mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
Merge branch 'master' into serverini
This commit is contained in:
57
README.rst
Normal file
57
README.rst
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
======
|
||||||
|
Plasma
|
||||||
|
======
|
||||||
|
A CMake-based fork of the GPLv3-licensed **CyanWorlds.com Engine** (Headspin/Plasma), with a focus on bug fixes, cross-platform compatibility, and enhanced features.
|
||||||
|
|
||||||
|
For more information, see http://mystonline.com/developers/
|
||||||
|
|
||||||
|
|
||||||
|
Related projects
|
||||||
|
----------------
|
||||||
|
- moul-scripts <https://github.com/H-uru/moul-scripts> - An updated repository of game scripts containing
|
||||||
|
bug-fixes and compatible with modern python interpreters for use with Plasma.
|
||||||
|
- dirtsand <https://github.com/H-uru/dirtsand> - An open-source Plasma-compatible server project.
|
||||||
|
|
||||||
|
|
||||||
|
Library Dependencies
|
||||||
|
--------------------
|
||||||
|
Plasma currently utilizes the following third-party libraries:
|
||||||
|
|
||||||
|
- Python 2.7 <http://www.python.org/download/releases/2.7/>
|
||||||
|
- nVidia PhysX 2.6.4 <http://developer.nvidia.com/physx-downloads>
|
||||||
|
- Creative Labs' OpenAL SDK 1.1 <http://connect.creativelabs.com/openal/Downloads/OpenAL11CoreSDK.zip>
|
||||||
|
- Microsoft DirectX SDK
|
||||||
|
- November 2008 <http://www.microsoft.com/downloads/en/details.aspx?FamilyID=5493f76a-6d37-478d-ba17-28b1cca4865a> or
|
||||||
|
- June 2010 <http://www.microsoft.com/downloads/en/details.aspx?familyid=3021d52b-514e-41d3-ad02-438a3ba730ba>
|
||||||
|
- libOgg and libVorbis <http://www.xiph.org/downloads/>
|
||||||
|
- OpenSSL <http://www.slproweb.com/products/Win32OpenSSL.html>
|
||||||
|
- eXpat <http://expat.sourceforge.net/>
|
||||||
|
- libJPEG <http://www.ijg.org/>
|
||||||
|
- speex <http://www.speex.org/downloads/>
|
||||||
|
- zlib <http://zlib.net/>
|
||||||
|
|
||||||
|
Reducing the use of proprietary libraries is a focus of development and should be expected to change.
|
||||||
|
|
||||||
|
|
||||||
|
Compiling Instructions
|
||||||
|
----------------------
|
||||||
|
Currently, compilation only targets Windows systems and requires Visual Studio 2008 or Visual Studio 2010.
|
||||||
|
|
||||||
|
Support for Visual Studio Express editions and other operating systems is planned.
|
||||||
|
|
||||||
|
To compile:
|
||||||
|
|
||||||
|
1) Start CMake-GUI
|
||||||
|
2) Select your clone of the repository as the source directory, and a build directory (such as .\build)
|
||||||
|
3) Click 'Configure'
|
||||||
|
If CMake cannot find required libraries (such as PhsyX or OpenAL) you may need to specify them manually:
|
||||||
|
Default locations are C:\\physx_2.6.4\\SDKs for **PHYSX_SDK_PATH**, while C:\\Program Files\\OpenAL 1.1 SDK\\include and C:\\Program Files\\OpenAL 1.1 SDK\\libs\\Win32\\OpenAL32.lib are **OPENAL_INCLUDE_DIR** and **OPENAL_LIBRARY**, respectively. Once you have set the missing paths, click 'Configure' again to complete this step.
|
||||||
|
4) Click 'Generate' to create the Visual Studio solution and associated projects.
|
||||||
|
5) Open the `Plasma.sln` Solution in Visual Studio and choose **Build->Build Solution**.
|
||||||
|
|
||||||
|
|
||||||
|
Additional Information
|
||||||
|
----------------------
|
||||||
|
- Myst Online is available to play for free at http://mystonline.com/play/
|
||||||
|
- For more information on this fork and more in-depth building instructions, see the Guild of Writers wiki: <http://guildofwriters.com/wiki/Development:CyanWorlds.com_Engine>.
|
||||||
|
- This code was forked from the initial release repository at OpenUru.org <http://openuru.org/>
|
@ -152,24 +152,6 @@ static wchar s_workingDir[MAX_PATH];
|
|||||||
static CEvent s_statusEvent(kEventManualReset);
|
static CEvent s_statusEvent(kEventManualReset);
|
||||||
|
|
||||||
|
|
||||||
// List of files we need to delete from the client directory
|
|
||||||
#ifdef PLASMA_EXTERNAL_RELEASE
|
|
||||||
|
|
||||||
static const wchar * s_deleteFiles[] = {
|
|
||||||
L"NetDiag.exe",
|
|
||||||
L"UruExplorer.pdb",
|
|
||||||
L"UruExplorer.map",
|
|
||||||
};
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
static const wchar * s_deleteFiles[] = {
|
|
||||||
L"NetDiag.exe",
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*****************************************************************************
|
/*****************************************************************************
|
||||||
*
|
*
|
||||||
* Local functions
|
* Local functions
|
||||||
@ -984,13 +966,6 @@ int __stdcall WinMain (
|
|||||||
for (PathFind * path = paths.Ptr(); path != paths.Term(); ++path)
|
for (PathFind * path = paths.Ptr(); path != paths.Term(); ++path)
|
||||||
PathDeleteFile(path->name);
|
PathDeleteFile(path->name);
|
||||||
|
|
||||||
// Delete specified files
|
|
||||||
for (unsigned i = 0; i < arrsize(s_deleteFiles); ++i) {
|
|
||||||
StrCopy(fileSpec, s_workingDir, arrsize(fileSpec));
|
|
||||||
PathAddFilename(fileSpec, fileSpec, s_deleteFiles[i], arrsize(fileSpec));
|
|
||||||
PathDeleteFile(fileSpec);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
SetConsoleCtrlHandler(CtrlHandler, TRUE);
|
SetConsoleCtrlHandler(CtrlHandler, TRUE);
|
||||||
InitAsyncCore(); // must do this before self patch, since it needs to connect to the file server
|
InitAsyncCore(); // must do this before self patch, since it needs to connect to the file server
|
||||||
|
@ -113,6 +113,7 @@ void ReportNetErrorTrans::Post () {
|
|||||||
void ReportNetError (ENetProtocol protocol, ENetError error) {
|
void ReportNetError (ENetProtocol protocol, ENetError error) {
|
||||||
ReportNetErrorTrans * trans = NEW(ReportNetErrorTrans)(protocol, error);
|
ReportNetErrorTrans * trans = NEW(ReportNetErrorTrans)(protocol, error);
|
||||||
NetTransSend(trans);
|
NetTransSend(trans);
|
||||||
|
trans->DecRef();
|
||||||
}
|
}
|
||||||
|
|
||||||
} using namespace Ngl;
|
} using namespace Ngl;
|
||||||
|
Reference in New Issue
Block a user