Browse Source

Merge pull request #36 from Hoikas/openal

Better OpenAL usage and improved cache
Branan Purvine-Riley 13 years ago
parent
commit
2b5a85b0f8
  1. 2
      CMakeLists.txt
  2. 1
      Sources/Plasma/Apps/plClient/CMakeLists.txt
  3. 2
      Sources/Plasma/PubUtilLib/plAudio/CMakeLists.txt
  4. 1
      Sources/Plasma/PubUtilLib/plAudio/plAudioCaps.cpp
  5. 210
      Sources/Plasma/PubUtilLib/plAudio/plWAVClipBuffer.cpp
  6. 78
      Sources/Plasma/PubUtilLib/plAudio/plWAVClipBuffer.h
  7. 2
      Sources/Plasma/PubUtilLib/plAudioCore/CMakeLists.txt
  8. 20
      Sources/Plasma/PubUtilLib/plAudioCore/plAudioFileReader.cpp
  9. 184
      Sources/Plasma/PubUtilLib/plAudioCore/plCachedFileReader.cpp
  10. 82
      Sources/Plasma/PubUtilLib/plAudioCore/plCachedFileReader.h
  11. 3
      Sources/Plasma/PubUtilLib/plAudioCore/plOGGCodec.cpp
  12. 4
      Sources/Plasma/PubUtilLib/plAudioCore/plWavFile.cpp
  13. 2
      Sources/Plasma/PubUtilLib/plAudioCore/plWavFile.h
  14. 2
      Sources/Tools/CMakeLists.txt
  15. 1
      Sources/Tools/MaxMain/CMakeLists.txt
  16. 5
      cmake/FindMaxSDK.cmake

2
CMakeLists.txt

@ -86,4 +86,4 @@ endif(MSVC)
include_directories(${OPENSSL_INCLUDE_DIR})
add_subdirectory(Sources/Plasma)
add_subdirectory(Sources/Tools)
add_subdirectory(Sources/Tools)

1
Sources/Plasma/Apps/plClient/CMakeLists.txt

@ -214,6 +214,7 @@ if (WIN32)
target_link_libraries(plClient Version)
target_link_libraries(plClient Vfw32)
target_link_libraries(plClient Ws2_32)
target_link_libraries(plClient winmm)
target_link_libraries(plClient strmiids)
endif(WIN32)

2
Sources/Plasma/PubUtilLib/plAudio/CMakeLists.txt

@ -16,7 +16,6 @@ set(plAudio_SOURCES
plSound.cpp
plSoundEvent.cpp
plVoiceChat.cpp
plWAVClipBuffer.cpp
plWin32GroupedSound.cpp
plWin32Sound.cpp
plWin32StaticSound.cpp
@ -34,7 +33,6 @@ set(plAudio_HEADERS
plSound.h
plSoundEvent.h
plVoiceChat.h
plWAVClipBuffer.h
plWin32GroupedSound.h
plWin32Sound.h
plWin32StaticSound.h

1
Sources/Plasma/PubUtilLib/plAudio/plAudioCaps.cpp

@ -39,6 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <eax.h>
#include <eaxlegacy.h>
#endif
#include <iostream>
#include <DShow.h>
#include "plStatusLog/plStatusLog.h"

210
Sources/Plasma/PubUtilLib/plAudio/plWAVClipBuffer.cpp

@ -1,210 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plWAVClipBuffer - Helper class for writing out WAV data in a buffered //
// manner, with support for clipping off the specified //
// amount at the end, but without knowing beforehand //
// exactly how much data we'll have. //
// //
// The algorithm goes something like this: we keep two buffers, both the //
// size of the amount we want to clip. We then start filling in the first //
// buffer, overflowing into the second buffer and wrapping back to the //
// first again in a circular fashion. When we fill up one buffer and are //
// about to advance to the next, we write that next buffer out. Why? //
// Because we know that, even if we got no more data in, we have enough //
// data in the first buffer to clip out the amount we want, so the other //
// half (which will have older data, being a circular buffer) can be //
// written out safely. //
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "plWAVClipBuffer.h"
#include "hsStream.h"
#include "hsUtils.h"
#include "plAudioCore/plWavFile.h"
//// Constructor/Destructor //////////////////////////////////////////////////
plWAVClipBuffer::plWAVClipBuffer( UInt32 clipSize, CWaveFile *outFile )
{
fBuffers[ 0 ] = fBuffers[ 1 ] = nil;
fFlushCalled = true;
Init( clipSize, outFile );
}
plWAVClipBuffer::~plWAVClipBuffer()
{
IShutdown();
}
//// Init & IShutdown ////////////////////////////////////////////////////////
void plWAVClipBuffer::Init( UInt32 clipSize, CWaveFile *outFile )
{
IShutdown();
if( clipSize > 0 )
{
fBuffers[ 0 ] = TRACKED_NEW UInt8[ clipSize ];
fBuffers[ 1 ] = TRACKED_NEW UInt8[ clipSize ];
memset( fBuffers[ 0 ], 0, clipSize );
memset( fBuffers[ 1 ], 0, clipSize );
}
fWhichBuffer = 0;
fBufferSize = clipSize;
fCursor = 0;
fFirstFlip = true;
fOutFile = outFile;
fFlushCalled = false;
}
void plWAVClipBuffer::IShutdown( void )
{
hsAssert( fFlushCalled, "WAVClipBuffer shut down without flushing it!!!" );
delete [] fBuffers[ 0 ];
delete [] fBuffers[ 1 ];
}
//// WriteData ///////////////////////////////////////////////////////////////
// The main workhorse; call this to add data to the buffer.
hsBool plWAVClipBuffer::WriteData( UInt32 size, UInt8 *data )
{
while( size > 0 )
{
UInt32 toWrite = fBufferSize - fCursor;
if( size < toWrite )
{
// Just write, haven't filled a buffer yet
memcpy( fBuffers[ fWhichBuffer ] + fCursor, data, size );
data += size;
fCursor += size;
return true; // All done!
}
// Fill up to the end of a buffer, then flip
memcpy( fBuffers[ fWhichBuffer ] + fCursor, data, toWrite );
data += toWrite;
fCursor += toWrite;
size -= toWrite;
// Flip now...
fWhichBuffer = 1 - fWhichBuffer;
fCursor = 0;
// Now we can write out this buffer, since it'll be old data and
// we have enough in the other buffer to clip with. The *only*
// time we don't want to do this is the first time we flip, since
// at that point, the buffer we just flipped to hasn't been filled yet.
// (Every time afterwards, we'll always be flipping to a buffer with old
// data).
if( fFirstFlip )
fFirstFlip = false;
else
{
// Write it out before we overwrite it!
UINT written;
HRESULT hr = fOutFile->Write( fBufferSize, fBuffers[ fWhichBuffer ], &written );
if( FAILED( hr ) )
{
hsAssert( false, "ERROR writing WMA stream to WAV file" );
return false;
}
else if( written != fBufferSize )
{
hsAssert( false, "Unable to write all of WMA stream to WAV file" );
return false;
}
}
}
// Cleanly got here, so just return success
return true;
}
//// Flush ///////////////////////////////////////////////////////////////////
// Writes out the remaining data, minus our clip value (which is fBufferSize)
// So here's our situation: at this point, one of two things could be true:
//
// 1) We haven't received enough data to clip by, at which point we don't
// write any more and bail (this will be true if fFirstFlip is still true)
//
// 2) Our cursor is at 0, which means we have one filled buffer that hasn't been
// written out and our current buffer is empty. At this point, we discard the
// filled buffer (which is precisely the length we want to clip by) and we're done.
//
// 3) The buffer we're on should be partially filled, while the other one is older
// data. So, we want to write out the older data and the partial buffer all the way,
// except for the clip size. Since we can therefore never write out any data in the
// partial buffer (since that count will always be less than the clip size and thus be
// the second half of what we clip), we simply figure out how much of the other one we
// clip and write out the rest.
hsBool plWAVClipBuffer::Flush( void )
{
fFlushCalled = true;
if( fFirstFlip )
return false; // We failed--not enough data to clip with
if( fCursor == 0 )
{
// Our current buffer is empty, so the other buffer is precisely what we clip.
// So just discard and return successfully
return true;
}
// The hard case--we always discard the partial buffer we're on, so figure out
// how much we want to save of the other buffer. The math is:
// Partial buffer amount we're clipping = fCursor
// Amount of other buffer we're clipping = fBufferSize - fCursor
// Amount of other buffer we're writing = fBufferSize - ( fBufferSize - fCursor ) = fCursor
// Go figure :)
UInt32 toWrite = fCursor;
UINT written;
HRESULT hr = fOutFile->Write( toWrite, fBuffers[ 1 - fWhichBuffer ], &written );
if( FAILED( hr ) )
{
hsAssert( false, "ERROR writing WMA stream to WAV file" );
return false;
}
else if( written != toWrite )
{
hsAssert( false, "Unable to write all of WMA stream to WAV file" );
return false;
}
// All done!
return true;
}

78
Sources/Plasma/PubUtilLib/plAudio/plWAVClipBuffer.h

@ -1,78 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plWAVClipBuffer - Helper class for writing out WAV data in a buffered //
// manner, with support for clipping off the specified //
// amount at the end, but without knowing beforehand //
// exactly how much data we'll have. //
// //
// The algorithm goes something like this: we keep two buffers, both the //
// size of the amount we want to clip. We then start filling in the first //
// buffer, overflowing into the second buffer and wrapping back to the //
// first again in a circular fashion. When we fill up one buffer and are //
// about to advance to the next, we write that next buffer out. Why? //
// Because we know that, even if we got no more data in, we have enough //
// data in the first buffer to clip out the amount we want, so the other //
// half (which will have older data, being a circular buffer) can be //
// written out safely. //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plWAVClipBuffer_h
#define _plWAVClipBuffer_h
//// Class Definition ////////////////////////////////////////////////////////
class CWaveFile;
class plWAVClipBuffer
{
public:
plWAVClipBuffer( UInt32 clipSize, CWaveFile *outFile );
~plWAVClipBuffer();
// Inits the buffer. Can re-init if you wish
void Init( UInt32 clipSize, CWaveFile *outFile );
// Writes/adds data to the buffer
hsBool WriteData( UInt32 size, UInt8 *data );
// Call at the end, flushes the buffer and performs the clipping
hsBool Flush( void );
protected:
UInt8 *fBuffers[ 2 ];
UInt8 fWhichBuffer; // 0 or 1
UInt32 fCursor, fBufferSize;
hsBool fFirstFlip, fFlushCalled;
CWaveFile *fOutFile;
void IShutdown( void );
};
#endif //_plWAVClipBuffer_h

2
Sources/Plasma/PubUtilLib/plAudioCore/CMakeLists.txt

@ -10,6 +10,7 @@ include_directories(${Vorbis_INCLUDE_DIR})
set(plAudioCore_SOURCES
plAudioFileReader.cpp
plBufferedFileReader.cpp
plCachedFileReader.cpp
plFastWavReader.cpp
plOGGCodec.cpp
plSoundBuffer.cpp
@ -22,6 +23,7 @@ set(plAudioCore_HEADERS
plAudioCoreCreatable.h
plAudioFileReader.h
plBufferedFileReader.h
plCachedFileReader.h
plFastWavReader.h
plOGGCodec.h
plSoundBuffer.h

20
Sources/Plasma/PubUtilLib/plAudioCore/plAudioFileReader.cpp

@ -43,11 +43,12 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plFile/plFileUtils.h"
#include "plUnifiedTime/plUnifiedTime.h"
#include "plBufferedFileReader.h"
#include "plCachedFileReader.h"
#include "plFastWavReader.h"
#include "plOGGCodec.h"
#include "plWavFile.h"
#define kCacheDirName "streamingCache"
#define kCacheDirName "temp"
static void hsStrUpper(char *s)
{
@ -73,7 +74,14 @@ plAudioFileReader* plAudioFileReader::CreateReader(const char* path, plAudioCore
{
char cachedPath[256];
IGetCachedPath(path, cachedPath, whichChan);
plAudioFileReader *r = TRACKED_NEW plFastWAV(cachedPath, plAudioCore::kAll);
plAudioFileReader *r = TRACKED_NEW plCachedFileReader(cachedPath, plAudioCore::kAll);
if (!r->IsValid()) {
// So we tried to play a cached file and it didn't exist
// Oops... we should cache it now
delete r;
ICacheFile(path, true, whichChan);
r = TRACKED_NEW plCachedFileReader(cachedPath, plAudioCore::kAll);
}
return r;
}
@ -92,7 +100,7 @@ plAudioFileReader* plAudioFileReader::CreateWriter(const char* path, plWAVHeader
{
const char* ext = plFileUtils::GetFileExt(path);
plAudioFileReader* writer = TRACKED_NEW CWaveFile(path, plAudioCore::kAll);
plAudioFileReader* writer = TRACKED_NEW plCachedFileReader(path, plAudioCore::kAll);
writer->OpenForWriting(path, header);
return writer;
}
@ -113,11 +121,11 @@ void plAudioFileReader::IGetCachedPath(const char* path, char* cachedPath, plAud
strncat(cachedPath, fileName, fileExt-fileName-1);
if (whichChan == plAudioCore::kLeft)
strcat(cachedPath, "-Left.wav");
strcat(cachedPath, "-Left.tmp");
else if (whichChan == plAudioCore::kRight)
strcat(cachedPath, "-Right.wav");
strcat(cachedPath, "-Right.tmp");
else if (whichChan == plAudioCore::kAll)
strcat(cachedPath, ".wav");
strcat(cachedPath, ".tmp");
}
void plAudioFileReader::ICacheFile(const char* path, bool noOverwrite, plAudioCore::ChannelSelect whichChan)

184
Sources/Plasma/PubUtilLib/plAudioCore/plCachedFileReader.cpp

@ -0,0 +1,184 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plCachedFileReader - Reads (and writes, how ironic) decompressed sound //
// data that is temporarily held in a cache. //
// //
//// NOTES ///////////////////////////////////////////////////////////////////
// //
// 2011.04.24 - Created by dpogue. //
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "plCachedFileReader.h"
//// Constructor/Destructor //////////////////////////////////////////////////
plCachedFileReader::plCachedFileReader(const char *path,
plAudioCore::ChannelSelect whichChan)
: fFileHandle(nil), fCurPosition(0)
{
hsAssert(path != nil, "Invalid path specified in plCachedFileReader");
strncpy(fFilename, path, sizeof(fFilename));
/// Open the file as a plain binary stream
fFileHandle = fopen(path, "rb");
if (fFileHandle != nil)
{
if (fread(&fHeader, 1, sizeof(plWAVHeader), fFileHandle)
!= sizeof(plWAVHeader))
{
IError("Invalid WAV file header in plCachedFileReader");
return;
}
// Check format
if (fHeader.fFormatTag != kPCMFormatTag)
{
IError("Invalid format in plCachedFileReader");
return;
}
fseek(fFileHandle, 0, SEEK_END);
fDataLength = ftell(fFileHandle) - sizeof(plWAVHeader);
fseek(fFileHandle, sizeof(plWAVHeader), SEEK_SET);
}
}
plCachedFileReader::~plCachedFileReader()
{
if (fFileHandle != nil) {
fclose(fFileHandle);
}
}
void plCachedFileReader::IError(const char *msg)
{
hsAssert(false, msg);
Close();
}
plWAVHeader &plCachedFileReader::GetHeader()
{
hsAssert(IsValid(), "GetHeader() called on an invalid cache file");
return fHeader;
}
void plCachedFileReader::Close()
{
if (fFileHandle != nil)
{
fclose(fFileHandle);
fFileHandle = nil;
}
}
UInt32 plCachedFileReader::GetDataSize()
{
hsAssert(IsValid(), "GetDataSize() called on an invalid cache file");
return fDataLength;
}
float plCachedFileReader::GetLengthInSecs()
{
hsAssert(IsValid(), "GetLengthInSecs() called on an invalid cache file");
return (float)fDataLength / (float)fHeader.fAvgBytesPerSec;
}
hsBool plCachedFileReader::SetPosition(UInt32 numBytes)
{
hsAssert(IsValid(), "SetPosition() called on an invalid cache file");
fCurPosition = numBytes;
hsAssert(fCurPosition <= fDataLength, "Invalid position while seeking");
return !fseek(fFileHandle, sizeof(plWAVHeader) + fCurPosition, SEEK_SET);
}
hsBool plCachedFileReader::Read(UInt32 numBytes, void *buffer)
{
hsAssert(IsValid(), "Read() called on an invalid cache file");
size_t numRead = fread(buffer, 1, numBytes, fFileHandle);
fCurPosition += numRead;
hsAssert(fCurPosition <= fDataLength, "Invalid position while reading");
return numRead >= numBytes;
}
UInt32 plCachedFileReader::NumBytesLeft()
{
hsAssert(IsValid(), "NumBytesLeft() called on an invalid cache file");
hsAssert(fCurPosition <= fDataLength, "Invalid position while reading");
return fDataLength - fCurPosition;
}
hsBool plCachedFileReader::OpenForWriting(const char *path, plWAVHeader &header)
{
hsAssert(path != nil, "Invalid path specified in plCachedFileReader");
fHeader = header;
fCurPosition = 0;
fDataLength = 0;
strncpy(fFilename, path, sizeof(fFilename));
/// Open the file as a plain binary stream
fFileHandle = fopen(path, "wb");
if (fFileHandle != nil)
{
if (fwrite(&fHeader, 1, sizeof(plWAVHeader), fFileHandle)
!= sizeof(plWAVHeader))
{
IError("Could not write WAV file header in plCachedFileReader");
return false;
}
}
return fFileHandle != nil;
}
UInt32 plCachedFileReader::Write(UInt32 bytes, void* buffer)
{
hsAssert(IsValid(), "Write() called on an invalid cache file");
size_t written = fwrite(buffer, 1, bytes, fFileHandle);
fCurPosition += written;
fDataLength += written;
return (UInt32)written;
}

82
Sources/Plasma/PubUtilLib/plAudioCore/plCachedFileReader.h

@ -0,0 +1,82 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plCachedFileReader - Reads (and writes, how ironic) decompressed sound //
// data that is temporarily held in a cache. //
// //
//// NOTES ///////////////////////////////////////////////////////////////////
// //
// 2011.04.24 - Created by dpogue. //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plcachedfilereader_h
#define _plcachedfilereader_h
#include "plAudioFileReader.h"
//// Class Definition ////////////////////////////////////////////////////////
class plCachedFileReader : public plAudioFileReader
{
public:
plCachedFileReader(const char *path,
plAudioCore::ChannelSelect whichChan = plAudioCore::kAll);
virtual ~plCachedFileReader();
virtual plWAVHeader &GetHeader();
virtual void Close();
virtual UInt32 GetDataSize();
virtual float GetLengthInSecs();
virtual hsBool SetPosition(UInt32 numBytes);
virtual hsBool Read(UInt32 numBytes, void *buffer);
virtual UInt32 NumBytesLeft();
virtual hsBool OpenForWriting(const char *path, plWAVHeader &header);
virtual UInt32 Write(UInt32 bytes, void *buffer);
virtual hsBool IsValid() { return fFileHandle != nil; }
protected:
enum
{
kPCMFormatTag = 1
};
char fFilename[512];
FILE * fFileHandle;
plWAVHeader fHeader;
UInt32 fDataLength;
UInt32 fCurPosition;
void IError(const char *msg);
};
#endif //_plcachedfilereader_h

3
Sources/Plasma/PubUtilLib/plAudioCore/plOGGCodec.cpp

@ -33,9 +33,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
//////////////////////////////////////////////////////////////////////////////
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <math.h>
#include <vorbis/codec.h>

4
Sources/Plasma/PubUtilLib/plAudioCore/plWavFile.cpp

@ -26,6 +26,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <stdio.h>
#include "plWavFile.h"
#ifdef BUILDING_MAXPLUGIN
#ifdef DX_OLD_SDK
#include <dxerr9.h>
#else
@ -1091,3 +1093,5 @@ public:
};
#endif
#endif // BUILDING_MAXPLUGIN

2
Sources/Plasma/PubUtilLib/plAudioCore/plWavFile.h

@ -26,6 +26,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plWavFile_H
#define plWavFile_H
#ifdef BUILDING_MAXPLUGIN
#define WAVEFILE_READ 1
#define WAVEFILE_WRITE 2
@ -110,5 +111,6 @@ protected:
HRESULT WriteMMIO( WAVEFORMATEX *pwfxDest );
HRESULT IClose();
};
#endif // BUILDING_MAXPLUGIN
#endif // plWavFile_H

2
Sources/Tools/CMakeLists.txt

@ -4,8 +4,6 @@
#add_subdirectory(plResBrowser)
# Max Stuff goes below here...
option(3dsm_BUILD_PLUGIN "Do we want to build the 3ds Max plugin?" OFF)
if(3dsm_BUILD_PLUGIN)
add_definitions(-DMAXPLUGINCODE)

1
Sources/Tools/MaxMain/CMakeLists.txt

@ -203,6 +203,7 @@ if (WIN32)
target_link_libraries(MaxMain Strmiids)
target_link_libraries(MaxMain Vfw32)
target_link_libraries(MaxMain Ws2_32)
target_link_libraries(MaxMain winmm)
endif(WIN32)
source_group("Header Files" FILES ${MaxMain_HEADERS})

5
cmake/FindMaxSDK.cmake

@ -87,4 +87,9 @@ if (3dsm_FOUND)
if(NOT 3dsm_FIND_QUIETLY)
message(STATUS "Found 3ds Max SDK: ${3dsm_PATH}")
endif()
option(3dsm_BUILD_PLUGIN "Do we want to build the 3ds Max plugin?" OFF)
if (3dsm_BUILD_PLUGIN)
add_definitions(-DBUILDING_MAXPLUGIN)
endif()
endif()
Loading…
Cancel
Save