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@ -62,8 +62,8 @@ public: |
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void MakeRenderInstances(plMaxNode* root, TimeValue t); |
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void MakeRenderInstances(plMaxNode* root, TimeValue t); |
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virtual int NumRenderInstances() const { return fInstList.GetCount(); } |
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virtual int NumRenderInstances() { return fInstList.GetCount(); } |
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virtual RenderInstance* GetRenderInstance( int i ) const; |
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virtual RenderInstance* GetRenderInstance( int i ); |
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virtual void IntersectRay(RenderInstance *inst, Ray& ray, ISect &isct, ISectList &xpList, BOOL findExit); |
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virtual void IntersectRay(RenderInstance *inst, Ray& ray, ISect &isct, ISectList &xpList, BOOL findExit); |
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virtual BOOL IntersectWorld(Ray &ray, int skipID, ISect &hit, ISectList &xplist, int blurFrame = NO_MOTBLUR); |
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virtual BOOL IntersectWorld(Ray &ray, int skipID, ISect &hit, ISectList &xplist, int blurFrame = NO_MOTBLUR); |
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