render_cursors(inpath, outpath)
render_loading_books(inpath, outpath)
render_loading_text(inpath, outpath)
render_voice_icons(inpath, outpath)

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#!/opt/local/bin/python2.7
# Christian Walther 2011-07-20
# Public Domain
# scalergba.py <input> <factor> <output>
#
# Scale image <input> down by <factor> (integer) and save as PNG file <output>.
#
# - Taking into account that adding (averaging) colors must be done in a linear
# color space, not with the power-law-encoded values stored in the files.
# (I know of no image processing application that does this right.)
# Gamma is hardcoded to 2.2.
# - Assuming that alpha compositing will be done directly with the raw
# power-law-encoded values rather than in the linear color space that would
# be correct, which is the way almost all software will do it, in particular
# OpenGL/Direct3D. (Photoshop has an option to do it right, maybe other
# high-end image processing software too.)
from __future__ import division
import sys
import math
try:
import Image
except ImportError:
print("Scaling requires the Python Imaging Library.")
raise
gamma = 2.2
def add(a, b):
for i, y in enumerate(b):
a[i] += y
def sub(a, b):
for i, y in enumerate(b):
a[i] -= y
def subsc(a, b):
for i in range(3):
a[i] -= b
def mul(a, b):
for i, y in enumerate(b):
a[i] *= y
def mulsc(a, b):
for i in range(3):
a[i] *= b
def pixel2linear(p):
l = [math.pow(p[i]/255.0, gamma) for i in range(3)]
if len(p) == 4:
l.append(p[3]/255.0)
else:
l.append(1.0)
return l
def pixel2nonlinear(p):
return [p[i]/255.0 for i in range(3)], p[3]/255.0 if len(p) > 3 else 1.0
def clamp(x):
return 255 if x > 255 else 0 if x < 0 else x
def linear2pixel(l):
p = [clamp(int(math.floor(math.pow(l[i], 1.0/gamma)*255 + 0.5))) for i in range(3)]
if len(l) == 4:
p.append(clamp(int(math.floor(l[3]*255 + 0.5))))
return p
def nonlinear2pixel(l):
return [clamp(int(math.floor(c*255 + 0.5))) for c in l]
def scale(infilename, outfilename, factor):
inimg = Image.open(infilename)
inpix = inimg.load()
outw = inimg.size[0] // factor
outh = inimg.size[1] // factor
outimg = Image.new("RGBA", (outw, outh), None)
outpix = outimg.load()
for oy in range(outh):
for ox in range(outw):
# scale down in linear color space to get a tentative color to compute the fixed points from
sum = [0.0, 0.0, 0.0, 0.0]
for j in range(factor):
for i in range(factor):
l = pixel2linear(inpix[ox*factor+i, oy*factor+j])
mulsc(l, l[3])
add(sum, l)
if sum[3] != 0:
mulsc(sum, 1.0/sum[3])
sum[3] /= factor*factor
# determine the two fixed points (background colors on which we will achieve the correct result) per component
# I used to use constant black and white for that, but later realized that that results in a large error (result too light) on midtones and I can do better by distributing the error more evenly. The dependency of the fixed points on the foreground color is empirical magic that has been experimentally determined to produce visually pleasing results.
fix1 = [0.04*sum[i] for i in range(3)]
fix2 = [0.4 + 0.6*sum[i] for i in range(3)]
fix1n = [math.pow(l, 1.0/gamma) for l in fix1]
fix2n = [math.pow(l, 1.0/gamma) for l in fix2]
# composite against the fixed points in nonlinear color space as that's what the image expects (only matters in areas of medium alpha), then scale down in linear color space again
f1c = [0.0, 0.0, 0.0]
for j in range(factor):
for i in range(factor):
c, a = pixel2nonlinear(inpix[ox*factor+i, oy*factor+j])
mulsc(c, a)
f = fix1n[:]
mulsc(f, 1.0 - a)
add(c, f)
add(f1c, [math.pow(p, gamma) for p in c])
mulsc(f1c, 1.0/(factor*factor))
f2c = [0.0, 0.0, 0.0]
for j in range(factor):
for i in range(factor):
c, a = pixel2nonlinear(inpix[ox*factor+i, oy*factor+j])
mulsc(c, a)
f = fix2n[:]
mulsc(f, 1.0 - a)
add(c, f)
add(f2c, [math.pow(p, gamma) for p in c])
mulsc(f2c, 1.0/(factor*factor))
# go back to gamma-encoded color space, assuming that alpha blending will be done in that
f1cn = [math.pow(l, 1.0/gamma) for l in f1c]
f2cn = [math.pow(l, 1.0/gamma) for l in f2c]
# compute color and alpha
# This gives us three alphas, in general different, but we can only output one - the best thing to do with them I can think of is to average them together and leave the color components alone, this ensures that the alpha deviation does not affect the case where background color equals foreground color.
a = [1.0 - (f2cn[i] - f1cn[i])/(fix2n[i] - fix1n[i]) for i in range(3)]
c = [(f1cn[i] - (1.0-a[i])*fix1n[i])/a[i] if math.floor(a[i]*255 + 0.5) > 0 else 0.0 for i in range(3)]
outpix[ox, oy] = tuple(nonlinear2pixel(c + [(a[0] + a[1] + a[2])/3]))
# collect pixels that ended up with alpha 0
transparent = [0]*outh*outw
for oy in range(outh):
for ox in range(outw):
if outpix[ox, oy][3] == 0:
transparent[oy*outw + ox] = 1
# expand neighboring color values from nonzero-alpha pixels into the zero-alpha region twice, so that bilinear interpolation cannot bleed the arbitrary background color (black here) from zero-alpha into nonzero-alpha territory
for i in range(2):
transp = transparent[:]
for oy in range(outh):
for ox in range(outw):
if transp[oy*outw + ox]:
count = 0
sum = [0, 0, 0]
if ox > 0:
if not transp[oy*outw + ox-1]:
add(sum, outpix[ox-1, oy][0:3])
count += 1
if ox < outw-1:
if not transp[oy*outw + ox+1]:
add(sum, outpix[ox+1, oy][0:3])
count += 1
if oy > 0:
if not transp[(oy-1)*outw + ox]:
add(sum, outpix[ox, oy-1][0:3])
count += 1
if oy < outh-1:
if not transp[(oy+1)*outw + ox]:
add(sum, outpix[ox, oy+1][0:3])
count += 1
if count > 0:
mulsc(sum, 1.0/count)
outpix[ox, oy] = tuple(clamp(int(math.floor(c + 0.5))) for c in sum) + (0,)
transparent[oy*outw + ox] = 0
outimg.save(outfilename, "PNG")
if __name__ == "__main__":
scale(sys.argv[1], sys.argv[3], int(sys.argv[2]))

View File

@ -114,7 +114,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plStatusLog/plStatusLog.h"
#include "../plProgressMgr/plProgressMgr.h"
#include "../plPipeline/plDTProgressMgr.h"
#ifdef USE_BINK_SDK
#include "../plPipeline/plBinkPlayer.h"
#endif
#include "../plMessage/plMovieMsg.h"
#include "../plSDL/plSDL.h"
@ -269,11 +271,15 @@ hsBool plClient::Shutdown()
// Let the resmanager know we're going to be shutting down.
hsgResMgr::ResMgr()->BeginShutdown();
#ifdef USE_BINK_SDK
// Must kill off all movies before shutting down audio.
IKillMovies();
#endif
plgAudioSys::Activate(false);
#ifdef USE_BINK_SDK
plBinkPlayer::DeInit();
#endif
//
// Get any proxies to commit suicide.
plProxyDrawMsg* nuke = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAllTypes
@ -767,7 +773,7 @@ hsBool plClient::MsgReceive(plMessage* msg)
{
ISetGraphicsDefaults();
ResetDisplayDevice(plPipeline::fDefaultPipeParams.Width, plPipeline::fDefaultPipeParams.Height, plPipeline::fDefaultPipeParams.ColorDepth, plPipeline::fDefaultPipeParams.Windowed,
plPipeline::fDefaultPipeParams.AntiAliasingAmount, plPipeline::fDefaultPipeParams.AnisotropicLevel, plPipeline::fDefaultPipeParams.VSync, true);
plPipeline::fDefaultPipeParams.AntiAliasingAmount, plPipeline::fDefaultPipeParams.AnisotropicLevel, plPipeline::fDefaultPipeParams.VSync);
}
break;
@ -816,11 +822,13 @@ hsBool plClient::MsgReceive(plMessage* msg)
}
return true;
}
#ifdef USE_BINK_SDK
plMovieMsg* mov = plMovieMsg::ConvertNoRef(msg);
if( mov )
{
return IHandleMovieMsg(mov);
}
#endif // USE_BINK_SDK
plLinkEffectsTriggerMsg* linkFX = plLinkEffectsTriggerMsg::ConvertNoRef(msg);
if (linkFX)
@ -867,6 +875,7 @@ hsBool plClient::MsgReceive(plMessage* msg)
return hsKeyedObject::MsgReceive(msg);
}
#ifdef USE_BINK_SDK
//============================================================================
hsBool plClient::IHandleMovieMsg(plMovieMsg* mov)
{
@ -947,6 +956,7 @@ hsBool plClient::IHandleMovieMsg(plMovieMsg* mov)
return true;
}
#endif // USE_BINK_SDK
int plClient::IFindRoomByLoc(const plLocation& loc)
{
@ -1512,6 +1522,7 @@ hsBool plClient::StartInit()
plgAudioSys::Activate(true);
#ifdef USE_BINK_SDK
plConst(hsScalar) delay(2.f);
//commenting out publisher splash for MORE
//IPlayIntroBink("avi/intro0.bik", delay, 0.f, 0.f, 1.f, 1.f, 0.75);
@ -1519,6 +1530,7 @@ hsBool plClient::StartInit()
IPlayIntroBink("avi/intro1.bik", 0.f, 0.f, 0.f, 1.f, 1.f, 0.75);
if( GetDone() ) return false;
plgDispatch::Dispatch()->RegisterForExactType(plMovieMsg::Index(), GetKey());
#endif // USE_BINK_SDK
//
// Init Net before loading things
@ -1546,6 +1558,7 @@ hsBool plClient::StartInit()
pfGameGUIMgr::GetInstance()->SetAspectRatio( aspectratio );
plMouseDevice::Instance()->SetDisplayResolution((float)fPipeline->Width(), (float)fPipeline->Height());
plInputManager::SetRecenterMouse(false);
// create the listener for the audio system:
plListener* pLMod = TRACKED_NEW plListener;
@ -1923,9 +1936,11 @@ hsBool plClient::IDraw()
IProcessPostRenderRequests();
plProfile_EndTiming(PostRender);
#ifdef USE_BINK_SDK
plProfile_BeginTiming(Movies);
IServiceMovies();
plProfile_EndTiming(Movies);
#endif // USE_BINK_SDK
#ifndef PLASMA_EXTERNAL_RELEASE
plProfile_BeginTiming(Console);
@ -1956,6 +1971,7 @@ hsBool plClient::IDraw()
return false;
}
#ifdef USE_BINK_SDK
void plClient::IServiceMovies()
{
int i;
@ -1970,7 +1986,9 @@ void plClient::IServiceMovies()
}
}
}
#endif // USE_BINK_SDK
#ifdef USE_BINK_SDK
void plClient::IKillMovies()
{
int i;
@ -1978,7 +1996,9 @@ void plClient::IKillMovies()
delete fMovies[i];
fMovies.Reset();
}
#endif // USE_BINK_SDK
#ifdef USE_BINK_SDK
hsBool plClient::IPlayIntroBink(const char* movieName, hsScalar endDelay, hsScalar posX, hsScalar posY, hsScalar scaleX, hsScalar scaleY, hsScalar volume /* = 1.0 */)
{
SetQuitIntro(false);
@ -2027,6 +2047,7 @@ hsBool plClient::IPlayIntroBink(const char* movieName, hsScalar endDelay, hsScal
}
return false;
}
#endif // USE_BINK_SDK
hsBool plClient::IFlushRenderRequests()
{
@ -2164,55 +2185,61 @@ hsG3DDeviceModeRecord plClient::ILoadDevMode(const char* devModeFile)
return dmr;
}
void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync, hsBool windowOnly)
void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync)
{
if(!fPipeline) return;
int BorderWidth = 0, BorderHeight = 0, CaptionHeight = 0;
WindowActivate(false);
int ActualWidth;
int ActualHeight;
if( Windowed )
{
BorderWidth = GetSystemMetrics( SM_CXSIZEFRAME );
BorderHeight = GetSystemMetrics( SM_CYSIZEFRAME );
CaptionHeight = GetSystemMetrics( SM_CYCAPTION );
ActualWidth = Width + BorderWidth * 2;
ActualHeight = Height + BorderHeight * 2 + CaptionHeight;
SetWindowLong( fWindowHndl, GWL_STYLE,
WS_POPUP | WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE);
SetWindowLong(fWindowHndl, GWL_EXSTYLE, 0);
}
else
{
SetWindowLong(fWindowHndl, GWL_STYLE,
WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_MAXIMIZE | WS_VISIBLE);
SetWindowLong(fWindowHndl, GWL_EXSTYLE, WS_EX_APPWINDOW);
}
if(!windowOnly)
fPipeline->ResetDisplayDevice(Width, Height, ColorDepth, Windowed, NumAASamples, MaxAnisotropicSamples, VSync);
float aspectratio = (float)Width / (float)Height;
plMouseDevice::Instance()->SetDisplayResolution((float)Width, (float)Height);
pfGameGUIMgr::GetInstance()->SetAspectRatio( aspectratio );
UINT flags = SWP_NOCOPYBITS | SWP_NOMOVE | SWP_SHOWWINDOW;
if(Windowed)
{
SetWindowPos( fWindowHndl, HWND_NOTOPMOST, 0, 0, ActualWidth, ActualHeight, flags );
}
else
{
SetWindowPos( fWindowHndl, HWND_TOP, 0, 0, Width, Height, flags );
::ClipCursor(nil);
}
fPipeline->ResetDisplayDevice(Width, Height, ColorDepth, Windowed, NumAASamples, MaxAnisotropicSamples, VSync);
ResizeDisplayDevice(Width, Height, Windowed);
WindowActivate(true);
}
void plClient::ResizeDisplayDevice(int Width, int Height, hsBool Windowed)
{
if (plMouseDevice::Instance())
plMouseDevice::Instance()->SetDisplayResolution((float)Width, (float)Height);
float aspectratio = (float)Width / (float)Height;
if (pfGameGUIMgr::GetInstance())
pfGameGUIMgr::GetInstance()->SetAspectRatio( aspectratio );
UInt32 winStyle, winExStyle;
if( Windowed )
{
// WS_VISIBLE appears necessary to avoid leaving behind framebuffer junk when going from windowed to a smaller window
winStyle = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_VISIBLE;
winExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
} else {
winStyle = WS_POPUP;
winExStyle = WS_EX_APPWINDOW;
}
SetWindowLong(fWindowHndl, GWL_STYLE, winStyle);
SetWindowLong(fWindowHndl, GWL_EXSTYLE, winExStyle);
UInt32 flags = SWP_NOCOPYBITS | SWP_SHOWWINDOW | SWP_FRAMECHANGED;
UInt32 OutsideWidth, OutsideHeight;
HWND insertAfter;
if( Windowed )
{
RECT winRect = { 0, 0, Width, Height };
AdjustWindowRectEx(&winRect, winStyle, false, winExStyle);
OutsideWidth = winRect.right - winRect.left;
OutsideHeight = winRect.bottom - winRect.top;
insertAfter = HWND_NOTOPMOST;
} else {
OutsideWidth = Width;
OutsideHeight = Height;
insertAfter = HWND_TOP;
}
SetWindowPos( fWindowHndl, insertAfter, 0, 0, OutsideWidth, OutsideHeight, flags );
}
void WriteBool(hsStream *stream, char *name, hsBool on )
{

View File

@ -78,7 +78,9 @@ class plFontCache;
class plClientMsg;
class plLocation;
class plMovieMsg;
#ifdef USE_BINK_SDK
class plBinkPlayer;
#endif
class plPreloaderMsg;
class plNetCommAuthMsg;
class plAgeLoaded2Msg;
@ -150,7 +152,9 @@ protected:
int fQuality;
hsBool fQuitIntro;
#ifdef USE_BINK_SDK
hsTArray<plBinkPlayer*> fMovies;
#endif
hsBool fPatchGlobalAges;
@ -191,10 +195,12 @@ protected:
void IProcessRenderRequests(hsTArray<plRenderRequest*>& reqs);
void IAddRenderRequest(plRenderRequest* req);
#ifdef USE_BINK_SDK
hsBool IPlayIntroBink(const char* movieName, hsScalar endDelay, hsScalar posX, hsScalar posY, hsScalar scaleX, hsScalar scaleY, hsScalar volume = 1.0);
hsBool IHandleMovieMsg(plMovieMsg* mov);
void IKillMovies();
void IServiceMovies();
#endif // USE_BINK_SDK
void IStartProgress( const char *title, hsScalar len );
void IIncProgress( hsScalar byHowMuch, const char *text );
@ -292,7 +298,8 @@ public:
virtual hsBool WindowActive() const { return fWindowActive; }
void SetMessagePumpProc( plMessagePumpProc proc ) { fMessagePumpProc = proc; }
void ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync = false, hsBool windowOnly = false);
void ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync = false);
void ResizeDisplayDevice(int Width, int Height, hsBool Windowed);
void IDetectAudioVideoSettings();
void IWriteDefaultGraphicsSettings(const wchar* destFile);

View File

@ -63,29 +63,6 @@ END
// Bitmap
//
IDB_CURSOR_UP BITMAP "cursor_up.bmp"
IDB_CURSOR_DOWN BITMAP "cursor_down.bmp"
IDB_CURSOR_LEFT BITMAP "cursor_right.bmp"
IDB_CURSOR_RIGHT BITMAP "cursor_left.bmp"
IDB_CURSOR_OPEN BITMAP "cursor_open.bmp"
IDB_CURSOR_GRAB BITMAP "cursor_grab.bmp"
IDB_CURSOR_CLICKED BITMAP "cursor_clicked.bmp"
IDB_CURSOR_POISED BITMAP "cursor_poised.bmp"
IDB_CURSOR_ARROW BITMAP "cursor_u.bmp"
IDB_CURSOR_4WAYOPEN BITMAP "bitmap1.bmp"
IDB_CURSOR_UPDOWNCLOSED BITMAP "bmp00001.bmp"
IDB_CURSOR_UPDOWNOPEN BITMAP "bitmap2.bmp"
IDB_CURSOR_4WAYCLOSED BITMAP "bitmap3.bmp"
IDB_CURSOR_LEFTRIGHTCLOSED BITMAP "bmp00003.bmp"
IDB_CURSOR_LEFTRIGHTOPEN BITMAP "bmp00002.bmp"
IDB_MICROPHONE BITMAP "Microphone.bmp"
IDB_TALKING BITMAP "Speaker.bmp"
IDB_CURSOR_BOOK_HIGHLIGHT BITMAP "book_hig.bmp"
IDB_CURSOR_BOOK BITMAP "book.bmp"
IDB_CURSOR_BOOK_CLICKED BITMAP "book_cli.bmp"
IDB_CURSOR_DISABLED BITMAP "cursor_disabled.bmp"
IDB_CURSOR_HAND BITMAP "bmp00005.bmp"
IDB_CURSOR_UPWARD BITMAP "cursor_upward.bmp"
IDB_BANNER BITMAP "banner.bmp"
/////////////////////////////////////////////////////////////////////////////
@ -327,32 +304,6 @@ END
//
IDR_CNSL1 CNSL "cnsl1.bin"
/////////////////////////////////////////////////////////////////////////////
//
// JPEG
//
IDR_LOADING_01 JPEG "xLoading_Linking.01.jpg"
IDR_LOADING_02 JPEG "xLoading_Linking.02.jpg"
IDR_LOADING_03 JPEG "xLoading_Linking.03.jpg"
IDR_LOADING_04 JPEG "xLoading_Linking.04.jpg"
IDR_LOADING_05 JPEG "xLoading_Linking.05.jpg"
IDR_LOADING_06 JPEG "xLoading_Linking.06.jpg"
IDR_LOADING_07 JPEG "xLoading_Linking.07.jpg"
IDR_LOADING_08 JPEG "xLoading_Linking.08.jpg"
IDR_LOADING_09 JPEG "xLoading_Linking.09.jpg"
IDR_LOADING_10 JPEG "xLoading_Linking.10.jpg"
IDR_LOADING_11 JPEG "xLoading_Linking.11.jpg"
IDR_LOADING_12 JPEG "xLoading_Linking.12.jpg"
IDR_LOADING_13 JPEG "xLoading_Linking.13.jpg"
IDR_LOADING_14 JPEG "xLoading_Linking.14.jpg"
IDR_LOADING_15 JPEG "xLoading_Linking.15.jpg"
IDR_LOADING_16 JPEG "xLoading_Linking.16.jpg"
IDR_LOADING_17 JPEG "xLoading_Linking.17.jpg"
IDR_LOADING_18 JPEG "xLoading_Linking.18.jpg"
IDR_LOADING_LINKTEXT JPEG "xLoading_Linking_Text.jpg"
IDR_LOADING_UPDATETEXT JPEG "xLoading_Updating_Text.jpg"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////

View File

@ -2,33 +2,10 @@
// Microsoft Visual C++ generated include file.
// Used by plClient.rc
//
#define IDB_CURSOR_UP 112
#define IDB_CURSOR_DOWN 113
#define IDB_CURSOR_RIGHT 114
#define IDB_CURSOR_LEFT 115
#define IDB_CURSOR_OPEN 116
#define IDB_CURSOR_GRAB 117
#define IDB_CURSOR_CLICKED 118
#define IDB_CURSOR_POISED 119
#define IDB_MICROPHONE 121
#define IDB_TALKING 122
#define IDB_CURSOR_ARROW 123
#define IDB_CURSOR_4WAYOPEN 124
#define IDB_CURSOR_UPDOWNCLOSED 125
#define IDB_CURSOR_UPDOWNOPEN 126
#define IDB_CURSOR_4WAYCLOSED 127
#define IDB_CURSOR_LEFTRIGHTCLOSED 128
#define IDB_CURSOR_LEFTRIGHTOPEN 129
#define IDI_ICON_DIRT 135
#define IDD_LOADING 136
#define IDD_EXCEPTION 138
#define IDR_CNSL1 139
#define IDB_CURSOR_BOOK_HIGHLIGHT 141
#define IDB_CURSOR_BOOK 142
#define IDB_CURSOR_BOOK_CLICKED 143
#define IDB_CURSOR_DISABLED 144
#define IDB_CURSOR_HAND 145
#define IDB_CURSOR_UPWARD 147
#define IDD_URUTAP_LOGIN 148
#define IDD_URU_LOGIN 149
#define IDB_BANNER 151
@ -37,26 +14,6 @@
#define IDD_URULOGIN_EULA 154
#define IDD_AUTHFAILED 155
#define IDD_AUTHENTICATING 156
#define IDR_LOADING_01 177
#define IDR_LOADING_02 178
#define IDR_LOADING_03 179
#define IDR_LOADING_04 180
#define IDR_LOADING_05 181
#define IDR_LOADING_06 182
#define IDR_LOADING_07 183
#define IDR_LOADING_08 184
#define IDR_LOADING_09 185
#define IDR_LOADING_10 186
#define IDR_LOADING_11 187
#define IDR_LOADING_12 188
#define IDR_LOADING_13 189
#define IDR_LOADING_14 190
#define IDR_LOADING_15 191
#define IDR_LOADING_16 192
#define IDR_LOADING_17 193
#define IDR_LOADING_18 194
#define IDR_LOADING_LINKTEXT 195
#define IDR_LOADING_UPDATETEXT 196
#define IDC_CRASHINFO 1001
#define IDC_COPY 1002
#define IDC_MSG 1003

View File

@ -54,9 +54,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsStream.h"
#include "hsUtils.h"
#include "plClient.h"
#include "../plClientResMgr/plClientResMgr.h"
#include "../plNetClient/plNetClientMgr.h"
#include "../plNetClient/plNetLinkingMgr.h"
#include "../plInputCore/plInputManager.h"
#include "../plInputCore/plInputDevice.h"
#include "../plUnifiedTime/plUnifiedTime.h"
#include "plPipeline.h"
#include "../plResMgr/plResManager.h"
@ -431,34 +433,48 @@ void DebugMsgF(const char* format, ...);
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static bool gDragging = false;
static UInt32 keyState=0;
static UInt8 mouse_down = 0;
// Handle messages
switch (message) {
case WM_KEYDOWN :
case WM_LBUTTONDOWN :
case WM_RBUTTONDOWN :
case WM_LBUTTONDBLCLK : // The left mouse button was double-clicked.
case WM_MBUTTONDBLCLK : // The middle mouse button was double-clicked.
case WM_MBUTTONDOWN : // The middle mouse button was pressed.
case WM_RBUTTONDBLCLK : // The right mouse button was double-clicked.
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_LBUTTONDBLCLK:
case WM_MBUTTONDBLCLK:
case WM_MBUTTONDOWN:
case WM_RBUTTONDBLCLK:
// Ensure we don't leave the client area during clicks
if (!(mouse_down++))
SetCapture(hWnd);
// fall through to old case
case WM_KEYDOWN:
// If they did anything but move the mouse, quit any intro movie playing.
if (gClient)
{
if( gClient )
gClient->SetQuitIntro(true);
}
// Fall through to other events
case WM_KEYUP :
case WM_LBUTTONUP :
case WM_RBUTTONUP :
case WM_MBUTTONUP : // The middle mouse button was released.
case WM_MOUSEMOVE :
case 0x020A: // fuc&ing windows b.s...
{
if (gClient && gClient->WindowActive() && gClient->GetInputManager())
{
gClient->SetQuitIntro(true);
// normal input processing
if (gClient->WindowActive() && gClient->GetInputManager())
gClient->GetInputManager()->HandleWin32ControlEvent(message, wParam, lParam, hWnd);
}
break;
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
// Stop hogging the cursor
if (!(--mouse_down))
ReleaseCapture();
// fall through to input processing
case WM_MOUSEWHEEL:
case WM_KEYUP:
if (gClient && gClient->WindowActive() && gClient->GetInputManager())
gClient->GetInputManager()->HandleWin32ControlEvent(message, wParam, lParam, hWnd);
break;
case WM_MOUSEMOVE:
{
if (gClient && gClient->GetInputManager())
gClient->GetInputManager()->HandleWin32ControlEvent(message, wParam, lParam, hWnd);
}
}
break;
@ -497,6 +513,31 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
}
break;
case WM_SETCURSOR:
{
static bool winCursor = true;
if (LOWORD(lParam) == HTCLIENT)
{
if (winCursor)
{
winCursor = false;
ShowCursor(FALSE);
plMouseDevice::ShowCursor();
}
}
else
{
if (!winCursor)
{
winCursor = true;
ShowCursor(TRUE);
plMouseDevice::HideCursor();
}
}
return TRUE;
}
break;
case WM_ACTIVATE:
{
bool active = (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE);
@ -508,28 +549,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
(LOWORD(wParam) == WA_CLICKACTIVE) ? "true" : "false");
if (gClient && !minimized && !gClient->GetDone())
{
if (LOWORD(wParam) == WA_CLICKACTIVE)
{
// See if they've clicked on the frame, in which case they just want to
// move, not activate, us.
POINT pt;
GetCursorPos(&pt);
ScreenToClient(hWnd, &pt);
RECT rect;
GetClientRect(hWnd, &rect);
if( (pt.x < rect.left)
||(pt.x >= rect.right)
||(pt.y < rect.top)
||(pt.y >= rect.bottom) )
{
active = false;
}
}
gClient->WindowActivate(active);
}
else
{
gPendingActivate = true;
@ -774,6 +794,14 @@ bool InitClient( HWND hWnd )
plResManager *resMgr = TRACKED_NEW plResManager;
resMgr->SetDataPath("dat");
hsgResMgr::Init(resMgr);
if(!plFileUtils::FileExists("resource.dat"))
{
hsMessageBox("Required file 'resource.dat' not found.", "Error", hsMessageBoxNormal);
return false;
}
plClientResMgr::Instance().ILoadResources("resource.dat");
gClient = TRACKED_NEW plClient;
if( gClient == nil )
return false;
@ -785,11 +813,6 @@ bool InitClient( HWND hWnd )
#ifdef DETACH_EXE
hInstance = ((LPCREATESTRUCT) lParam)->hInstance;
#endif
// If in fullscreen mode, get rid of the window borders. Note: this won't take
// effect until the next SetWindowPos call
#ifdef DETACH_EXE
// This Function loads the EXE into Virtual memory...supposedly
HRESULT hr = DetachFromMedium(hInstance, DMDFM_ALWAYS | DMDFM_ALLPAGES);
@ -799,34 +822,7 @@ bool InitClient( HWND hWnd )
gClient->SetDone(true);
else
{
if( gClient->GetPipeline()->IsFullScreen() )
{
SetWindowLong(hWnd, GWL_STYLE, WS_POPUP);
SetWindowLong(hWnd, GWL_EXSTYLE, WS_EX_TOPMOST);
SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
gWinBorderDX = gWinBorderDY = gWinMenuDY = 0;
}
else {
SetWindowLong(hWnd, GWL_STYLE, WS_OVERLAPPED | WS_CAPTION);
SetWindowPos(hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
}
int goodWidth = gClient->GetPipeline()->Width() + gWinBorderDX * 2;
int goodHeight = gClient->GetPipeline()->Height() + gWinBorderDY * 2 + gWinMenuDY;
SetWindowPos(
hWnd,
nil,
0,
0,
goodWidth,
goodHeight,
SWP_NOCOPYBITS
| SWP_NOMOVE
| SWP_NOOWNERZORDER
| SWP_NOZORDER
| SWP_FRAMECHANGED
);
gClient->ResizeDisplayDevice(gClient->GetPipeline()->Width(), gClient->GetPipeline()->Height(), !gClient->GetPipeline()->IsFullScreen());
}
if( gPendingActivate )
@ -1290,7 +1286,7 @@ BOOL CALLBACK UruLoginDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
{
static ShaDigest namePassHash;
static LoginDialogParam* loginParam;
static showAuthFailed = false;
static bool showAuthFailed = false;
switch( uMsg )
{
@ -1970,11 +1966,11 @@ bool IsExpired()
void* desc = nil;
if (VerQueryValue(data, "\\StringFileInfo\\040904B0\\FileDescription", &desc, &descLen))
{
char* buildDateStart = strstr((const char*)desc, " - Built ");
const char* buildDateStart = strstr((const char*)desc, " - Built ");
if (buildDateStart)
{
buildDateStart += strlen(" - Built ");
char* buildDateEnd = strstr(buildDateStart, " at");
const char* buildDateEnd = strstr(buildDateStart, " at");
if (buildDateEnd)
{
int len = buildDateEnd-buildDateStart;

View File

@ -386,9 +386,9 @@ static void DownloadCallback (
) {
s_numConnectFailures = 0;
ref(result);
ref(param);
ref(filename);
REF(result);
REF(param);
REF(filename);
ManifestFile *mf = (ManifestFile *)param;
if (IS_NET_ERROR(result) && s_running && !s_patchError) {
@ -732,7 +732,7 @@ static void ThinManifestCallback (
){
s_numConnectFailures = 0;
ref(group);
REF(group);
plLauncherInfo * info = (plLauncherInfo *) param;
char text[256];
@ -831,7 +831,7 @@ static void FileSrvIpAddressCallback (
void * param,
const wchar addr[]
) {
ref(param);
REF(param);
NetCliGateKeeperDisconnect();
@ -960,7 +960,7 @@ void UruPrepProc (void * param) {
void PlayerStopProc (void * param) {
s_running = false;
plLauncherInfo *info = (plLauncherInfo *) param;
ref(param);
//TerminateProcess(s_pi.hProcess, kExitCodeTerminated);
info->stopCallback(kStatusOk, nil);
}

View File

@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#define plUnzip_h_inc
#include "hsTypes.h"
#include "../src/contrib/minizip/unzip.h"
#include "contrib/minizip/unzip.h"
class plUnzip
{

View File

@ -87,7 +87,7 @@ static wchar s_newPatcherFile[MAX_PATH];
//============================================================================
static void NetErrorHandler (ENetProtocol protocol, ENetError error) {
ref(protocol);
REF(protocol);
LogMsg(kLogError, L"NetErr: %s", NetErrorToString(error));
if (IS_NET_SUCCESS(s_patchResult))
s_patchResult = error;
@ -109,8 +109,8 @@ static void DownloadCallback (
const wchar filename[],
hsStream * writer
) {
ref(param);
ref(filename);
REF(param);
REF(filename);
if(IS_NET_ERROR(result)) {
switch (result) {
@ -158,8 +158,8 @@ static void ManifestCallback (
const NetCliFileManifestEntry manifest[],
unsigned entryCount
) {
ref(param);
ref(group);
REF(param);
REF(group);
if(IS_NET_ERROR(result)) {
switch (result) {
@ -208,7 +208,7 @@ static void FileSrvIpAddressCallback (
void * param,
const wchar addr[]
) {
ref(param);
REF(param);
NetCliGateKeeperDisconnect();

View File

@ -56,6 +56,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#endif
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#endif
#if HS_CAN_USE_FLOAT
@ -85,7 +86,6 @@ typedef unsigned long long qword;
typedef size_t unsigned_ptr;
typedef unsigned short wchar_t;
typedef wchar_t wchar;
#define kPosInfinity16 (32767)
@ -310,13 +310,17 @@ typedef hsColor32 hsRGBAColor32;
/****************************************************************************
*
* ref
* REF
* References a variable to prevent compiler warnings
*
***/
#define ref(a) ((void *)&(a))
#define REF(a) ((void *)&(a))
#if _MSC_VER < 1400
// For compatibility only, deprecated - use REF instead
#define ref(a) REF(a)
#endif
/****************************************************************************
*

View File

@ -44,7 +44,13 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#if HS_BUILD_FOR_WIN32
#ifndef __AFX_H__ // MFC apps won't let us include windows from here. =(
#define _WIN32_WINNT 0x0400
#if defined(_MSC_VER) && _MSC_VER >= 1600
#define _WIN32_WINNT 0x0501
#else
#define _WIN32_WINNT 0x0400
#endif
#include <WinSock2.h>
#include <Windows.h>
#endif // __AFX_H__

View File

@ -79,8 +79,8 @@ AUTO_INIT_FUNC(hsExeErrorInit) {
//============================================================================
static void DoAssert (int line, const char file[], const char msg[]) {
ref(line);
ref(file);
REF(line);
REF(file);
ErrorMinimizeAppWindow();
@ -155,8 +155,7 @@ void ErrorMinimizeAppWindow () {
// If the application's topmost window is a fullscreen
// popup window, minimize it before displaying an error
HWND appWindow = GetActiveWindow();
if ( ((GetWindowLong(appWindow, GWL_STYLE) & WS_POPUP) != 0) &&
((GetWindowLong(appWindow, GWL_EXSTYLE) & WS_EX_TOPMOST) != 0) )
if ( ((GetWindowLong(appWindow, GWL_STYLE) & WS_POPUP) != 0) )
SetWindowPos(
appWindow,
HWND_NOTOPMOST,
@ -252,8 +251,8 @@ void DebugMsgV (const char fmt[], va_list args) {
#else
ref(fmt);
ref(args);
REF(fmt);
REF(args);
#endif
}
@ -269,7 +268,7 @@ void __cdecl DebugMsg (const char fmt[], ...) {
#else
ref(fmt);
REF(fmt);
#endif
}

View File

@ -295,7 +295,7 @@ static void __cdecl ReportMem (EMemFile file, bool showDialog, const char fmt[],
//============================================================================
#ifdef MEM_DEBUG
static void __cdecl MemDumpCallback (void * mem, void * param) {
ref(MemDumpCallback);
REF(MemDumpCallback);
const _CrtMemBlockHeader * pHead = pHdr(mem);
MemDumpParam * dumpParam = (MemDumpParam *) param;
@ -337,7 +337,7 @@ static void __cdecl OnExitMemDumpCallback (void * mem, size_t) {
//===========================================================================
#ifdef MEM_DEBUG
static void __cdecl CheckLeaksOnExit () {
ref(CheckLeaksOnExit);
REF(CheckLeaksOnExit);
if (!ErrorGetOption(kErrOptDisableMemLeakChecking)) {
MemDumpParam param;
param.file = kMemLeaks;
@ -357,17 +357,17 @@ static int __cdecl CrtAllocHook (
const unsigned char * szFileName,
int nLine
) {
ref(method);
ref(pUserData);
ref(nSize);
ref(nBlockUse);
ref(lRequest);
ref(szFileName);
ref(nLine);
REF(method);
REF(pUserData);
REF(nSize);
REF(nBlockUse);
REF(lRequest);
REF(szFileName);
REF(nLine);
if (nBlockUse == _NORMAL_BLOCK) {
int xx = 0;
ref(xx);
REF(xx);
}
return 1;
@ -434,7 +434,7 @@ void MemValidateNow () {
//============================================================================
void MemSetValidation (unsigned on) {
ref(on);
REF(on);
#ifdef MEM_DEBUG
#endif // MEM_DEBUG
@ -459,7 +459,7 @@ void MemPopDisableTracking () {
//============================================================================
void MemSetColor (unsigned short color) {
ref(color);
REF(color);
#ifdef MEM_DEBUG
s_memColor = color & 0xFFFF;
@ -469,8 +469,8 @@ void MemSetColor (unsigned short color) {
//===========================================================================
void * MemAlloc (unsigned bytes, unsigned flags, const char file[], int line) {
ref(file);
ref(line);
REF(file);
REF(line);
#ifdef MEM_DEBUG
unsigned block;
@ -520,7 +520,7 @@ void * MemAlloc (unsigned bytes, unsigned flags, const char file[], int line) {
//============================================================================
void MemFree (void * ptr, unsigned flags) {
ref(flags);
REF(flags);
if (!ptr)
return;
@ -535,8 +535,8 @@ void MemFree (void * ptr, unsigned flags) {
//===========================================================================
void * MemRealloc (void * ptr, unsigned bytes, unsigned flags, const char file[], int line) {
ref(file);
ref(line);
REF(file);
REF(line);
#ifdef HS_DEBUGGING
unsigned oldBytes = ptr ? MemSize(ptr) : 0;

View File

@ -54,7 +54,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../pfAudio/pfAudioCreatable.h"
#include "../pfPython/pfPythonCreatable.h"
#include "../pfGameGUIMgr/pfGameGUIMgrCreatable.h"
#ifdef PLASMA_CCR_RELEASE
#include "../pfCCR/plCCRCreatable.h"
#endif // PLASMA_CCR_RELEASE
#include "../pfJournalBook/pfJournalBookCreatable.h"
#include "../pfGameMgr/pfGameMgrCreatables.h"
#include "../pfSecurePreloader/pfSecurePreloaderCreatable.h"

View File

@ -57,7 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plAvatar/plAvatarMgr.h"
#include "../plAvatar/plArmatureMod.h"
#include "../plAvatar/plAvCallbackAction.h"
#include "../plAvatar/plPhysicalControllerCore.h"
hsBool plListener::fPrintDbgInfo = false;

View File

@ -1,48 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plCCRCreatable_inc
#define plCCRCreatable_inc
#include "plCCRMgr.h"
#endif // plCCRCreatable_inc

View File

@ -1,47 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plCCRMgrBase.h"
#include "plCCRMgr.h"
// static
plCCRMgrBase* plCCRMgrBase::fBaseInstance=nil;

View File

@ -1,41 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/

View File

@ -1,46 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plCCRVault_h
#define plCCRVault_h
#endif // plCCRVault_h

View File

@ -238,7 +238,7 @@ public:
plCameraBrain1_Drive(plCameraModifier1* pMod);
~plCameraBrain1_Drive();
static SetSensitivity(hsScalar f) { fTurnRate = f; }
static void SetSensitivity(hsScalar f) { fTurnRate = f; }
CLASSNAME_REGISTER( plCameraBrain1_Drive );
GETINTERFACE_ANY( plCameraBrain1_Drive, plCameraBrain1 );

View File

@ -63,7 +63,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../pnSceneObject/plSimulationInterface.h"
#include "../plAvatar/plAvatarMgr.h"
#include "../plAvatar/plArmatureMod.h"
#include "../plAvatar/plAvCallbackAction.h"
#include "../plAvatar/plPhysicalControllerCore.h"
// new stuff

View File

@ -1,76 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// CCR Console Commands and Groups //
// These console commands are meant for use by customer care reps. //
// Eventually the functionality defined here will be accessed through a GUI//
// //
//////////////////////////////////////////////////////////////////////////////
//
// Only calls to the CCRMgr interface are allowed here
// See me if you need to include any other files...
//
#include "pfConsoleCmd.h"
#include "pfConsole.h"
#include "../pfCCR/plCCRMgr.h"
#include "../plNetClient/plNetClientMgr.h"
//// This is here so Microsoft VC won't decide to "optimize" this file out
// YOU ALSO NEED TO CALL THIS FXN
void pfConsoleCmdGroup::DummyCCR( void )
{
}
void PrintStringF(void pfun(const char *),const char * fmt, ...);
/////////////////////////////////////////////////////////////////
//
// Please see pfConsoleCommands.cpp for detailed instructions on
// how to add console commands.
//
/////////////////////////////////////////////////////////////////
#define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } }

View File

@ -752,7 +752,7 @@ public:
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
{
fprintf(fFile, "<P><I>%s </I><BR>%s </P>\n",c->GetSignature(),
fprintf(fFile, "<p><em>%s </em><br />%s </p>\n",c->GetSignature(),
c->GetHelp());
}
}
@ -760,10 +760,11 @@ public:
{
// if(g->GetFirstCommand() != nil)
{
fprintf(fFile, "<P><B><H%s>Command %sGroup %s </B></H2></P>\n",
fprintf(fFile, "<p><strong><h%s>Command %sGroup %s </strong></h%s></p>\n",
(depth > 0) ? "3" : "2",
(depth > 0) ? "Sub" :"" ,
g->GetName());
g->GetName(),
(depth > 0) ? "3" : "2");
}
return true;
}
@ -781,7 +782,7 @@ public:
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
{
fprintf(fFile, "<I>%s.%s </I> - %s <BR>\n",fGrpName,c->GetSignature(),
fprintf(fFile, "<em>%s.%s </em> - %s <br />\n",fGrpName,c->GetSignature(),
c->GetHelp());
}
}
@ -789,11 +790,14 @@ public:
{
// if(g->GetFirstCommand() != nil)
{
fprintf(fFile, "<BR>\n");
fprintf(fFile, "<br />\n");
if(depth <1)
strcpy(fGrpName, g->GetName());
else
{
pfConsoleCmdGroup *parentGrp;
parentGrp = g->GetParent();
strcpy(fGrpName, parentGrp->GetName());
strcat(fGrpName,".");
strcat(fGrpName,g->GetName());
}
@ -822,7 +826,7 @@ PF_CONSOLE_CMD( Console, CreateDocumentation, "string fileName",
}
fprintf(f, "<CENTER> <H2> Console Commands for Plasma 2.0 Client </H2> <I>Built %s on %s.</I></CENTER><BR>",
fprintf(f, "<h2 style=\"text-align: center;\"> Console Commands for Plasma 2.0 Client </h2> <em style=\"display: block; text-align: center;\">Built %s on %s.</em><br />",
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
DocGenIterator iter(f);
@ -852,7 +856,7 @@ PF_CONSOLE_CMD( Console, CreateBriefDocumentation, "string fileName",
return;
}
fprintf(f, "<CENTER> <H3> Console Commands for Plasma 2.0 Client </H3> <I>Built %s on %s.</I></CENTER><BR>",
fprintf(f, "<h2 style=\"text-align: center;\"> Console Commands for Plasma 2.0 Client </h2> <em style=\"display: block; text-align: center;\">Built %s on %s.</em><br />",
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
BriefDocGenIterator iter(f);
group = pfConsoleCmdGroup::GetBaseGroup();
@ -6997,38 +7001,6 @@ PF_CONSOLE_CMD( KI, // Group name
PF_CONSOLE_GROUP( Python ) // Defines a main command group
PF_CONSOLE_CMD( Python, // Group name
RunFile, // Function name
"string filename", // Params
"Run the specified Python file program" ) // Help string
{
// now evaluate this mess they made
PyObject* mymod = PythonInterface::FindModule("__main__");
// make sure the filename doesn't have the .py extension (import doesn't need it)
char importname[200];
int i;
for (i=0; i<199; i++ )
{
char ch = ((const char*)params[0])[i];
// if we are at the end of the string or at a dot, truncate here
if ( ch == '.' || ch == 0 )
break;
else
importname[i] = ((const char*)params[0])[i];
}
importname[i] = 0;
// create the line to execute the file
char runline[256];
sprintf(runline,"import %s", importname);
PythonInterface::RunString(runline,mymod);
std::string output;
// get the messages
PythonInterface::getOutputAndReset(&output);
PrintString(output.c_str());
}
#include "../pfPython/cyMisc.h"
PF_CONSOLE_CMD( Python, // Group name
@ -7070,16 +7042,18 @@ PF_CONSOLE_CMD( Python,
"string functions, ...", // Params
"Run a cheat command" )
{
const char* extraParms = "";
std::string extraParms;
if (numParams > 1)
extraParms = params[1];
// now evaluate this mess they made
PyObject* mymod = PythonInterface::FindModule("__main__");
{
extraParms = "(";
extraParms.append(params[1]);
extraParms.append(",)");
}
else
extraParms = "()";
PythonInterface::RunFunctionSafe("xCheat", params[0], extraParms.c_str());
// create the line to execute the file
char runline[256];
sprintf(runline,"import xCheat;xCheat.%s('%s')", (const char*)params[0],extraParms);
PythonInterface::RunString(runline,mymod);
std::string output;
// get the messages
PythonInterface::getOutputAndReset(&output);

View File

@ -68,10 +68,10 @@ public:
virtual ~pfGUIMultiLineEditProc() {}
// we've hit the end of the control list (by moving the cursor)
virtual OnEndOfControlList(Int32 cursorPos) {}
virtual void OnEndOfControlList(Int32 cursorPos) {}
// we've hit the beginning of the control ist (by moving the cursor)
virtual OnBeginningOfControlList(Int32 cursorPos) {}
virtual void OnBeginningOfControlList(Int32 cursorPos) {}
};
class pfGUIMultiLineEditCtrl : public pfGUIControlMod

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@ -150,7 +150,7 @@ void IBlueSpiral::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void IBlueSpiral::RecvClothOrder (const Srv2Cli_BlueSpiral_ClothOrder & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -159,7 +159,7 @@ void IBlueSpiral::RecvClothOrder (const Srv2Cli_BlueSpiral_ClothOrder & msg, voi
//============================================================================
void IBlueSpiral::RecvSuccessfulHit (const Srv2Cli_BlueSpiral_SuccessfulHit & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -168,7 +168,7 @@ void IBlueSpiral::RecvSuccessfulHit (const Srv2Cli_BlueSpiral_SuccessfulHit & ms
//============================================================================
void IBlueSpiral::RecvGameWon (const Srv2Cli_BlueSpiral_GameWon & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -177,7 +177,7 @@ void IBlueSpiral::RecvGameWon (const Srv2Cli_BlueSpiral_GameWon & msg, void * pa
//============================================================================
void IBlueSpiral::RecvGameOver (const Srv2Cli_BlueSpiral_GameOver & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -186,7 +186,7 @@ void IBlueSpiral::RecvGameOver (const Srv2Cli_BlueSpiral_GameOver & msg, void *
//============================================================================
void IBlueSpiral::RecvGameStarted (const Srv2Cli_BlueSpiral_GameStarted & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);

View File

@ -151,7 +151,7 @@ void IClimbingWall::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlockersChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -160,7 +160,7 @@ void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlocke
//============================================================================
void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -169,7 +169,7 @@ void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * pa
//============================================================================
void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChanged & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -178,7 +178,7 @@ void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChan
//============================================================================
void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -187,7 +187,7 @@ void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered
//============================================================================
void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachineLocked & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -196,7 +196,7 @@ void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachin
//============================================================================
void IClimbingWall::RecvGameOver (const Srv2Cli_ClimbingWall_GameOver & msg, void * param) {
ref (param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);

View File

@ -151,7 +151,7 @@ void IHeek::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void IHeek::RecvPlayGame (const Srv2Cli_Heek_PlayGame & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -159,7 +159,7 @@ void IHeek::RecvPlayGame (const Srv2Cli_Heek_PlayGame & msg, void * param) {
//============================================================================
void IHeek::RecvGoodbye (const Srv2Cli_Heek_Goodbye & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -167,7 +167,7 @@ void IHeek::RecvGoodbye (const Srv2Cli_Heek_Goodbye & msg, void * param) {
//============================================================================
void IHeek::RecvWelcome (const Srv2Cli_Heek_Welcome & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -175,7 +175,7 @@ void IHeek::RecvWelcome (const Srv2Cli_Heek_Welcome & msg, void * param) {
//============================================================================
void IHeek::RecvDrop (const Srv2Cli_Heek_Drop & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -183,7 +183,7 @@ void IHeek::RecvDrop (const Srv2Cli_Heek_Drop & msg, void * param) {
//============================================================================
void IHeek::RecvSetup (const Srv2Cli_Heek_Setup & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -191,7 +191,7 @@ void IHeek::RecvSetup (const Srv2Cli_Heek_Setup & msg, void * param) {
//============================================================================
void IHeek::RecvLightState (const Srv2Cli_Heek_LightState & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -199,7 +199,7 @@ void IHeek::RecvLightState (const Srv2Cli_Heek_LightState & msg, void * param) {
//============================================================================
void IHeek::RecvInterfaceState (const Srv2Cli_Heek_InterfaceState & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -207,7 +207,7 @@ void IHeek::RecvInterfaceState (const Srv2Cli_Heek_InterfaceState & msg, void *
//============================================================================
void IHeek::RecvCountdownState (const Srv2Cli_Heek_CountdownState & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -215,7 +215,7 @@ void IHeek::RecvCountdownState (const Srv2Cli_Heek_CountdownState & msg, void *
//============================================================================
void IHeek::RecvWinLose (const Srv2Cli_Heek_WinLose & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -223,7 +223,7 @@ void IHeek::RecvWinLose (const Srv2Cli_Heek_WinLose & msg, void * param) {
//============================================================================
void IHeek::RecvGameWin (const Srv2Cli_Heek_GameWin & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -231,7 +231,7 @@ void IHeek::RecvGameWin (const Srv2Cli_Heek_GameWin & msg, void * param) {
//============================================================================
void IHeek::RecvPointUpdate (const Srv2Cli_Heek_PointUpdate & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());

View File

@ -175,7 +175,7 @@ void IMarker::RecvTeamAssigned (const Srv2Cli_Marker_TeamAssigned & msg, void *
//============================================================================
void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -184,7 +184,7 @@ void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
//============================================================================
void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -193,7 +193,7 @@ void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * pa
//============================================================================
void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -202,7 +202,7 @@ void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * para
//============================================================================
void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -211,7 +211,7 @@ void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param)
//============================================================================
void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -220,7 +220,7 @@ void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
//============================================================================
void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -229,7 +229,7 @@ void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, v
//============================================================================
void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -238,7 +238,7 @@ void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg,
//============================================================================
void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -250,7 +250,7 @@ void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * pa
//============================================================================
void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -259,7 +259,7 @@ void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * pa
//============================================================================
void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -268,7 +268,7 @@ void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void
//============================================================================
void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -277,7 +277,7 @@ void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & ms
//============================================================================
void IMarker::RecvMarkerCaptured (const Srv2Cli_Marker_MarkerCaptured & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);

View File

@ -153,7 +153,7 @@ void ITicTacToe::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * param) {
ref(param);
REF(param);
// player that goes first is shown as X's.
if (msg.yourTurn) {
@ -172,7 +172,7 @@ void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * pa
//============================================================================
void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -183,7 +183,7 @@ void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
//============================================================================
void ITicTacToe::RecvMoveMade (const Srv2Cli_TTT_MoveMade & msg, void * param) {
ref(param);
REF(param);
// Update the board with the appropriate piece
if (msg.playerId == NetCommGetPlayer()->playerInt)

View File

@ -150,7 +150,7 @@ void IVarSync::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void IVarSync::RecvStringVarChanged (const Srv2Cli_VarSync_StringVarChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -159,7 +159,7 @@ void IVarSync::RecvStringVarChanged (const Srv2Cli_VarSync_StringVarChanged & ms
//============================================================================
void IVarSync::RecvNumericVarChanged (const Srv2Cli_VarSync_NumericVarChanged & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -168,7 +168,7 @@ void IVarSync::RecvNumericVarChanged (const Srv2Cli_VarSync_NumericVarChanged &
//============================================================================
void IVarSync::RecvAllVarsSent (const Srv2Cli_VarSync_AllVarsSent & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -177,7 +177,7 @@ void IVarSync::RecvAllVarsSent (const Srv2Cli_VarSync_AllVarsSent & msg, void *
//============================================================================
void IVarSync::RecvStringVarCreated (const Srv2Cli_VarSync_StringVarCreated & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);
@ -186,7 +186,7 @@ void IVarSync::RecvStringVarCreated (const Srv2Cli_VarSync_StringVarCreated & ms
//============================================================================
void IVarSync::RecvNumericVarCreated (const Srv2Cli_VarSync_NumericVarCreated & msg, void * param) {
ref(param);
REF(param);
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
gameCliMsg->Set(gameCli, msg);

View File

@ -64,7 +64,7 @@ struct Factory : THashKeyVal<Uuid> {
const GameTypeReg & reg;
Factory (const GameTypeReg & reg);
operator= (const Factory &); // not impl
Factory& operator= (const Factory &); // not impl
};
//============================================================================
@ -205,7 +205,7 @@ void IGameMgr::RecvGameInstance (const Srv2Cli_GameMgr_GameInstance & msg, void
//============================================================================
void IGameMgr::RecvInviteReceived (const Srv2Cli_GameMgr_InviteReceived & msg, void * param) {
ref(param);
REF(param);
pfGameMgrMsg * gameMgrMsg = NEWZERO(pfGameMgrMsg);
gameMgrMsg->Set(msg);
@ -216,7 +216,7 @@ void IGameMgr::RecvInviteReceived (const Srv2Cli_GameMgr_InviteReceived & msg, v
//============================================================================
void IGameMgr::RecvInviteRevoked (const Srv2Cli_GameMgr_InviteRevoked & msg, void * param) {
ref(param);
REF(param);
pfGameMgrMsg * gameMgrMsg = NEWZERO(pfGameMgrMsg);
gameMgrMsg->Set(msg);
@ -587,7 +587,7 @@ void IGameCli::Recv (GameMsgHeader * msg, void * param) {
//============================================================================
void IGameCli::RecvPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg, void * param) {
ref(param);
REF(param);
++playerCount;
gameCli->OnPlayerJoined(msg);
@ -595,7 +595,7 @@ void IGameCli::RecvPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg, void * p
//============================================================================
void IGameCli::RecvPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg, void * param) {
ref(param);
REF(param);
--playerCount;
gameCli->OnPlayerLeft(msg);
@ -603,14 +603,14 @@ void IGameCli::RecvPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg, void * param
//============================================================================
void IGameCli::RecvInviteFailed (const Srv2Cli_Game_InviteFailed & msg, void * param) {
ref(param);
REF(param);
gameCli->OnInviteFailed(msg);
}
//============================================================================
void IGameCli::RecvOwnerChange (const Srv2Cli_Game_OwnerChange & msg, void * param) {
ref(param);
REF(param);
gameCli->OnOwnerChange(msg);
}

View File

@ -78,7 +78,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plSurface/plLayer.h"
#include "../plSurface/hsGMaterial.h"
#include "../plAgeLoader/plAgeLoader.h"
#ifdef USE_BINK_SDK
#include "../pfSurface/plLayerBink.h"
#endif
// So we can do image searches in our local age
#include "../plNetClient/plNetClientMgr.h"
@ -438,8 +440,8 @@ public:
pfBookMultiLineEditProc(pfBookData *owner) { bookData = owner; }
virtual ~pfBookMultiLineEditProc() {}
virtual OnEndOfControlList(Int32 cursorPos) { bookData->HitEndOfControlList(cursorPos); }
virtual OnBeginningOfControlList(Int32 cursorPos) { bookData->HitBeginningOfControlList(cursorPos); }
virtual void OnEndOfControlList(Int32 cursorPos) { bookData->HitEndOfControlList(cursorPos); }
virtual void OnBeginningOfControlList(Int32 cursorPos) { bookData->HitBeginningOfControlList(cursorPos); }
};
//// Book data class /////////////////////////////////////////////////////////
@ -1000,8 +1002,10 @@ void pfBookData::IFinishTriggeredFlip(hsBool wasBackwards)
if (fCurrBook)
{
fCurrBook->IRenderPage(fCurrBook->fCurrentPage, pfJournalDlgProc::kTagLeftDTMap);
#ifdef USE_BINK_SDK
// move the videos over
fCurrBook->IMoveMovies(PageMaterial(kTurnFrontPage),PageMaterial(kRightPage));
#endif // USE_BINK_SDK
}
}
else
@ -1022,8 +1026,10 @@ void pfBookData::IFinishTriggeredFlip(hsBool wasBackwards)
if (fCurrBook)
{
fCurrBook->IRenderPage(fCurrBook->fCurrentPage + 1, pfJournalDlgProc::kTagRightDTMap);
#ifdef USE_BINK_SDK
// move the videos over
fCurrBook->IMoveMovies(PageMaterial(kTurnBackPage),PageMaterial(kLeftPage));
#endif // USE_BINK_SDK
}
}
@ -1324,6 +1330,7 @@ void pfJournalBook::Show( hsBool startOpened /*= false */)
if (decal != nil)
layers.Append(IMakeDecalLayer(fCoverDecals[i],decal,mip));
}
#ifdef USE_BINK_SDK
else
{
// it's a cover movie, not a decal, so we make a layer, thinking it's at 0,0 and a left map (which gives us the results we want)
@ -1335,6 +1342,7 @@ void pfJournalBook::Show( hsBool startOpened /*= false */)
layers.Append(plLayerInterface::ConvertNoRef(movieLayer));
fVisibleLinks.Reset(); // remove any links that the make movie layer might have added, since a cover movie can't link
}
#endif
}
ISetDecalLayers(cover,layers);
}
@ -1394,6 +1402,7 @@ void pfJournalBook::Hide( void )
// purge the dynaTextMaps, we're done with them for now
IPurgeDynaTextMaps();
// nuke the movies so they don't stay in memory (they're big!)
#ifdef USE_BINK_SDK
int i;
for( i = 0; i < fLoadedMovies.GetCount(); i++ )
{
@ -1402,6 +1411,7 @@ void pfJournalBook::Hide( void )
delete fLoadedMovies[ i ];
}
fLoadedMovies.Reset();
#endif // USE_BINK_SDK
}
}
@ -1548,8 +1558,10 @@ void pfJournalBook::NextPage( void )
if( turnFront->GetDeviceRef() != nil )
turnFront->GetDeviceRef()->SetDirty( true );
}
#ifdef USE_BINK_SDK
// copy the videos over
IMoveMovies( fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kRightPage), fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kTurnFrontPage) );
#endif // USE_BINK_SDK
IRenderPage( fCurrentPage, pfJournalDlgProc::kTagTurnBackDTMap );
// This will fire a callback when it's done that'll let us continue the setup
@ -1616,8 +1628,10 @@ void pfJournalBook::PreviousPage( void )
if( turnBack->GetDeviceRef() != nil )
turnBack->GetDeviceRef()->SetDirty( true );
}
#ifdef USE_BINK_SDK
// copy the videos over
IMoveMovies( fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kLeftPage), fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kTurnBackPage) );
#endif // USE_BINK_SDK
IRenderPage( fCurrentPage + 1, pfJournalDlgProc::kTagTurnFrontDTMap );
// This will fire a callback when it's done that'll let us continue the setup
@ -2475,6 +2489,7 @@ void pfJournalBook::IFreeSource( void )
delete fCoverDecals[ i ];
fCoverDecals.Reset();
#ifdef USE_BINK_SDK
for( i = 0; i < fLoadedMovies.GetCount(); i++ )
{
plLayerBink *movie = fLoadedMovies[ i ]->movieLayer;
@ -2482,6 +2497,7 @@ void pfJournalBook::IFreeSource( void )
delete fLoadedMovies[ i ];
}
fLoadedMovies.Reset();
#endif // USE_BINK_SDK
}
//// IGetMipmapKey ///////////////////////////////////////////////////////////
@ -2584,6 +2600,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
else if (whichDTMap == pfJournalDlgProc::kTagTurnBackDTMap)
material = fBookGUIs[fCurBookGUI]->PageMaterial(pfBookData::kTurnBackPage);
#ifdef USE_BINK_SDK
if (material)
{
// clear any exiting layers (movies) from the material
@ -2599,6 +2616,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
}
}
}
#endif // USE_BINK_SDK
hsAssert(page < fPageStarts.GetCount() || page > fLastPage, "UnInitialized page start!");
if( page <= fLastPage
@ -2786,6 +2804,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
break;
case pfEsHTMLChunk::kMovie:
#ifdef USE_BINK_SDK
movieAlreadyLoaded = (IMovieAlreadyLoaded(chunk) != nil); // have we already cached it?
plLayerBink *movieLayer = IMakeMovieLayer(chunk, x, y, (plMipmap*)dtMap, whichDTMap, suppressRendering);
if (movieLayer)
@ -2826,6 +2845,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
if (material && !suppressRendering)
material->AddLayerViaNotify(movieLayer);
}
#endif // USE_BINK_SDK
break;
}
}
@ -2850,6 +2870,7 @@ void pfJournalBook::IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppress
//// IMoveMovies /////////////////////////////////////////////////////////////
#ifdef USE_BINK_SDK
void pfJournalBook::IMoveMovies( hsGMaterial *source, hsGMaterial *dest )
{
hsTArray<plLayerBink*> moviesOnPage;
@ -2886,6 +2907,7 @@ void pfJournalBook::IMoveMovies( hsGMaterial *source, hsGMaterial *dest )
}
}
}
#endif // USE_BINK_SDK
//// IDrawMipmap /////////////////////////////////////////////////////////////
@ -2983,6 +3005,7 @@ void pfJournalBook::IDrawMipmap( pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMip
delete copy;
}
#ifdef USE_BINK_SDK
pfJournalBook::loadedMovie *pfJournalBook::IMovieAlreadyLoaded(pfEsHTMLChunk *chunk)
{
int i;
@ -2993,15 +3016,19 @@ pfJournalBook::loadedMovie *pfJournalBook::IMovieAlreadyLoaded(pfEsHTMLChunk *ch
}
return nil;
}
#endif // USE_BINK_SDK
plKey pfJournalBook::GetMovie(UInt8 index)
{
#ifdef USE_BINK_SDK
loadedMovie *movie = IGetMovieByIndex(index);
if (movie)
return movie->movieLayer->GetKey();
#endif // USE_BINK_SDK
return plKey(nil);
}
#ifdef USE_BINK_SDK
pfJournalBook::loadedMovie *pfJournalBook::IGetMovieByIndex(UInt8 index)
{
int i;
@ -3012,7 +3039,9 @@ pfJournalBook::loadedMovie *pfJournalBook::IGetMovieByIndex(UInt8 index)
}
return nil;
}
#endif // USE_BINK_SDK
#ifdef USE_BINK_SDK
plLayerBink *pfJournalBook::IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *baseMipmap, UInt32 whichDTMap, hsBool dontRender)
{
// see if it's already loaded
@ -3175,6 +3204,7 @@ plLayerBink *pfJournalBook::IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt
return movieLayer;
}
#endif // USE_BINK_SDK
plLayerInterface *pfJournalBook::IMakeBaseLayer(plMipmap *image)
{

View File

@ -528,8 +528,10 @@ class pfJournalBook : public hsKeyedObject
// Renders one (1) page into the given DTMap
void IRenderPage( UInt32 page, UInt32 whichDTMap, hsBool suppressRendering = false );
#ifdef USE_BINK_SDK
// moves the movie layers from one material onto another
void IMoveMovies( hsGMaterial *source, hsGMaterial *dest);
#endif
// Starting at the given chunk, works backwards to determine the full set of current
// font properties at that point, or assigns defaults if none were specified
@ -570,9 +572,11 @@ class pfJournalBook : public hsKeyedObject
void IDrawMipmap( pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *mip, plDynamicTextMap *dtMap, UInt32 whichDTMap, hsBool dontRender );
// Movie functions
#ifdef USE_BINK_SDK
loadedMovie *IMovieAlreadyLoaded(pfEsHTMLChunk *chunk);
loadedMovie *IGetMovieByIndex(UInt8 index);
plLayerBink *IMakeMovieLayer(pfEsHTMLChunk *chunk, UInt16 x, UInt16 y, plMipmap *baseMipmap, UInt32 whichDTMap, hsBool dontRender);
#endif
// Cover functions
plLayerInterface *IMakeBaseLayer(plMipmap *image);

View File

@ -1718,6 +1718,20 @@ void PythonInterface::WriteToStdErr(const char* text)
}
}
PyObject* PythonInterface::ImportModule(const char* module)
{
PyObject* result = nil;
PyObject* name = PyString_FromString(module);
if (name != nil)
{
result = PyImport_Import(name);
Py_DECREF(name);
}
return result;
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : FindModule
@ -2061,6 +2075,78 @@ hsBool PythonInterface::RunPYC(PyObject* code, PyObject* module)
return true;
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : RunFunction
// PARAMETERS : module - module name to run 'name' in
// : name - name of function
// : args - tuple with arguments
//
//
PyObject* PythonInterface::RunFunction(PyObject* module, const char* name, PyObject* args)
{
if (module == NULL)
return NULL;
PyObject* function = PyObject_GetAttrString(module, const_cast<char*>(name));
PyObject* result = NULL;
if (function != nil)
{
result = PyObject_Call(function, args, NULL);
Py_DECREF(function);
}
return result;
}
PyObject* PythonInterface::ParseArgs(const char* args)
{
PyObject* result = NULL;
PyObject* scope = PyDict_New();
if (scope)
{
//- Py_eval_input makes this function accept only single expresion (not statement)
//- When using empty scope, functions and classes like 'file' or '__import__' are not visible
result = PyRun_String(args, Py_eval_input, scope, NULL);
Py_DECREF(scope);
}
return result;
}
bool PythonInterface::RunFunctionSafe(const char* module, const char* function, const char* args)
{
PyObject* moduleObj = ImportModule(module);
bool result = false;
if (moduleObj)
{
PyObject* argsObj = ParseArgs(args);
if (argsObj)
{
PyObject* callResult = RunFunction(moduleObj, function, argsObj);
if (callResult)
{
result = true;
Py_DECREF(callResult);
}
Py_DECREF(argsObj);
}
Py_DECREF(moduleObj);
}
if (!result)
{
PyErr_Print();
if (Py_FlushLine())
PyErr_Clear();
}
return result;
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : GetpyKeyFromPython
@ -2073,4 +2159,4 @@ pyKey* PythonInterface::GetpyKeyFromPython(PyObject* pkey)
if (!pyKey::Check(pkey))
return nil;
return pyKey::ConvertFrom(pkey);
}
}

View File

@ -138,6 +138,8 @@ public:
// Writes 'text' to stderr specified in the python interface
static void WriteToStdErr(const char* text);
static PyObject* ImportModule(const char* module);
// Find module. If it doesn't exist then don't create, return nil.
static PyObject* FindModule(char* module);
@ -219,6 +221,12 @@ public:
//
static hsBool RunPYC(PyObject* code, PyObject* module);
static PyObject* RunFunction(PyObject* module, const char* name, PyObject* args);
static PyObject* ParseArgs(const char* args);
static bool RunFunctionSafe(const char* module, const char* function, const char* args);
/////////////////////////////////////////////////////////////////////////////
//
// Function : GetpyKeyFromPython

View File

@ -1,49 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pyCCRMgr - a wrapper class to provide interface to the pfCCR stuff
//
//////////////////////////////////////////////////////////////////////
#include "../pfCCR/plCCRMgr.h"

View File

@ -1,45 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyCCRMgr.h"
#include "pyAgeLinkStruct.h"
#include <python.h>

View File

@ -1,44 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyCCRMgr.h"
#include <python.h>

View File

@ -176,6 +176,13 @@ void pyImage::SaveAsJPEG(const wchar* fileName, UInt8 quality)
plJPEG::Instance().WriteToFile( fileName, this->GetImage() );
}
#include "../plGImage/plPNG.h"
void pyImage::SaveAsPNG(const wchar* fileName)
{
plPNG::Instance().WriteToFile( fileName, this->GetImage() );
}
#include "hsResMgr.h"
#include "../pnKeyedObject/plUoid.h"
PyObject* pyImage::LoadJPEGFromDisk(const wchar* filename, UInt16 width, UInt16 height)

View File

@ -166,6 +166,7 @@ public:
UInt32 GetWidth(); // returns the width of the image
UInt32 GetHeight(); // returns the height of the image
void SaveAsJPEG(const wchar* fileName, UInt8 quality = 75);
void SaveAsPNG(const wchar* fileName);
static PyObject* LoadJPEGFromDisk(const wchar* filename, UInt16 width, UInt16 height); // returns pyImage
#endif
};

View File

@ -174,6 +174,41 @@ PYTHON_METHOD_DEFINITION(ptImage, saveAsJPEG, args)
PYTHON_RETURN_ERROR;
}
}
PYTHON_METHOD_DEFINITION(ptImage, saveAsPNG, args)
{
PyObject* filenameObj;
if (!PyArg_ParseTuple(args, "O", &filenameObj))
{
PyErr_SetString(PyExc_TypeError, "saveAsPNG expects a string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(filenameObj))
{
int strLen = PyUnicode_GetSize(filenameObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)filenameObj, text, strLen);
text[strLen] = L'\0';
self->fThis->SaveAsPNG(text);
delete [] text;
PYTHON_RETURN_NONE;
}
else if (PyString_Check(filenameObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(filenameObj);
wchar_t* wText = hsStringToWString(text);
self->fThis->SaveAsPNG(wText);
delete [] wText;
PYTHON_RETURN_NONE;
}
else
{
PyErr_SetString(PyExc_TypeError, "saveAsPNG expects a string");
PYTHON_RETURN_ERROR;
}
}
#endif // BUILDING_PYPLASMA
PYTHON_START_METHODS_TABLE(ptImage)
@ -183,6 +218,7 @@ PYTHON_START_METHODS_TABLE(ptImage)
PYTHON_METHOD_NOARGS(ptImage, getWidth, "Returns the width of the image"),
PYTHON_METHOD_NOARGS(ptImage, getHeight, "Returns the height of the image"),
PYTHON_METHOD(ptImage, saveAsJPEG, "Params: filename,quality=75\nSaves this image to disk as a JPEG file"),
PYTHON_METHOD(ptImage, saveAsPNG, "Params: filename\nSaves this image to disk as a PNG file"),
#endif
PYTHON_END_METHODS_TABLE;

View File

@ -545,7 +545,7 @@ hsBool pySceneObject::IsAvatar()
return false;
}
#include "../plAvatar/plAvCallbackAction.h"
#include "../plAvatar/plPhysicalControllerCore.h"
PyObject* pySceneObject::GetAvatarVelocity()
{

View File

@ -171,6 +171,8 @@ PyObject* pyVaultImageNode::Image_GetImage( void )
else
fMipmapKey->RefObject();
}
else
PYTHON_RETURN_NONE;
}
return pyImage::New(fMipmap);

View File

@ -49,9 +49,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
REGISTER_NONCREATABLE( plLayerMovie );
#ifdef USE_BINK_SDK
#include "plLayerBink.h"
REGISTER_CREATABLE( plLayerBink );
#endif
#include "plLayerAVI.h"

View File

@ -166,7 +166,7 @@ void LogMsgV (ELogSeverity severity, const wchar format[], va_list args) {
}
//============================================================================
#ifdef HS_DEBUGGING
//#ifdef HS_DEBUGGING
void LogMsgDebug (const char format[], ...) {
ASSERT(format);
@ -175,10 +175,10 @@ void LogMsgDebug (const char format[], ...) {
LogMsgV(kLogDebug, format, args);
va_end(args);
}
#endif
//#endif
//============================================================================
#ifdef HS_DEBUGGING
//#ifdef HS_DEBUGGING
void LogMsgDebug (const wchar format[], ...) {
ASSERT(format);
@ -187,4 +187,4 @@ void LogMsgDebug (const wchar format[], ...) {
LogMsgV(kLogDebug, format, args);
va_end(args);
}
#endif
//#endif

View File

@ -114,14 +114,14 @@ void LogUnregisterHandler (FLogHandler callback);
*
***/
#ifdef HS_DEBUGGING
//#ifdef HS_DEBUGGING
void LogMsgDebug (const char format[], ...);
void LogMsgDebug (const wchar format[], ...);
#else
inline void LogMsgDebug (const char *, ...) { }
inline void LogMsgDebug (const wchar *, ...) { }
#endif
//#else
//
// inline void LogMsgDebug (const char *, ...) { }
// inline void LogMsgDebug (const wchar *, ...) { }
//
//#endif

View File

@ -244,7 +244,7 @@ static void INtOpDispatch (
//===========================================================================
static unsigned THREADCALL NtWorkerThreadProc (AsyncThread * thread) {
ref(thread);
REF(thread);
ThreadDenyBlock();
@ -340,7 +340,7 @@ void INtConnCompleteOperation (NtObject * ntObj) {
return;
DWORD err = GetLastError();
ref(err);
REF(err);
switch (ntObj->ioType) {
case kNtFile:
INtFileDelete((NtFile *) ntObj);

View File

@ -806,10 +806,10 @@ static void __cdecl DumpInvalidData (
const char fmt[],
...
) {
ref(filename);
ref(bytes);
ref(data);
ref(fmt);
REF(filename);
REF(bytes);
REF(data);
REF(fmt);
wchar path[MAX_PATH];
PathGetProgramDirectory(path, arrsize(path));
@ -947,7 +947,7 @@ void INtSockDelete (
sock->notifyProc = nil;
notifyProc((AsyncSocket) sock, kNotifySocketDisconnect, nil, &sock->userState);
DWORD err = GetLastError();
ref(err);
REF(err);
}
else {
// Since the no application notification procedure was
@ -1016,7 +1016,7 @@ void INtSocketOpCompleteSocketRead (
if (sock->connType == kConnTypeCliToAuth) {
int x = 0;
ref(x);
REF(x);
}
if (!SocketDispatchRead(sock))

View File

@ -1008,8 +1008,8 @@ void W9xSocketConnect (
unsigned localPort
) {
// Not supported for W9X
ref(connectMs);
ref(localPort);
REF(connectMs);
REF(localPort);
// If necessary, startup the window and message queue
HWND window = StartupWindow();
@ -1155,8 +1155,8 @@ unsigned W9xSocketStartListening (
const NetAddress & listenAddr,
FAsyncNotifySocketProc notifyProc
) {
ref(listenAddr);
ref(notifyProc);
REF(listenAddr);
REF(notifyProc);
return 0;
}
@ -1166,8 +1166,8 @@ void W9xSocketStopListening (
const NetAddress & listenAddr,
FAsyncNotifySocketProc notifyProc
) {
ref(listenAddr);
ref(notifyProc);
REF(listenAddr);
REF(notifyProc);
}
//===========================================================================
@ -1190,8 +1190,8 @@ void W9xSocketSetNotifyProc (
AsyncSocket sock,
FAsyncNotifySocketProc notifyProc
) {
ref(sock);
ref(notifyProc);
REF(sock);
REF(notifyProc);
// This provider does not allow changing the notification procedure
FATAL("SocketSetNotifyProc");
@ -1204,8 +1204,8 @@ void W9xSocketSetBacklogAlloc (
) {
// This provider does not limit the maximum backlog allocation
ref(sock);
ref(bufferSize);
REF(sock);
REF(bufferSize);
}

View File

@ -392,7 +392,7 @@ bool W9xThreadWaitId (
AsyncId asyncId,
unsigned timeoutMs
) {
ref(file);
REF(file);
// Find a pending I/O operation with the given id
s_critSect.Enter();

View File

@ -104,7 +104,7 @@ AsyncThreadTaskList::~AsyncThreadTaskList () {
//===========================================================================
static unsigned THREADCALL ThreadTaskProc (AsyncThread * thread) {
ref(thread);
REF(thread);
PerfAddCounter(kAsyncPerfThreadTaskThreadsActive, 1);
@ -266,7 +266,7 @@ void AsyncThreadTaskAdd (
ASSERT(taskList);
ASSERT(callback);
ASSERT(priority == kThreadTaskPriorityNormal);
ref(priority);
REF(priority);
// Allocate a new task record
ThreadTask * task = NEW(ThreadTask);

View File

@ -91,7 +91,7 @@ static void DoTransgamingCheck () {
//===========================================================================
static void IAsyncInitUseW9x () {
ref(IAsyncInitUseW9x);
REF(IAsyncInitUseW9x);
#ifdef HS_BUILD_FOR_WIN32
W9xGetApi(&g_api);
#else
@ -101,7 +101,7 @@ static void IAsyncInitUseW9x () {
//===========================================================================
static void IAsyncInitUseNt () {
ref(IAsyncInitUseNt);
REF(IAsyncInitUseNt);
#ifdef HS_BUILD_FOR_WIN32
NtGetApi(&g_api);
#else
@ -111,7 +111,7 @@ static void IAsyncInitUseNt () {
//===========================================================================
static void IAsyncInitUseUnix () {
ref(IAsyncInitUseUnix);
REF(IAsyncInitUseUnix);
#ifdef HS_BUILD_FOR_UNIX
#error Unix I/O not implemented yet
UxGetApi(&g_api);
@ -122,7 +122,7 @@ static void IAsyncInitUseUnix () {
//===========================================================================
static void IAsyncInitForClient () {
ref(IAsyncInitForClient);
REF(IAsyncInitForClient);
#ifdef HS_BUILD_FOR_WIN32
DoTransgamingCheck();
if (s_transgaming) {
@ -140,7 +140,7 @@ static void IAsyncInitForClient () {
//===========================================================================
static void IAsyncInitForServer () {
ref(IAsyncInitForServer);
REF(IAsyncInitForServer);
#ifdef HS_BUILD_FOR_WIN32
IAsyncInitUseNt();
#elif HS_BUILD_FOR_UNIX

View File

@ -143,8 +143,8 @@ static void LogFileNotifyProc (
AsyncNotifyFile * notify,
void ** userState
) {
ref(file);
ref(userState);
REF(file);
REF(userState);
switch (code) {
case kNotifyFileWrite:
@ -163,7 +163,7 @@ static void LogFileNotifyProc (
//============================================================================
static void AllocLogBuffer_CS (unsigned index) {
ref(AllocLogBuffer_CS);
REF(AllocLogBuffer_CS);
ASSERT(!s_logBuf[index]);
s_logBuf[index] = (char *)ALLOC(s_logSize[index]);
@ -175,7 +175,7 @@ static void AllocLogBuffer_CS (unsigned index) {
//============================================================================
static void FreeLogBuffer_CS (unsigned index) {
ref(FreeLogBuffer_CS);
REF(FreeLogBuffer_CS);
if (s_logBuf[index]) {
FREE(s_logBuf[index]);
@ -322,7 +322,7 @@ static void FlushLogFile_CS (
unsigned index,
TimeDesc timeDesc
) {
ref(FlushLogFile_CS);
REF(FlushLogFile_CS);
bool close = !s_running || (s_logTime[index].day != timeDesc.day);
WriteLogFile_CS(index, close);
@ -332,7 +332,7 @@ static void FlushLogFile_CS (
//============================================================================
static unsigned FlushLogsTimerCallback (void *) {
ref(FlushLogsTimerCallback);
REF(FlushLogsTimerCallback);
AsyncLogFlush();
return kAsyncTimeInfinite;
@ -427,9 +427,9 @@ void AsyncLogWriteMsg (
ELogSeverity severity,
const wchar msg[]
) {
ref(facility);
ref(severity);
ref(msg);
REF(facility);
REF(severity);
REF(msg);
if (!s_running)
return;

View File

@ -741,8 +741,8 @@ unsigned IniGetBoundedValue (
unsigned maxVal,
unsigned defVal
) {
ref(key);
ref(section);
REF(key);
REF(section);
if (!value)
return defVal;

View File

@ -126,7 +126,7 @@ static void ChangeDispatch_WL (IniChangeReg * marker) {
//===========================================================================
static unsigned THREADCALL IniSrvThreadProc (AsyncThread * thread) {
ref(thread);
REF(thread);
IniChangeReg marker;
marker.fNotify = nil;

View File

@ -56,7 +56,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*
***/
const unsigned CLASS_C_SUBNET_MASK = 0xFFFFFF00;
const unsigned CLASS_C_SUBNET_MASK = 0xFFFF0000;
const NetAddressNode LOOPBACK_ADDRESS_NODE = 0x7F000001;

View File

@ -51,6 +51,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plgDispatch.h"
#include "hsBitVector.h"
#include <algorithm>
#include <iterator>
plMessage::plMessage()
: fSender(nil),

View File

@ -143,7 +143,7 @@ namespace pnNetCli {
static void PutBufferOnWire (NetCli * cli, void * data, unsigned bytes) {
byte * temp, * heap = NULL;
ref(temp);
REF(temp);
if (cli->mode == kNetCliModeEncrypted) {
// Encrypt data...
@ -240,7 +240,7 @@ static void BufferedSendData (
return;
unsigned_ptr const * const msgEnd = msg + fieldCount;
ref(msgEnd);
REF(msgEnd);
const NetMsgInitSend * sendMsg = NetMsgChannelFindSendMessage(cli->channel, msg[0]);
ASSERT(msg[0] == sendMsg->msg.messageId);
@ -1006,7 +1006,7 @@ bool NetCliDispatch (
if (cli->mode == kNetCliModeEncrypted) {
// Decrypt data...
byte * temp, * heap = NULL;
ref(temp);
REF(temp);
#ifndef NO_ENCRYPTION
if (bytes <= 2048)
@ -1024,7 +1024,7 @@ bool NetCliDispatch (
// Add data to accumulator and dispatch
cli->input.Add(bytes, data);
bool result = DispatchData(cli, param);
ref(result);
REF(result);
#ifdef SERVER
cli->recvDispatch = result;

View File

@ -78,7 +78,7 @@ static void LookupCallback (
unsigned addrCount,
const NetAddress addrs[]
) {
ref(name);
REF(name);
DNSParam * p = (DNSParam *)param;
if (addrCount) {

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@ -154,7 +154,7 @@ static bool Recv_PingReply (
unsigned bytes,
void *
) {
ref(bytes);
REF(bytes);
const Auth2Cli_PingReply & reply = *(const Auth2Cli_PingReply *)msg;
@ -415,7 +415,7 @@ static bool AuthSocketNotifyCallback (
//============================================================================
static bool Recv_File2Cli_ManifestReply (FileConn * conn, const File2Cli_ManifestReply & msg) {
ref(conn);
REF(conn);
FileTrans * trans;
s_critsect.Enter();

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@ -156,8 +156,8 @@ static inline bool ICompareStringI (const T lhs[], const T rhs[]) {
//============================================================================
static inline bool ICompareArray (const byte lhs[], const byte rhs[]) {
ref(lhs);
ref(rhs);
REF(lhs);
REF(rhs);
return false;
}

View File

@ -57,7 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// This line must NEVER be modified manually; it is automatically updated
// by the build server.
#define BUILD_ID 912
#define BUILD_ID 918
COMPILER_ASSERT(BUILD_ID != 0);

View File

@ -412,7 +412,7 @@ static void AsyncLookupCallback (
unsigned addrCount,
const NetAddress addrs[]
) {
ref(name);
REF(name);
ConnectParam * cp = (ConnectParam *)param;

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@ -101,7 +101,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// 127.0.0.0 - 127.0.0.255
// (lowest)
static int NetAddressNodeSortValueNetOrder (NetAddressNode addr) {
ref(NetAddressNodeSortValueNetOrder);
REF(NetAddressNodeSortValueNetOrder);
// Loopback addresses
if ((addr & kNetClassALoopbackMask) == (kNetClassALoopbackAddr & kNetClassALoopbackMask))
return 4;

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@ -162,12 +162,12 @@ bool GuidIsNil (const Uuid & uuid) {
const wchar * GuidToString (const Uuid & uuid, wchar * dst, unsigned chars) {
wchar * src;
RPC_STATUS s;
s = UuidToStringW( (GUID *) &uuid, &src );
s = UuidToStringW( (GUID *) &uuid, (unsigned short**)&src );
if (RPC_S_OK == s)
StrCopy(dst, src, chars);
else
StrCopy(dst, L"", chars);
RpcStringFreeW(&src);
RpcStringFreeW( (unsigned short**)&src );
return dst;
}

View File

@ -93,7 +93,7 @@ unsigned CBaseArray::CalcAllocGrowth (unsigned newAlloc, unsigned oldAlloc, unsi
//===========================================================================
void * CBaseArray::ReallocPtr (void * ptr, unsigned bytes) {
ref(ptr);
REF(ptr);
void * newPtr = nil;
if (bytes) {
newPtr = ALLOCFLAGS(bytes, ARR_MEMORY_FLAGS);

View File

@ -291,12 +291,12 @@ template<class T>
class TArrayCopyBits {
public:
inline static void Assign (T * dest, const T source[], unsigned count);
inline static void Construct (T * dest) { ref(dest); }
inline static void Construct (T * dest, unsigned count) { ref(dest); ref(count); }
inline static void Construct (T * dest) { REF(dest); }
inline static void Construct (T * dest, unsigned count) { REF(dest); REF(count); }
inline static void CopyConstruct (T * dest, const T & source);
inline static void CopyConstruct (T * dest, const T source[], unsigned count);
inline static void Destruct (T * dest) { ref(dest); }
inline static void Destruct (T * dest, unsigned count) { ref(dest); ref(count); }
inline static void Destruct (T * dest) { REF(dest); }
inline static void Destruct (T * dest, unsigned count) { REF(dest); REF(count); }
};
//===========================================================================
@ -378,14 +378,14 @@ void TArrayCopyObject<T>::CopyConstruct (T * dest, const T source[], unsigned co
//===========================================================================
template<class T>
void TArrayCopyObject<T>::Destruct (T * dest) {
ref(dest);
REF(dest);
dest->~T();
}
//===========================================================================
template<class T>
void TArrayCopyObject<T>::Destruct (T * dest, unsigned count) {
ref(dest);
REF(dest);
for (unsigned loop = count; loop--; )
dest[loop].~T();
}

View File

@ -107,7 +107,7 @@ unsigned Base64Encode (
ASSERT(dstChars >= Base64EncodeSize(srcChars));
ASSERT(dstData);
ref(dstChars);
REF(dstChars);
const char * dstBase = dstData;
const byte * srcTerm = srcData + srcChars;
@ -152,7 +152,7 @@ unsigned Base64Decode (
ASSERT(srcData);
ASSERT(dstChars >= Base64DecodeSize(srcChars));
ASSERT(dstData);
ref(dstChars);
REF(dstChars);
const byte * dstBase = dstData;
const char * srcTerm = srcData + srcChars;

View File

@ -337,7 +337,8 @@ void BigNum::DivNormalized (const BigNum & a, const BigNum & b, BigNum * remaind
if (quotient) {
Val borrow = 0;
Val carry = 0;
for (unsigned denomIndex = 0; denomIndex != denomCount; ++denomIndex) {
unsigned denomIndex;
for (denomIndex = 0; denomIndex != denomCount; ++denomIndex) {
DVal product = (DVal)(Mul((*denom)[denomIndex], quotient) + carry);
carry = HIGH(product);
numer->SetVal(quotientIndex + denomIndex, (DVal)((DVal)(*numer)[quotientIndex + denomIndex] - (DVal)LOW(product) - (DVal)borrow), &borrow);
@ -1313,7 +1314,8 @@ void BigNum::Sub (const BigNum & a, Val b) {
const unsigned count = a.Count();
SetCount(count);
Val borrow = b;
for (unsigned index = 0; index < count; ++index) {
unsigned index;
for (index = 0; index < count; ++index) {
SetVal(index, (DVal)((DVal)a[index] - (DVal)borrow), &borrow);
borrow = (Val)((Val)0 - (Val)borrow);
}
@ -1330,7 +1332,8 @@ void BigNum::Sub (const BigNum & a, const BigNum & b) {
const unsigned bCount = b.Count();
GrowToCount(count, true);
Val borrow = 0;
for (unsigned index = 0; index < count; ++index) {
unsigned index;
for (index = 0; index < count; ++index) {
Val bVal = (index < bCount) ? b[index] : (Val)0;
SetVal(index, (DVal)((DVal)a[index] - (DVal)bVal - (DVal)borrow), &borrow);
borrow = (Val)((Val)0 - (Val)borrow);

View File

@ -613,15 +613,15 @@ bool CCmdParser::IsSpecified (const wchar name[]) const {
//===========================================================================
void CCmdParser::OnError (const wchar str[], ECmdError errorCode, const wchar arg[], const wchar value[]) {
ref(str);
ref(errorCode);
ref(arg);
ref(value);
REF(str);
REF(errorCode);
REF(arg);
REF(value);
}
//===========================================================================
bool CCmdParser::OnExtra (const wchar str[]) {
ref(str);
REF(str);
return false;
}

View File

@ -159,7 +159,7 @@ static void Rc4Codec (
unsigned sourceBytes,
const void * sourceData
) {
ref(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
REF(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
dest->SetCount(sourceBytes);
RC4((RC4_KEY *)key->handle, sourceBytes, (const unsigned char *)sourceData, dest->Ptr());
}
@ -171,7 +171,7 @@ static void Rc4Codec (
unsigned bytes,
void * data
) {
ref(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
REF(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
byte * temp = ALLOCA(byte, bytes);
RC4((RC4_KEY *)key->handle, bytes, (const unsigned char *)data, temp);
MemCopy(data, temp, bytes);
@ -181,7 +181,7 @@ static void Rc4Codec (
//===========================================================================
void KeyRc4::Codec (bool encrypt, ARRAY(byte) * dest, unsigned sourceBytes, const void * sourceData) {
ref(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
REF(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
dest->SetCount(sourceBytes);
byte * destDataPtr = (byte *)dest->Ptr();
@ -381,8 +381,8 @@ void CryptKeyGenerate (
break;
case kCryptRsa:
ref(keyBits);
ref(publicData);
REF(keyBits);
REF(publicData);
#if 0
KeyRsa::KeyGen(
keyBits,

View File

@ -90,8 +90,8 @@ inline void EndianConvert (
word * array,
unsigned count
) {
ref(array);
ref(count);
REF(array);
REF(count);
return;
}
@ -100,8 +100,8 @@ inline void EndianConvert (
dword * array,
unsigned count
) {
ref(array);
ref(count);
REF(array);
REF(count);
return;
}
@ -110,8 +110,8 @@ inline void EndianConvert (
qword * array,
unsigned count
) {
ref(array);
ref(count);
REF(array);
REF(count);
return;
}
@ -121,9 +121,9 @@ inline void EndianConvert (
unsigned elemCount,
unsigned elemBytes
) {
ref(data);
ref(elemCount);
ref(elemBytes);
REF(data);
REF(elemCount);
REF(elemBytes);
return;
}

View File

@ -219,7 +219,7 @@ TBaseHashTable<T>::TBaseHashTable () {
//===========================================================================
template<class T>
TBaseHashTable<T>::TBaseHashTable (const TBaseHashTable<T> & source) {
ref(source);
REF(source);
#ifdef HS_DEBUGGING
FATAL("No copy constructor");
#endif
@ -229,7 +229,7 @@ TBaseHashTable<T>::TBaseHashTable (const TBaseHashTable<T> & source) {
//===========================================================================
template<class T>
TBaseHashTable<T> & TBaseHashTable<T>::operator= (const TBaseHashTable<T> & source) {
ref(source);
REF(source);
#ifdef HS_DEBUGGING
FATAL("No assignment operator");
#endif
@ -345,7 +345,7 @@ const T * TBaseHashTable<T>::Next (const T * object) const {
template<class T>
void TBaseHashTable<T>::Order (T * linkedObject, ELinkType linkType, T * existingObject) {
THashLink<T> & link = GetLink(linkedObject);
ref(link);
REF(link);
ASSERT(link.m_linkToFull.IsLinked());
m_fullList.Link(linkedObject, linkType, existingObject);
}

View File

@ -138,7 +138,7 @@ CBaseLink::CBaseLink () {
//===========================================================================
CBaseLink::CBaseLink (const CBaseLink & source) {
ref(source);
REF(source);
#ifdef HS_DEBUGGING
if (source.IsLinked())
FATAL("No copy constructor");
@ -153,7 +153,7 @@ CBaseLink::~CBaseLink () {
//===========================================================================
CBaseLink & CBaseLink::operator= (const CBaseLink & source) {
ref(source);
REF(source);
#ifdef HS_DEBUGGING
FATAL("No assignment operator");
#endif
@ -364,7 +364,7 @@ CBaseList::CBaseList () {
//===========================================================================
CBaseList::CBaseList (const CBaseList & source) {
m_linkOffset = LINK_OFFSET_UNINIT;
ref(source);
REF(source);
}
//===========================================================================
@ -375,7 +375,7 @@ CBaseList::~CBaseList () {
//===========================================================================
CBaseList & CBaseList::operator= (const CBaseList & source) {
ref(source);
REF(source);
return *this;
}

View File

@ -102,7 +102,7 @@ public:
ASSERT(!zeroed);
#endif
long prev = AtomicAdd(&m_ref, 1);
ref(tag);
REF(tag);
REFTRACE("Inc %p %s: %u", this, tag, prev+1);
return prev+1;
}
@ -119,7 +119,7 @@ public:
ASSERT(!zeroed);
#endif
long prev = AtomicAdd(&m_ref, n);
ref(tag);
REF(tag);
REFTRACE("Inc %p %s: %u", this, tag, prev+n);
return prev+n;
}
@ -149,7 +149,7 @@ public:
#endif
OnZeroRef();
}
ref(tag);
REF(tag);
REFTRACE("Dec %p %s: %u", this, tag, prev-1);
return prev-1;
}
@ -161,8 +161,8 @@ public:
#ifdef HS_DEBUGGING
ASSERT(!zeroed);
#endif
ref(oldTag);
ref(newTag);
REF(oldTag);
REF(newTag);
REFTRACE("Inc %p %s: (xfer)", this, newTag);
REFTRACE("Dec %p %s: (xfer)", this, oldTag);
}

View File

@ -93,7 +93,7 @@ void CBaseSpareList::Free (void * object, unsigned objectSize) {
#ifdef HS_DEBUGGING
MemSet(object, (byte) ((unsigned) object >> 4), objectSize);
#else
ref(objectSize);
REF(objectSize);
#endif
// link memory block onto head of spare list
@ -157,7 +157,7 @@ void CBaseSpareList::CleanUp (const char typeName[]) {
#endif
}
#else
ref(typeName);
REF(typeName);
#endif
// walk chain of AllocNodes and free each of them

View File

@ -110,9 +110,9 @@ struct Uuid {
inline bool operator ! () const { return GuidIsNil(*this); }
inline bool operator < (const Uuid & rhs) const { return GuidCompare(*this, rhs) < 0; }
inline bool operator == (const Uuid & rhs) const { return GuidsAreEqual(*this, rhs); }
inline bool operator == (int rhs) const { ref(rhs); ASSERT(!rhs); return GuidsAreEqual(*this, kNilGuid); }
inline bool operator == (int rhs) const { REF(rhs); ASSERT(!rhs); return GuidsAreEqual(*this, kNilGuid); }
inline bool operator != (const Uuid & rhs) const { return !GuidsAreEqual(*this, rhs); }
inline bool operator != (int rhs) const { ref(rhs); ASSERT(!rhs); return !GuidsAreEqual(*this, kNilGuid); }
inline bool operator != (int rhs) const { REF(rhs); ASSERT(!rhs); return !GuidsAreEqual(*this, kNilGuid); }
};
#include <PopPack.h>

View File

@ -218,12 +218,12 @@ void plAgeDescription::SetAgeNameFromPath( const char *path )
}
// Construct our name from the path
char *pathSep1 = strrchr( path, '\\' );
char *pathSep2 = strrchr( path, '/' );
const char *pathSep1 = strrchr( path, '\\' );
const char *pathSep2 = strrchr( path, '/' );
if( pathSep2 > pathSep1 )
pathSep1 = pathSep2;
if( pathSep1 == nil )
pathSep1 = (char *)path;
pathSep1 = path;
else
pathSep1++; // Get past the actual character we found

View File

@ -46,6 +46,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
//////////////////////////////////////////////////////////////////////////////
#ifdef EAX_SDK_AVAILABLE
# pragma message("==>Compiling with EAX_SDK")
#endif // EAX_SDK_AVAILABLE
#include "hsTypes.h"
#include "hsThread.h"
#ifndef EAX_SDK_AVAILABLE

View File

@ -66,8 +66,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plPipeline/plDebugText.h"
#include "../plStatusLog/plStatusLog.h"
#define MICROPHONE 121
#define TALKING 122
#define MICROPHONE "ui_microphone.png"
#define TALKING "ui_speaker.png"
#define NUM_CHANNELS 1
#define VOICE_STOP_MS 2000
#define MAX_DATA_SIZE 1024 * 4 // 4 KB
@ -84,13 +84,13 @@ hsBool plVoicePlayer::fEnabled = true;
plVoiceRecorder::plVoiceRecorder()
{
plPlateManager::Instance().CreatePlate( &fDisabledIcon );
fDisabledIcon->CreateFromResource( MAKEINTRESOURCE( MICROPHONE ) );
fDisabledIcon->CreateFromResource( MICROPHONE );
fDisabledIcon->SetPosition(-0.90, -0.90);
fDisabledIcon->SetSize(0.0675, 0.09);
fDisabledIcon->SetVisible(false);
plPlateManager::Instance().CreatePlate( &fTalkIcon );
fTalkIcon->CreateFromResource( MAKEINTRESOURCE( TALKING ) );
fTalkIcon->CreateFromResource( TALKING );
fTalkIcon->SetPosition(-0.9,-0.9);
fTalkIcon->SetSize(0.0675, 0.09);
fTalkIcon->SetVisible(false);
@ -208,7 +208,7 @@ void plVoiceRecorder::DrawDisabledIcon(hsBool b)
plPlateManager::Instance().CreatePlate( &fDisabledIcon );
if (fDisabledIcon)
{
fDisabledIcon->CreateFromResource( MAKEINTRESOURCE( MICROPHONE ) );
fDisabledIcon->CreateFromResource( MICROPHONE );
fDisabledIcon->SetPosition(-0.90, -0.90);
fDisabledIcon->SetSize(0.0675, 0.09);
fDisabledIcon->SetVisible(false);
@ -225,7 +225,7 @@ void plVoiceRecorder::DrawTalkIcon(hsBool b)
{
plPlateManager::Instance().CreatePlate( &fTalkIcon );
if (fTalkIcon)
{ fTalkIcon->CreateFromResource( MAKEINTRESOURCE( TALKING ) );
{ fTalkIcon->CreateFromResource( TALKING );
fTalkIcon->SetPosition(-0.9,-0.9);
fTalkIcon->SetSize(0.0675, 0.09);
fTalkIcon->SetVisible(false);

View File

@ -39,7 +39,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include <hvdi.h>
#include <direct.h>
#include "HeadSpin.h"
#include "hsGeometry3.h"

View File

@ -258,10 +258,10 @@ void plAGAnimInstance::DetachChannels()
do {
plAGChannel *channel = (*i).second;
channelMod->DetachChannel(channel);
} while (i != fManualDetachChannels.end() && (*++i).first == channelName);
} while (++i != fManualDetachChannels.end() && i->first == channelName);
} else {
do {
} while (i != fManualDetachChannels.end() && (*++i).first == channelName);
} while (++i != fManualDetachChannels.end() && i->first == channelName);
}
}

View File

@ -161,6 +161,9 @@ protected:
plSimulationInterface * IGetSI(const plAGModifier *modifier) const;
plObjInterface * IGetGI(const plAGModifier *modifier, UInt16 classIdx) const;
// Allow plAGModifier to declare IGet?? as friends
friend class plAGModifier;
// -- members --
plAGChannel *fChannel;
hsBool fEnabled;

View File

@ -244,9 +244,8 @@ plAGChannel * plAGModifier::MergeChannel(plAGApplicator *app,
hsBool plAGModifier::DetachChannel(plAGChannel * channel)
{
plAppTable::iterator i = fApps.begin();
hsBool done = false;
for( ; i != fApps.end(); i++)
while( i != fApps.end() )
{
plAGApplicator *app = *i;
plAGChannel *existingChannel = app->GetChannel();
@ -259,17 +258,16 @@ hsBool plAGModifier::DetachChannel(plAGChannel * channel)
app->SetChannel(replacementChannel);
if( ! replacementChannel && app->AutoDelete())
{
plAppTable::iterator old = i;
i--;
fApps.erase(old);
// Don't need to adjust the iterator since we're about to exit the loop
fApps.erase(i);
delete app;
}
done = true;
break;
return true;
}
}
++i;
}
return done;
return false;
}
// READ

View File

@ -39,7 +39,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "plAvCallbackAction.h" // must be first: references havok new
// singular
#include "plAnimStage.h"

View File

@ -1,171 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#if 0
// havok first
#include <hkdynamics/entity/rigidbody.h>
#include <hkdynamics/world/subspace.h>
#include "plAntiGravAction.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../plHavok1/plHKPhysical.h"
#include "../plAvatar/plSwimRegion.h"
#include "hsTimer.h"
// This is meant to be a specific physicsAction for the swim behavior
plAntiGravAction::plAntiGravAction(plHKPhysical *physical, plAGApplicator *rootApp) :
plAnimatedCallbackAction(physical, rootApp),
fOnGround(false),
fBuoyancy(1.f),
fSurfaceHeight(0.f),
fCurrentRegion(nil),
fHadContacts(false)
{
}
plSimDefs::ActionType plAntiGravAction::GetType()
{
return plSimDefs::kAntiGravAction;
}
void plAntiGravAction::apply(Havok::Subspace &space, Havok::hkTime time)
{
double elapsed = time.asDouble() - getRefresh().asDouble();
setRefresh(time);
IAdjustBuoyancy();
Havok::RigidBody *body = fPhysical->GetBody();
float mass = body->getMass();
Havok::Vector3 gravity = space.getGravity();
Havok::Vector3 force = -gravity * (mass * fBuoyancy);
body->applyForce(force);
hsVector3 vel;
fPhysical->GetLinearVelocitySim(vel);
fAnimPosVel.fZ = vel.fZ;
hsVector3 linCurrent(0.f, 0.f, 0.f);
hsScalar angCurrent = 0.f;
if (fCurrentRegion != nil)
fCurrentRegion->GetCurrent(fPhysical, linCurrent, angCurrent, (hsScalar)elapsed);
int numContacts = fPhysical->GetNumContacts();
fHadContacts = (numContacts > 0);
const Havok::Vector3 straightUp(0.0f, 0.0f, 1.0f);
fOnGround = false;
int i;
for (i = 0; i < numContacts; i++)
{
const Havok::ContactPoint *contact = fPhysical->GetContactPoint(i);
hsScalar dotUp = straightUp.dot(contact->m_normal);
if (dotUp > .5)
{
fOnGround = true;
break;
}
}
fPhysical->SetLinearVelocitySim(fAnimPosVel + linCurrent);
fPhysical->SetAngularVelocitySim(hsVector3(0.f, 0.f, fAnimAngVel + fTurnStr + angCurrent));
}
void plAntiGravAction::SetSurface(plSwimRegionInterface *region, hsScalar surfaceHeight)
{
fCurrentRegion = region;
if (region != nil)
fSurfaceHeight = surfaceHeight;
}
void plAntiGravAction::IAdjustBuoyancy()
{
// "surface depth" refers to the depth our handle object should be below
// the surface for the avatar to be "at the surface"
static const float surfaceDepth = 4.0f;
// 1.0 = neutral buoyancy
// 0 = no buoyancy (normal gravity)
// 2.0 = opposite of gravity, floating upwards
static const float buoyancyAtSurface = 1.0f;
if (fCurrentRegion == nil)
{
fBuoyancy = 0.f;
return;
}
hsMatrix44 l2w, w2l;
fPhysical->GetTransform(l2w, w2l);
float depth = fSurfaceHeight - surfaceDepth - l2w.GetTranslate().fZ;
if (depth < -1)
fBuoyancy = 0.f; // Same as being above ground. Plain old gravity.
else if (depth < 0)
fBuoyancy = 1 + depth;
else
{
hsVector3 vel;
fPhysical->GetLinearVelocitySim(vel);
if (vel.fZ > 0)
{
if (vel.fZ > fCurrentRegion->fMaxUpwardVel)
{
vel.fZ = fCurrentRegion->fMaxUpwardVel;
fPhysical->SetLinearVelocitySim(vel);
}
else
{
if (depth > 1)
fBuoyancy = fCurrentRegion->fUpBuoyancy;
else
fBuoyancy = (fCurrentRegion->fUpBuoyancy - 1) * depth + 1;
}
}
else
{
if (depth > 1)
fBuoyancy = fCurrentRegion->fDownBuoyancy;
else
fBuoyancy = (fCurrentRegion->fDownBuoyancy - 1) * depth + 1;
}
}
}
#endif

View File

@ -1,79 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#if 0//ndef PL_ANTI_GRAV_ACTION_H
#define PL_ANTI_GRAV_ACTION_H
#include "plAvCallbackAction.h"
class plSwimRegionInterface;
class plAntiGravAction : public plAnimatedCallbackAction
{
public:
plAntiGravAction(plHKPhysical *physical, plAGApplicator *rootApp);
/** Return the type of the action as defined in the enum plSimDefs::ActionType.
Used to retrieve actions by entity/type indexing, and to
reuse actions that can be shared between entities. */
virtual plSimDefs::ActionType GetType();
/** Called by Havok at substep frequency. */
void apply(Havok::Subspace &s, Havok::hkTime time);
void SetSurface(plSwimRegionInterface *region, hsScalar surfaceHeight);
hsScalar GetBuoyancy() { return fBuoyancy; }
hsBool IsOnGround() { return fOnGround; }
hsBool HadContacts() { return fHadContacts; }
protected:
void IAdjustBuoyancy();
hsBool fOnGround;
hsBool fHadContacts;
hsScalar fBuoyancy;
hsScalar fSurfaceHeight;
plSwimRegionInterface *fCurrentRegion;
};
#endif

View File

@ -39,7 +39,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "plAvCallbackAction.h"
#include "../plStatusLog/plStatusLog.h"
#include "plArmatureEffects.h"

View File

@ -54,7 +54,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plAvBrainHuman.h"
#include "plMatrixChannel.h"
#include "plAvatarTasks.h"
#include "plAvCallbackAction.h"
#include "plPhysicalControllerCore.h"
#include "plAvBrainCritter.h"
// global
@ -534,8 +534,7 @@ void plArmatureModBase::EnablePhysics(hsBool status, UInt16 reason /* = kDisable
// i.e. normal enabled physical
void plArmatureModBase::EnablePhysicsKinematic(hsBool status)
{
if (fController)
fController->Kinematic(status);
EnablePhysics(!status, kDisableReasonKinematic);
}
void plArmatureModBase::EnableDrawing(hsBool status, UInt16 reason /* = kDisableReasonUnknown */)
@ -1302,7 +1301,7 @@ hsBool plArmatureMod::MsgReceive(plMessage* msg)
if(spawnSO)
{
hsMatrix44 l2w = spawnSO->GetLocalToWorld();
plWarpMsg *warpM = TRACKED_NEW plWarpMsg(nil, GetTarget(0)->GetKey(), 0, l2w);
plWarpMsg *warpM = TRACKED_NEW plWarpMsg(nil, GetTarget(0)->GetKey(), plWarpMsg::kFlushTransform, l2w);
warpM->Send();
fWaitFlags &= ~kNeedSpawn;
}
@ -2007,7 +2006,7 @@ hsBool plArmatureMod::ValidatePhysics()
return false;
if (!fController)
fController = plPhysicalControllerCore::Create(GetTarget(0)->GetKey(), fPhysHeight, fPhysWidth);
fController = plPhysicalControllerCore::Create(GetTarget(0)->GetKey(), fPhysHeight, fPhysWidth, (fBodyType == kBoneBaseMale || fBodyType == kBoneBaseFemale));
if (fController)
{
@ -2684,19 +2683,7 @@ void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, char *str
debugTxt.DrawString(x, y, strBuf);
y += lineHeight;
hsPoint3 kPos;
char *kinematic = "n.a.";
const char* frozen = "n.a.";
if (fController)
{
fController->GetKinematicPosition(kPos);
kinematic = fController->IsKinematic() ? "on" : "off";
}
sprintf(strBuf, "kinematc(world): %.2f, %.2f, %.2f Kinematic: %3s",
kPos.fX, kPos.fY, kPos.fZ,kinematic);
debugTxt.DrawString(x, y, strBuf);
y += lineHeight;
if (fController)
frozen = fController->IsEnabled() ? "no" : "yes";

View File

@ -145,6 +145,7 @@ public:
kDisableReasonCCR = 0x0008,
kDisableReasonVehicle = 0x0010,
kDisableReasonGenericBrain = 0x0020,
kDisableReasonKinematic = 0x0040
};
void EnablePhysics(hsBool status, UInt16 reason = kDisableReasonUnknown);
void EnablePhysicsKinematic(hsBool status);

View File

@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsConfig.h"
#include "hsWindows.h"
#include "plAvCallbackAction.h"
#include "plPhysicalControllerCore.h"
#include "plAvBrainCritter.h"
#include "plAvBrainHuman.h"
#include "plArmatureMod.h"
@ -127,7 +127,7 @@ protected:
///////////////////////////////////////////////////////////////////////////////
plAvBrainCritter::plAvBrainCritter(): fCallbackAction(nil), fCurMode(kIdle), fNextMode(kIdle), fFadingNextBehavior(true),
plAvBrainCritter::plAvBrainCritter(): fWalkingStrategy(nil), fCurMode(kIdle), fNextMode(kIdle), fFadingNextBehavior(true),
fLocallyControlled(false), fAvoidingAvatars(false), fFinalGoalPos(0, 0, 0), fImmediateGoalPos(0, 0, 0), fDotGoal(0),
fAngRight(0)
{
@ -145,8 +145,8 @@ plAvBrainCritter::~plAvBrainCritter()
fBehaviors[i] = nil;
}
delete fCallbackAction;
fCallbackAction = nil;
delete fWalkingStrategy;
fWalkingStrategy = nil;
fUserBehaviors.clear();
fReceivers.clear();
@ -169,8 +169,8 @@ hsBool plAvBrainCritter::Apply(double time, hsScalar elapsed)
IProcessBehavior(time, elapsed); // just continue with the currently running one
// update our controller to keep us turned and moving to where we want to go
fCallbackAction->RecalcVelocity(time, time - elapsed);
fCallbackAction->SetTurnStrength(IGetTurnStrength(time));
fWalkingStrategy->SetTurnStrength(IGetTurnStrength(time));
fWalkingStrategy->RecalcVelocity(time, elapsed);
return plArmatureBrain::Apply(time, elapsed);
}
@ -190,13 +190,13 @@ void plAvBrainCritter::Activate(plArmatureModBase* avMod)
IInitBaseAnimations();
// create the controller if we haven't done so already
if (!fCallbackAction)
if (!fWalkingStrategy)
{
plSceneObject* avObj = fArmature->GetTarget(0);
plAGModifier* agMod = const_cast<plAGModifier*>(plAGModifier::ConvertNoRef(FindModifierByClass(avObj, plAGModifier::Index())));
plPhysicalControllerCore* controller = avMod->GetController();
fCallbackAction = TRACKED_NEW plWalkingController(avObj, agMod->GetApplicator(kAGPinTransform), controller);
fCallbackAction->ActivateController();
fWalkingStrategy = TRACKED_NEW plWalkingStrategy(agMod->GetApplicator(kAGPinTransform), controller);
controller->SetMovementStrategy(fWalkingStrategy);
}
// tell people that care that we are good to go
@ -226,7 +226,7 @@ void plAvBrainCritter::Resume()
// fade in the idle
fNextMode = kIdle;
fCallbackAction->Reset(false);
fWalkingStrategy->Reset(false);
plArmatureBrain::Resume();
}

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