Christian Walther
11 years ago
12 changed files with 2 additions and 706 deletions
@ -1,182 +0,0 @@
|
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<?xml version="1.0" encoding="Windows-1252"?> |
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<VisualStudioProject |
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ProjectType="Visual C++" |
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Version="7.10" |
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Name="pfCCR" |
||||
ProjectGUID="{1599855E-CC20-4C3A-A382-5290C40BE08E}" |
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SccProjectName="" |
||||
SccLocalPath=""> |
||||
<Platforms> |
||||
<Platform |
||||
Name="Win32"/> |
||||
</Platforms> |
||||
<Configurations> |
||||
<Configuration |
||||
Name="Debug|Win32" |
||||
OutputDirectory=".\Debug" |
||||
IntermediateDirectory=".\Debug" |
||||
ConfigurationType="4" |
||||
UseOfMFC="0" |
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE" |
||||
CharacterSet="2"> |
||||
<Tool |
||||
Name="VCCLCompilerTool" |
||||
Optimization="0" |
||||
AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../Sources/Plasma/PythonLib/Cypython/Include;../../../../Sources/Plasma/PythonLib/Cypython/PC" |
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB" |
||||
BasicRuntimeChecks="3" |
||||
RuntimeLibrary="3" |
||||
ForceConformanceInForLoopScope="TRUE" |
||||
PrecompiledHeaderFile="" |
||||
AssemblerListingLocation=".\Debug/" |
||||
ObjectFile=".\Debug/" |
||||
ProgramDataBaseFileName=".\Debug/" |
||||
WarningLevel="3" |
||||
SuppressStartupBanner="TRUE" |
||||
DebugInformationFormat="3" |
||||
CompileAs="0"/> |
||||
<Tool |
||||
Name="VCCustomBuildTool"/> |
||||
<Tool |
||||
Name="VCLibrarianTool" |
||||
OutputFile=".\Debug\pfCCR.lib" |
||||
SuppressStartupBanner="TRUE"/> |
||||
<Tool |
||||
Name="VCMIDLTool"/> |
||||
<Tool |
||||
Name="VCPostBuildEventTool"/> |
||||
<Tool |
||||
Name="VCPreBuildEventTool"/> |
||||
<Tool |
||||
Name="VCPreLinkEventTool"/> |
||||
<Tool |
||||
Name="VCResourceCompilerTool" |
||||
PreprocessorDefinitions="_DEBUG" |
||||
Culture="1033"/> |
||||
<Tool |
||||
Name="VCWebServiceProxyGeneratorTool"/> |
||||
<Tool |
||||
Name="VCXMLDataGeneratorTool"/> |
||||
<Tool |
||||
Name="VCManagedWrapperGeneratorTool"/> |
||||
<Tool |
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
||||
</Configuration> |
||||
<Configuration |
||||
Name="Release|Win32" |
||||
OutputDirectory=".\Release" |
||||
IntermediateDirectory=".\Release" |
||||
ConfigurationType="4" |
||||
UseOfMFC="0" |
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE" |
||||
CharacterSet="2"> |
||||
<Tool |
||||
Name="VCCLCompilerTool" |
||||
Optimization="2" |
||||
InlineFunctionExpansion="1" |
||||
AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../Sources/Plasma/PythonLib/Cypython/Include;../../../../Sources/Plasma/PythonLib/Cypython/PC" |
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB" |
||||
StringPooling="TRUE" |
||||
RuntimeLibrary="2" |
||||
EnableFunctionLevelLinking="TRUE" |
||||
ForceConformanceInForLoopScope="TRUE" |
||||
PrecompiledHeaderFile="" |
||||
AssemblerListingLocation=".\Release/" |
||||
ObjectFile=".\Release/" |
||||
ProgramDataBaseFileName=".\Release/" |
||||
WarningLevel="3" |
||||
SuppressStartupBanner="TRUE" |
||||
DebugInformationFormat="3" |
||||
CompileAs="0"/> |
||||
<Tool |
||||
Name="VCCustomBuildTool"/> |
||||
<Tool |
||||
Name="VCLibrarianTool" |
||||
OutputFile=".\Release\pfCCR.lib" |
||||
SuppressStartupBanner="TRUE"/> |
||||
<Tool |
||||
Name="VCMIDLTool"/> |
||||
<Tool |
||||
Name="VCPostBuildEventTool"/> |
||||
<Tool |
||||
Name="VCPreBuildEventTool"/> |
||||
<Tool |
||||
Name="VCPreLinkEventTool"/> |
||||
<Tool |
||||
Name="VCResourceCompilerTool" |
||||
PreprocessorDefinitions="NDEBUG" |
||||
Culture="1033"/> |
||||
<Tool |
||||
Name="VCWebServiceProxyGeneratorTool"/> |
||||
<Tool |
||||
Name="VCXMLDataGeneratorTool"/> |
||||
<Tool |
||||
Name="VCManagedWrapperGeneratorTool"/> |
||||
<Tool |
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
||||
</Configuration> |
||||
</Configurations> |
||||
<References> |
||||
</References> |
||||
<Files> |
||||
<Filter |
||||
Name="Source Files" |
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> |
||||
<File |
||||
RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRMgr.cpp"> |
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<FileConfiguration |
||||
Name="Debug|Win32"> |
||||
<Tool |
||||
Name="VCCLCompilerTool" |
||||
Optimization="0" |
||||
AdditionalIncludeDirectories="" |
||||
PreprocessorDefinitions="" |
||||
BasicRuntimeChecks="3"/> |
||||
</FileConfiguration> |
||||
<FileConfiguration |
||||
Name="Release|Win32"> |
||||
<Tool |
||||
Name="VCCLCompilerTool" |
||||
Optimization="2" |
||||
AdditionalIncludeDirectories="" |
||||
PreprocessorDefinitions=""/> |
||||
</FileConfiguration> |
||||
</File> |
||||
<File |
||||
RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRVault.cpp"> |
||||
<FileConfiguration |
||||
Name="Debug|Win32"> |
||||
<Tool |
||||
Name="VCCLCompilerTool" |
||||
Optimization="0" |
||||
AdditionalIncludeDirectories="" |
||||
PreprocessorDefinitions="" |
||||
BasicRuntimeChecks="3"/> |
||||
</FileConfiguration> |
||||
<FileConfiguration |
||||
Name="Release|Win32"> |
||||
<Tool |
||||
Name="VCCLCompilerTool" |
||||
Optimization="2" |
||||
AdditionalIncludeDirectories="" |
||||
PreprocessorDefinitions=""/> |
||||
</FileConfiguration> |
||||
</File> |
||||
</Filter> |
||||
<Filter |
||||
Name="Header Files" |
||||
Filter="h;hpp;hxx;hm;inl"> |
||||
<File |
||||
RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRCreatable.h"> |
||||
</File> |
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<File |
||||
RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRMgr.h"> |
||||
</File> |
||||
<File |
||||
RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRVault.h"> |
||||
</File> |
||||
</Filter> |
||||
</Files> |
||||
<Globals> |
||||
</Globals> |
||||
</VisualStudioProject> |
@ -1,48 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#ifndef plCCRCreatable_inc |
||||
#define plCCRCreatable_inc |
||||
|
||||
#include "plCCRMgr.h" |
||||
|
||||
|
||||
#endif // plCCRCreatable_inc
|
@ -1,47 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#include "plCCRMgrBase.h" |
||||
#include "plCCRMgr.h" |
||||
|
||||
// static
|
||||
plCCRMgrBase* plCCRMgrBase::fBaseInstance=nil; |
||||
|
@ -1,72 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#ifndef plCCRMgr_h |
||||
#define plCCRMgr_h |
||||
|
||||
//
|
||||
// Implementation for CCR commands
|
||||
//
|
||||
|
||||
#include "hsTypes.h" |
||||
|
||||
// Error constants and conversion are outside of the CCR_RELEASE define,
|
||||
// So that non-CCR code can report CCR errors, and the plCCRMgr can
|
||||
// share this code.
|
||||
namespace plCCRError |
||||
{ |
||||
enum Errors |
||||
{ |
||||
kError = hsFail, |
||||
kNotAuthorized = -2, |
||||
kNilLocalAvatar = -3, |
||||
kCCRAlreadyAllocated = -4, |
||||
kNetworkingIsDisabled = -5, |
||||
kCantFindPlayer = -6, |
||||
kInvalidLevel = -7, |
||||
kPlayerNotInAge = -8, |
||||
kVaultTimedOut = -9, |
||||
kVaultFetchFailed = -10, |
||||
kAuthTimedOut = -11
|
||||
}; |
||||
} |
||||
|
||||
#endif // plCCRMgr_h
|
@ -1,41 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
@ -1,46 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#ifndef plCCRVault_h |
||||
#define plCCRVault_h |
||||
|
||||
|
||||
#endif // plCCRVault_h
|
@ -1,76 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// CCR Console Commands and Groups //
|
||||
// These console commands are meant for use by customer care reps. //
|
||||
// Eventually the functionality defined here will be accessed through a GUI//
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//
|
||||
// Only calls to the CCRMgr interface are allowed here
|
||||
// See me if you need to include any other files...
|
||||
//
|
||||
#include "pfConsoleCmd.h" |
||||
#include "pfConsole.h" |
||||
#include "../pfCCR/plCCRMgr.h" |
||||
#include "../plNetClient/plNetClientMgr.h" |
||||
|
||||
//// This is here so Microsoft VC won't decide to "optimize" this file out
|
||||
// YOU ALSO NEED TO CALL THIS FXN
|
||||
void pfConsoleCmdGroup::DummyCCR( void ) |
||||
{ |
||||
} |
||||
|
||||
void PrintStringF(void pfun(const char *),const char * fmt, ...); |
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Please see pfConsoleCommands.cpp for detailed instructions on
|
||||
// how to add console commands.
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
#define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } } |
@ -1,49 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// pyCCRMgr - a wrapper class to provide interface to the pfCCR stuff
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#include "../pfCCR/plCCRMgr.h" |
@ -1,56 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#ifndef pyCCRMgr_h_inc |
||||
#define pyCCRMgr_h_inc |
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// pyCCRMgr - a wrapper class to provide interface to the pfCCR stuff
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "hsTypes.h" |
||||
#include "hsStlUtils.h" |
||||
#include "../pfCCR/plCCRMgr.h" |
||||
|
||||
|
||||
#endif // pyCCRMgr_h_inc
|
@ -1,45 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#include "pyCCRMgr.h" |
||||
#include "pyAgeLinkStruct.h" |
||||
|
||||
#include <python.h> |
@ -1,44 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#include "pyCCRMgr.h" |
||||
|
||||
#include <python.h> |
Loading…
Reference in new issue