mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
Implement pfPatcher backend
This commit is contained in:
@ -96,6 +96,7 @@ public:
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virtual hsError Run() = 0; // override this to do your work
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virtual void Start(); // initializes stuff and calls your Run() method
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virtual void Stop(); // sets fQuit = true and the waits for the thread to stop
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virtual void OnQuit() { }
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// Static functions
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static void* Alloc(size_t size); // does not call operator::new(), may return nil
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@ -76,6 +76,7 @@ extern "C" {
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pthread_mutex_lock(((hsThread*)param)->GetStartupMutex());
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void* ret = (void*)(uintptr_t)((hsThread*)param)->Run();
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pthread_mutex_unlock(((hsThread*)param)->GetStartupMutex());
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((hsThread*)param)->OnQuit();
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pthread_exit(ret);
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return ret;
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}
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@ -68,6 +68,7 @@ static unsigned int __stdcall gEntryPointBT(void* param)
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WinThreadParam* wtp = (WinThreadParam*)param;
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unsigned int result = wtp->fThread->Run();
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::ReleaseSemaphore(wtp->fQuitSemaH, 1, nil); // signal that we've quit
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wtp->fThread->OnQuit();
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delete param;
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return result;
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}
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@ -570,3 +570,27 @@ plFileName plFileSystem::GetTempFilename(const char *prefix, const plFileName &p
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return result;
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#endif
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}
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plString plFileSystem::ConvertFileSize(uint64_t size)
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{
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const char* labels[] = { "KiB", "MiB", "GiB", "TiB", "PiB", "EiB" };
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if (size < 1024)
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return plString::Format("%i B");
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uint64_t last_div = size;
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for (size_t i = 0; i < arrsize(labels); ++i) {
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uint64_t my_div = last_div / 1024;
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if (my_div < 1024) {
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float decimal = static_cast<float>(last_div) / 1024.f;
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// Kilobytes are so small that we only care about whole numbers
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if (i < 1)
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return plString::Format("%.0f %s", decimal, labels[i]);
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else
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return plString::Format("%.2f %s", decimal, labels[i]);
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}
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last_div = my_div;
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}
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// this should never happen
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return plString::Format("%i %s", last_div, labels[arrsize(labels) - 1]);
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}
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@ -338,6 +338,9 @@ namespace plFileSystem
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* system temp path is used.
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*/
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plFileName GetTempFilename(const char *prefix = "tmp", const plFileName &path = "");
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/** Convert a file size from bytes to a human readable size. */
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plString ConvertFileSize(uint64_t size);
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}
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#endif // plFileSystem_Defined
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@ -17,6 +17,7 @@ add_subdirectory(pfJournalBook)
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# add_subdirectory(pfKI)
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add_subdirectory(pfLocalizationMgr)
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add_subdirectory(pfMessage)
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add_subdirectory(pfPatcher)
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add_subdirectory(pfPython)
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add_subdirectory(pfSecurePreloader)
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add_subdirectory(pfSurface)
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19
Sources/Plasma/FeatureLib/pfPatcher/CMakeLists.txt
Normal file
19
Sources/Plasma/FeatureLib/pfPatcher/CMakeLists.txt
Normal file
@ -0,0 +1,19 @@
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include_directories("../../CoreLib")
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include_directories("../../NucleusLib")
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include_directories("../../NucleusLib/inc")
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include_directories("../../PubUtilLib")
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set(pfPatcher_SOURCES
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plManifests.cpp
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pfPatcher.cpp
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)
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set(pfPatcher_HEADERS
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plManifests.h
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pfPatcher.h
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)
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add_library(pfPatcher STATIC ${pfPatcher_SOURCES} ${pfPatcher_HEADERS})
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source_group("Source Files" FILES ${pfPatcher_SOURCES})
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source_group("Header Files" FILES ${pfPatcher_HEADERS})
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450
Sources/Plasma/FeatureLib/pfPatcher/pfPatcher.cpp
Normal file
450
Sources/Plasma/FeatureLib/pfPatcher/pfPatcher.cpp
Normal file
@ -0,0 +1,450 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include <algorithm>
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#include <deque>
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#include "pfPatcher.h"
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#include "HeadSpin.h"
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#include "plCompression/plZlibStream.h"
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#include "pnEncryption/plChecksum.h"
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#include "plFileSystem.h"
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#include "pnNetBase/pnNbError.h"
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#include "plNetGameLib/plNetGameLib.h"
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#include "plStatusLog/plStatusLog.h"
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#include "hsStream.h"
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#include "hsThread.h"
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#include "hsTimer.h"
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// Some log helper defines
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#define PatcherLogGreen(...) pfPatcher::GetLog()->AddLineF(plStatusLog::kGreen, __VA_ARGS__)
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#define PatcherLogRed(...) pfPatcher::GetLog()->AddLineF(plStatusLog::kRed, __VA_ARGS__)
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#define PatcherLogWhite(...) pfPatcher::GetLog()->AddLineF(plStatusLog::kWhite, __VA_ARGS__)
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#define PatcherLogYellow(...) pfPatcher::GetLog()->AddLineF(plStatusLog::kYellow, __VA_ARGS__)
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/** Patcher grunt work thread */
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struct pfPatcherWorker : public hsThread
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{
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/** Represents a File/Auth download request */
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struct Request
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{
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enum { kFile, kManifest };
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plString fName;
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uint8_t fType;
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class pfPatcherStream* fStream;
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Request(const plString& name, uint8_t type, class pfPatcherStream* s=nullptr) :
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fName(name), fType(type), fStream(s)
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{ }
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};
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/** Human readable file flags */
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enum FileFlags
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{
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// Sound files only
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kSndFlagCacheSplit = 1<<0,
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kSndFlagStreamCompressed = 1<<1,
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kSndFlagCacheStereo = 1<<2,
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// Any file
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kFlagZipped = 1<<3,
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};
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std::deque<Request> fRequests;
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std::deque<NetCliFileManifestEntry> fQueuedFiles;
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hsMutex fRequestMut;
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hsMutex fFileMut;
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hsSemaphore fFileSignal;
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pfPatcher::CompletionFunc fOnComplete;
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pfPatcher::FileDownloadFunc fFileBeginDownload;
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pfPatcher::FileDownloadFunc fFileDownloaded;
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pfPatcher::ProgressTickFunc fProgressTick;
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pfPatcher* fParent;
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volatile bool fStarted;
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volatile bool fRequestActive;
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uint64_t fCurrBytes;
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uint64_t fTotalBytes;
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pfPatcherWorker();
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~pfPatcherWorker();
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void OnQuit();
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void EndPatch(ENetError result, const plString& msg=plString::Null);
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bool IssueRequest();
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virtual hsError Run();
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void ProcessFile();
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};
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// ===================================================
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class pfPatcherStream : public plZlibStream
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{
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pfPatcherWorker* fParent;
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plFileName fFilename;
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uint32_t fFlags;
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uint64_t fBytesWritten;
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float fDLStartTime;
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plString IMakeStatusMsg() const
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{
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float secs = hsTimer::GetSysSeconds() - fDLStartTime;
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float bytesPerSec = fBytesWritten / secs;
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return plFileSystem::ConvertFileSize(bytesPerSec) + "/s";
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}
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void IUpdateProgress(uint32_t count)
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{
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fBytesWritten += count; // just this file
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fParent->fCurrBytes += count; // the entire everything
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// tick-tick-tick, tick-tick-tock
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if (fParent->fProgressTick)
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fParent->fProgressTick(fParent->fCurrBytes, fParent->fTotalBytes, IMakeStatusMsg());
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}
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public:
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pfPatcherStream(pfPatcherWorker* parent, const plFileName& filename, const NetCliFileManifestEntry& entry)
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: fParent(parent), fFlags(entry.flags), fBytesWritten(0)
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{
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// ugh. eap removed the compressed flag in his fail manifests
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if (filename.GetFileExt().CompareI("gz") == 0) {
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fFlags |= pfPatcherWorker::kFlagZipped;
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parent->fTotalBytes += entry.zipSize;
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} else
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parent->fTotalBytes += entry.fileSize;
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}
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virtual bool Open(const plFileName& filename, const char* mode)
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{
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fFilename = filename;
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return plZlibStream::Open(filename, mode);
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}
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virtual uint32_t Write(uint32_t count, const void* buf)
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{
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// tick whatever progress bar we have
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IUpdateProgress(count);
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// write the appropriate blargs
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if (hsCheckBits(fFlags, pfPatcherWorker::kFlagZipped))
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return plZlibStream::Write(count, buf);
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else
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return fOutput->Write(count, buf);
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}
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void Begin() { fDLStartTime = hsTimer::GetSysSeconds(); }
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plFileName GetFileName() const { return fFilename; }
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void Unlink() const { plFileSystem::Unlink(fFilename); }
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};
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// ===================================================
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static void IFileManifestDownloadCB(ENetError result, void* param, const wchar_t group[], const NetCliFileManifestEntry manifest[], unsigned entryCount)
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{
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pfPatcherWorker* patcher = static_cast<pfPatcherWorker*>(param);
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if (IS_NET_SUCCESS(result)) {
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PatcherLogGreen("\tDownloaded Manifest '%S'", group);
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{
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hsTempMutexLock lock(patcher->fFileMut);
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for (unsigned i = 0; i < entryCount; ++i)
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patcher->fQueuedFiles.push_back(manifest[i]);
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patcher->fFileSignal.Signal();
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}
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patcher->IssueRequest();
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} else {
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PatcherLogRed("\tDownload Failed: Manifest '%S'", group);
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patcher->EndPatch(result, plString::FromWchar(group));
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}
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}
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static void IFileThingDownloadCB(ENetError result, void* param, const plFileName& filename, hsStream* writer)
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{
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pfPatcherWorker* patcher = static_cast<pfPatcherWorker*>(param);
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pfPatcherStream* stream = static_cast<pfPatcherStream*>(writer);
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stream->Close();
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if (IS_NET_SUCCESS(result)) {
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PatcherLogGreen("\tDownloaded File '%s'", stream->GetFileName().AsString().c_str());
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if (patcher->fFileDownloaded)
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patcher->fFileDownloaded(stream->GetFileName());
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patcher->IssueRequest();
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} else {
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PatcherLogRed("\tDownloaded Failed: File '%s'", stream->GetFileName().AsString().c_str());
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stream->Unlink();
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patcher->EndPatch(result, filename.AsString());
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}
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delete stream;
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}
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// ===================================================
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pfPatcherWorker::pfPatcherWorker() :
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fStarted(false), fCurrBytes(0), fTotalBytes(0), fRequestActive(true)
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{ }
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pfPatcherWorker::~pfPatcherWorker()
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{
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{
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hsTempMutexLock lock(fRequestMut);
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std::for_each(fRequests.begin(), fRequests.end(),
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[] (const Request& req) {
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if (req.fStream) req.fStream->Close();
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delete req.fStream;
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}
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);
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fRequests.clear();
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}
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{
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hsTempMutexLock lock(fFileMut);
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fQueuedFiles.clear();
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}
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}
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void pfPatcherWorker::OnQuit()
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{
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// the thread's Run() has exited sanely... now we can commit hara-kiri
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delete fParent;
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}
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void pfPatcherWorker::EndPatch(ENetError result, const plString& msg)
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{
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// Guard against multiple calls
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if (fStarted) {
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// Send end status
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if (fOnComplete)
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fOnComplete(result, msg);
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// yay log hax
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if (IS_NET_SUCCESS(result))
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PatcherLogWhite("--- Patch Complete ---");
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else {
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PatcherLogRed("\tNetwork Error: %S", NetErrorToString(result));
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PatcherLogWhite("--- Patch Killed by Error ---");
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}
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}
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fStarted = false;
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fFileSignal.Signal();
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}
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bool pfPatcherWorker::IssueRequest()
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{
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hsTempMutexLock lock(fRequestMut);
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if (fRequests.empty()) {
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fRequestActive = false;
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fFileSignal.Signal(); // make sure the patch thread doesn't deadlock!
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return false;
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} else
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fRequestActive = true;
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const Request& req = fRequests.front();
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switch (req.fType) {
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case Request::kFile:
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req.fStream->Begin();
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if (fFileBeginDownload)
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fFileBeginDownload(req.fStream->GetFileName());
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NetCliFileDownloadRequest(req.fName, req.fStream, IFileThingDownloadCB, this);
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break;
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case Request::kManifest:
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NetCliFileManifestRequest(IFileManifestDownloadCB, this, req.fName.ToWchar());
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break;
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DEFAULT_FATAL(req.fType);
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}
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fRequests.pop_front();
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return true;
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}
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hsError pfPatcherWorker::Run()
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{
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// So here's the rub:
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// We have one or many manifests in the fRequests deque. We begin issuing those requests one-by one, starting here.
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// As we receive the answer, the NetCli thread populates fQueuedFiles and pings the fFileSignal semaphore, then issues the next request...
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// In this non-UI/non-Net thread, we do the stutter-prone/time-consuming IO/hashing operations. (Typically, the UI thread == Net thread)
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// As we find files that need updating, we add them to fRequests.
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// If there is no net request from ME when we find a file, we issue the request
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// Once a file is downloaded, the next request is issued.
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// When there are no files in my deque and no requests in my deque, we exit without errors.
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PatcherLogWhite("--- Patch Started (%i requests) ---", fRequests.size());
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fStarted = true;
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IssueRequest();
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// Now, work until we're done processing files
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do {
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fFileSignal.Wait();
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hsTempMutexLock fileLock(fFileMut);
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if (!fQueuedFiles.empty()) {
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ProcessFile();
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continue;
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}
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// This makes sure both queues are empty before exiting.
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if (!fRequestActive)
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if(!IssueRequest())
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break;
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} while (fStarted);
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EndPatch(kNetSuccess);
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return hsOK;
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}
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void pfPatcherWorker::ProcessFile()
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{
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do {
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const NetCliFileManifestEntry& entry = fQueuedFiles.front();
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// eap sucks
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plString clName = plString::FromWchar(entry.clientName);
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plString dlName = plString::FromWchar(entry.downloadName);
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// Check to see if ours matches
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plFileInfo mine(clName);
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if (mine.FileSize() == entry.fileSize) {
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plMD5Checksum cliMD5(clName);
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plMD5Checksum srvMD5;
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srvMD5.SetFromHexString(plString::FromWchar(entry.md5, 32).c_str());
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if (cliMD5 == srvMD5) {
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fQueuedFiles.pop_front();
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continue;
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}
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}
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// If you got here, they're different.
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PatcherLogYellow("\tEnqueuing '%S'", entry.clientName);
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plFileSystem::CreateDir(plFileName(clName).StripFileName());
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pfPatcherStream* s = new pfPatcherStream(this, dlName, entry);
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s->Open(clName, "wb");
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|
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hsTempMutexLock lock(fRequestMut);
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fRequests.push_back(Request(dlName, Request::kFile, s));
|
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fQueuedFiles.pop_front();
|
||||
|
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if (!fRequestActive)
|
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IssueRequest();
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} while (!fQueuedFiles.empty());
|
||||
}
|
||||
|
||||
// ===================================================
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||||
|
||||
plStatusLog* pfPatcher::GetLog()
|
||||
{
|
||||
static plStatusLog* log = nullptr;
|
||||
if (!log)
|
||||
{
|
||||
log = plStatusLogMgr::GetInstance().CreateStatusLog(
|
||||
20,
|
||||
"patcher.log",
|
||||
plStatusLog::kFilledBackground | plStatusLog::kAlignToTop | plStatusLog::kDeleteForMe);
|
||||
}
|
||||
return log;
|
||||
}
|
||||
|
||||
pfPatcher::pfPatcher() : fWorker(new pfPatcherWorker) { }
|
||||
pfPatcher::~pfPatcher() { }
|
||||
|
||||
// ===================================================
|
||||
|
||||
void pfPatcher::OnCompletion(CompletionFunc cb)
|
||||
{
|
||||
fWorker->fOnComplete = cb;
|
||||
}
|
||||
|
||||
void pfPatcher::OnFileDownloadBegin(FileDownloadFunc cb)
|
||||
{
|
||||
fWorker->fFileBeginDownload = cb;
|
||||
}
|
||||
|
||||
void pfPatcher::OnFileDownloaded(FileDownloadFunc cb)
|
||||
{
|
||||
fWorker->fFileDownloaded = cb;
|
||||
}
|
||||
|
||||
void pfPatcher::OnProgressTick(ProgressTickFunc cb)
|
||||
{
|
||||
fWorker->fProgressTick = cb;
|
||||
}
|
||||
|
||||
// ===================================================
|
||||
|
||||
void pfPatcher::RequestManifest(const plString& mfs)
|
||||
{
|
||||
hsTempMutexLock lock(fWorker->fRequestMut);
|
||||
fWorker->fRequests.push_back(pfPatcherWorker::Request(mfs, pfPatcherWorker::Request::kManifest));
|
||||
}
|
||||
|
||||
void pfPatcher::RequestManifest(const std::vector<plString>& mfs)
|
||||
{
|
||||
hsTempMutexLock lock(fWorker->fRequestMut);
|
||||
std::for_each(mfs.begin(), mfs.end(),
|
||||
[&] (const plString& name) {
|
||||
fWorker->fRequests.push_back(pfPatcherWorker::Request(name, pfPatcherWorker::Request::kManifest));
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
bool pfPatcher::Start()
|
||||
{
|
||||
hsAssert(!fWorker->fStarted, "pfPatcher is one-use only. kthx.");
|
||||
if (!fWorker->fStarted) {
|
||||
fWorker->fParent = this; // wheeeee circular
|
||||
fWorker->Start();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
112
Sources/Plasma/FeatureLib/pfPatcher/pfPatcher.h
Normal file
112
Sources/Plasma/FeatureLib/pfPatcher/pfPatcher.h
Normal file
@ -0,0 +1,112 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef _pfPatcher_inc_
|
||||
#define _pfPatcher_inc_
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "plString.h"
|
||||
#include "pnNetBase/pnNbError.h"
|
||||
|
||||
class plFileName;
|
||||
class plStatusLog;
|
||||
|
||||
/** Plasma File Patcher
|
||||
* This is used to patch the client with one or many manifests at once. It assumes that
|
||||
* we have permission to modify the game files, so be sure that you do! We memory manage
|
||||
* ourselves, so allocate a new pfPatcher, add your manifests, and Start!
|
||||
*/
|
||||
class pfPatcher
|
||||
{
|
||||
std::unique_ptr<struct pfPatcherWorker> fWorker;
|
||||
|
||||
public:
|
||||
static plStatusLog* GetLog();
|
||||
|
||||
public:
|
||||
/** Represents a function that takes the status and an optional message on completion. */
|
||||
typedef std::function<void(ENetError, const plString&)> CompletionFunc;
|
||||
|
||||
/** Represents a function that takes (const plFileName&) on an interesting file operation. */
|
||||
typedef std::function<void(const plFileName&)> FileDownloadFunc;
|
||||
|
||||
/** Represents a function that takes (bytesDLed, totalBytes, statsStr) as a progress indicator. */
|
||||
typedef std::function<void(uint64_t, uint64_t, const plString&)> ProgressTickFunc;
|
||||
|
||||
pfPatcher();
|
||||
~pfPatcher();
|
||||
|
||||
/** Set a callback that will be fired when the patcher finishes its dirty work.
|
||||
* \remarks This may be called from any thread, so make sure your callback is
|
||||
* thread safe!
|
||||
*/
|
||||
void OnCompletion(CompletionFunc cb);
|
||||
|
||||
/** Set a callback that will be fired when the patcher issues a download request to the server.
|
||||
* \remarks This will be called from the network thread.
|
||||
*/
|
||||
void OnFileDownloadBegin(FileDownloadFunc cb);
|
||||
|
||||
/** Set a callback that will be fired when the patcher has finished downloading a file from the server.
|
||||
* \remarks This will be called from the network thread.
|
||||
*/
|
||||
void OnFileDownloaded(FileDownloadFunc cb);
|
||||
|
||||
/** Set a callback that will be fired when the patcher receives a chunk from the server. The status string
|
||||
* will contain the current download speed.
|
||||
* \remarks This will be called from the network thread.
|
||||
*/
|
||||
void OnProgressTick(ProgressTickFunc cb);
|
||||
|
||||
void RequestManifest(const plString& mfs);
|
||||
void RequestManifest(const std::vector<plString>& mfs);
|
||||
|
||||
/** Start patching the requested manifests. Please note that after calling this, you should
|
||||
* discard your pointer to this object as it will memory-manage itself.
|
||||
*/
|
||||
bool Start();
|
||||
};
|
||||
|
||||
#endif // _pfPatcher_inc_
|
90
Sources/Plasma/FeatureLib/pfPatcher/plManifests.cpp
Normal file
90
Sources/Plasma/FeatureLib/pfPatcher/plManifests.cpp
Normal file
@ -0,0 +1,90 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#include "plManifests.h"
|
||||
#include "plFileSystem.h"
|
||||
|
||||
// Helper that returns the appropriate string per build
|
||||
#ifdef PLASMA_EXTERNAL_RELEASE
|
||||
# define MANIFEST(in, ex) ex
|
||||
#else
|
||||
# define MANIFEST(in, ex) in
|
||||
#endif // PLASMA_EXTERNAL_RELEASE
|
||||
|
||||
plFileName plManifest::ClientExecutable()
|
||||
{
|
||||
return MANIFEST("plClient.exe", "UruExplorer.exe");
|
||||
}
|
||||
|
||||
plFileName plManifest::PatcherExecutable()
|
||||
{
|
||||
return MANIFEST("plUruLauncher.exe", "UruLauncher.exe");
|
||||
}
|
||||
|
||||
plString plManifest::ClientManifest()
|
||||
{
|
||||
return MANIFEST("ThinInternal", "ThinExternal");
|
||||
}
|
||||
|
||||
plString plManifest::ClientImageManifest()
|
||||
{
|
||||
return MANIFEST("Internal", "External");
|
||||
}
|
||||
|
||||
plString plManifest::PatcherManifest()
|
||||
{
|
||||
return MANIFEST("InternalPatcher", "ExternalPatcher");
|
||||
}
|
||||
|
||||
std::vector<plString> plManifest::EssentialGameManifests()
|
||||
{
|
||||
std::vector<plString> mfs;
|
||||
mfs.push_back("CustomAvatars");
|
||||
mfs.push_back("GlobalAnimations");
|
||||
mfs.push_back("GlobalAvatars");
|
||||
mfs.push_back("GlobalClothing");
|
||||
mfs.push_back("GlobalMarkers");
|
||||
mfs.push_back("GUI");
|
||||
|
||||
return mfs;
|
||||
}
|
||||
|
73
Sources/Plasma/FeatureLib/pfPatcher/plManifests.h
Normal file
73
Sources/Plasma/FeatureLib/pfPatcher/plManifests.h
Normal file
@ -0,0 +1,73 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef _plManifests_inc_
|
||||
#define _plManifests_inc_
|
||||
|
||||
#include <vector>
|
||||
|
||||
class plFileName;
|
||||
class plString;
|
||||
|
||||
namespace plManifest
|
||||
{
|
||||
/** Get the name of the client executable for this build type.*/
|
||||
plFileName ClientExecutable();
|
||||
|
||||
/** Get the name of the patcher executable for this build type.*/
|
||||
plFileName PatcherExecutable();
|
||||
|
||||
/** Get the name of the baseline client manifest for this build type. */
|
||||
plString ClientManifest();
|
||||
|
||||
/** Get the name of the full game manifest for this build type. */
|
||||
plString ClientImageManifest();
|
||||
|
||||
/** Get the name of the patcher manifest for this build type. */
|
||||
plString PatcherManifest();
|
||||
|
||||
/** Get a vector containing all manifests the game requires to initialize. */
|
||||
std::vector<plString> EssentialGameManifests();
|
||||
|
||||
}
|
||||
|
||||
#endif // _plManifests_inc_
|
Reference in New Issue
Block a user