Michael Hansen
12 years ago
51 changed files with 327 additions and 1249 deletions
@ -1,182 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#include "hsFiles.h" |
||||
#include <string.h> |
||||
|
||||
|
||||
#include "hsExceptions.h" |
||||
|
||||
#if HS_BUILD_FOR_WIN32 |
||||
#define kDirChar '\\' |
||||
#else |
||||
#define kDirChar '/' |
||||
#endif |
||||
|
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|
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static const char* FindNameInPath(const char path[]) |
||||
{ |
||||
const char* name = ::strrchr(path, kDirChar); |
||||
|
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if (name == nil) |
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name = path; |
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return name; |
||||
} |
||||
|
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///////////////////////////////////////////////////////////////////////
|
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|
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hsFile::hsFile() : fPathAndName(nil), fFILE(nil) |
||||
{ |
||||
} |
||||
|
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hsFile::hsFile(const char pathAndName[]) : fPathAndName(nil), fFILE(nil) |
||||
{ |
||||
if (pathAndName) |
||||
fPathAndName = hsStrcpy(pathAndName); |
||||
} |
||||
|
||||
hsFile::~hsFile() |
||||
{ |
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this->SetPathAndName(nil); |
||||
} |
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|
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const char* hsFile::GetPathAndName() |
||||
{ |
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return fPathAndName; |
||||
} |
||||
|
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void hsFile::SetPathAndName(const char pathAndName[]) |
||||
{ |
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this->Close(); |
||||
|
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if (fPathAndName) |
||||
{ delete[] fPathAndName; |
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fPathAndName = nil; |
||||
} |
||||
if (pathAndName) |
||||
fPathAndName = hsStrcpy(pathAndName); |
||||
} |
||||
|
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const char* hsFile::GetName() |
||||
{ |
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return FindNameInPath(this->GetPathAndName()); |
||||
} |
||||
|
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FILE* hsFile::OpenFILE(const char mode[], bool throwIfFailure) |
||||
{ |
||||
this->Close(); |
||||
|
||||
// We call the virtual method here rather than using
|
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// fPathAndName directly, allowing a subclass to construct
|
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// the name if necessary
|
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//
|
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const char* name = this->GetPathAndName(); |
||||
if (name) |
||||
fFILE = ::fopen(name, mode); |
||||
|
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hsThrowIfTrue(throwIfFailure && fFILE == nil); |
||||
return fFILE; |
||||
} |
||||
|
||||
hsStream* hsFile::OpenStream(const char mode[], bool throwIfFailure) |
||||
{ |
||||
FILE* file = this->OpenFILE(mode, throwIfFailure); |
||||
|
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if (file) |
||||
{ hsUNIXStream* stream = new hsUNIXStream; |
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stream->SetFILE(file); |
||||
return stream; |
||||
} |
||||
return nil; |
||||
} |
||||
|
||||
void hsFile::Close() |
||||
{ |
||||
if (fFILE) |
||||
{ int err = ::fflush(fFILE); |
||||
hsIfDebugMessage(err != 0, "fflush failed", err); |
||||
err = ::fclose(fFILE); |
||||
hsIfDebugMessage(err != 0, "fclose failed", err); |
||||
fFILE = nil; |
||||
} |
||||
} |
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
|
||||
bool hsFolderIterator::NextFileSuffix(const char suffix[]) |
||||
{ |
||||
while (this->NextFile()) |
||||
{ const char* fileSuffix = ::strrchr(this->GetFileName(), '.'); |
||||
if (fileSuffix != nil && stricmp(fileSuffix, suffix) == 0) |
||||
return true; |
||||
} |
||||
return false; |
||||
} |
||||
|
||||
int hsFolderIterator::GetPathAndName(char pathandname[]) |
||||
{ |
||||
hsAssert(pathandname, "NULL path string"); |
||||
const char* name = this->GetFileName(); |
||||
int pathLen = strlen(fPath); |
||||
|
||||
// add 1 for null terminator
|
||||
int totalLen = pathLen + sizeof(kDirChar) + strlen(name) + 1; |
||||
hsAssert(totalLen <= kFolderIterator_MaxPath, "Overrun kFolderIterator_MaxPath"); |
||||
|
||||
if (pathandname) |
||||
{ |
||||
strcpy(pathandname, fPath); |
||||
if (pathLen > 0 && pathandname[pathLen - 1] != kDirChar) |
||||
pathandname[pathLen++] = kDirChar; |
||||
strcpy(pathandname + pathLen, name); |
||||
} |
||||
return totalLen; |
||||
} |
||||
|
||||
FILE* hsFolderIterator::OpenFILE(const char mode[]) |
||||
{ |
||||
char fileName[kFolderIterator_MaxPath]; |
||||
|
||||
(void)this->GetPathAndName(fileName); |
||||
|
||||
return ::fopen(fileName, mode); |
||||
} |
||||
|
@ -1,141 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#ifndef hsFiles_Defined |
||||
#define hsFiles_Defined |
||||
|
||||
#include "hsStream.h" |
||||
#include <stdio.h> |
||||
|
||||
#if HS_BUILD_FOR_UNIX |
||||
#include <limits.h> |
||||
#define kFolderIterator_MaxPath PATH_MAX |
||||
#define SetCurrentDirectory chdir |
||||
#else |
||||
#define kFolderIterator_MaxPath _MAX_PATH |
||||
#endif |
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
|
||||
class hsFile { |
||||
hsFile& operator=(const hsFile&); // disallow assignment
|
||||
protected: |
||||
char* fPathAndName; |
||||
FILE* fFILE; |
||||
public: |
||||
hsFile(); |
||||
hsFile(const char pathAndName[]); |
||||
virtual ~hsFile(); |
||||
|
||||
const char* GetName(); |
||||
virtual const char* GetPathAndName(); |
||||
virtual void SetPathAndName(const char pathAndName[]); |
||||
|
||||
virtual FILE* OpenFILE(const char mode[], bool throwIfFailure = false); |
||||
virtual hsStream* OpenStream(const char mode[], bool throwIfFailure = false); |
||||
|
||||
virtual void Close(); // called automatically in the destructor
|
||||
}; |
||||
typedef hsFile hsUnixFile; // for compatibility
|
||||
typedef hsFile hsOSFile; |
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
|
||||
class hsFolderIterator { |
||||
char fPath[kFolderIterator_MaxPath]; |
||||
struct hsFolderIterator_Data* fData; |
||||
bool fCustomFilter; |
||||
public: |
||||
#ifdef HS_BUILD_FOR_WIN32 |
||||
hsFolderIterator(const char path[] = nil, bool useCustomFilter=false); |
||||
#else |
||||
hsFolderIterator(const char path[] = nil, bool unused=true); |
||||
hsFolderIterator(const struct FSSpec* spec); // Alt constructor
|
||||
#endif |
||||
virtual ~hsFolderIterator(); |
||||
|
||||
const char* GetPath() const { return fPath; } |
||||
void SetPath(const char path[]); |
||||
|
||||
void Reset(); |
||||
bool NextFile(); |
||||
bool NextFileSuffix(const char suffix[]); |
||||
const char* GetFileName() const; |
||||
int GetPathAndName(char pathandname[] = nil); |
||||
bool IsDirectory( void ) const; |
||||
|
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FILE* OpenFILE(const char mode[]); |
||||
|
||||
#if HS_BUILD_FOR_WIN32 |
||||
void SetWinSystemDir(const char subdir[]); // e.g. "Fonts"
|
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void SetFileFilterStr(const char filterStr[]); // e.g. "*.*"
|
||||
#endif |
||||
}; |
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32 |
||||
// only implemented on Win32 for now
|
||||
class hsWFolderIterator { |
||||
wchar_t fPath[kFolderIterator_MaxPath]; |
||||
struct hsWFolderIterator_Data* fData; |
||||
bool fCustomFilter; |
||||
public: |
||||
hsWFolderIterator(const wchar_t path[] = nil, bool useCustomFilter=false); |
||||
virtual ~hsWFolderIterator(); |
||||
|
||||
const wchar_t* GetPath() const { return fPath; } |
||||
void SetPath(const wchar_t path[]); |
||||
|
||||
void Reset(); |
||||
bool NextFile(); |
||||
bool NextFileSuffix(const wchar_t suffix[]); |
||||
const wchar_t* GetFileName() const; |
||||
int GetPathAndName(wchar_t pathandname[] = nil); |
||||
bool IsDirectory( void ) const; |
||||
|
||||
FILE* OpenFILE(const wchar_t mode[]); |
||||
|
||||
void SetWinSystemDir(const wchar_t subdir[]); // e.g. "Fonts"
|
||||
void SetFileFilterStr(const wchar_t filterStr[]); // e.g. "*.*"
|
||||
}; |
||||
#endif |
||||
|
||||
#endif |
@ -1,145 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#include "hsFiles.h" |
||||
|
||||
#if HS_BUILD_FOR_UNIX |
||||
|
||||
#include <errno.h> |
||||
#include <dirent.h> |
||||
#include <limits.h> |
||||
#include <sys/stat.h> |
||||
#include <sys/types.h> |
||||
#include <unistd.h> |
||||
#include <glob.h> |
||||
#include <string> |
||||
#include "hsTemplates.h" |
||||
|
||||
struct hsFolderIterator_Data { |
||||
glob_t fGlobBuf; |
||||
bool fInited; |
||||
int fCnt; |
||||
hsFolderIterator_Data() : fInited(false), fCnt(0) {} |
||||
// ~hsFolderIterator_Data() { fInited=false; globfree(&fData->fGlobBuf); }
|
||||
}; |
||||
|
||||
hsFolderIterator::hsFolderIterator(const char path[], bool) |
||||
{ |
||||
fData = new hsFolderIterator_Data; |
||||
|
||||
this->SetPath(path); |
||||
} |
||||
|
||||
hsFolderIterator::~hsFolderIterator() |
||||
{ |
||||
this->Reset(); |
||||
delete fData; |
||||
} |
||||
|
||||
void hsFolderIterator::SetPath(const char path[]) |
||||
{ |
||||
fPath[0] = 0; |
||||
if (path) |
||||
{ |
||||
::strcpy(fPath, path); |
||||
} |
||||
this->Reset(); |
||||
} |
||||
|
||||
void hsFolderIterator::Reset() |
||||
{ |
||||
if (fData->fInited) |
||||
{ |
||||
globfree(&fData->fGlobBuf); |
||||
fData->fCnt = 0; |
||||
fData->fInited=false; |
||||
} |
||||
} |
||||
bool hsFolderIterator::NextFile() |
||||
{ |
||||
if (fData->fInited == false) |
||||
{
|
||||
std::string path=fPath; |
||||
if(!(strchr(fPath,'*') || strchr(fPath,'?') || strchr(fPath,'['))) |
||||
{ |
||||
if (fPath[strlen(fPath)-1] != PATH_SEPARATOR) |
||||
path = path + PATH_SEPARATOR_STR + "*"; |
||||
else |
||||
path = path + "*"; |
||||
} |
||||
|
||||
if(glob(path.c_str(), 0, NULL, &fData->fGlobBuf) != 0 ) { |
||||
return false; |
||||
} |
||||
fData->fInited=true; |
||||
fData->fCnt = 0; |
||||
} |
||||
|
||||
return fData->fCnt++ < fData->fGlobBuf.gl_pathc; |
||||
} |
||||
|
||||
const char* hsFolderIterator::GetFileName() const |
||||
{ |
||||
if (!fData->fInited || fData->fCnt > fData->fGlobBuf.gl_pathc) |
||||
throw "end of folder"; |
||||
|
||||
plFileName fn = fData->fGlobBuf.gl_pathv[fData->fCnt-1]; |
||||
return fn.GetFileName().c_str(); |
||||
} |
||||
|
||||
bool hsFolderIterator::IsDirectory( void ) const |
||||
{ |
||||
// rob, please forgive me, this is my best attempt...
|
||||
if(fData->fCnt > fData->fGlobBuf.gl_pathc ) |
||||
return false; |
||||
|
||||
struct stat info; |
||||
const char* fn=fData->fGlobBuf.gl_pathv[fData->fCnt-1]; |
||||
if( stat( fn, &info ) ) |
||||
{ |
||||
printf("Error calling stat(): %s errno=%d\n", strerror(errno), errno); |
||||
return false; |
||||
} |
||||
return ( info.st_mode & S_IFDIR ) ? true : false; |
||||
} |
||||
|
||||
#endif |
||||
|
@ -1,320 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
#include "hsFiles.h" |
||||
#include "HeadSpin.h" |
||||
#include "hsWindows.h" |
||||
|
||||
#if HS_BUILD_FOR_WIN32 |
||||
|
||||
#include "hsExceptions.h" |
||||
|
||||
struct hsFolderIterator_Data { |
||||
HANDLE fSearchHandle; |
||||
WIN32_FIND_DATA fFindData; |
||||
bool fValid; |
||||
}; |
||||
|
||||
hsFolderIterator::hsFolderIterator(const char path[], bool useCustomFilter) |
||||
{ |
||||
fCustomFilter = useCustomFilter; |
||||
|
||||
fData = new hsFolderIterator_Data; |
||||
fData->fSearchHandle = nil; |
||||
fData->fValid = true; |
||||
|
||||
if(useCustomFilter) |
||||
{ |
||||
this->SetFileFilterStr(path); |
||||
} |
||||
else |
||||
{ |
||||
this->SetPath(path); |
||||
} |
||||
} |
||||
|
||||
hsFolderIterator::~hsFolderIterator() |
||||
{ |
||||
delete fData; |
||||
} |
||||
|
||||
void hsFolderIterator::SetPath(const char path[]) |
||||
{ |
||||
fCustomFilter = false; |
||||
fPath[0] = 0; |
||||
if (path) |
||||
{ |
||||
::strcpy(fPath, path); |
||||
|
||||
// Make sure the dir ends with a slash
|
||||
char lastchar = fPath[strlen(fPath)-1]; |
||||
if (lastchar != '\\' && lastchar != '/') |
||||
strcat(fPath, "\\"); |
||||
} |
||||
|
||||
this->Reset(); |
||||
} |
||||
|
||||
void hsFolderIterator::SetWinSystemDir(const char subdir[]) |
||||
{ |
||||
int ret = GetWindowsDirectory(fPath, _MAX_PATH); |
||||
hsAssert(ret != 0, "Error getting windows directory in UseWindowsFontsPath"); |
||||
|
||||
if (subdir) |
||||
{ ::strcat(fPath, "\\"); |
||||
::strcat(fPath, subdir); |
||||
::strcat(fPath, "\\"); |
||||
} |
||||
this->Reset(); |
||||
} |
||||
|
||||
void hsFolderIterator::SetFileFilterStr(const char filterStr[]) |
||||
{ |
||||
fPath[0] = 0; |
||||
if (filterStr) |
||||
{ |
||||
fCustomFilter = true; |
||||
::strcpy(fPath, filterStr); |
||||
} |
||||
|
||||
this->Reset(); |
||||
} |
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void hsFolderIterator::Reset() |
||||
{ |
||||
if (fData->fSearchHandle) |
||||
{ FindClose(fData->fSearchHandle); |
||||
fData->fSearchHandle = nil; |
||||
} |
||||
fData->fValid = true; |
||||
} |
||||
|
||||
bool hsFolderIterator::NextFile() |
||||
{ |
||||
if (fData->fValid == false) |
||||
return false; |
||||
|
||||
if (fData->fSearchHandle == nil) |
||||
{ int len = ::strlen(fPath); |
||||
|
||||
if(fCustomFilter == false) |
||||
{ |
||||
fPath[len] = '*'; |
||||
fPath[len+1] = 0; |
||||
} |
||||
|
||||
fData->fSearchHandle = FindFirstFile(fPath, &fData->fFindData); |
||||
fPath[len] = 0; |
||||
|
||||
if (fData->fSearchHandle == INVALID_HANDLE_VALUE) |
||||
{ fData->fSearchHandle = nil; |
||||
fData->fValid = false; |
||||
return false; |
||||
} |
||||
} |
||||
else |
||||
{ if (FindNextFile(fData->fSearchHandle, &fData->fFindData) == false) |
||||
{ FindClose(fData->fSearchHandle); |
||||
fData->fSearchHandle = nil; |
||||
fData->fValid = false; |
||||
return false; |
||||
} |
||||
} |
||||
|
||||
return true; |
||||
} |
||||
|
||||
bool hsFolderIterator::IsDirectory( void ) const |
||||
{ |
||||
if( fData->fValid && ( fData->fFindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) ) |
||||
return true; |
||||
|
||||
return false; |
||||
} |
||||
|
||||
const char* hsFolderIterator::GetFileName() const |
||||
{ |
||||
if (fData->fValid == false) |
||||
hsThrow( "end of folder"); |
||||
|
||||
return fData->fFindData.cFileName; |
||||
} |
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
struct hsWFolderIterator_Data { |
||||
HANDLE fSearchHandle; |
||||
WIN32_FIND_DATAW fFindData; |
||||
bool fValid; |
||||
}; |
||||
|
||||
hsWFolderIterator::hsWFolderIterator(const wchar_t path[], bool useCustomFilter) |
||||
{ |
||||
fCustomFilter = useCustomFilter; |
||||
|
||||
fData = new hsWFolderIterator_Data; |
||||
fData->fSearchHandle = nil; |
||||
fData->fValid = true; |
||||
|
||||
if(useCustomFilter) |
||||
SetFileFilterStr(path); |
||||
else |
||||
SetPath(path); |
||||
} |
||||
|
||||
hsWFolderIterator::~hsWFolderIterator() |
||||
{ |
||||
delete fData; |
||||
} |
||||
|
||||
void hsWFolderIterator::SetPath(const wchar_t path[]) |
||||
{ |
||||
fCustomFilter = false; |
||||
fPath[0] = 0; |
||||
if (path) |
||||
{ |
||||
wcscpy(fPath, path); |
||||
|
||||
// Make sure the dir ends with a slash
|
||||
wchar_t lastchar = fPath[wcslen(fPath)-1]; |
||||
if (lastchar != L'\\' && lastchar != L'/') |
||||
wcscat(fPath, L"\\"); |
||||
} |
||||
|
||||
Reset(); |
||||
} |
||||
|
||||
void hsWFolderIterator::SetWinSystemDir(const wchar_t subdir[]) |
||||
{ |
||||
int ret = GetWindowsDirectoryW(fPath, _MAX_PATH); |
||||
hsAssert(ret != 0, "Error getting windows directory in UseWindowsFontsPath"); |
||||
|
||||
if (subdir) |
||||
{ |
||||
wcscat(fPath, L"\\"); |
||||
wcscat(fPath, subdir); |
||||
wcscat(fPath, L"\\"); |
||||
} |
||||
Reset(); |
||||
} |
||||
|
||||
void hsWFolderIterator::SetFileFilterStr(const wchar_t filterStr[]) |
||||
{ |
||||
fPath[0] = 0; |
||||
if (filterStr) |
||||
{ |
||||
fCustomFilter = true; |
||||
wcscpy(fPath, filterStr); |
||||
} |
||||
|
||||
Reset(); |
||||
} |
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void hsWFolderIterator::Reset() |
||||
{ |
||||
if (fData->fSearchHandle) |
||||
{ |
||||
FindClose(fData->fSearchHandle); |
||||
fData->fSearchHandle = nil; |
||||
} |
||||
fData->fValid = true; |
||||
} |
||||
|
||||
bool hsWFolderIterator::NextFile() |
||||
{ |
||||
if (fData->fValid == false) |
||||
return false; |
||||
|
||||
if (fData->fSearchHandle == nil) |
||||
{ |
||||
int len = wcslen(fPath); |
||||
|
||||
if(fCustomFilter == false) |
||||
{ |
||||
fPath[len] = L'*'; |
||||
fPath[len+1] = L'\0'; |
||||
} |
||||
|
||||
fData->fSearchHandle = FindFirstFileW(fPath, &fData->fFindData); |
||||
fPath[len] = 0; |
||||
|
||||
if (fData->fSearchHandle == INVALID_HANDLE_VALUE) |
||||
{ |
||||
fData->fSearchHandle = nil; |
||||
fData->fValid = false; |
||||
return false; |
||||
} |
||||
} |
||||
else |
||||
{ |
||||
if (FindNextFileW(fData->fSearchHandle, &fData->fFindData) == false) |
||||
{ |
||||
FindClose(fData->fSearchHandle); |
||||
fData->fSearchHandle = nil; |
||||
fData->fValid = false; |
||||
return false; |
||||
} |
||||
} |
||||
|
||||
return true; |
||||
} |
||||
|
||||
bool hsWFolderIterator::IsDirectory( void ) const |
||||
{ |
||||
if( fData->fValid && ( fData->fFindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) ) |
||||
return true; |
||||
|
||||
return false; |
||||
} |
||||
|
||||
const wchar_t* hsWFolderIterator::GetFileName() const |
||||
{ |
||||
if (fData->fValid == false) |
||||
hsThrow( "end of folder"); |
||||
|
||||
return fData->fFindData.cFileName; |
||||
} |
||||
|
||||
#endif // HS_BUILD_FOR_WIN32
|
Loading…
Reference in new issue