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0
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-17 10:52:46 +00:00

Move plFileUtils and hsFiles to CoreLib

--HG--
rename : Sources/Plasma/PubUtilLib/plFile/hsFiles.cpp => Sources/Plasma/CoreLib/hsFiles.cpp
rename : Sources/Plasma/PubUtilLib/plFile/hsFiles.h => Sources/Plasma/CoreLib/hsFiles.h
rename : Sources/Plasma/PubUtilLib/plFile/hsFiles_Mac.cpp => Sources/Plasma/CoreLib/hsFiles_Mac.cpp
rename : Sources/Plasma/PubUtilLib/plFile/hsFiles_PS2.cpp => Sources/Plasma/CoreLib/hsFiles_PS2.cpp
rename : Sources/Plasma/PubUtilLib/plFile/hsFiles_Unix.cpp => Sources/Plasma/CoreLib/hsFiles_Unix.cpp
rename : Sources/Plasma/PubUtilLib/plFile/hsFiles_Win.cpp => Sources/Plasma/CoreLib/hsFiles_Win.cpp
rename : Sources/Plasma/PubUtilLib/plFile/plFileUtils.cpp => Sources/Plasma/CoreLib/plFileUtils.cpp
rename : Sources/Plasma/PubUtilLib/plFile/plFileUtils.h => Sources/Plasma/CoreLib/plFileUtils.h
This commit is contained in:
2012-02-11 19:17:23 -08:00
parent 03a1283c27
commit 403d2a896d
10 changed files with 6 additions and 11 deletions

View File

@ -19,6 +19,7 @@ set(CoreLib_SOURCES
hsCritSect.cpp
hsExceptionStack.cpp
hsFastMath.cpp
hsFiles.cpp
hsGeometry3.cpp
hsMatrix33.cpp
hsMatrix44.cpp
@ -34,6 +35,7 @@ set(CoreLib_SOURCES
hsThread.cpp
hsWide.cpp
pcSmallRect.cpp
plFileUtils.cpp
plGeneric.cpp
plLoadMask.cpp
plString.cpp
@ -43,14 +45,15 @@ set(CoreLib_SOURCES
if(WIN32 AND NOT CYGWIN)
set(CoreLib_SOURCES ${CoreLib_SOURCES}
hsThread_Win.cpp
hsFiles_Win.cpp
)
endif(WIN32 AND NOT CYGWIN)
if(UNIX)
set(CoreLib_SOURCES ${CoreLib_SOURCES}
hsThread_Unix.cpp
hsFiles_Unix.cpp
)
endif(UNIX)
set(CoreLib_HEADERS
HeadSpin.h
@ -62,6 +65,7 @@ set(CoreLib_HEADERS
hsCritSect.h
hsExceptions.h
hsFastMath.h
hsFiles.h
hsGeometry3.h
hsHashTable.h
hsMatrix44.h
@ -79,6 +83,7 @@ set(CoreLib_HEADERS
hsThread.h
hsWide.h
pcSmallRect.h
plFileUtils.h
plGeneric.h
plLoadMask.h
plQuality.h

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@ -0,0 +1,182 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsFiles.h"
#include <string.h>
#include "hsExceptions.h"
#if HS_BUILD_FOR_WIN32
#define kDirChar '\\'
#else
#define kDirChar '/'
#endif
static const char* FindNameInPath(const char path[])
{
const char* name = ::strrchr(path, kDirChar);
if (name == nil)
name = path;
return name;
}
///////////////////////////////////////////////////////////////////////
hsFile::hsFile() : fPathAndName(nil), fFILE(nil)
{
}
hsFile::hsFile(const char pathAndName[]) : fPathAndName(nil), fFILE(nil)
{
if (pathAndName)
fPathAndName = hsStrcpy(pathAndName);
}
hsFile::~hsFile()
{
this->SetPathAndName(nil);
}
const char* hsFile::GetPathAndName()
{
return fPathAndName;
}
void hsFile::SetPathAndName(const char pathAndName[])
{
this->Close();
if (fPathAndName)
{ delete[] fPathAndName;
fPathAndName = nil;
}
if (pathAndName)
fPathAndName = hsStrcpy(pathAndName);
}
const char* hsFile::GetName()
{
return FindNameInPath(this->GetPathAndName());
}
FILE* hsFile::OpenFILE(const char mode[], bool throwIfFailure)
{
this->Close();
// We call the virtual method here rather than using
// fPathAndName directly, allowing a subclass to construct
// the name if necessary
//
const char* name = this->GetPathAndName();
if (name)
fFILE = ::fopen(name, mode);
hsThrowIfTrue(throwIfFailure && fFILE == nil);
return fFILE;
}
hsStream* hsFile::OpenStream(const char mode[], bool throwIfFailure)
{
FILE* file = this->OpenFILE(mode, throwIfFailure);
if (file)
{ hsUNIXStream* stream = new hsUNIXStream;
stream->SetFILE(file);
return stream;
}
return nil;
}
void hsFile::Close()
{
if (fFILE)
{ int err = ::fflush(fFILE);
hsIfDebugMessage(err != 0, "fflush failed", err);
err = ::fclose(fFILE);
hsIfDebugMessage(err != 0, "fclose failed", err);
fFILE = nil;
}
}
///////////////////////////////////////////////////////////////////////
bool hsFolderIterator::NextFileSuffix(const char suffix[])
{
while (this->NextFile())
{ const char* fileSuffix = ::strrchr(this->GetFileName(), '.');
if (fileSuffix != nil && stricmp(fileSuffix, suffix) == 0)
return true;
}
return false;
}
int hsFolderIterator::GetPathAndName(char pathandname[])
{
hsAssert(pathandname, "NULL path string");
const char* name = this->GetFileName();
int pathLen = strlen(fPath);
// add 1 for null terminator
int totalLen = pathLen + sizeof(kDirChar) + strlen(name) + 1;
hsAssert(totalLen <= kFolderIterator_MaxPath, "Overrun kFolderIterator_MaxPath");
if (pathandname)
{
strcpy(pathandname, fPath);
if (pathLen > 0 && pathandname[pathLen - 1] != kDirChar)
pathandname[pathLen++] = kDirChar;
strcpy(pathandname + pathLen, name);
}
return totalLen;
}
FILE* hsFolderIterator::OpenFILE(const char mode[])
{
char fileName[kFolderIterator_MaxPath];
(void)this->GetPathAndName(fileName);
return ::fopen(fileName, mode);
}

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@ -0,0 +1,154 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef hsFiles_Defined
#define hsFiles_Defined
#include "hsStream.h"
#include <stdio.h>
#if HS_BUILD_FOR_UNIX
#include <limits.h>
#define kFolderIterator_MaxPath PATH_MAX
#define SetCurrentDirectory chdir
#else
#define kFolderIterator_MaxPath _MAX_PATH
#endif
#if HS_BUILD_FOR_WIN32
# define PATH_SEPARATOR '\\'
# define WPATH_SEPARATOR L'\\'
# define PATH_SEPARATOR_STR "\\"
# define WPATH_SEPARATOR_STR L"\\"
#elif HS_BUILD_FOR_UNIX
# define PATH_SEPARATOR '/'
# define WPATH_SEPARATOR L'/'
# define PATH_SEPARATOR_STR "/"
# define WPATH_SEPARATOR_STR L"/"
#endif
///////////////////////////////////////////////////////////////////////
class hsFile {
hsFile& operator=(const hsFile&); // disallow assignment
protected:
char* fPathAndName;
FILE* fFILE;
public:
hsFile();
hsFile(const char pathAndName[]);
virtual ~hsFile();
const char* GetName();
virtual const char* GetPathAndName();
virtual void SetPathAndName(const char pathAndName[]);
virtual FILE* OpenFILE(const char mode[], bool throwIfFailure = false);
virtual hsStream* OpenStream(const char mode[], bool throwIfFailure = false);
virtual void Close(); // called automatically in the destructor
};
typedef hsFile hsUnixFile; // for compatibility
typedef hsFile hsOSFile;
///////////////////////////////////////////////////////////////////////
class hsFolderIterator {
char fPath[kFolderIterator_MaxPath];
struct hsFolderIterator_Data* fData;
bool fCustomFilter;
public:
#ifdef HS_BUILD_FOR_WIN32
hsFolderIterator(const char path[] = nil, bool useCustomFilter=false);
#else
hsFolderIterator(const char path[] = nil, bool unused=true);
hsFolderIterator(const struct FSSpec* spec); // Alt constructor
#endif
virtual ~hsFolderIterator();
const char* GetPath() const { return fPath; }
void SetPath(const char path[]);
void Reset();
bool NextFile();
bool NextFileSuffix(const char suffix[]);
const char* GetFileName() const;
int GetPathAndName(char pathandname[] = nil);
bool IsDirectory( void ) const;
FILE* OpenFILE(const char mode[]);
#if HS_BUILD_FOR_WIN32
void SetWinSystemDir(const char subdir[]); // e.g. "Fonts"
void SetFileFilterStr(const char filterStr[]); // e.g. "*.*"
#endif
};
#ifdef HS_BUILD_FOR_WIN32
// only implemented on Win32 for now
class hsWFolderIterator {
wchar_t fPath[kFolderIterator_MaxPath];
struct hsWFolderIterator_Data* fData;
bool fCustomFilter;
public:
hsWFolderIterator(const wchar_t path[] = nil, bool useCustomFilter=false);
virtual ~hsWFolderIterator();
const wchar_t* GetPath() const { return fPath; }
void SetPath(const wchar_t path[]);
void Reset();
bool NextFile();
bool NextFileSuffix(const wchar_t suffix[]);
const wchar_t* GetFileName() const;
int GetPathAndName(wchar_t pathandname[] = nil);
bool IsDirectory( void ) const;
FILE* OpenFILE(const wchar_t mode[]);
void SetWinSystemDir(const wchar_t subdir[]); // e.g. "Fonts"
void SetFileFilterStr(const wchar_t filterStr[]); // e.g. "*.*"
};
#endif
#endif

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@ -0,0 +1,409 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsFiles.h"
#include "hsUtils.h"
#include "hsMemory.h"
#if HS_BUILD_FOR_MAC
#include <Files.h>
#include <Folders.h>
#include <Errors.h>
///////////////////////////////////////////////////////////////////////////
hsMacFile::hsMacFile() : fFlags(kRefNum_Dirty)
{
fSpec.name[0] = 0;
}
hsMacFile::hsMacFile(const char pathAndName[]) : hsFile(pathAndName), fFlags(kRefNum_Dirty)
{
this->SetSpecFromName();
}
hsMacFile::hsMacFile(const FSSpec* spec) : fFlags(kRefNum_Dirty)
{
this->SetSpec(spec);
}
hsMacFile::~hsMacFile()
{
this->Close();
}
void hsMacFile::SetSpec(const FSSpec* spec)
{
if (spec)
fSpec = *spec;
else
fSpec.name[0] = 0;
fFlags |= kPathName_Dirty;
}
void hsMacFile::SetSpecFromName()
{
Str255 pstr;
if (fPathAndName == nil)
fSpec.name[0] = 0;
else
{ hsC2PString(fPathAndName, pstr);
::FSMakeFSSpec(0, 0, pstr, &fSpec);
}
}
void hsMacFile::SetNameFromSpec()
{
CInfoPBRec pb;
Str255 dirNameP;
char dirName[256], temp[256];
int err;
hsP2CString(fSpec.name, temp);
pb.dirInfo.ioNamePtr = dirNameP;
pb.dirInfo.ioVRefNum = fSpec.vRefNum;
pb.dirInfo.ioDrParID = fSpec.parID;
pb.dirInfo.ioFDirIndex = -1;
do {
pb.dirInfo.ioDrDirID = pb.dirInfo.ioDrParID;
err = PBGetCatInfoSync(&pb);
hsThrowIfOSErr(err);
hsP2CString(dirNameP, dirName);
strcat(dirName,":");
strcat(dirName, temp);
strcpy(temp, dirName);
} while( pb.dirInfo.ioDrDirID != fsRtDirID);
hsAssert(fPathAndName == nil, "pathname should be nil");
fPathAndName = hsStrcpy(temp);
}
bool hsMacFile::Create(OSType creator, OSType fileType, ScriptCode scriptCode)
{
this->Close();
OSErr err;
(void)::FSpDelete(&fSpec);
err = ::FSpCreate(&fSpec, creator, fileType, scriptCode);
hsIfDebugMessage(err != 0, "FSpCreate failed", err);
return err == 0;
}
#define kFileNotFound_Err -43
bool hsMacFile::OpenDataFork(Sint8_t perm, int16_t* refnum)
{
this->Close();
OSErr err;
err = ::FSpOpenDF(&fSpec, perm, &fRefNum);
if (err == kFileNotFound_Err && (perm & fsWrPerm) && (perm & fsRdPerm) == 0)
{ if (this->Create('HdSp', '????'))
err = ::FSpOpenDF(&fSpec, perm, &fRefNum);
}
if (err == 0)
{ fFlags &= ~kRefNum_Dirty;
if (refnum)
*refnum = fRefNum;
return true;
}
return false;
}
const char* hsMacFile::GetPathAndName()
{
if (fFlags & kPathName_Dirty)
{ this->SetNameFromSpec();
fFlags &= ~kPathName_Dirty;
}
return fPathAndName;
}
void hsMacFile::SetPathAndName(const char pathAndName[])
{
this->hsFile::SetPathAndName(pathAndName);
this->SetSpecFromName();
}
hsStream* hsMacFile::OpenStream(const char mode[], bool throwIfFailure)
{
hsThrowIfNilParam(mode);
short refnum;
Sint8_t perm = 0;
if (::strchr(mode, 'r'))
perm |= fsRdPerm;
if (::strchr(mode, 'w'))
perm |= fsWrPerm;
if (this->OpenDataFork(perm, &refnum))
{ hsFileStream* stream = new hsFileStream;
stream->SetFileRef(refnum);
return stream;
}
hsThrowIfTrue(throwIfFailure);
return nil;
}
void hsMacFile::Close()
{
if (fFlags & kRefNum_Dirty)
{ OSErr err = ::FSClose(fRefNum);
hsIfDebugMessage(err != 0, "FSClose failed", err);
fFlags &= ~kRefNum_Dirty;
}
this->hsFile::Close();
}
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
struct hsFolderIterator_Data {
FSSpec fSpec;
OSType fFileType;
OSType fCreator;
char fCName[_MAX_PATH];
int16_t fCurrIndex;
bool fValid;
};
hsFolderIterator::hsFolderIterator(const char path[])
{
fData = new hsFolderIterator_Data;
fData->fCurrIndex = 0;
fData->fValid = false;
#if HS_BUILD_FOR_WIN32
this->SetPath(path);
#else
this->SetMacFolder(path);
#endif
}
hsFolderIterator::hsFolderIterator(const struct FSSpec* spec) // Alt Constructor - pass in FSSpec from OpenDlg()
{
fData = new hsFolderIterator_Data;
fData->fCurrIndex = 0;
fData->fValid = false;
SetMacFolder(spec->vRefNum, spec->parID);
}
hsFolderIterator::~hsFolderIterator()
{
delete fData;
}
void hsFolderIterator::SetPath(const char path[])
{
fPath[0] = 0;
fData->fValid = false;
fData->fCurrIndex = 0;
if (path)
{
::strcpy(fPath, path);
}
}
///////////////////////////////////////////////////////////////////////////
void hsFolderIterator::SetMacFolder(OSType folderType)
{
fData->fCurrIndex = 0;
fData->fValid = ::FindFolder(kOnSystemDisk, folderType, false,
&fData->fSpec.vRefNum, &fData->fSpec.parID) == 0;
this->Reset();
}
void hsFolderIterator::SetMacFolder(int16_t vRefNum, int32_t dirID)
{
fData->fSpec.vRefNum = vRefNum;
fData->fSpec.parID = dirID;
fData->fCurrIndex = 0;
fData->fValid = true;
this->Reset();
}
void hsFolderIterator::SetMacFolder(const char path[])
{
char tmp[255];
FSSpec fileSpec;
OSErr err;
hsCPathToMacPath(&tmp[1], (char*)path);
tmp[0] = hsStrlen(&tmp[1]);
SetPath((char*)&tmp[1]);
err = FSMakeFSSpec(0, 0, (const unsigned char*)tmp, &fileSpec);
if(err == fnfErr)
{
HSDebugProc("XCmd directory does not exist.");
return;
}
hsAssert(err == noErr, "Error making file spec.");
// by now we should have the file spec for the given
// directory, however, the DirID is the PARENT directory,
// not the child directory. The following steps should
// give us the items we want.
CInfoPBRec pb;
pb.hFileInfo.ioVRefNum = fileSpec.vRefNum;
pb.hFileInfo.ioNamePtr = (StringPtr)fileSpec.name; // The name of the child directory.
pb.hFileInfo.ioDirID = fileSpec.parID; // The ID of the parent directory.
pb.hFileInfo.ioFDirIndex = 0;
pb.hFileInfo.ioCompletion = 0;
err = ::PBGetCatInfoSync(&pb);
hsAssert(err == noErr, "PBGetCatInfoSync() failure.");
fData->fSpec.vRefNum = fileSpec.vRefNum; // Volume reference
fData->fSpec.parID = pb.dirInfo.ioDrDirID; // child directory ID (Finally!)
fData->fCurrIndex = 0;
fData->fValid = true;
this->Reset();
}
///////////////////////////////////////////////////////////////////////////
void hsFolderIterator::Reset()
{
if (fData->fValid)
fData->fCurrIndex = 1;
#ifdef HS_DEBUGGING
else
hsAssert(fData->fCurrIndex == 0, "bad currindex");
#endif
}
bool hsFolderIterator::NextFile()
{
if (fData->fCurrIndex == 0)
return false;
CInfoPBRec pb;
do {
pb.hFileInfo.ioVRefNum = fData->fSpec.vRefNum;
pb.hFileInfo.ioNamePtr = (StringPtr)fData->fSpec.name;
pb.hFileInfo.ioDirID = fData->fSpec.parID;
pb.hFileInfo.ioFDirIndex = fData->fCurrIndex++;
OSErr err = ::PBGetCatInfoSync(&pb);
if (err)
{
fData->fCurrIndex = 0;
return false;
}
} while (pb.hFileInfo.ioFlAttrib & ioDirMask);
fData->fFileType = pb.hFileInfo.ioFlFndrInfo.fdType;
fData->fCreator = pb.hFileInfo.ioFlFndrInfo.fdCreator;
return true;
}
const char* hsFolderIterator::GetFileName() const
{
if (fData->fCurrIndex == 0)
throw "end of folder";
// Copy our filename (in pascal format) into a cstring and then return
HSMemory::BlockMove(&fData->fSpec.name[1], fData->fCName, fData->fSpec.name[0]);
fData->fCName[fData->fSpec.name[0]] = 0;
return fData->fCName;
}
////////////////////////////////////////////////////////////////////////////
bool hsFolderIterator::NextMacFile(OSType targetFileType, OSType targetCreator)
{
for (;;)
{ if (this->NextFile() == false)
return false;
if ((targetFileType == 0 || targetFileType == this->GetMacFileType()) &&
(targetCreator == 0 || targetCreator == this->GetMacCreator()))
return true;
}
}
const FSSpec* hsFolderIterator::GetMacSpec() const
{
if (fData->fCurrIndex == 0)
throw "end of folder";
return &fData->fSpec;
}
OSType hsFolderIterator::GetMacFileType() const
{
if (fData->fCurrIndex == 0)
throw "end of folder";
return fData->fFileType;
}
OSType hsFolderIterator::GetMacCreator() const
{
if (fData->fCurrIndex == 0)
throw "end of folder";
return fData->fCreator;
}
bool hsFolderIterator::IsDirectory( void ) const
{
hsAssert( false, "hsFolderIterator::IsDirectory() not defined on this platform!!!" );
return false;
}
#endif // HS_BUILD_FOR_MAC

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@ -0,0 +1,84 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsFiles.h"
#if HS_BUILD_FOR_PS2
hsFolderIterator::hsFolderIterator(const char path[])
{
hsAssert(0,"No folder Interator defined for PS2 -- yet");
}
hsFolderIterator::~hsFolderIterator()
{
}
void hsFolderIterator::SetPath(const char path[])
{
}
///////////////////////////////////////////////////////////////////////////////
void hsFolderIterator::Reset()
{
}
bool hsFolderIterator::NextFile()
{
}
const char* hsFolderIterator::GetFileName() const
{
}
bool hsFolderIterator::IsDirectory( void ) const
{
hsAssert( false, "hsFolderIterator::IsDirectory() not defined on this platform!!!" );
return false;
}
#endif // HS_BUILD_FOR_PS2

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsFiles.h"
#if HS_BUILD_FOR_UNIX
#include <errno.h>
#include <dirent.h>
#include <limits.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <glob.h>
#include "hsTemplates.h"
#include "plFileUtils.h"
#include "hsStlUtils.h"
struct hsFolderIterator_Data {
glob_t fGlobBuf;
bool fInited;
int fCnt;
hsFolderIterator_Data() : fInited(false), fCnt(0) {}
// ~hsFolderIterator_Data() { fInited=false; globfree(&fData->fGlobBuf); }
};
hsFolderIterator::hsFolderIterator(const char path[], bool)
{
fData = new hsFolderIterator_Data;
this->SetPath(path);
}
hsFolderIterator::~hsFolderIterator()
{
this->Reset();
delete fData;
}
void hsFolderIterator::SetPath(const char path[])
{
fPath[0] = 0;
if (path)
{
::strcpy(fPath, path);
}
this->Reset();
}
void hsFolderIterator::Reset()
{
if (fData->fInited)
{
globfree(&fData->fGlobBuf);
fData->fCnt = 0;
fData->fInited=false;
}
}
bool hsFolderIterator::NextFile()
{
if (fData->fInited == false)
{
std::string path=fPath;
if(!(strchr(fPath,'*') || strchr(fPath,'?') || strchr(fPath,'[')))
{
if (fPath[strlen(fPath)-1] != PATH_SEPARATOR)
path = path + PATH_SEPARATOR_STR + "*";
else
path = path + "*";
}
if(glob(path.c_str(), 0, NULL, &fData->fGlobBuf) != 0 ) {
return false;
}
fData->fInited=true;
fData->fCnt = 0;
}
return fData->fCnt++ < fData->fGlobBuf.gl_pathc;
}
const char* hsFolderIterator::GetFileName() const
{
if (!fData->fInited || fData->fCnt > fData->fGlobBuf.gl_pathc)
throw "end of folder";
const char* fn=fData->fGlobBuf.gl_pathv[fData->fCnt-1];
return plFileUtils::GetFileName(fn);
}
bool hsFolderIterator::IsDirectory( void ) const
{
// rob, please forgive me, this is my best attempt...
if(fData->fCnt > fData->fGlobBuf.gl_pathc )
return false;
struct stat info;
const char* fn=fData->fGlobBuf.gl_pathv[fData->fCnt-1];
if( stat( fn, &info ) )
{
printf("Error calling stat(): %s errno=%d\n", strerror(errno), errno);
return false;
}
return ( info.st_mode & S_IFDIR ) ? true : false;
}
#endif

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsFiles.h"
#include "HeadSpin.h"
#if HS_BUILD_FOR_WIN32
#include "hsExceptions.h"
struct hsFolderIterator_Data {
HANDLE fSearchHandle;
WIN32_FIND_DATA fFindData;
bool fValid;
};
hsFolderIterator::hsFolderIterator(const char path[], bool useCustomFilter)
{
fCustomFilter = useCustomFilter;
fData = new hsFolderIterator_Data;
fData->fSearchHandle = nil;
fData->fValid = true;
if(useCustomFilter)
{
this->SetFileFilterStr(path);
}
else
{
this->SetPath(path);
}
}
hsFolderIterator::~hsFolderIterator()
{
delete fData;
}
void hsFolderIterator::SetPath(const char path[])
{
fCustomFilter = false;
fPath[0] = 0;
if (path)
{
::strcpy(fPath, path);
// Make sure the dir ends with a slash
char lastchar = fPath[strlen(fPath)-1];
if (lastchar != '\\' && lastchar != '/')
strcat(fPath, "\\");
}
this->Reset();
}
void hsFolderIterator::SetWinSystemDir(const char subdir[])
{
int ret = GetWindowsDirectory(fPath, _MAX_PATH);
hsAssert(ret != 0, "Error getting windows directory in UseWindowsFontsPath");
if (subdir)
{ ::strcat(fPath, "\\");
::strcat(fPath, subdir);
::strcat(fPath, "\\");
}
this->Reset();
}
void hsFolderIterator::SetFileFilterStr(const char filterStr[])
{
fPath[0] = 0;
if (filterStr)
{
fCustomFilter = true;
::strcpy(fPath, filterStr);
}
this->Reset();
}
///////////////////////////////////////////////////////////////////////////////
void hsFolderIterator::Reset()
{
if (fData->fSearchHandle)
{ FindClose(fData->fSearchHandle);
fData->fSearchHandle = nil;
}
fData->fValid = true;
}
bool hsFolderIterator::NextFile()
{
if (fData->fValid == false)
return false;
if (fData->fSearchHandle == nil)
{ int len = ::strlen(fPath);
if(fCustomFilter == false)
{
fPath[len] = '*';
fPath[len+1] = 0;
}
fData->fSearchHandle = FindFirstFile(fPath, &fData->fFindData);
fPath[len] = 0;
if (fData->fSearchHandle == INVALID_HANDLE_VALUE)
{ fData->fSearchHandle = nil;
fData->fValid = false;
return false;
}
}
else
{ if (FindNextFile(fData->fSearchHandle, &fData->fFindData) == false)
{ FindClose(fData->fSearchHandle);
fData->fSearchHandle = nil;
fData->fValid = false;
return false;
}
}
return true;
}
bool hsFolderIterator::IsDirectory( void ) const
{
if( fData->fValid && ( fData->fFindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) )
return true;
return false;
}
const char* hsFolderIterator::GetFileName() const
{
if (fData->fValid == false)
hsThrow( "end of folder");
return fData->fFindData.cFileName;
}
///////////////////////////////////////////////////////////////////////////////
struct hsWFolderIterator_Data {
HANDLE fSearchHandle;
WIN32_FIND_DATAW fFindData;
bool fValid;
};
hsWFolderIterator::hsWFolderIterator(const wchar_t path[], bool useCustomFilter)
{
fCustomFilter = useCustomFilter;
fData = new hsWFolderIterator_Data;
fData->fSearchHandle = nil;
fData->fValid = true;
if(useCustomFilter)
SetFileFilterStr(path);
else
SetPath(path);
}
hsWFolderIterator::~hsWFolderIterator()
{
delete fData;
}
void hsWFolderIterator::SetPath(const wchar_t path[])
{
fCustomFilter = false;
fPath[0] = 0;
if (path)
{
wcscpy(fPath, path);
// Make sure the dir ends with a slash
wchar_t lastchar = fPath[wcslen(fPath)-1];
if (lastchar != L'\\' && lastchar != L'/')
wcscat(fPath, L"\\");
}
Reset();
}
void hsWFolderIterator::SetWinSystemDir(const wchar_t subdir[])
{
int ret = GetWindowsDirectoryW(fPath, _MAX_PATH);
hsAssert(ret != 0, "Error getting windows directory in UseWindowsFontsPath");
if (subdir)
{
wcscat(fPath, L"\\");
wcscat(fPath, subdir);
wcscat(fPath, L"\\");
}
Reset();
}
void hsWFolderIterator::SetFileFilterStr(const wchar_t filterStr[])
{
fPath[0] = 0;
if (filterStr)
{
fCustomFilter = true;
wcscpy(fPath, filterStr);
}
Reset();
}
///////////////////////////////////////////////////////////////////////////////
void hsWFolderIterator::Reset()
{
if (fData->fSearchHandle)
{
FindClose(fData->fSearchHandle);
fData->fSearchHandle = nil;
}
fData->fValid = true;
}
bool hsWFolderIterator::NextFile()
{
if (fData->fValid == false)
return false;
if (fData->fSearchHandle == nil)
{
int len = wcslen(fPath);
if(fCustomFilter == false)
{
fPath[len] = L'*';
fPath[len+1] = L'\0';
}
fData->fSearchHandle = FindFirstFileW(fPath, &fData->fFindData);
fPath[len] = 0;
if (fData->fSearchHandle == INVALID_HANDLE_VALUE)
{
fData->fSearchHandle = nil;
fData->fValid = false;
return false;
}
}
else
{
if (FindNextFileW(fData->fSearchHandle, &fData->fFindData) == false)
{
FindClose(fData->fSearchHandle);
fData->fSearchHandle = nil;
fData->fValid = false;
return false;
}
}
return true;
}
bool hsWFolderIterator::IsDirectory( void ) const
{
if( fData->fValid && ( fData->fFindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) )
return true;
return false;
}
const wchar_t* hsWFolderIterator::GetFileName() const
{
if (fData->fValid == false)
hsThrow( "end of folder");
return fData->fFindData.cFileName;
}
#endif // HS_BUILD_FOR_WIN32

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/////////////////////////////////////////////////////////////////////////////
//
// plFileUtils - Namespace of fun file utilities
//
//// History /////////////////////////////////////////////////////////////////
//
// 5.7.2002 mcn - Created
// 4.8.2003 chip - added FileCopy and FileMove for Unix
//
//////////////////////////////////////////////////////////////////////////////
#include "HeadSpin.h"
#include "hsStlUtils.h"
#include "plFileUtils.h"
#include "hsFiles.h"
#include "hsStringTokenizer.h"
#include "plUnifiedTime/plUnifiedTime.h"
#include "plSecureStream.h" // for the default key
#include <time.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#if HS_BUILD_FOR_WIN32
#include <direct.h>
#include <io.h>
#define mkdir _mkdir
#define chdir _chdir
#define chmod _chmod
#define rmdir _rmdir
#define unlink _unlink
#endif
#if HS_BUILD_FOR_UNIX
#include <unistd.h>
#include <utime.h>
#endif
//// CreateDir ///////////////////////////////////////////////////////////////
// Creates the directory specified. Returns false if unsuccessful or
// directory already exists
bool plFileUtils::CreateDir( const char *path )
{
// Create our directory
#if HS_BUILD_FOR_WIN32
return ( mkdir( path ) == 0 ) ? true : ( errno==EEXIST );
#elif HS_BUILD_FOR_UNIX
return ( mkdir( path, 0777 ) == 0 ) ? true : ( errno==EEXIST );
#endif
}
bool plFileUtils::CreateDir( const wchar_t *path )
{
// Create our directory
#if HS_BUILD_FOR_WIN32
return ( _wmkdir( path ) == 0 ) ? true : ( errno==EEXIST );
#elif HS_BUILD_FOR_UNIX
const char* cpath = hsWStringToString(path);
bool ret = CreateDir(cpath);
delete[] cpath; /* Free the string */
return ret;
#endif
}
bool plFileUtils::RemoveDir(const char* path)
{
return (rmdir(path) == 0);
}
bool plFileUtils::RemoveDirTree(const char * path)
{
hsFolderIterator it(path);
while (it.NextFile())
{
const char * fname = it.GetFileName();
if ( fname[0]=='.' )
continue;
char pathAndName[128];
it.GetPathAndName(pathAndName);
if ( it.IsDirectory() )
{
RemoveDirTree( pathAndName );
RemoveDir( pathAndName );
}
else
{
RemoveFile( pathAndName );
}
}
RemoveDir( path );
return 1;
}
//// RemoveFile ////////////////////////////////////////////////////////////
bool plFileUtils::RemoveFile(const char* filename, bool delReadOnly)
{
if (delReadOnly)
chmod(filename, S_IWRITE);
return (unlink(filename) == 0);
}
bool plFileUtils::RemoveFile(const wchar_t* filename, bool delReadOnly)
{
#ifdef HS_BUILD_FOR_WIN32
if (delReadOnly)
_wchmod(filename, S_IWRITE);
return (_wunlink(filename) == 0);
#elif HS_BUILD_FOR_UNIX
const char* cfilename = hsWStringToString(filename);
bool ret = RemoveFile(cfilename, delReadOnly);
delete[] cfilename; /* Free the string */
return ret;
#endif
}
bool plFileUtils::FileCopy(const char* existingFile, const char* newFile)
{
wchar_t* wExisting = hsStringToWString(existingFile);
wchar_t* wNew = hsStringToWString(newFile);
bool ret = FileCopy(wExisting, wNew);
delete [] wExisting;
delete [] wNew;
return ret;
}
bool plFileUtils::FileCopy(const wchar_t* existingFile, const wchar_t* newFile)
{
#if HS_BUILD_FOR_WIN32
return (::CopyFileW(existingFile, newFile, FALSE) != 0);
#elif HS_BUILD_FOR_UNIX
char data[1500];
const char* cexisting = hsWStringToString(existingFile);
const char* cnew = hsWStringToString(newFile);
FILE* fp = fopen(cexisting, "rb");
FILE* fw = fopen(cnew, "w");
delete[] cexisting;
delete[] cnew;
int num = 0;
bool retVal = true;
if (fp && fw){
while(!feof(fp)){
num = fread(data, sizeof( char ), 1500, fp);
if( ferror( fp ) ) {
retVal = false;
break;
}
fwrite(data, sizeof( char ), num, fw);
}
fclose(fp);
fclose(fw);
} else {
retVal = false;
}
return retVal;
#else
hsAssert(0, "Not implemented");
return false;
#endif
}
bool plFileUtils::FileMove(const char* existingFile, const char* newFile)
{
#if HS_BUILD_FOR_WIN32
return (::MoveFile(existingFile, newFile) != 0);
#elif HS_BUILD_FOR_UNIX
FileCopy(existingFile,newFile);
return( RemoveFile( existingFile )==0);
#else
hsAssert(0, "Not implemented");
return false;
#endif
}
bool plFileUtils::FileMove(const wchar_t* existingFile, const wchar_t* newFile)
{
#if HS_BUILD_FOR_WIN32
return (::MoveFileW(existingFile, newFile) != 0);
#elif HS_BUILD_FOR_UNIX
FileCopy(existingFile,newFile);
return( RemoveFile( existingFile )==0);
#else
hsAssert(0, "Not implemented");
return false;
#endif
}
bool plFileUtils::FileExists(const wchar_t* file)
{
FILE* fp = hsWFopen(file, L"rb");
bool retVal = (fp != nil);
if (fp)
fclose(fp);
return retVal;
}
bool plFileUtils::FileExists(const char* file)
{
FILE* fp = fopen(file, "rb");
bool retVal = (fp != nil);
if (fp)
fclose(fp);
return retVal;
}
//// EnsureFilePathExists ////////////////////////////////////////////////////
// Given a filename with path, makes sure the file's path exists
bool plFileUtils::EnsureFilePathExists( const char *filename )
{
wchar_t* wFilename = hsStringToWString(filename);
bool ret = EnsureFilePathExists(wFilename);
delete [] wFilename;
return ret;
}
bool plFileUtils::EnsureFilePathExists( const wchar_t *filename )
{
hsWStringTokenizer izer( filename, L"\\/" );
bool lastWorked = false;
wchar_t token[ kFolderIterator_MaxPath ];
while( izer.Next( token, arrsize( token ) ) && izer.HasMoreTokens() )
{
// Want the full path from the start of the string
lastWorked = CreateDir( izer.fString );
izer.RestoreLastTerminator();
}
return lastWorked;
}
//// GetFileTimes ////////////////////////////////////////////////////////////
// Gets the creation and modification dates of the file specified. Returns
// false if unsuccessful
bool plFileUtils::GetFileTimes( const char *path, plUnifiedTime *createTimeOut, plUnifiedTime *modifyTimeOut )
{
struct stat fileInfo;
int result = stat( path, &fileInfo );
if( result != 0 )
return false;
if( createTimeOut != nil )
*createTimeOut = plUnifiedTime( fileInfo.st_ctime );
if( modifyTimeOut != nil )
*modifyTimeOut = plUnifiedTime( fileInfo.st_mtime );
return true;
}
plFileUtils::Modify plFileUtils::CompareModifyTimes(const char* file1, const char* file2)
{
plUnifiedTime modTime1, modTime2;
if (GetFileTimes(file1, nil, &modTime1) &&
GetFileTimes(file2, nil, &modTime2))
{
double diff = plUnifiedTime::GetTimeDifference(modTime1, modTime2);
if (hsABS(diff) <= 2)
return kFilesEqual;
else if (diff > 0)
return kFile1Newer;
else
return kFile2Newer;
}
return kFileError;
}
bool plFileUtils::SetModifyTime( const char * filename, const plUnifiedTime & timestamp )
{
#ifdef HS_BUILD_FOR_WIN32
HANDLE hFile = CreateFile(filename,
GENERIC_WRITE,FILE_SHARE_READ|FILE_SHARE_WRITE,
nil,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,nil);
if (hFile==INVALID_HANDLE_VALUE)
return false;
SYSTEMTIME systime;
systime.wDay = timestamp.GetDay();
systime.wDayOfWeek = timestamp.GetDayOfWeek();
systime.wHour = timestamp.GetHour();
systime.wMilliseconds = 0;
systime.wMinute = timestamp.GetMinute();
systime.wMonth = timestamp.GetMonth();
systime.wSecond = timestamp.GetSecond();
systime.wYear = timestamp.GetYear();
FILETIME localFileTime, filetime;
SystemTimeToFileTime(&systime,&localFileTime);
LocalFileTimeToFileTime(&localFileTime,&filetime);
SetFileTime(hFile,nil,nil,&filetime);
CloseHandle(hFile);
return true;
#elif HS_BUILD_FOR_UNIX
struct stat sbuf;
int result = stat( filename, &sbuf );
if( result )
return false;
struct utimbuf utb;
utb.actime = sbuf.st_atime;
utb.modtime = timestamp.GetSecs();
result = utime( filename, &utb );
if( result )
return false;
return true;
#endif
}
//// StripPath ///////////////////////////////////////////////////////////////
const char* plFileUtils::GetFileName(const char* path)
{
const char* c = strrchr(path, '/');
if (c == nil)
c = strrchr(path, '\\');
if (c == nil)
c = path;
else
c++;
return c;
}
const wchar_t* plFileUtils::GetFileName(const wchar_t* path)
{
const wchar_t* c = wcsrchr(path, L'/');
if (c == nil)
c = wcsrchr(path, L'\\');
if (c == nil)
c = path;
else
c++;
return c;
}
void plFileUtils::StripFile(char* pathAndName)
{
char* fileName = (char*)GetFileName(pathAndName);
if (fileName != pathAndName)
*fileName = '\0';
}
void plFileUtils::StripFile(wchar_t* pathAndName)
{
wchar_t* fileName = (wchar_t*)GetFileName(pathAndName);
if (fileName != pathAndName)
*fileName = L'\0';
}
void plFileUtils::StripExt(char* fileName)
{
char* ext = (char*)GetFileExt(fileName);
if (ext)
*(ext-1) = '\0';
}
void plFileUtils::StripExt(wchar_t* fileName)
{
wchar_t* ext = (wchar_t*)GetFileExt(fileName);
if (ext)
*(ext-1) = L'\0';
}
const char* plFileUtils::GetFileExt(const char* pathAndName)
{
const char* fileName = GetFileName(pathAndName);
if (fileName)
{
const char* ext = strrchr(fileName, '.');
if (ext)
return ext+1;
}
return nil;
}
const wchar_t* plFileUtils::GetFileExt(const wchar_t* pathAndName)
{
const wchar_t* fileName = GetFileName(pathAndName);
if (fileName)
{
const wchar_t* ext = wcsrchr(fileName, L'.');
if (ext)
return ext+1;
}
return nil;
}
void plFileUtils::AddSlash(char* path)
{
char lastChar = path[strlen(path)-1];
if (lastChar != '\\' && lastChar != '/')
#if HS_BUILD_FOR_WIN32
strcat(path, "\\");
#else
strcat(path, "/");
#endif
}
void plFileUtils::AddSlash(wchar_t* path)
{
wchar_t lastChar = path[wcslen(path)-1];
if (lastChar != L'\\' && lastChar != L'/')
#if HS_BUILD_FOR_WIN32
wcscat(path, L"\\");
#else
wcscat(path, L"/");
#endif
}
void plFileUtils::ConcatFileName(char* path, const char* fileName)
{
AddSlash(path);
strcat(path, fileName);
}
void plFileUtils::ConcatFileName(wchar_t* path, const wchar_t* fileName)
{
AddSlash(path);
wcscat(path, fileName);
}
//// GetFileSize /////////////////////////////////////////////////////////////
uint32_t plFileUtils::GetFileSize( const char *path )
{
wchar_t* wPath = hsStringToWString(path);
uint32_t ret = GetFileSize(wPath);
delete [] wPath;
return ret;
}
uint32_t plFileUtils::GetFileSize( const wchar_t *path )
{
uint32_t len = 0;
hsUNIXStream str;
if (str.Open(path, L"rb"))
{
len = str.GetEOF();
str.Close();
}
return len;
}
//// GetSecureEncryptionKey //////////////////////////////////////////////////
bool plFileUtils::GetSecureEncryptionKey(const char* filename, uint32_t* key, unsigned length)
{
wchar_t* wFilename = hsStringToWString(filename);
bool ret = GetSecureEncryptionKey(wFilename, key, length);
delete [] wFilename;
return ret;
}
bool plFileUtils::GetSecureEncryptionKey(const wchar_t* filename, uint32_t* key, unsigned length)
{
// looks for an encryption key file in the same directory, and reads it
std::wstring sFilename = filename;
// grab parent directory
size_t loc = sFilename.rfind(L"\\");
if (loc == std::wstring::npos)
loc = sFilename.rfind(L"/");
std::wstring sDir;
if (loc != std::wstring::npos)
sDir = sFilename.substr(0, loc);
else // no directory
sDir = L"./";
if ((sDir[sDir.length()-1] != L'/') && (sDir[sDir.length()-1] != L'\\'))
sDir += L'/'; // add the slash, if it doesn't has one
// now add the key filename
std::wstring keyFile = sDir + kWKeyFilename;
if (FileExists(keyFile.c_str()))
{
// file exists, read from it
hsUNIXStream file;
file.Open(keyFile.c_str(), L"rb");
unsigned bytesToRead = length * sizeof(uint32_t);
uint8_t* buffer = (uint8_t*)malloc(bytesToRead);
unsigned bytesRead = file.Read(bytesToRead, buffer);
file.Close();
unsigned memSize = min(bytesToRead, bytesRead);
memcpy(key, buffer, memSize);
free(buffer);
return true;
}
// file doesn't exist, use default key
unsigned memSize = min(length, arrsize(plSecureStream::kDefaultKey));
memSize *= sizeof(uint32_t);
memcpy(key, plSecureStream::kDefaultKey, memSize);
return false;
}

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@ -0,0 +1,125 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//
// plFileUtils - Namespace of fun file utilities
//
//// History /////////////////////////////////////////////////////////////////
//
// 5.7.2002 mcn - Created
//
//////////////////////////////////////////////////////////////////////////////
#ifndef _plFileUtils_h
#define _plFileUtils_h
class plUnifiedTime;
namespace plFileUtils
{
static const char kKeyFilename[] = "encryption.key";
static const wchar_t kWKeyFilename[] = L"encryption.key";
// Creates the directory specified. Returns false if unsuccessful or directory already exists
bool CreateDir( const char *path );
bool CreateDir( const wchar_t *path );
bool RemoveDir(const char* path);
bool RemoveDirTree(const char * path);
// delete file from disk
bool RemoveFile(const char* filename, bool delReadOnly=false);
bool RemoveFile(const wchar_t* filename, bool delReadOnly=false);
bool FileCopy(const char* existingFile, const char* newFile);
bool FileCopy(const wchar_t* existingFile, const wchar_t* newFile);
bool FileMove(const char* existingFile, const char* newFile);
bool FileMove(const wchar_t* existingFile, const wchar_t* newFile);
bool FileExists(const char* file);
bool FileExists(const wchar_t* file);
// Given a filename with path, makes sure the file's path exists
bool EnsureFilePathExists( const char *filename );
bool EnsureFilePathExists( const wchar_t *filename );
// Gets the creation and modification dates of the file specified. Returns false if unsuccessful
bool GetFileTimes( const char *path, plUnifiedTime *createTimeOut, plUnifiedTime *modifyTimeOut );
// Compares file times, taking into account NTFS/FAT32 time issues
enum Modify { kFileError, kFilesEqual, kFile1Newer, kFile2Newer };
Modify CompareModifyTimes(const char* file1, const char* file2);
// Set file modify time
bool SetModifyTime( const char * filename, const plUnifiedTime & time );
// Return a pointer into the given string at the start of the actual filename (i.e. past any path info)
const char* GetFileName(const char* pathAndName);
const wchar_t* GetFileName(const wchar_t* pathAndName);
// Get the file extension (without the .), or nil if it doesn't have one
const char* GetFileExt(const char* pathAndName);
const wchar_t* GetFileExt(const wchar_t* pathAndName);
// Strips the filename off the given full path
void StripFile(char* pathAndName);
void StripFile(wchar_t* pathAndName);
void StripExt(char* fileName);
void StripExt(wchar_t* fileName);
// Get the size of the given file in bytes
uint32_t GetFileSize( const char *path );
uint32_t GetFileSize( const wchar_t *path );
// Adds a slash to the end of a filename (or does nothing if it's already there)
void AddSlash(char* path);
void AddSlash(wchar_t* path);
// Concatenates fileName onto path, making sure to add a slash if necessary
void ConcatFileName(char* path, const char* fileName);
void ConcatFileName(wchar_t* path, const wchar_t* fileName);
// searches the parent directory of filename for the encryption key file, and reads it
// into the key passed in. Returns false if the key file didn't exist (and sets key to
// the default key)
bool GetSecureEncryptionKey(const char* filename, uint32_t* key, unsigned length);
bool GetSecureEncryptionKey(const wchar_t* filename, uint32_t* key, unsigned length);
};
#endif // _plFileUtils_h