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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-17 10:52:46 +00:00

Fix logic error that causes slow string lookup

Recall that plKey object IDs are index-1 (unless they key is fixed, in
which case the ID is always 0), whereas vectors are index-0. JOY TO THE
HAX!
This commit is contained in:
2013-12-20 18:52:48 -05:00
parent 3a354020e1
commit 366a9a11a4

View File

@ -169,9 +169,11 @@ bool plRegistryKeyList::SetKeyUnused(plKeyImp* key, LoadStatus& loadStatusChange
// Fixed Keys use ID == 0
if (id == 0)
hsAssert(key->GetUoid().GetLocation() == plLocation::kGlobalFixedLoc, "key id == 0 but not fixed?");
else if (id < fKeys.size()) {
if (fKeys[id]->GetUoid().GetObjectID() == id)
foundKey = fKeys[id];
// Recall that vectors are index zero but normal object IDs are index one...
else if (id <= fKeys.size()) {
if (fKeys[id-1]->GetUoid().GetObjectID() == id)
foundKey = fKeys[id-1];
}
// Last chance: do a slow name search for that key.