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Add more temporary hack macros to help speed up conversion and testing
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@ -288,9 +288,9 @@ public:
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// getters
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UInt32 GetPlayerID( void ) const;
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const char * GetPlayerName( const plKey avKey=nil ) const;
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const char * GetPlayerNameById (unsigned playerId) const;
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unsigned GetPlayerIdByName(const char name[]) const;
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plString GetPlayerName( const plKey avKey=nil ) const;
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plString GetPlayerNameById (unsigned playerId) const;
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unsigned GetPlayerIdByName(const plString & name) const;
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UInt8 GetJoinOrder() const { return fJoinOrder; } // only valid at join time
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