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PubUtilLib Part IV
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@ -0,0 +1,34 @@
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include_directories("../../CoreLib")
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include_directories("../../NucleusLib/inc")
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include_directories("../../NucleusLib")
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include_directories("../../PubUtilLib")
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set(plParticleSystem_SOURCES
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plBoundInterface.cpp
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plConvexVolume.cpp
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plParticleApplicator.cpp
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plParticleEffect.cpp
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plParticleEmitter.cpp
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plParticleGenerator.cpp
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plParticleSDLMod.cpp
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plParticleSystem.cpp
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)
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set(plParticleSystem_HEADERS
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plBoundInterface.h
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plConvexVolume.h
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plEffectTargetInfo.h
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plParticle.h
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plParticleApplicator.h
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plParticleCreatable.h
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plParticleEffect.h
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plParticleEmitter.h
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plParticleGenerator.h
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plParticleSDLMod.h
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plParticleSystem.h
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)
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add_library(plParticleSystem STATIC ${plParticleSystem_SOURCES} ${plParticleSystem_HEADERS})
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source_group("Source Files" FILES ${plParticleSystem_SOURCES})
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source_group("Header Files" FILES ${plParticleSystem_HEADERS})
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@ -26,7 +26,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plBoundInterface_inc
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#define plBoundInterface_inc
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#include "../pnSceneObject/plObjInterface.h"
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#include "pnSceneObject/plObjInterface.h"
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class plConvexVolume;
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struct hsMatrix44;
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@ -26,7 +26,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plConvexVolume_inc
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#define plConvexVolume_inc
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#include "../pnSceneObject/plObjInterface.h"
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#include "pnSceneObject/plObjInterface.h"
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struct hsPlane3;
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struct hsPoint3;
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@ -27,7 +27,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#define plParticle_inc
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#include "hsGeometry3.h"
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#include "../CoreLib/hsColorRGBA.h"
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#include "hsColorRGBA.h"
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// The meat of the particle. These classes, in combination with the plParticleEmitter that spawned it,
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// should contain everything specific to a particle, necessary to build a renderable poly to represent a
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@ -26,10 +26,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plParticleSystem.h"
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#include "plParticleGenerator.h"
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#include "plParticleApplicator.h"
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#include "../plAvatar/plScalarChannel.h"
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#include "../plAvatar/plAGModifier.h"
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#include "../plMessage/plParticleUpdateMsg.h"
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#include "../pnSceneObject/plSceneObject.h"
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#include "plAvatar/plScalarChannel.h"
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#include "plAvatar/plAGModifier.h"
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#include "plMessage/plParticleUpdateMsg.h"
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#include "pnSceneObject/plSceneObject.h"
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#define PI 3.14159
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@ -26,8 +26,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef PLPARTICLEAPPLICATOR_INC
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#define PLPARTICLEAPPLICATOR_INC
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#include "../plAvatar/plAGChannel.h"
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#include "../plAvatar/plAGApplicator.h"
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#include "plAvatar/plAGChannel.h"
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#include "plAvatar/plAGApplicator.h"
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class plParticleSystem;
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@ -27,7 +27,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plParticleCreatable_inc
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#define plParticleCreatable_inc
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#include "../pnFactory/plCreator.h"
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#include "pnFactory/plCreator.h"
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#include "plParticleSystem.h"
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#include "plParticleEffect.h"
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@ -33,9 +33,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "hsResMgr.h"
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#include "plPipeline.h"
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#include "hsFastMath.h"
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#include "../plMath/plRandom.h"
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#include "plMath/plRandom.h"
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#include "plParticleSystem.h"
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#include "../plMessage/plParticleUpdateMsg.h"
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#include "plMessage/plParticleUpdateMsg.h"
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///////////////////////////////////////////////////////////////////////////////////////////
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plParticleCollisionEffect::plParticleCollisionEffect()
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@ -26,7 +26,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plParticleEffect_inc
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#define plParticleEffect_inc
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#include "../pnKeyedObject/hsKeyedObject.h"
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#include "pnKeyedObject/hsKeyedObject.h"
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#include "hsMatrix44.h"
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class plEffectTargetInfo;
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@ -26,17 +26,17 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "hsTypes.h"
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#include "hsUtils.h"
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#include "hsResMgr.h"
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#include "../pnMessage/plRefMsg.h"
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#include "../plMessage/plParticleUpdateMsg.h"
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#include "pnMessage/plRefMsg.h"
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#include "plMessage/plParticleUpdateMsg.h"
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#include "plParticleGenerator.h"
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#include "plParticleEmitter.h"
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#include "plParticleSystem.h"
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#include "plParticle.h"
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#include "plParticleEffect.h"
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#include "../CoreLib/hsColorRGBA.h"
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#include "../plInterp/plController.h"
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#include "../plSurface/hsGMaterial.h"
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#include "../plSurface/plLayerInterface.h"
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#include "hsColorRGBA.h"
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#include "plInterp/plController.h"
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#include "plSurface/hsGMaterial.h"
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#include "plSurface/plLayerInterface.h"
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#include "plProfile.h"
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#include "hsFastMath.h"
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@ -28,8 +28,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "hsGeometry3.h"
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#include "hsBounds.h"
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#include "../pnNetCommon/plSynchedValue.h"
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#include "../CoreLib/hsColorRGBA.h"
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#include "pnNetCommon/plSynchedValue.h"
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#include "hsColorRGBA.h"
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class hsBounds3Ext;
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class plParticleSystem;
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@ -32,11 +32,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plParticleSystem.h"
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#include "plParticleEmitter.h"
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#include "plParticleGenerator.h"
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#include "../CoreLib/hsColorRGBA.h"
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#include "../plMessage/plParticleUpdateMsg.h"
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#include "../plInterp/plController.h"
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#include "hsColorRGBA.h"
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#include "plMessage/plParticleUpdateMsg.h"
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#include "plInterp/plController.h"
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#include "hsResMgr.h"
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#include "../plMath/plRandom.h"
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#include "plMath/plRandom.h"
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static const hsScalar DEFAULT_INVERSE_MASS = 1.f;
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@ -27,7 +27,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#define plParticleGenerator_inc
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#include "hsGeometry3.h"
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#include "../pnNetCommon/plSynchedValue.h"
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#include "pnNetCommon/plSynchedValue.h"
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class plParticleEmitter;
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class plScalarController;
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@ -26,9 +26,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plParticleSDLMod.h"
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#include "plParticleSystem.h"
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#include "../pnSceneObject/plSceneObject.h"
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#include "../plSDL/plSDL.h"
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#include "../pnKeyedObject/plKey.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "plSDL/plSDL.h"
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#include "pnKeyedObject/plKey.h"
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// static vars
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char plParticleSDLMod::kStrNumParticles[]="numParticles";
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@ -26,7 +26,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plParticleSDLMod_inc
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#define plParticleSDLMod_inc
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#include "../plModifier/plSDLModifier.h"
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#include "plModifier/plSDLModifier.h"
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//
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// This modifier is responsible for sending and recving
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@ -33,21 +33,21 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plgDispatch.h"
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#include "hsResMgr.h"
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#include "../pnSceneObject/plSceneObject.h"
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#include "../pnSceneObject/plDrawInterface.h"
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#include "../pnSceneObject/plCoordinateInterface.h"
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#include "../pnMessage/plTimeMsg.h"
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#include "../plMessage/plRenderMsg.h"
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#include "../plMessage/plAgeLoadedMsg.h"
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#include "../plMessage/plParticleUpdateMsg.h"
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#include "../plInterp/plController.h"
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#include "../plSurface/hsGMaterial.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "pnSceneObject/plDrawInterface.h"
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#include "pnSceneObject/plCoordinateInterface.h"
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#include "pnMessage/plTimeMsg.h"
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#include "plMessage/plRenderMsg.h"
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#include "plMessage/plAgeLoadedMsg.h"
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#include "plMessage/plParticleUpdateMsg.h"
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#include "plInterp/plController.h"
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#include "plSurface/hsGMaterial.h"
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#include "plPipeline.h"
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#include "hsTimer.h"
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#include "plProfile.h"
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#include "plTweak.h"
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#include "../plDrawable/plParticleFiller.h"
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#include "plDrawable/plParticleFiller.h"
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plProfile_CreateCounter("Num Particles", "Particles", NumParticles);
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@ -28,10 +28,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "hsTemplates.h"
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#include "hsGeometry3.h"
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#include "../../NucleusLib/pnModifier/plModifier.h"
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#include "../pnNetCommon/plSynchedValue.h"
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#include "../CoreLib/hsColorRGBA.h"
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#include "../CoreLib/hsMatrix44.h"
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#include "pnModifier/plModifier.h"
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#include "pnNetCommon/plSynchedValue.h"
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#include "hsColorRGBA.h"
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#include "hsMatrix44.h"
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#include "plEffectTargetInfo.h"
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class plPipeline;
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